Example #1
0
TEST_F(SocketTest, Unix)
{
  Try<unix::Socket> server = unix::Socket::create();
  ASSERT_SOME(server);

  Try<unix::Socket> client = unix::Socket::create();
  ASSERT_SOME(client);

  // Use a path in the temporary directory so it gets cleaned up.
  string path = path::join(sandbox.get(), "socket");

  Try<unix::Address> address = unix::Address::create(path);
  ASSERT_SOME(address);

  ASSERT_SOME(server->bind(address.get()));
  ASSERT_SOME(server->listen(1));

  Future<unix::Socket> accept = server->accept();

  AWAIT_READY(client->connect(address.get()));
  AWAIT_READY(accept);

  unix::Socket socket = accept.get();

  const string data = "Hello World!";

  AWAIT_READY(client->send(data));
  AWAIT_EQ(data, socket.recv(data.size()));

  AWAIT_READY(socket.send(data));
  AWAIT_EQ(data, client->recv(data.size()));
}
Example #2
0
// This test verifies that if an EOF arrives on a socket when there is a
// pending `recv()` call, the EOF will be correctly received.
TEST_P(NetSocketTest, EOFAfterRecv)
{
  Try<Socket> client = Socket::create();
  ASSERT_SOME(client);

  const string data = "Lorem ipsum dolor sit amet";

  Try<Socket> server = Socket::create();
  ASSERT_SOME(server);

  Try<Address> server_address = server->bind(inet4::Address::ANY_ANY());
  ASSERT_SOME(server_address);

  ASSERT_SOME(server->listen(1));
  Future<Socket> server_accept = server->accept();

  // Connect to the IP from the libprocess library, but use the port
  // from the `bind` call above. The libprocess IP will always report
  // a locally bindable IP, meaning it will also work for the server
  // socket above.
  //
  // NOTE: We do not use the server socket's address directly because
  // this contains a `0.0.0.0` IP. According to RFC1122, this is an
  // invalid address, except when used to resolve a host's address
  // for the first time.
  // See: https://tools.ietf.org/html/rfc1122#section-3.2.1.3
  AWAIT_READY(
      client->connect(Address(process::address().ip, server_address->port)));

  AWAIT_READY(server_accept);

  Socket server_socket = server_accept.get();

  AWAIT_READY(server_socket.send(data));
  AWAIT_EXPECT_EQ(data, client->recv(data.size()));

  // Make the final `recv()` call before the socket is shutdown.
  Future<string> receive = client->recv();

  server_socket.shutdown(Socket::Shutdown::READ_WRITE);

  AWAIT_EXPECT_EQ(string(), receive);
}
Example #3
0
TEST_P(SSLTest, BasicSameProcessUnix)
{
  os::setenv("LIBPROCESS_SSL_ENABLED", "true");
  os::setenv("LIBPROCESS_SSL_KEY_FILE", key_path().string());
  os::setenv("LIBPROCESS_SSL_CERT_FILE", certificate_path().string());
  // NOTE: we must set LIBPROCESS_SSL_REQUIRE_CERT to false because we
  // don't have a hostname or IP to verify!
  os::setenv("LIBPROCESS_SSL_REQUIRE_CERT", "false");
  os::setenv("LIBPROCESS_SSL_CA_DIR", os::getcwd());
  os::setenv("LIBPROCESS_SSL_CA_FILE", certificate_path().string());
  os::setenv("LIBPROCESS_SSL_VERIFY_IPADD", GetParam());

  openssl::reinitialize();

  Try<unix::Socket> server = unix::Socket::create(SocketImpl::Kind::SSL);
  ASSERT_SOME(server);

  Try<unix::Socket> client = unix::Socket::create(SocketImpl::Kind::SSL);
  ASSERT_SOME(client);

  // Use a path in the temporary directory so it gets cleaned up.
  string path = path::join(sandbox.get(), "socket");

  Try<unix::Address> address = unix::Address::create(path);
  ASSERT_SOME(address);

  ASSERT_SOME(server->bind(address.get()));
  ASSERT_SOME(server->listen(BACKLOG));

  Future<unix::Socket> accept = server->accept();

  AWAIT_ASSERT_READY(client->connect(address.get()));

  // Wait for the server to have accepted the client connection.
  AWAIT_ASSERT_READY(accept);

  unix::Socket socket = accept.get();

  // Send a message from the client to the server.
  const string data = "Hello World!";
  AWAIT_ASSERT_READY(client->send(data));

  // Verify the server received the message.
  AWAIT_ASSERT_EQ(data, socket.recv(data.size()));

  // Send the message back from the server to the client.
  AWAIT_ASSERT_READY(socket.send(data));

  // Verify the client received the message.
  AWAIT_ASSERT_EQ(data, client->recv(data.size()));
}
Example #4
0
// Test a basic back-and-forth communication within the same OS
// process.
TEST_P(SSLTest, BasicSameProcess)
{
  os::setenv("LIBPROCESS_SSL_ENABLED", "true");
  os::setenv("LIBPROCESS_SSL_KEY_FILE", key_path().string());
  os::setenv("LIBPROCESS_SSL_CERT_FILE", certificate_path().string());
  os::setenv("LIBPROCESS_SSL_REQUIRE_CERT", "true");
  os::setenv("LIBPROCESS_SSL_CA_DIR", os::getcwd());
  os::setenv("LIBPROCESS_SSL_CA_FILE", certificate_path().string());
  os::setenv("LIBPROCESS_SSL_VERIFY_IPADD", GetParam());

  openssl::reinitialize();

  Try<Socket> server = Socket::create(SocketImpl::Kind::SSL);
  ASSERT_SOME(server);

  Try<Socket> client = Socket::create(SocketImpl::Kind::SSL);
  ASSERT_SOME(client);

  // We need to explicitly bind to the loopback address so the
  // certificate we create in this test fixture can be verified.
  ASSERT_SOME(server->bind(Address::LOOPBACK_ANY()));
  ASSERT_SOME(server->listen(BACKLOG));

  Try<Address> address = server->address();
  ASSERT_SOME(address);

  Future<Socket> accept = server->accept();

  AWAIT_ASSERT_READY(client->connect(address.get()));

  // Wait for the server to have accepted the client connection.
  AWAIT_ASSERT_READY(accept);

  Socket socket = accept.get();

  // Send a message from the client to the server.
  const string data = "Hello World!";
  AWAIT_ASSERT_READY(client->send(data));

  // Verify the server received the message.
  AWAIT_ASSERT_EQ(data, socket.recv(data.size()));

  // Send the message back from the server to the client.
  AWAIT_ASSERT_READY(socket.send(data));

  // Verify the client received the message.
  AWAIT_ASSERT_EQ(data, client->recv(data.size()));
}