Example #1
0
bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid)
{
	// Check if the server name is not in use by a server that's already fully connected
	TreeServer* CheckDupe = Utils->FindServer(sname);
	if (CheckDupe)
	{
		std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>";
		SendError("Server "+sname+" already exists on server "+pname+"!");
		ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname);
		return false;
	}

	// Check if the id is not in use by a server that's already fully connected
	ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Looking for dupe SID %s", sid.c_str());
	CheckDupe = Utils->FindServerID(sid);

	if (CheckDupe)
	{
		this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
		ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+
				"' already exists on server "+CheckDupe->GetName());
		return false;
	}

	return true;
}
Example #2
0
bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid)
{
	/* Check for fully initialized instances of the server by name */
	TreeServer* CheckDupe = Utils->FindServer(sname);
	if (CheckDupe)
	{
		std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>";
		SendError("Server "+sname+" already exists on server "+pname+"!");
		ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname);
		return false;
	}

	/* Check for fully initialized instances of the server by id */
	ServerInstance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str());
	CheckDupe = Utils->FindServerID(sid);

	if (CheckDupe)
	{
		this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
		ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+
				"' already exists on server "+CheckDupe->GetName());
		return false;
	}

	return true;
}
Example #3
0
CmdResult CommandSQuit::HandleServer(TreeServer* server, std::vector<std::string>& params)
{
	TreeServer* quitting = Utils->FindServer(params[0]);
	if (!quitting)
	{
		ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Squit from unknown server");
		return CMD_FAILURE;
	}

	CmdResult ret = CMD_SUCCESS;
	if (quitting == server)
	{
		ret = CMD_FAILURE;
		server = server->GetParent();
	}
	else if (quitting->GetParent() != server)
		throw ProtocolException("Attempted to SQUIT a non-directly connected server or the parent");

	server->SQuitChild(quitting, params[1]);

	// XXX: Return CMD_FAILURE when servers SQUIT themselves (i.e. :00S SQUIT 00S :Shutting down)
	// to stop this message from being forwarded.
	// The squit logic generates a SQUIT message with our sid as the source and sends it to the
	// remaining servers.
	return ret;
}
Example #4
0
ModResult ModuleSpanningTree::HandleConnect(const CommandBase::Params& parameters, User* user)
{
	for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++)
	{
		Link* x = *i;
		if (InspIRCd::Match(x->Name, parameters[0], ascii_case_insensitive_map))
		{
			if (InspIRCd::Match(ServerInstance->Config->ServerName, x->Name, ascii_case_insensitive_map))
			{
				user->WriteRemoteNotice(InspIRCd::Format("*** CONNECT: Server \002%s\002 is ME, not connecting.", x->Name.c_str()));
				return MOD_RES_DENY;
			}

			TreeServer* CheckDupe = Utils->FindServer(x->Name);
			if (!CheckDupe)
			{
				user->WriteRemoteNotice(InspIRCd::Format("*** CONNECT: Connecting to server: \002%s\002 (%s:%d)", x->Name.c_str(), (x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()), x->Port));
				ConnectServer(x);
				return MOD_RES_DENY;
			}
			else
			{
				user->WriteRemoteNotice(InspIRCd::Format("*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002", x->Name.c_str(), CheckDupe->GetParent()->GetName().c_str()));
				return MOD_RES_DENY;
			}
		}
	}
	user->WriteRemoteNotice(InspIRCd::Format("*** CONNECT: No server matching \002%s\002 could be found in the config file.", parameters[0].c_str()));
	return MOD_RES_DENY;
}
Example #5
0
/*
 * This is used after the other side of a connection has accepted our credentials.
 * They are then introducing themselves to us, BEFORE either of us burst. -- w
 */
bool TreeSocket::Outbound_Reply_Server(parameterlist &params)
{
	if (params.size() < 5)
	{
		SendError("Protocol error - Not enough parameters for SERVER command");
		return false;
	}

	irc::string servername = params[0].c_str();
	std::string sname = params[0];
	std::string password = params[1];
	std::string sid = params[3];
	std::string description = params[4];
	int hops = atoi(params[2].c_str());

	this->SendCapabilities(2);

	if (hops)
	{
		this->SendError("Server too far away for authentication");
		ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
		return false;
	}

	if (!ServerInstance->IsSID(sid))
	{
		this->SendError("Invalid format server ID: "+sid+"!");
		return false;
	}

	for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++)
	{
		Link* x = *i;
		if (x->Name != servername && x->Name != "*") // open link allowance
			continue;

		if (!ComparePass(*x, password))
		{
			ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
			continue;
		}

		TreeServer* CheckDupe = Utils->FindServer(sname);
		if (CheckDupe)
		{
			std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>";
			SendError("Server "+sname+" already exists on server "+pname+"!");
			ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname);
			return false;
		}
		CheckDupe = Utils->FindServer(sid);
		if (CheckDupe)
		{
			this->SendError("Server ID "+sid+" already exists on the network! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
			ServerInstance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
			return false;
		}

		/*
		 * They're in WAIT_AUTH_2 (having accepted our credentials).
		 * Set our state to CONNECTED (since everything's peachy so far) and send our
		 * netburst to them, which will trigger their CONNECTED state, and BURST in reply.
		 *
		 * While we're at it, create a treeserver object so we know about them.
		 *   -- w
		 */
		this->LinkState = CONNECTED;

		Utils->timeoutlist.erase(this);
		linkID = sname;

		MyRoot = new TreeServer(Utils, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
		Utils->TreeRoot->AddChild(MyRoot);
		this->DoBurst(MyRoot);

		params[4] = ":" + params[4];

		/* IMPORTANT: Take password/hmac hash OUT of here before we broadcast the introduction! */
		params[1] = "*";
		Utils->DoOneToAllButSender(ServerInstance->Config->GetSID(),"SERVER",params,sname);

		return true;
	}

	this->SendError("Invalid credentials (check the other server's linking snomask for more information)");
	ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
	return false;
}
Example #6
0
int ModuleSpanningTree::HandleConnect(const std::vector<std::string>& parameters, User* user)
{
	for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
	{
		if (InspIRCd::Match(x->Name.c_str(),parameters[0]))
		{
			if (InspIRCd::Match(ServerInstance->Config->ServerName, assign(x->Name)))
			{
				RemoteMessage(user, "*** CONNECT: Server \002%s\002 is ME, not connecting.",x->Name.c_str());
				return 1;
			}

			TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str());
			if (!CheckDupe)
			{
				RemoteMessage(user, "*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
				ConnectServer(&(*x));
				return 1;
			}
			else
			{
				RemoteMessage(user, "*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
				return 1;
			}
		}
	}
	RemoteMessage(user, "*** CONNECT: No server matching \002%s\002 could be found in the config file.",parameters[0].c_str());
	return 1;
}
Example #7
0
int ModuleSpanningTree::HandleConnect(const char** parameters, int pcnt, userrec* user)
{
	for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
	{
		if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
		{
			TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str());
			if (!CheckDupe)
			{
				user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
				ConnectServer(&(*x));
				return 1;
			}
			else
			{
				user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
				return 1;
			}
		}
	}
	user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
	return 1;
}