Example #1
0
int GenericMediaServer::setUpOurSocket(UsageEnvironment& env, Port& ourPort) {
  int ourSocket = -1;

  do {
    // The following statement is enabled by default.
    // Don't disable it (by defining ALLOW_SERVER_PORT_REUSE) unless you know what you're doing.
#if !defined(ALLOW_SERVER_PORT_REUSE) && !defined(ALLOW_RTSP_SERVER_PORT_REUSE)
    // ALLOW_RTSP_SERVER_PORT_REUSE is for backwards-compatibility #####
    NoReuse dummy(env); // Don't use this socket if there's already a local server using it
#endif

    ourSocket = setupStreamSocket(env, ourPort);
    if (ourSocket < 0) break;

    // Make sure we have a big send buffer:
    if (!increaseSendBufferTo(env, ourSocket, 50*1024)) break;

    // Allow multiple simultaneous connections:
    if (listen(ourSocket, LISTEN_BACKLOG_SIZE) < 0) {
      env.setResultErrMsg("listen() failed: ");
      break;
    }

    if (ourPort.num() == 0) {
      // bind() will have chosen a port for us; return it also:
      if (!getSourcePort(env, ourSocket, ourPort)) break;
    }

    return ourSocket;
  } while (0);

  if (ourSocket != -1) ::closeSocket(ourSocket);
  return -1;
}
Example #2
0
int HTTPSink::setUpOurSocket(UsageEnvironment& env, Port& ourPort) {
  int ourSocket = -1;

  do {
    ourSocket = setupStreamSocket(env, ourPort);
    if (ourSocket < 0) break;

    // Make sure we have a big send buffer:
    if (!increaseSendBufferTo(env, ourSocket, 50*1024)) break;

    if (listen(ourSocket, 1) < 0) { // we allow only one connection
      env.setResultErrMsg("listen() failed: ");
      break;
    }

    if (ourPort.num() == 0) {
      // bind() will have chosen a port for us; return it also:
      if (!getSourcePort(env, ourSocket, ourPort)) break;
    }

    return ourSocket;
  } while (0);

  if (ourSocket != -1) ::closeSocket(ourSocket);
  return -1;
}
Example #3
0
int RTSPServer::setUpOurSocket(UsageEnvironment& env, Port& ourPort) {
  int ourSocket = -1;

  do {
	  ourSocket = setupStreamSocket(env, ourPort);
	  if (ourSocket < 0) break;

		// Make sure we have a big send buffer:
	  if (!increaseSendBufferTo(env, ourSocket, 50*1024)) break;

		// Allow multiple simultaneous connections:
	  if (listen(ourSocket, LISTEN_BACKLOG_SIZE) < 0) {
		  env.setResultErrMsg("listen() failed: ");
		  break;
		}

	  if (ourPort.num() == 0) {
			// bind() will have chosen a port for us; return it also:
		  if (!getSourcePort(env, ourSocket, ourPort)) break;
		}

	  return ourSocket;
	} while (0);

  if (ourSocket != -1) ::closeSocket(ourSocket);
  return -1;
}
netAddressBits ourIPAddress(UsageEnvironment& env) {
  static netAddressBits ourAddress = 0;
  int sock = -1;
  struct in_addr testAddr;

  if (ourAddress == 0) {
		// We need to find our source address
	  struct sockaddr_in fromAddr;
	  fromAddr.sin_addr.s_addr = 0;

		// Get our address by sending a (0-TTL) multicast packet,
		// receiving it, and looking at the source address used.
		// (This is kinda bogus, but it provides the best guarantee
		// that other nodes will think our address is the same as we do.)
	  do {
		  loopbackWorks = 0; // until we learn otherwise

		  testAddr.s_addr = our_inet_addr("228.67.43.91"); // arbitrary
		  Port testPort(15947); // ditto

		  sock = setupDatagramSocket(env, testPort);
		  if (sock < 0) break;

		  if (!socketJoinGroup(env, sock, testAddr.s_addr)) break;

		  unsigned char testString[] = "hostIdTest";
		  unsigned testStringLength = sizeof testString;

		  if (!writeSocket(env, sock, testAddr, testPort, 0,
					 testString, testStringLength)) break;

		  unsigned char readBuffer[20];
		  struct timeval timeout;
		  timeout.tv_sec = 5;
		  timeout.tv_usec = 0;
		  int bytesRead = readSocket(env, sock,
				 readBuffer, sizeof readBuffer,
				 fromAddr, &timeout);
		  if (bytesRead == 0 // timeout occurred
		|| bytesRead != (int)testStringLength
		|| strncmp((char*)readBuffer, (char*)testString,
				 testStringLength) != 0) {
	break;
			}

		  loopbackWorks = 1;
		} while (0);

	  if (!loopbackWorks) do {
			// We couldn't find our address using multicast loopback
			// so try instead to look it up directly.
		  char hostname[100];
		  hostname[0] = '\0';
#ifndef CRIS
		  gethostname(hostname, sizeof hostname);
#endif
		  if (hostname[0] == '\0') {
	env.setResultErrMsg("initial gethostname() failed");
	break;
			}

#if defined(VXWORKS)
#include <hostLib.h>
		  if (ERROR == (ourAddress = hostGetByName( hostname ))) break;
#else
		  struct hostent* hstent
	= (struct hostent*)gethostbyname(hostname);
		  if (hstent == NULL || hstent->h_length != 4) {
	env.setResultErrMsg("initial gethostbyname() failed");
	break;
			}
			// Take the first address that's not bad
			// (This code, like many others, won't handle IPv6)
		  netAddressBits addr = 0;
		  for (unsigned i = 0; ; ++i) {
	char* addrPtr = hstent->h_addr_list[i];
	if (addrPtr == NULL) break;

	netAddressBits a = *(netAddressBits*)addrPtr;
	if (!badAddress(a)) {
	  addr = a;
	  break;
	}
			}
		  if (addr != 0) {
	fromAddr.sin_addr.s_addr = addr;
			} else {
	env.setResultMsg("no address");
	break;
			}
		} while (0);

		// Make sure we have a good address:
	  netAddressBits from = fromAddr.sin_addr.s_addr;
	  if (badAddress(from)) {
		  char tmp[100];
		  sprintf(tmp,
				"This computer has an invalid IP address: 0x%x",
				(netAddressBits)(ntohl(from)));
		  env.setResultMsg(tmp);
		  from = 0;
		}

	  ourAddress = from;
#endif

	  if (sock >= 0) {
		  socketLeaveGroup(env, sock, testAddr.s_addr);
		  closeSocket(sock);
		}

		// Use our newly-discovered IP address, and the current time,
		// to initialize the random number generator's seed:
	  struct timeval timeNow;
	  gettimeofday(&timeNow, NULL);
	  unsigned seed = ourAddress^timeNow.tv_sec^timeNow.tv_usec;
	  our_srandom(seed);
	}
  return ourAddress;
}
static void socketErr(UsageEnvironment& env, char const* errorMsg) {
	env.setResultErrMsg(errorMsg);
}
Example #6
0
netAddressBits ourIPAddress(UsageEnvironment& env) {
  static netAddressBits ourAddress = 0;
  int sock = -1;
  struct in_addr testAddr;

  if (ReceivingInterfaceAddr != INADDR_ANY) {
    // Hack: If we were told to receive on a specific interface address, then 
    // define this to be our ip address:
    ourAddress = ReceivingInterfaceAddr;
  }

  if (ourAddress == 0) {
    // We need to find our source address
    struct sockaddr_in fromAddr;
    fromAddr.sin_addr.s_addr = 0;

    // Get our address by sending a (0-TTL) multicast packet,
    // receiving it, and looking at the source address used.
    // (This is kinda bogus, but it provides the best guarantee
    // that other nodes will think our address is the same as we do.)
    do {
      loopbackWorks = 0; // until we learn otherwise

      testAddr.s_addr = our_inet_addr("228.67.43.91"); // arbitrary
      Port testPort(15947); // ditto

      sock = setupDatagramSocket(env, testPort);
      if (sock < 0) break;

      if (!socketJoinGroup(env, sock, testAddr.s_addr)) break;

      unsigned char testString[] = "hostIdTest";
      unsigned testStringLength = sizeof testString;

      if (!writeSocket(env, sock, testAddr, testPort.num(), 0,
		       testString, testStringLength)) break;

      // Block until the socket is readable (with a 5-second timeout):
      fd_set rd_set;
      FD_ZERO(&rd_set);
      FD_SET((unsigned)sock, &rd_set);
      const unsigned numFds = sock+1;
      struct timeval timeout;
      timeout.tv_sec = 5;
      timeout.tv_usec = 0;
      int result = select(numFds, &rd_set, NULL, NULL, &timeout);
      if (result <= 0) break;

      unsigned char readBuffer[20];
      int bytesRead = readSocket(env, sock,
				 readBuffer, sizeof readBuffer,
				 fromAddr);
      if (bytesRead != (int)testStringLength
	  || strncmp((char*)readBuffer, (char*)testString, testStringLength) != 0) {
	break;
      }

      // We use this packet's source address, if it's good:
      loopbackWorks = !badAddressForUs(fromAddr.sin_addr.s_addr);
    } while (0);

    if (sock >= 0) {
      socketLeaveGroup(env, sock, testAddr.s_addr);
      closeSocket(sock);
    }

    if (!loopbackWorks) do {
      // We couldn't find our address using multicast loopback,
      // so try instead to look it up directly - by first getting our host name, and then resolving this host name
      char hostname[100];
      hostname[0] = '\0';
      int result = gethostname(hostname, sizeof hostname);
      if (result != 0 || hostname[0] == '\0') {
	env.setResultErrMsg("initial gethostname() failed");
	break;
      }

      // Try to resolve "hostname" to an IP address:
      NetAddressList addresses(hostname);
      NetAddressList::Iterator iter(addresses);
      NetAddress const* address;

      // Take the first address that's not bad:
      netAddressBits addr = 0;
      while ((address = iter.nextAddress()) != NULL) {
	netAddressBits a = *(netAddressBits*)(address->data());
	if (!badAddressForUs(a)) {
	  addr = a;
	  break;
	}
      }

      // Assign the address that we found to "fromAddr" (as if the 'loopback' method had worked), to simplify the code below: 
      fromAddr.sin_addr.s_addr = addr;
    } while (0);

    // Make sure we have a good address:
    netAddressBits from = fromAddr.sin_addr.s_addr;
    if (badAddressForUs(from)) {
      char tmp[100];
      sprintf(tmp, "This computer has an invalid IP address: %s", AddressString(from).val());
      env.setResultMsg(tmp);
      from = 0;
    }

    ourAddress = from;

    // Use our newly-discovered IP address, and the current time,
    // to initialize the random number generator's seed:
    struct timeval timeNow;
    gettimeofday(&timeNow, NULL);
    unsigned seed = ourAddress^timeNow.tv_sec^timeNow.tv_usec;
    our_srandom(seed);
  }
  return ourAddress;
}