void
Sector::change_solid_tiles(uint32_t old_tile_id, uint32_t new_tile_id)
{
  for(std::list<TileMap*>::const_iterator i = solid_tilemaps.begin(); i != solid_tilemaps.end(); i++) {
    TileMap* solids = *i;
    solids->change_all(old_tile_id, new_tile_id);
  }
}
Exemple #2
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void
Sector::change_solid_tiles(uint32_t old_tile_id, uint32_t new_tile_id)
{
  for(auto i = solid_tilemaps.begin(); i != solid_tilemaps.end(); i++) {
    TileMap* solids = *i;
    solids->change_all(old_tile_id, new_tile_id);
  }
}