void nsMeterFrame::ReflowBarFrame(nsIFrame* aBarFrame, nsPresContext* aPresContext, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { bool vertical = ResolvedOrientationIsVertical(); WritingMode wm = aBarFrame->GetWritingMode(); LogicalSize availSize = aReflowState.ComputedSize(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; nsHTMLReflowState reflowState(aPresContext, aReflowState, aBarFrame, availSize); nscoord size = vertical ? aReflowState.ComputedHeight() : aReflowState.ComputedWidth(); nscoord xoffset = aReflowState.ComputedPhysicalBorderPadding().left; nscoord yoffset = aReflowState.ComputedPhysicalBorderPadding().top; // NOTE: Introduce a new function getPosition in the content part ? HTMLMeterElement* meterElement = static_cast<HTMLMeterElement*>(mContent); double max = meterElement->Max(); double min = meterElement->Min(); double value = meterElement->Value(); double position = max - min; position = position != 0 ? (value - min) / position : 1; size = NSToCoordRound(size * position); if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) { xoffset += aReflowState.ComputedWidth() - size; } // The bar position is *always* constrained. if (vertical) { // We want the bar to begin at the bottom. yoffset += aReflowState.ComputedHeight() - size; size -= reflowState.ComputedPhysicalMargin().TopBottom() + reflowState.ComputedPhysicalBorderPadding().TopBottom(); size = std::max(size, 0); reflowState.SetComputedHeight(size); } else { size -= reflowState.ComputedPhysicalMargin().LeftRight() + reflowState.ComputedPhysicalBorderPadding().LeftRight(); size = std::max(size, 0); reflowState.SetComputedWidth(size); } xoffset += reflowState.ComputedPhysicalMargin().left; yoffset += reflowState.ComputedPhysicalMargin().top; nsHTMLReflowMetrics barDesiredSize(reflowState); ReflowChild(aBarFrame, aPresContext, barDesiredSize, reflowState, xoffset, yoffset, 0, aStatus); FinishReflowChild(aBarFrame, aPresContext, barDesiredSize, &reflowState, xoffset, yoffset, 0); }
void nsProgressFrame::ReflowBarFrame(nsIFrame* aBarFrame, nsPresContext* aPresContext, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { bool vertical = ResolvedOrientationIsVertical(); WritingMode wm = aBarFrame->GetWritingMode(); LogicalSize availSize = aReflowState.ComputedSize(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; nsHTMLReflowState reflowState(aPresContext, aReflowState, aBarFrame, availSize); nscoord size = vertical ? aReflowState.ComputedHeight() : aReflowState.ComputedWidth(); nscoord xoffset = aReflowState.ComputedPhysicalBorderPadding().left; nscoord yoffset = aReflowState.ComputedPhysicalBorderPadding().top; double position = static_cast<HTMLProgressElement*>(mContent)->Position(); // Force the bar's size to match the current progress. // When indeterminate, the progress' size will be 100%. if (position >= 0.0) { size *= position; } if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) { xoffset += aReflowState.ComputedWidth() - size; } // The bar size is fixed in these cases: // - the progress position is determined: the bar size is fixed according // to it's value. // - the progress position is indeterminate and the bar appearance should be // shown as native: the bar size is forced to 100%. // Otherwise (when the progress is indeterminate and the bar appearance isn't // native), the bar size isn't fixed and can be set by the author. if (position != -1 || ShouldUseNativeStyle()) { if (vertical) { // We want the bar to begin at the bottom. yoffset += aReflowState.ComputedHeight() - size; size -= reflowState.ComputedPhysicalMargin().TopBottom() + reflowState.ComputedPhysicalBorderPadding().TopBottom(); size = std::max(size, 0); reflowState.SetComputedHeight(size); } else { size -= reflowState.ComputedPhysicalMargin().LeftRight() + reflowState.ComputedPhysicalBorderPadding().LeftRight(); size = std::max(size, 0); reflowState.SetComputedWidth(size); } } else if (vertical) { // For vertical progress bars, we need to position the bar specificly when // the width isn't constrained (position == -1 and !ShouldUseNativeStyle()) // because aReflowState.ComputedHeight() - size == 0. yoffset += aReflowState.ComputedHeight() - reflowState.ComputedHeight(); } xoffset += reflowState.ComputedPhysicalMargin().left; yoffset += reflowState.ComputedPhysicalMargin().top; nsHTMLReflowMetrics barDesiredSize(aReflowState); ReflowChild(aBarFrame, aPresContext, barDesiredSize, reflowState, xoffset, yoffset, 0, aStatus); FinishReflowChild(aBarFrame, aPresContext, barDesiredSize, &reflowState, xoffset, yoffset, 0); }
bool nsColumnSetFrame::ReflowChildren(ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus, const ReflowConfig& aConfig, bool aUnboundedLastColumn, nsCollapsingMargin* aCarriedOutBEndMargin, ColumnBalanceData& aColData) { aColData.Reset(); bool allFit = true; WritingMode wm = GetWritingMode(); bool isVertical = wm.IsVertical(); bool isRTL = !wm.IsBidiLTR(); bool shrinkingBSizeOnly = !NS_SUBTREE_DIRTY(this) && mLastBalanceBSize > aConfig.mColMaxBSize; #ifdef DEBUG_roc printf("*** Doing column reflow pass: mLastBalanceBSize=%d, mColMaxBSize=%d, RTL=%d\n" " mBalanceColCount=%d, mColISize=%d, mColGap=%d\n", mLastBalanceBSize, aConfig.mColMaxBSize, isRTL, aConfig.mBalanceColCount, aConfig.mColISize, aConfig.mColGap); #endif DrainOverflowColumns(); const bool colBSizeChanged = mLastBalanceBSize != aConfig.mColMaxBSize; if (colBSizeChanged) { mLastBalanceBSize = aConfig.mColMaxBSize; // XXX Seems like this could fire if incremental reflow pushed the column set // down so we reflow incrementally with a different available height. // We need a way to do an incremental reflow and be sure availableHeight // changes are taken account of! Right now I think block frames with absolute // children might exit early. //NS_ASSERTION(aKidReason != eReflowReason_Incremental, // "incremental reflow should not have changed the balance height"); } // get our border and padding LogicalMargin borderPadding = aReflowInput.ComputedLogicalBorderPadding(); borderPadding.ApplySkipSides(GetLogicalSkipSides(&aReflowInput)); nsRect contentRect(0, 0, 0, 0); nsOverflowAreas overflowRects; nsIFrame* child = mFrames.FirstChild(); LogicalPoint childOrigin(wm, borderPadding.IStart(wm), borderPadding.BStart(wm)); // In vertical-rl mode, columns will not be correctly placed if the // reflowInput's ComputedWidth() is UNCONSTRAINED (in which case we'll get // a containerSize.width of zero here). In that case, the column positions // will be adjusted later, after our correct contentSize is known. nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained(); // For RTL, since the columns might not fill the frame exactly, we // need to account for the slop. Otherwise we'll waste time moving the // columns by some tiny amount // XXX when all of layout is converted to logical coordinates, we // probably won't need to do this hack any more. For now, we // confine it to the legacy horizontal-rl case if (!isVertical && isRTL) { nscoord availISize = aReflowInput.AvailableISize(); if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) { availISize = aReflowInput.ComputedISize(); } if (availISize != NS_INTRINSICSIZE) { childOrigin.I(wm) = containerSize.width - borderPadding.Left(wm) - availISize; #ifdef DEBUG_roc printf("*** childOrigin.iCoord = %d\n", childOrigin.I(wm)); #endif } } int columnCount = 0; int contentBEnd = 0; bool reflowNext = false; while (child) { // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't // skip if the next column is dirty, because the next column's first line(s) // might be pullable back to this column. We can't skip if it's the last child // because we need to obtain the bottom margin. We can't skip // if this is the last column and we're supposed to assign unbounded // height to it, because that could change the available height from // the last time we reflowed it and we should try to pull all the // content from its next sibling. (Note that it might be the last // column, but not be the last child because the desired number of columns // has changed.) bool skipIncremental = !aReflowInput.ShouldReflowAllKids() && !NS_SUBTREE_DIRTY(child) && child->GetNextSibling() && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) && !NS_SUBTREE_DIRTY(child->GetNextSibling()); // If we need to pull up content from the prev-in-flow then this is not just // a height shrink. The prev in flow will have set the dirty bit. // Check the overflow rect YMost instead of just the child's content height. The child // may have overflowing content that cares about the available height boundary. // (It may also have overflowing content that doesn't care about the available height // boundary, but if so, too bad, this optimization is defeated.) // We want scrollable overflow here since this is a calculation that // affects layout. bool skipResizeBSizeShrink = false; if (shrinkingBSizeOnly) { switch (wm.GetBlockDir()) { case WritingMode::eBlockTB: if (child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxBSize) { skipResizeBSizeShrink = true; } break; case WritingMode::eBlockLR: if (child->GetScrollableOverflowRect().XMost() <= aConfig.mColMaxBSize) { skipResizeBSizeShrink = true; } break; case WritingMode::eBlockRL: // XXX not sure how to handle this, so for now just don't attempt // the optimization break; default: NS_NOTREACHED("unknown block direction"); break; } } nscoord childContentBEnd = 0; if (!reflowNext && (skipIncremental || skipResizeBSizeShrink)) { // This child does not need to be reflowed, but we may need to move it MoveChildTo(child, childOrigin, wm, containerSize); // If this is the last frame then make sure we get the right status nsIFrame* kidNext = child->GetNextSibling(); if (kidNext) { aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) ? NS_FRAME_OVERFLOW_INCOMPLETE : NS_FRAME_NOT_COMPLETE; } else { aStatus = mLastFrameStatus; } childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child); #ifdef DEBUG_roc printf("*** Skipping child #%d %p (incremental %d, resize block-size shrink %d): status = %d\n", columnCount, (void*)child, skipIncremental, skipResizeBSizeShrink, aStatus); #endif } else { LogicalSize availSize(wm, aConfig.mColISize, aConfig.mColMaxBSize); if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) { availSize.BSize(wm) = GetAvailableContentBSize(aReflowInput); } LogicalSize computedSize = aReflowInput.ComputedSize(wm); if (reflowNext) child->AddStateBits(NS_FRAME_IS_DIRTY); LogicalSize kidCBSize(wm, availSize.ISize(wm), computedSize.BSize(wm)); ReflowInput kidReflowInput(PresContext(), aReflowInput, child, availSize, &kidCBSize); kidReflowInput.mFlags.mIsTopOfPage = true; kidReflowInput.mFlags.mTableIsSplittable = false; kidReflowInput.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX; // We need to reflow any float placeholders, even if our column height // hasn't changed. kidReflowInput.mFlags.mMustReflowPlaceholders = !colBSizeChanged; #ifdef DEBUG_roc printf("*** Reflowing child #%d %p: availHeight=%d\n", columnCount, (void*)child,availSize.BSize(wm)); #endif // Note if the column's next in flow is not being changed by this incremental reflow. // This may allow the current column to avoid trying to pull lines from the next column. if (child->GetNextSibling() && !(GetStateBits() & NS_FRAME_IS_DIRTY) && !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) { kidReflowInput.mFlags.mNextInFlowUntouched = true; } ReflowOutput kidDesiredSize(wm, aDesiredSize.mFlags); // XXX it would be cool to consult the float manager for the // previous block to figure out the region of floats from the // previous column that extend into this column, and subtract // that region from the new float manager. So you could stick a // really big float in the first column and text in following // columns would flow around it. // Reflow the frame LogicalPoint origin(wm, childOrigin.I(wm) + kidReflowInput.ComputedLogicalMargin().IStart(wm), childOrigin.B(wm) + kidReflowInput.ComputedLogicalMargin().BStart(wm)); ReflowChild(child, PresContext(), kidDesiredSize, kidReflowInput, wm, origin, containerSize, 0, aStatus); reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0; #ifdef DEBUG_roc printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBEndMargin=%d\n", columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(), kidDesiredSize.mCarriedOutBEndMargin.get()); #endif NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus); *aCarriedOutBEndMargin = kidDesiredSize.mCarriedOutBEndMargin; FinishReflowChild(child, PresContext(), kidDesiredSize, &kidReflowInput, wm, childOrigin, containerSize, 0); childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child); if (childContentBEnd > aConfig.mColMaxBSize) { allFit = false; } if (childContentBEnd > availSize.BSize(wm)) { aColData.mMaxOverflowingBSize = std::max(childContentBEnd, aColData.mMaxOverflowingBSize); } } contentRect.UnionRect(contentRect, child->GetRect()); ConsiderChildOverflow(overflowRects, child); contentBEnd = std::max(contentBEnd, childContentBEnd); aColData.mLastBSize = childContentBEnd; aColData.mSumBSize += childContentBEnd; // Build a continuation column if necessary nsIFrame* kidNextInFlow = child->GetNextInFlow(); if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) { NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted"); child = nullptr; break; } else { ++columnCount; // Make sure that the column has a next-in-flow. If not, we must // create one to hold the overflowing stuff, even if we're just // going to put it on our overflow list and let *our* // next in flow handle it. if (!kidNextInFlow) { NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "We have to create a continuation, but the block doesn't want us to reflow it?"); // We need to create a continuing column kidNextInFlow = CreateNextInFlow(child); } // Make sure we reflow a next-in-flow when it switches between being // normal or overflow container if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } if ((contentBEnd > aReflowInput.ComputedMaxBSize() || contentBEnd > aReflowInput.ComputedBSize()) && aConfig.mBalanceColCount < INT32_MAX) { // We overflowed vertically, but have not exceeded the number of // columns. We're going to go into overflow columns now, so balancing // no longer applies. aColData.mHasExcessBSize = true; } if (columnCount >= aConfig.mBalanceColCount) { // No more columns allowed here. Stop. aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY); // Move any of our leftover columns to our overflow list. Our // next-in-flow will eventually pick them up. const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child); if (continuationColumns.NotEmpty()) { SetOverflowFrames(continuationColumns); } child = nullptr; break; } } if (PresContext()->HasPendingInterrupt()) { // Stop the loop now while |child| still points to the frame that bailed // out. We could keep going here and condition a bunch of the code in // this loop on whether there's an interrupt, or even just keep going and // trying to reflow the blocks (even though we know they'll interrupt // right after their first line), but stopping now is conceptually the // simplest (and probably fastest) thing. break; } // Advance to the next column child = child->GetNextSibling(); if (child) { childOrigin.I(wm) += aConfig.mColISize + aConfig.mColGap; #ifdef DEBUG_roc printf("*** NEXT CHILD ORIGIN.icoord = %d\n", childOrigin.I(wm)); #endif } } if (PresContext()->CheckForInterrupt(this) && (GetStateBits() & NS_FRAME_IS_DIRTY)) { // Mark all our kids starting with |child| dirty // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt, // because we might have interrupted while reflowing |child|, and since // we're about to add a dirty bit to |child| we need to make sure that // |this| is scheduled to have dirty bits marked on it and its ancestors. // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll // bail out immediately, since it'll already have a dirty bit. for (; child; child = child->GetNextSibling()) { child->AddStateBits(NS_FRAME_IS_DIRTY); } } aColData.mMaxBSize = contentBEnd; LogicalSize contentSize = LogicalSize(wm, contentRect.Size()); contentSize.BSize(wm) = std::max(contentSize.BSize(wm), contentBEnd); mLastFrameStatus = aStatus; // Apply computed and min/max values if (aConfig.mComputedBSize != NS_INTRINSICSIZE) { if (aReflowInput.AvailableBSize() != NS_INTRINSICSIZE) { contentSize.BSize(wm) = std::min(contentSize.BSize(wm), aConfig.mComputedBSize); } else { contentSize.BSize(wm) = aConfig.mComputedBSize; } } else { // We add the "consumed" block-size back in so that we're applying // constraints to the correct bSize value, then subtract it again // after we've finished with the min/max calculation. This prevents us from // having a last continuation that is smaller than the min bSize. but which // has prev-in-flows, trigger a larger bSize than actually required. contentSize.BSize(wm) = aReflowInput.ApplyMinMaxBSize(contentSize.BSize(wm), aConfig.mConsumedBSize); } if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) { contentSize.ISize(wm) = aReflowInput.ComputedISize(); } else { contentSize.ISize(wm) = aReflowInput.ApplyMinMaxISize(contentSize.ISize(wm)); } contentSize.ISize(wm) += borderPadding.IStartEnd(wm); contentSize.BSize(wm) += borderPadding.BStartEnd(wm); aDesiredSize.SetSize(wm, contentSize); aDesiredSize.mOverflowAreas = overflowRects; aDesiredSize.UnionOverflowAreasWithDesiredBounds(); // In vertical-rl mode, make a second pass if necessary to reposition the // columns with the correct container width. (In other writing modes, // correct containerSize was not required for column positioning so we don't // need this fixup.) if (wm.IsVerticalRL() && containerSize.width != contentSize.Width(wm)) { const nsSize finalContainerSize = aDesiredSize.PhysicalSize(); for (nsIFrame* child : mFrames) { // Get the logical position as set previously using a provisional or // dummy containerSize, and reset with the correct container size. child->SetPosition(wm, child->GetLogicalPosition(wm, containerSize), finalContainerSize); } } #ifdef DEBUG_roc printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)); #endif return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus); }
void nsRubyFrame::ReflowSegment(nsPresContext* aPresContext, const ReflowInput& aReflowInput, nsRubyBaseContainerFrame* aBaseContainer, nsReflowStatus& aStatus) { WritingMode lineWM = aReflowInput.mLineLayout->GetWritingMode(); LogicalSize availSize(lineWM, aReflowInput.AvailableISize(), aReflowInput.AvailableBSize()); WritingMode rubyWM = GetWritingMode(); NS_ASSERTION(!rubyWM.IsOrthogonalTo(lineWM), "Ruby frame writing-mode shouldn't be orthogonal to its line"); AutoRubyTextContainerArray textContainers(aBaseContainer); const uint32_t rtcCount = textContainers.Length(); ReflowOutput baseMetrics(aReflowInput); bool pushedFrame; aReflowInput.mLineLayout->ReflowFrame(aBaseContainer, aStatus, &baseMetrics, pushedFrame); if (aStatus.IsInlineBreakBefore()) { if (aBaseContainer != mFrames.FirstChild()) { // Some segments may have been reflowed before, hence it is not // a break-before for the ruby container. aStatus.Reset(); aStatus.SetInlineLineBreakAfter(); aStatus.SetIncomplete(); PushChildrenToOverflow(aBaseContainer, aBaseContainer->GetPrevSibling()); aReflowInput.mLineLayout->SetDirtyNextLine(); } // This base container is not placed at all, we can skip all // text containers paired with it. return; } if (aStatus.IsIncomplete()) { // It always promise that if the status is incomplete, there is a // break occurs. Break before has been processed above. However, // it is possible that break after happens with the frame reflow // completed. It happens if there is a force break at the end. MOZ_ASSERT(aStatus.IsInlineBreakAfter()); // Find the previous sibling which we will // insert new continuations after. nsIFrame* lastChild; if (rtcCount > 0) { lastChild = textContainers.LastElement(); } else { lastChild = aBaseContainer; } // Create continuations for the base container nsIFrame* newBaseContainer = CreateNextInFlow(aBaseContainer); // newBaseContainer is null if there are existing next-in-flows. // We only need to move and push if there were not. if (newBaseContainer) { // Move the new frame after all the text containers mFrames.RemoveFrame(newBaseContainer); mFrames.InsertFrame(nullptr, lastChild, newBaseContainer); // Create continuations for text containers nsIFrame* newLastChild = newBaseContainer; for (uint32_t i = 0; i < rtcCount; i++) { nsIFrame* newTextContainer = CreateNextInFlow(textContainers[i]); MOZ_ASSERT(newTextContainer, "Next-in-flow of rtc should not exist " "if the corresponding rbc does not"); mFrames.RemoveFrame(newTextContainer); mFrames.InsertFrame(nullptr, newLastChild, newTextContainer); newLastChild = newTextContainer; } } if (lastChild != mFrames.LastChild()) { // Always push the next frame after the last child in this segment. // It is possible that we pulled it back before our next-in-flow // drain our overflow. PushChildrenToOverflow(lastChild->GetNextSibling(), lastChild); aReflowInput.mLineLayout->SetDirtyNextLine(); } } else { // If the ruby base container is reflowed completely, the line // layout will remove the next-in-flows of that frame. But the // line layout is not aware of the ruby text containers, hence // it is necessary to remove them here. for (uint32_t i = 0; i < rtcCount; i++) { nsIFrame* nextRTC = textContainers[i]->GetNextInFlow(); if (nextRTC) { nextRTC->GetParent()->DeleteNextInFlowChild(nextRTC, true); } } } nscoord segmentISize = baseMetrics.ISize(lineWM); const nsSize dummyContainerSize; LogicalRect baseRect = aBaseContainer->GetLogicalRect(lineWM, dummyContainerSize); // We need to position our rtc frames on one side or the other of the // base container's rect, using a coordinate space that's relative to // the ruby frame. Right now, the base container's rect's block-axis // position is relative to the block container frame containing the // lines, so we use 0 instead. (i.e. we assume that the base container // is adjacent to the ruby frame's block-start edge.) // XXX We may need to add border/padding here. See bug 1055667. baseRect.BStart(lineWM) = 0; // The rect for offsets of text containers. LogicalRect offsetRect = baseRect; RubyBlockLeadings descLeadings = aBaseContainer->GetDescendantLeadings(); offsetRect.BStart(lineWM) -= descLeadings.mStart; offsetRect.BSize(lineWM) += descLeadings.mStart + descLeadings.mEnd; for (uint32_t i = 0; i < rtcCount; i++) { nsRubyTextContainerFrame* textContainer = textContainers[i]; WritingMode rtcWM = textContainer->GetWritingMode(); nsReflowStatus textReflowStatus; ReflowOutput textMetrics(aReflowInput); ReflowInput textReflowInput(aPresContext, aReflowInput, textContainer, availSize.ConvertTo(rtcWM, lineWM)); textContainer->Reflow(aPresContext, textMetrics, textReflowInput, textReflowStatus); // Ruby text containers always return complete reflow status even when // they have continuations, because the breaking has already been // handled when reflowing the base containers. NS_ASSERTION(textReflowStatus.IsEmpty(), "Ruby text container must not break itself inside"); // The metrics is initialized with reflow state of this ruby frame, // hence the writing-mode is tied to rubyWM instead of rtcWM. LogicalSize size = textMetrics.Size(rubyWM).ConvertTo(lineWM, rubyWM); textContainer->SetSize(lineWM, size); nscoord reservedISize = RubyUtils::GetReservedISize(textContainer); segmentISize = std::max(segmentISize, size.ISize(lineWM) + reservedISize); uint8_t rubyPosition = textContainer->StyleText()->mRubyPosition; MOZ_ASSERT(rubyPosition == NS_STYLE_RUBY_POSITION_OVER || rubyPosition == NS_STYLE_RUBY_POSITION_UNDER); Maybe<LogicalSide> side; if (rubyPosition == NS_STYLE_RUBY_POSITION_OVER) { side.emplace(lineWM.LogicalSideForLineRelativeDir(eLineRelativeDirOver)); } else if (rubyPosition == NS_STYLE_RUBY_POSITION_UNDER) { side.emplace(lineWM.LogicalSideForLineRelativeDir(eLineRelativeDirUnder)); } else { // XXX inter-character support in bug 1055672 MOZ_ASSERT_UNREACHABLE("Unsupported ruby-position"); } LogicalPoint position(lineWM); if (side.isSome()) { if (nsLayoutUtils::IsInterCharacterRubyEnabled() && rtcWM.IsVerticalRL() && lineWM.GetInlineDir() == WritingMode::eInlineLTR) { // Inter-character ruby annotations are only supported for vertical-rl // in ltr horizontal writing. Fall back to non-inter-character behavior // otherwise. LogicalPoint offset(lineWM, offsetRect.ISize(lineWM), offsetRect.BSize(lineWM) > size.BSize(lineWM) ? (offsetRect.BSize(lineWM) - size.BSize(lineWM)) / 2 : 0); position = offsetRect.Origin(lineWM) + offset; aReflowInput.mLineLayout->AdvanceICoord(size.ISize(lineWM)); } else if (side.value() == eLogicalSideBStart) { offsetRect.BStart(lineWM) -= size.BSize(lineWM); offsetRect.BSize(lineWM) += size.BSize(lineWM); position = offsetRect.Origin(lineWM); } else if (side.value() == eLogicalSideBEnd) { position = offsetRect.Origin(lineWM) + LogicalPoint(lineWM, 0, offsetRect.BSize(lineWM)); offsetRect.BSize(lineWM) += size.BSize(lineWM); } else { MOZ_ASSERT_UNREACHABLE("???"); } } // Using a dummy container-size here, so child positioning may not be // correct. We will fix it in nsLineLayout after the whole line is // reflowed. FinishReflowChild(textContainer, aPresContext, textMetrics, &textReflowInput, lineWM, position, dummyContainerSize, 0); } MOZ_ASSERT(baseRect.ISize(lineWM) == offsetRect.ISize(lineWM), "Annotations should only be placed on the block directions"); nscoord deltaISize = segmentISize - baseMetrics.ISize(lineWM); if (deltaISize <= 0) { RubyUtils::ClearReservedISize(aBaseContainer); } else { RubyUtils::SetReservedISize(aBaseContainer, deltaISize); aReflowInput.mLineLayout->AdvanceICoord(deltaISize); } // Set block leadings of the base container nscoord startLeading = baseRect.BStart(lineWM) - offsetRect.BStart(lineWM); nscoord endLeading = offsetRect.BEnd(lineWM) - baseRect.BEnd(lineWM); // XXX When bug 765861 gets fixed, this warning should be upgraded. NS_WARNING_ASSERTION(startLeading >= 0 && endLeading >= 0, "Leadings should be non-negative (because adding " "ruby annotation can only increase the size)"); mLeadings.Update(startLeading, endLeading); }