コード例 #1
0
ファイル: nsMeterFrame.cpp プロジェクト: paulmadore/luckyde
void
nsMeterFrame::ReflowBarFrame(nsIFrame*                aBarFrame,
                             nsPresContext*           aPresContext,
                             const nsHTMLReflowState& aReflowState,
                             nsReflowStatus&          aStatus)
{
  bool vertical = ResolvedOrientationIsVertical();
  WritingMode wm = aBarFrame->GetWritingMode();
  LogicalSize availSize = aReflowState.ComputedSize(wm);
  availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
  nsHTMLReflowState reflowState(aPresContext, aReflowState,
                                aBarFrame, availSize);
  nscoord size = vertical ? aReflowState.ComputedHeight()
                          : aReflowState.ComputedWidth();
  nscoord xoffset = aReflowState.ComputedPhysicalBorderPadding().left;
  nscoord yoffset = aReflowState.ComputedPhysicalBorderPadding().top;

  // NOTE: Introduce a new function getPosition in the content part ?
  HTMLMeterElement* meterElement = static_cast<HTMLMeterElement*>(mContent);

  double max = meterElement->Max();
  double min = meterElement->Min();
  double value = meterElement->Value();

  double position = max - min;
  position = position != 0 ? (value - min) / position : 1;

  size = NSToCoordRound(size * position);

  if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) {
    xoffset += aReflowState.ComputedWidth() - size;
  }

  // The bar position is *always* constrained.
  if (vertical) {
    // We want the bar to begin at the bottom.
    yoffset += aReflowState.ComputedHeight() - size;

    size -= reflowState.ComputedPhysicalMargin().TopBottom() +
            reflowState.ComputedPhysicalBorderPadding().TopBottom();
    size = std::max(size, 0);
    reflowState.SetComputedHeight(size);
  } else {
    size -= reflowState.ComputedPhysicalMargin().LeftRight() +
            reflowState.ComputedPhysicalBorderPadding().LeftRight();
    size = std::max(size, 0);
    reflowState.SetComputedWidth(size);
  }

  xoffset += reflowState.ComputedPhysicalMargin().left;
  yoffset += reflowState.ComputedPhysicalMargin().top;

  nsHTMLReflowMetrics barDesiredSize(reflowState);
  ReflowChild(aBarFrame, aPresContext, barDesiredSize, reflowState, xoffset,
              yoffset, 0, aStatus);
  FinishReflowChild(aBarFrame, aPresContext, barDesiredSize, &reflowState,
                    xoffset, yoffset, 0);
}
コード例 #2
0
ファイル: nsProgressFrame.cpp プロジェクト: Jar-win/Waterfox
void
nsProgressFrame::ReflowBarFrame(nsIFrame*                aBarFrame,
                                nsPresContext*           aPresContext,
                                const nsHTMLReflowState& aReflowState,
                                nsReflowStatus&          aStatus)
{
  bool vertical = ResolvedOrientationIsVertical();
  WritingMode wm = aBarFrame->GetWritingMode();
  LogicalSize availSize = aReflowState.ComputedSize(wm);
  availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
  nsHTMLReflowState reflowState(aPresContext, aReflowState,
                                aBarFrame, availSize);
  nscoord size = vertical ? aReflowState.ComputedHeight()
                          : aReflowState.ComputedWidth();
  nscoord xoffset = aReflowState.ComputedPhysicalBorderPadding().left;
  nscoord yoffset = aReflowState.ComputedPhysicalBorderPadding().top;

  double position = static_cast<HTMLProgressElement*>(mContent)->Position();

  // Force the bar's size to match the current progress.
  // When indeterminate, the progress' size will be 100%.
  if (position >= 0.0) {
    size *= position;
  }

  if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) {
    xoffset += aReflowState.ComputedWidth() - size;
  }

  // The bar size is fixed in these cases:
  // - the progress position is determined: the bar size is fixed according
  //   to it's value.
  // - the progress position is indeterminate and the bar appearance should be
  //   shown as native: the bar size is forced to 100%.
  // Otherwise (when the progress is indeterminate and the bar appearance isn't
  // native), the bar size isn't fixed and can be set by the author.
  if (position != -1 || ShouldUseNativeStyle()) {
    if (vertical) {
      // We want the bar to begin at the bottom.
      yoffset += aReflowState.ComputedHeight() - size;

      size -= reflowState.ComputedPhysicalMargin().TopBottom() +
              reflowState.ComputedPhysicalBorderPadding().TopBottom();
      size = std::max(size, 0);
      reflowState.SetComputedHeight(size);
    } else {
      size -= reflowState.ComputedPhysicalMargin().LeftRight() +
              reflowState.ComputedPhysicalBorderPadding().LeftRight();
      size = std::max(size, 0);
      reflowState.SetComputedWidth(size);
    }
  } else if (vertical) {
    // For vertical progress bars, we need to position the bar specificly when
    // the width isn't constrained (position == -1 and !ShouldUseNativeStyle())
    // because aReflowState.ComputedHeight() - size == 0.
    yoffset += aReflowState.ComputedHeight() - reflowState.ComputedHeight();
  }

  xoffset += reflowState.ComputedPhysicalMargin().left;
  yoffset += reflowState.ComputedPhysicalMargin().top;

  nsHTMLReflowMetrics barDesiredSize(aReflowState);
  ReflowChild(aBarFrame, aPresContext, barDesiredSize, reflowState, xoffset,
              yoffset, 0, aStatus);
  FinishReflowChild(aBarFrame, aPresContext, barDesiredSize, &reflowState,
                    xoffset, yoffset, 0);
}
コード例 #3
0
bool
nsColumnSetFrame::ReflowChildren(ReflowOutput&     aDesiredSize,
                                 const ReflowInput& aReflowInput,
                                 nsReflowStatus&          aStatus,
                                 const ReflowConfig&      aConfig,
                                 bool                     aUnboundedLastColumn,
                                 nsCollapsingMargin*      aCarriedOutBEndMargin,
                                 ColumnBalanceData&       aColData)
{
  aColData.Reset();
  bool allFit = true;
  WritingMode wm = GetWritingMode();
  bool isVertical = wm.IsVertical();
  bool isRTL = !wm.IsBidiLTR();
  bool shrinkingBSizeOnly = !NS_SUBTREE_DIRTY(this) &&
    mLastBalanceBSize > aConfig.mColMaxBSize;

#ifdef DEBUG_roc
  printf("*** Doing column reflow pass: mLastBalanceBSize=%d, mColMaxBSize=%d, RTL=%d\n"
         "    mBalanceColCount=%d, mColISize=%d, mColGap=%d\n",
         mLastBalanceBSize, aConfig.mColMaxBSize, isRTL, aConfig.mBalanceColCount,
         aConfig.mColISize, aConfig.mColGap);
#endif

  DrainOverflowColumns();

  const bool colBSizeChanged = mLastBalanceBSize != aConfig.mColMaxBSize;

  if (colBSizeChanged) {
    mLastBalanceBSize = aConfig.mColMaxBSize;
    // XXX Seems like this could fire if incremental reflow pushed the column set
    // down so we reflow incrementally with a different available height.
    // We need a way to do an incremental reflow and be sure availableHeight
    // changes are taken account of! Right now I think block frames with absolute
    // children might exit early.
    //NS_ASSERTION(aKidReason != eReflowReason_Incremental,
    //             "incremental reflow should not have changed the balance height");
  }

  // get our border and padding
  LogicalMargin borderPadding = aReflowInput.ComputedLogicalBorderPadding();
  borderPadding.ApplySkipSides(GetLogicalSkipSides(&aReflowInput));

  nsRect contentRect(0, 0, 0, 0);
  nsOverflowAreas overflowRects;

  nsIFrame* child = mFrames.FirstChild();
  LogicalPoint childOrigin(wm, borderPadding.IStart(wm),
                           borderPadding.BStart(wm));
  // In vertical-rl mode, columns will not be correctly placed if the
  // reflowInput's ComputedWidth() is UNCONSTRAINED (in which case we'll get
  // a containerSize.width of zero here). In that case, the column positions
  // will be adjusted later, after our correct contentSize is known.
  nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained();

  // For RTL, since the columns might not fill the frame exactly, we
  // need to account for the slop. Otherwise we'll waste time moving the
  // columns by some tiny amount

  // XXX when all of layout is converted to logical coordinates, we
  //     probably won't need to do this hack any more. For now, we
  //     confine it to the legacy horizontal-rl case
  if (!isVertical && isRTL) {
    nscoord availISize = aReflowInput.AvailableISize();
    if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
      availISize = aReflowInput.ComputedISize();
    }
    if (availISize != NS_INTRINSICSIZE) {
      childOrigin.I(wm) = containerSize.width - borderPadding.Left(wm) -
                          availISize;
#ifdef DEBUG_roc
      printf("*** childOrigin.iCoord = %d\n", childOrigin.I(wm));
#endif
    }
  }

  int columnCount = 0;
  int contentBEnd = 0;
  bool reflowNext = false;

  while (child) {
    // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't
    // skip if the next column is dirty, because the next column's first line(s)
    // might be pullable back to this column. We can't skip if it's the last child
    // because we need to obtain the bottom margin. We can't skip
    // if this is the last column and we're supposed to assign unbounded
    // height to it, because that could change the available height from
    // the last time we reflowed it and we should try to pull all the
    // content from its next sibling. (Note that it might be the last
    // column, but not be the last child because the desired number of columns
    // has changed.)
    bool skipIncremental = !aReflowInput.ShouldReflowAllKids()
      && !NS_SUBTREE_DIRTY(child)
      && child->GetNextSibling()
      && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1)
      && !NS_SUBTREE_DIRTY(child->GetNextSibling());
    // If we need to pull up content from the prev-in-flow then this is not just
    // a height shrink. The prev in flow will have set the dirty bit.
    // Check the overflow rect YMost instead of just the child's content height. The child
    // may have overflowing content that cares about the available height boundary.
    // (It may also have overflowing content that doesn't care about the available height
    // boundary, but if so, too bad, this optimization is defeated.)
    // We want scrollable overflow here since this is a calculation that
    // affects layout.
    bool skipResizeBSizeShrink = false;
    if (shrinkingBSizeOnly) {
      switch (wm.GetBlockDir()) {
      case WritingMode::eBlockTB:
        if (child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxBSize) {
          skipResizeBSizeShrink = true;
        }
        break;
      case WritingMode::eBlockLR:
        if (child->GetScrollableOverflowRect().XMost() <= aConfig.mColMaxBSize) {
          skipResizeBSizeShrink = true;
        }
        break;
      case WritingMode::eBlockRL:
        // XXX not sure how to handle this, so for now just don't attempt
        // the optimization
        break;
      default:
        NS_NOTREACHED("unknown block direction");
        break;
      }
    }

    nscoord childContentBEnd = 0;
    if (!reflowNext && (skipIncremental || skipResizeBSizeShrink)) {
      // This child does not need to be reflowed, but we may need to move it
      MoveChildTo(child, childOrigin, wm, containerSize);

      // If this is the last frame then make sure we get the right status
      nsIFrame* kidNext = child->GetNextSibling();
      if (kidNext) {
        aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)
                  ? NS_FRAME_OVERFLOW_INCOMPLETE
                  : NS_FRAME_NOT_COMPLETE;
      } else {
        aStatus = mLastFrameStatus;
      }
      childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child);
#ifdef DEBUG_roc
      printf("*** Skipping child #%d %p (incremental %d, resize block-size shrink %d): status = %d\n",
             columnCount, (void*)child, skipIncremental, skipResizeBSizeShrink, aStatus);
#endif
    } else {
      LogicalSize availSize(wm, aConfig.mColISize, aConfig.mColMaxBSize);
      if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) {
        availSize.BSize(wm) = GetAvailableContentBSize(aReflowInput);
      }

      LogicalSize computedSize = aReflowInput.ComputedSize(wm);

      if (reflowNext)
        child->AddStateBits(NS_FRAME_IS_DIRTY);

      LogicalSize kidCBSize(wm, availSize.ISize(wm), computedSize.BSize(wm));
      ReflowInput kidReflowInput(PresContext(), aReflowInput, child,
                                       availSize, &kidCBSize);
      kidReflowInput.mFlags.mIsTopOfPage = true;
      kidReflowInput.mFlags.mTableIsSplittable = false;
      kidReflowInput.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX;

      // We need to reflow any float placeholders, even if our column height
      // hasn't changed.
      kidReflowInput.mFlags.mMustReflowPlaceholders = !colBSizeChanged;

#ifdef DEBUG_roc
      printf("*** Reflowing child #%d %p: availHeight=%d\n",
             columnCount, (void*)child,availSize.BSize(wm));
#endif

      // Note if the column's next in flow is not being changed by this incremental reflow.
      // This may allow the current column to avoid trying to pull lines from the next column.
      if (child->GetNextSibling() &&
          !(GetStateBits() & NS_FRAME_IS_DIRTY) &&
        !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) {
        kidReflowInput.mFlags.mNextInFlowUntouched = true;
      }

      ReflowOutput kidDesiredSize(wm, aDesiredSize.mFlags);

      // XXX it would be cool to consult the float manager for the
      // previous block to figure out the region of floats from the
      // previous column that extend into this column, and subtract
      // that region from the new float manager.  So you could stick a
      // really big float in the first column and text in following
      // columns would flow around it.

      // Reflow the frame
      LogicalPoint origin(wm,
                          childOrigin.I(wm) +
                          kidReflowInput.ComputedLogicalMargin().IStart(wm),
                          childOrigin.B(wm) +
                          kidReflowInput.ComputedLogicalMargin().BStart(wm));
      ReflowChild(child, PresContext(), kidDesiredSize, kidReflowInput,
                  wm, origin, containerSize, 0, aStatus);

      reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0;

#ifdef DEBUG_roc
      printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBEndMargin=%d\n",
             columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(),
             kidDesiredSize.mCarriedOutBEndMargin.get());
#endif

      NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus);

      *aCarriedOutBEndMargin = kidDesiredSize.mCarriedOutBEndMargin;

      FinishReflowChild(child, PresContext(), kidDesiredSize,
                        &kidReflowInput, wm, childOrigin, containerSize, 0);

      childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child);
      if (childContentBEnd > aConfig.mColMaxBSize) {
        allFit = false;
      }
      if (childContentBEnd > availSize.BSize(wm)) {
        aColData.mMaxOverflowingBSize = std::max(childContentBEnd,
            aColData.mMaxOverflowingBSize);
      }
    }

    contentRect.UnionRect(contentRect, child->GetRect());

    ConsiderChildOverflow(overflowRects, child);
    contentBEnd = std::max(contentBEnd, childContentBEnd);
    aColData.mLastBSize = childContentBEnd;
    aColData.mSumBSize += childContentBEnd;

    // Build a continuation column if necessary
    nsIFrame* kidNextInFlow = child->GetNextInFlow();

    if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) {
      NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted");
      child = nullptr;
      break;
    } else {
      ++columnCount;
      // Make sure that the column has a next-in-flow. If not, we must
      // create one to hold the overflowing stuff, even if we're just
      // going to put it on our overflow list and let *our*
      // next in flow handle it.
      if (!kidNextInFlow) {
        NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
                     "We have to create a continuation, but the block doesn't want us to reflow it?");

        // We need to create a continuing column
        kidNextInFlow = CreateNextInFlow(child);
      }

      // Make sure we reflow a next-in-flow when it switches between being
      // normal or overflow container
      if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
        if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) {
          aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
          reflowNext = true;
          kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
        }
      }
      else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
        aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
        reflowNext = true;
        kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
      }

      if ((contentBEnd > aReflowInput.ComputedMaxBSize() ||
           contentBEnd > aReflowInput.ComputedBSize()) &&
           aConfig.mBalanceColCount < INT32_MAX) {
        // We overflowed vertically, but have not exceeded the number of
        // columns. We're going to go into overflow columns now, so balancing
        // no longer applies.
        aColData.mHasExcessBSize = true;
      }

      if (columnCount >= aConfig.mBalanceColCount) {
        // No more columns allowed here. Stop.
        aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
        kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY);
        // Move any of our leftover columns to our overflow list. Our
        // next-in-flow will eventually pick them up.
        const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child);
        if (continuationColumns.NotEmpty()) {
          SetOverflowFrames(continuationColumns);
        }
        child = nullptr;
        break;
      }
    }

    if (PresContext()->HasPendingInterrupt()) {
      // Stop the loop now while |child| still points to the frame that bailed
      // out.  We could keep going here and condition a bunch of the code in
      // this loop on whether there's an interrupt, or even just keep going and
      // trying to reflow the blocks (even though we know they'll interrupt
      // right after their first line), but stopping now is conceptually the
      // simplest (and probably fastest) thing.
      break;
    }

    // Advance to the next column
    child = child->GetNextSibling();

    if (child) {
      childOrigin.I(wm) += aConfig.mColISize + aConfig.mColGap;

#ifdef DEBUG_roc
      printf("*** NEXT CHILD ORIGIN.icoord = %d\n", childOrigin.I(wm));
#endif
    }
  }

  if (PresContext()->CheckForInterrupt(this) &&
      (GetStateBits() & NS_FRAME_IS_DIRTY)) {
    // Mark all our kids starting with |child| dirty

    // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt,
    // because we might have interrupted while reflowing |child|, and since
    // we're about to add a dirty bit to |child| we need to make sure that
    // |this| is scheduled to have dirty bits marked on it and its ancestors.
    // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll
    // bail out immediately, since it'll already have a dirty bit.
    for (; child; child = child->GetNextSibling()) {
      child->AddStateBits(NS_FRAME_IS_DIRTY);
    }
  }

  aColData.mMaxBSize = contentBEnd;
  LogicalSize contentSize = LogicalSize(wm, contentRect.Size());
  contentSize.BSize(wm) = std::max(contentSize.BSize(wm), contentBEnd);
  mLastFrameStatus = aStatus;

  // Apply computed and min/max values
  if (aConfig.mComputedBSize != NS_INTRINSICSIZE) {
    if (aReflowInput.AvailableBSize() != NS_INTRINSICSIZE) {
      contentSize.BSize(wm) = std::min(contentSize.BSize(wm),
                                       aConfig.mComputedBSize);
    } else {
      contentSize.BSize(wm) = aConfig.mComputedBSize;
    }
  } else {
    // We add the "consumed" block-size back in so that we're applying
    // constraints to the correct bSize value, then subtract it again
    // after we've finished with the min/max calculation. This prevents us from
    // having a last continuation that is smaller than the min bSize. but which
    // has prev-in-flows, trigger a larger bSize than actually required.
    contentSize.BSize(wm) =
      aReflowInput.ApplyMinMaxBSize(contentSize.BSize(wm),
                                    aConfig.mConsumedBSize);
  }
  if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
    contentSize.ISize(wm) = aReflowInput.ComputedISize();
  } else {
    contentSize.ISize(wm) =
      aReflowInput.ApplyMinMaxISize(contentSize.ISize(wm));
  }

  contentSize.ISize(wm) += borderPadding.IStartEnd(wm);
  contentSize.BSize(wm) += borderPadding.BStartEnd(wm);
  aDesiredSize.SetSize(wm, contentSize);
  aDesiredSize.mOverflowAreas = overflowRects;
  aDesiredSize.UnionOverflowAreasWithDesiredBounds();

  // In vertical-rl mode, make a second pass if necessary to reposition the
  // columns with the correct container width. (In other writing modes,
  // correct containerSize was not required for column positioning so we don't
  // need this fixup.)
  if (wm.IsVerticalRL() && containerSize.width != contentSize.Width(wm)) {
    const nsSize finalContainerSize = aDesiredSize.PhysicalSize();
    for (nsIFrame* child : mFrames) {
      // Get the logical position as set previously using a provisional or
      // dummy containerSize, and reset with the correct container size.
      child->SetPosition(wm, child->GetLogicalPosition(wm, containerSize),
                         finalContainerSize);
    }
  }

#ifdef DEBUG_roc
  printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
         && !NS_FRAME_IS_TRUNCATED(aStatus));
#endif
  return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
    && !NS_FRAME_IS_TRUNCATED(aStatus);
}
コード例 #4
0
ファイル: nsRubyFrame.cpp プロジェクト: luke-chang/gecko-1
void
nsRubyFrame::ReflowSegment(nsPresContext* aPresContext,
                           const ReflowInput& aReflowInput,
                           nsRubyBaseContainerFrame* aBaseContainer,
                           nsReflowStatus& aStatus)
{
  WritingMode lineWM = aReflowInput.mLineLayout->GetWritingMode();
  LogicalSize availSize(lineWM, aReflowInput.AvailableISize(),
                        aReflowInput.AvailableBSize());
  WritingMode rubyWM = GetWritingMode();
  NS_ASSERTION(!rubyWM.IsOrthogonalTo(lineWM),
               "Ruby frame writing-mode shouldn't be orthogonal to its line");

  AutoRubyTextContainerArray textContainers(aBaseContainer);
  const uint32_t rtcCount = textContainers.Length();

  ReflowOutput baseMetrics(aReflowInput);
  bool pushedFrame;
  aReflowInput.mLineLayout->ReflowFrame(aBaseContainer, aStatus,
                                        &baseMetrics, pushedFrame);

  if (aStatus.IsInlineBreakBefore()) {
    if (aBaseContainer != mFrames.FirstChild()) {
      // Some segments may have been reflowed before, hence it is not
      // a break-before for the ruby container.
      aStatus.Reset();
      aStatus.SetInlineLineBreakAfter();
      aStatus.SetIncomplete();
      PushChildrenToOverflow(aBaseContainer, aBaseContainer->GetPrevSibling());
      aReflowInput.mLineLayout->SetDirtyNextLine();
    }
    // This base container is not placed at all, we can skip all
    // text containers paired with it.
    return;
  }
  if (aStatus.IsIncomplete()) {
    // It always promise that if the status is incomplete, there is a
    // break occurs. Break before has been processed above. However,
    // it is possible that break after happens with the frame reflow
    // completed. It happens if there is a force break at the end.
    MOZ_ASSERT(aStatus.IsInlineBreakAfter());
    // Find the previous sibling which we will
    // insert new continuations after.
    nsIFrame* lastChild;
    if (rtcCount > 0) {
      lastChild = textContainers.LastElement();
    } else {
      lastChild = aBaseContainer;
    }

    // Create continuations for the base container
    nsIFrame* newBaseContainer = CreateNextInFlow(aBaseContainer);
    // newBaseContainer is null if there are existing next-in-flows.
    // We only need to move and push if there were not.
    if (newBaseContainer) {
      // Move the new frame after all the text containers
      mFrames.RemoveFrame(newBaseContainer);
      mFrames.InsertFrame(nullptr, lastChild, newBaseContainer);

      // Create continuations for text containers
      nsIFrame* newLastChild = newBaseContainer;
      for (uint32_t i = 0; i < rtcCount; i++) {
        nsIFrame* newTextContainer = CreateNextInFlow(textContainers[i]);
        MOZ_ASSERT(newTextContainer, "Next-in-flow of rtc should not exist "
                   "if the corresponding rbc does not");
        mFrames.RemoveFrame(newTextContainer);
        mFrames.InsertFrame(nullptr, newLastChild, newTextContainer);
        newLastChild = newTextContainer;
      }
    }
    if (lastChild != mFrames.LastChild()) {
      // Always push the next frame after the last child in this segment.
      // It is possible that we pulled it back before our next-in-flow
      // drain our overflow.
      PushChildrenToOverflow(lastChild->GetNextSibling(), lastChild);
      aReflowInput.mLineLayout->SetDirtyNextLine();
    }
  } else {
    // If the ruby base container is reflowed completely, the line
    // layout will remove the next-in-flows of that frame. But the
    // line layout is not aware of the ruby text containers, hence
    // it is necessary to remove them here.
    for (uint32_t i = 0; i < rtcCount; i++) {
      nsIFrame* nextRTC = textContainers[i]->GetNextInFlow();
      if (nextRTC) {
        nextRTC->GetParent()->DeleteNextInFlowChild(nextRTC, true);
      }
    }
  }

  nscoord segmentISize = baseMetrics.ISize(lineWM);
  const nsSize dummyContainerSize;
  LogicalRect baseRect =
    aBaseContainer->GetLogicalRect(lineWM, dummyContainerSize);
  // We need to position our rtc frames on one side or the other of the
  // base container's rect, using a coordinate space that's relative to
  // the ruby frame. Right now, the base container's rect's block-axis
  // position is relative to the block container frame containing the
  // lines, so we use 0 instead. (i.e. we assume that the base container
  // is adjacent to the ruby frame's block-start edge.)
  // XXX We may need to add border/padding here. See bug 1055667.
  baseRect.BStart(lineWM) = 0;
  // The rect for offsets of text containers.
  LogicalRect offsetRect = baseRect;
  RubyBlockLeadings descLeadings = aBaseContainer->GetDescendantLeadings();
  offsetRect.BStart(lineWM) -= descLeadings.mStart;
  offsetRect.BSize(lineWM) += descLeadings.mStart + descLeadings.mEnd;
  for (uint32_t i = 0; i < rtcCount; i++) {
    nsRubyTextContainerFrame* textContainer = textContainers[i];
    WritingMode rtcWM = textContainer->GetWritingMode();
    nsReflowStatus textReflowStatus;
    ReflowOutput textMetrics(aReflowInput);
    ReflowInput textReflowInput(aPresContext, aReflowInput, textContainer,
                                      availSize.ConvertTo(rtcWM, lineWM));
    textContainer->Reflow(aPresContext, textMetrics,
                          textReflowInput, textReflowStatus);
    // Ruby text containers always return complete reflow status even when
    // they have continuations, because the breaking has already been
    // handled when reflowing the base containers.
    NS_ASSERTION(textReflowStatus.IsEmpty(),
                 "Ruby text container must not break itself inside");
    // The metrics is initialized with reflow state of this ruby frame,
    // hence the writing-mode is tied to rubyWM instead of rtcWM.
    LogicalSize size = textMetrics.Size(rubyWM).ConvertTo(lineWM, rubyWM);
    textContainer->SetSize(lineWM, size);

    nscoord reservedISize = RubyUtils::GetReservedISize(textContainer);
    segmentISize = std::max(segmentISize, size.ISize(lineWM) + reservedISize);

    uint8_t rubyPosition = textContainer->StyleText()->mRubyPosition;
    MOZ_ASSERT(rubyPosition == NS_STYLE_RUBY_POSITION_OVER ||
               rubyPosition == NS_STYLE_RUBY_POSITION_UNDER);
    Maybe<LogicalSide> side;
    if (rubyPosition == NS_STYLE_RUBY_POSITION_OVER) {
      side.emplace(lineWM.LogicalSideForLineRelativeDir(eLineRelativeDirOver));
    } else if (rubyPosition == NS_STYLE_RUBY_POSITION_UNDER) {
      side.emplace(lineWM.LogicalSideForLineRelativeDir(eLineRelativeDirUnder));
    } else {
      // XXX inter-character support in bug 1055672
      MOZ_ASSERT_UNREACHABLE("Unsupported ruby-position");
    }

    LogicalPoint position(lineWM);
    if (side.isSome()) {
      if (nsLayoutUtils::IsInterCharacterRubyEnabled() &&
          rtcWM.IsVerticalRL() &&
          lineWM.GetInlineDir() == WritingMode::eInlineLTR) {
        // Inter-character ruby annotations are only supported for vertical-rl
        // in ltr horizontal writing. Fall back to non-inter-character behavior
        // otherwise.
        LogicalPoint offset(lineWM, offsetRect.ISize(lineWM),
          offsetRect.BSize(lineWM) > size.BSize(lineWM) ?
          (offsetRect.BSize(lineWM) - size.BSize(lineWM)) / 2 : 0);
        position = offsetRect.Origin(lineWM) + offset;
        aReflowInput.mLineLayout->AdvanceICoord(size.ISize(lineWM));
      } else if (side.value() == eLogicalSideBStart) {
        offsetRect.BStart(lineWM) -= size.BSize(lineWM);
        offsetRect.BSize(lineWM) += size.BSize(lineWM);
        position = offsetRect.Origin(lineWM);
      } else if (side.value() == eLogicalSideBEnd) {
        position = offsetRect.Origin(lineWM) +
          LogicalPoint(lineWM, 0, offsetRect.BSize(lineWM));
        offsetRect.BSize(lineWM) += size.BSize(lineWM);
      } else {
        MOZ_ASSERT_UNREACHABLE("???");
      }
    }
    // Using a dummy container-size here, so child positioning may not be
    // correct. We will fix it in nsLineLayout after the whole line is
    // reflowed.
    FinishReflowChild(textContainer, aPresContext, textMetrics,
                      &textReflowInput, lineWM, position, dummyContainerSize, 0);
  }
  MOZ_ASSERT(baseRect.ISize(lineWM) == offsetRect.ISize(lineWM),
             "Annotations should only be placed on the block directions");

  nscoord deltaISize = segmentISize - baseMetrics.ISize(lineWM);
  if (deltaISize <= 0) {
    RubyUtils::ClearReservedISize(aBaseContainer);
  } else {
    RubyUtils::SetReservedISize(aBaseContainer, deltaISize);
    aReflowInput.mLineLayout->AdvanceICoord(deltaISize);
  }

  // Set block leadings of the base container
  nscoord startLeading = baseRect.BStart(lineWM) - offsetRect.BStart(lineWM);
  nscoord endLeading = offsetRect.BEnd(lineWM) - baseRect.BEnd(lineWM);
  // XXX When bug 765861 gets fixed, this warning should be upgraded.
  NS_WARNING_ASSERTION(startLeading >= 0 && endLeading >= 0,
                       "Leadings should be non-negative (because adding "
                       "ruby annotation can only increase the size)");
  mLeadings.Update(startLeading, endLeading);
}