string XMLHandler::LoadLink(string name) { XMLDocument doc; doc.LoadFile("links.xml"); if( doc.Error() ) { cout << "\nERROR:" << doc.ErrorID() << endl; return "ERROR"; } XMLElement* rootNode = doc.FirstChildElement("Links"); if (!rootNode) std::cout << "No Links element" << std::endl; XMLElement* linkNode = rootNode->FirstChildElement("Link"); if(!linkNode) std::cout << "No link elements" << std::endl; // Loop through XML for( ; linkNode != NULL; linkNode = linkNode->NextSiblingElement() ) { if( name == linkNode->Attribute("name") ) { return linkNode->Attribute("url"); } } return "NOTFOUND"; }
bool example_4() { static const char* xml = "<information>" " <attributeApproach v='2' />" " <textApproach>" " <v>2</v>" " </textApproach>" "</information>"; XMLDocument doc; doc.Parse( xml ); int v0 = 0; int v1 = 0; XMLElement* attributeApproachElement = doc.FirstChildElement()->FirstChildElement( "attributeApproach" ); attributeApproachElement->QueryIntAttribute( "v", &v0 ); XMLElement* textApproachElement = doc.FirstChildElement()->FirstChildElement( "textApproach" ); textApproachElement->FirstChildElement( "v" )->QueryIntText( &v1 ); printf( "Both values are the same: %d and %d\n", v0, v1 ); return !doc.Error() && ( v0 == v1 ); }
bool FractalConfiguration::readFractalID(string filename, string *id, string *error) { XMLDocument doc; // Parse file doc.LoadFile(filename.c_str()); if(doc.Error()) { *error = doc.GetErrorStr1(); return true; } // Get ID XMLElement *root = doc.RootElement(); string name = string(root->Name()); if(name != "fractal") { *error = "Configuration file is invalid!"; return true; } const char* id_tmp = root->Attribute("id"); if(id_tmp == NULL) { *error = "Configuration file is invalid!"; return true; } *id = string(id_tmp); return false; }
REBOOL REXMLSerializableReader::Read(const REString & xmlString) { #ifndef __RE_NO_XML_PARSER_PRIVATE__ _totalElementsCount = 0; _processedElementsCount = 0; _isError = false; if (_controller && _callBack.CreateNewObject) { XMLDocument doc; doc.Parse(xmlString.UTF8String()); if (doc.Error()) { return false; } XMLElement * root = doc.RootElement(); if (root == NULL) { return false; } const char * rootVal = root->Value(); if (rootVal) { if (strcmp(rootVal, "viewcontroller") == 0) { _totalElementsCount = this->CalculateElements(root); #if 0 if ( this->ParseObject(root, _controller, _controller) ) { return true; } #endif _isError = true; } } } #endif return false; }
std::shared_ptr<RoadPatch::PatchArray> RoadPatch::loadPatches(const std::string& filename) { XMLDocument doc; doc.LoadFile(filename.c_str()); if (doc.Error()) return nullptr; std::shared_ptr<PatchArray> arr = std::make_shared<PatchArray>(); for (XMLElement* titleElement = doc.FirstChildElement(XML_TITLE_ELEMENT); titleElement != nullptr; titleElement = titleElement->NextSiblingElement(XML_TITLE_ELEMENT)) { // Create new ConstPtr tmp = std::make_shared<RoadPatch>(titleElement); // Check for XML/Read error if (!tmp->good()) return nullptr; // Save according to ID (*arr)[tmp->getPatchTypeInt()] = tmp; } return arr; }
RoadPatch::RoadPatch(const std::string& filename) : m_good(false) { XMLDocument doc; doc.LoadFile(filename.c_str()); if (doc.Error()) return; XMLElement* titleElement = doc.FirstChildElement(XML_TITLE_ELEMENT); m_good = fillData(titleElement); }
int main( int argc, const char ** argv ) { #if defined( _MSC_VER ) && defined( DEBUG ) _CrtMemCheckpoint( &startMemState ); #endif #if defined(_MSC_VER) || defined(MINGW32) || defined(__MINGW32__) #if defined __MINGW64_VERSION_MAJOR && defined __MINGW64_VERSION_MINOR //MINGW64: both 32 and 64-bit mkdir( "resources/out/" ); #else _mkdir( "resources/out/" ); #endif #else mkdir( "resources/out/", S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH); #endif if ( argc > 1 ) { XMLDocument* doc = new XMLDocument(); clock_t startTime = clock(); doc->LoadFile( argv[1] ); clock_t loadTime = clock(); int errorID = doc->ErrorID(); delete doc; doc = 0; clock_t deleteTime = clock(); printf( "Test file '%s' loaded. ErrorID=%d\n", argv[1], errorID ); if ( !errorID ) { printf( "Load time=%u\n", (unsigned)(loadTime - startTime) ); printf( "Delete time=%u\n", (unsigned)(deleteTime - loadTime) ); printf( "Total time=%u\n", (unsigned)(deleteTime - startTime) ); } exit(0); } FILE* fp = fopen( "resources/dream.xml", "r" ); if ( !fp ) { printf( "Error opening test file 'dream.xml'.\n" "Is your working directory the same as where \n" "the xmltest.cpp and dream.xml file are?\n\n" #if defined( _MSC_VER ) "In windows Visual Studio you may need to set\n" "Properties->Debugging->Working Directory to '..'\n" #endif ); exit( 1 ); } fclose( fp ); XMLTest( "Example-1", 0, example_1() ); XMLTest( "Example-2", 0, example_2() ); XMLTest( "Example-3", 0, example_3() ); XMLTest( "Example-4", true, example_4() ); /* ------ Example 2: Lookup information. ---- */ { static const char* test[] = { "<element />", "<element></element>", "<element><subelement/></element>", "<element><subelement></subelement></element>", "<element><subelement><subsub/></subelement></element>", "<!--comment beside elements--><element><subelement></subelement></element>", "<!--comment beside elements, this time with spaces--> \n <element> <subelement> \n </subelement> </element>", "<element attrib1='foo' attrib2=\"bar\" ></element>", "<element attrib1='foo' attrib2=\"bar\" ><subelement attrib3='yeehaa' /></element>", "<element>Text inside element.</element>", "<element><b></b></element>", "<element>Text inside and <b>bolded</b> in the element.</element>", "<outer><element>Text inside and <b>bolded</b> in the element.</element></outer>", "<element>This & That.</element>", "<element attrib='This<That' />", 0 }; for( int i=0; test[i]; ++i ) { XMLDocument doc; doc.Parse( test[i] ); doc.Print(); printf( "----------------------------------------------\n" ); } } #if 1 { static const char* test = "<!--hello world\n" " line 2\r" " line 3\r\n" " line 4\n\r" " line 5\r-->"; XMLDocument doc; doc.Parse( test ); doc.Print(); } { static const char* test = "<element>Text before.</element>"; XMLDocument doc; doc.Parse( test ); XMLElement* root = doc.FirstChildElement(); XMLElement* newElement = doc.NewElement( "Subelement" ); root->InsertEndChild( newElement ); doc.Print(); } { XMLDocument* doc = new XMLDocument(); static const char* test = "<element><sub/></element>"; doc->Parse( test ); delete doc; } { // Test: Programmatic DOM // Build: // <element> // <!--comment--> // <sub attrib="1" /> // <sub attrib="2" /> // <sub attrib="3" >& Text!</sub> // <element> XMLDocument* doc = new XMLDocument(); XMLNode* element = doc->InsertEndChild( doc->NewElement( "element" ) ); XMLElement* sub[3] = { doc->NewElement( "sub" ), doc->NewElement( "sub" ), doc->NewElement( "sub" ) }; for( int i=0; i<3; ++i ) { sub[i]->SetAttribute( "attrib", i ); } element->InsertEndChild( sub[2] ); XMLNode* comment = element->InsertFirstChild( doc->NewComment( "comment" ) ); element->InsertAfterChild( comment, sub[0] ); element->InsertAfterChild( sub[0], sub[1] ); sub[2]->InsertFirstChild( doc->NewText( "& Text!" )); doc->Print(); XMLTest( "Programmatic DOM", "comment", doc->FirstChildElement( "element" )->FirstChild()->Value() ); XMLTest( "Programmatic DOM", "0", doc->FirstChildElement( "element" )->FirstChildElement()->Attribute( "attrib" ) ); XMLTest( "Programmatic DOM", 2, doc->FirstChildElement()->LastChildElement( "sub" )->IntAttribute( "attrib" ) ); XMLTest( "Programmatic DOM", "& Text!", doc->FirstChildElement()->LastChildElement( "sub" )->FirstChild()->ToText()->Value() ); // And now deletion: element->DeleteChild( sub[2] ); doc->DeleteNode( comment ); element->FirstChildElement()->SetAttribute( "attrib", true ); element->LastChildElement()->DeleteAttribute( "attrib" ); XMLTest( "Programmatic DOM", true, doc->FirstChildElement()->FirstChildElement()->BoolAttribute( "attrib" ) ); int value = 10; int result = doc->FirstChildElement()->LastChildElement()->QueryIntAttribute( "attrib", &value ); XMLTest( "Programmatic DOM", result, (int)XML_NO_ATTRIBUTE ); XMLTest( "Programmatic DOM", value, 10 ); doc->Print(); { XMLPrinter streamer; doc->Print( &streamer ); printf( "%s", streamer.CStr() ); } { XMLPrinter streamer( 0, true ); doc->Print( &streamer ); XMLTest( "Compact mode", "<element><sub attrib=\"1\"/><sub/></element>", streamer.CStr(), false ); } doc->SaveFile( "./resources/out/pretty.xml" ); doc->SaveFile( "./resources/out/compact.xml", true ); delete doc; } { // Test: Dream // XML1 : 1,187,569 bytes in 31,209 allocations // XML2 : 469,073 bytes in 323 allocations //int newStart = gNew; XMLDocument doc; doc.LoadFile( "resources/dream.xml" ); doc.SaveFile( "resources/out/dreamout.xml" ); doc.PrintError(); XMLTest( "Dream", "xml version=\"1.0\"", doc.FirstChild()->ToDeclaration()->Value() ); XMLTest( "Dream", true, doc.FirstChild()->NextSibling()->ToUnknown() ? true : false ); XMLTest( "Dream", "DOCTYPE PLAY SYSTEM \"play.dtd\"", doc.FirstChild()->NextSibling()->ToUnknown()->Value() ); XMLTest( "Dream", "And Robin shall restore amends.", doc.LastChild()->LastChild()->LastChild()->LastChild()->LastChildElement()->GetText() ); XMLTest( "Dream", "And Robin shall restore amends.", doc.LastChild()->LastChild()->LastChild()->LastChild()->LastChildElement()->GetText() ); XMLDocument doc2; doc2.LoadFile( "resources/out/dreamout.xml" ); XMLTest( "Dream-out", "xml version=\"1.0\"", doc2.FirstChild()->ToDeclaration()->Value() ); XMLTest( "Dream-out", true, doc2.FirstChild()->NextSibling()->ToUnknown() ? true : false ); XMLTest( "Dream-out", "DOCTYPE PLAY SYSTEM \"play.dtd\"", doc2.FirstChild()->NextSibling()->ToUnknown()->Value() ); XMLTest( "Dream-out", "And Robin shall restore amends.", doc2.LastChild()->LastChild()->LastChild()->LastChild()->LastChildElement()->GetText() ); //gNewTotal = gNew - newStart; } { const char* error = "<?xml version=\"1.0\" standalone=\"no\" ?>\n" "<passages count=\"006\" formatversion=\"20020620\">\n" " <wrong error>\n" "</passages>"; XMLDocument doc; doc.Parse( error ); XMLTest( "Bad XML", doc.ErrorID(), XML_ERROR_PARSING_ATTRIBUTE ); } { const char* str = "<doc attr0='1' attr1='2.0' attr2='foo' />"; XMLDocument doc; doc.Parse( str ); XMLElement* ele = doc.FirstChildElement(); int iVal, result; double dVal; result = ele->QueryDoubleAttribute( "attr0", &dVal ); XMLTest( "Query attribute: int as double", result, (int)XML_NO_ERROR ); XMLTest( "Query attribute: int as double", (int)dVal, 1 ); result = ele->QueryDoubleAttribute( "attr1", &dVal ); XMLTest( "Query attribute: double as double", result, (int)XML_NO_ERROR ); XMLTest( "Query attribute: double as double", (int)dVal, 2 ); result = ele->QueryIntAttribute( "attr1", &iVal ); XMLTest( "Query attribute: double as int", result, (int)XML_NO_ERROR ); XMLTest( "Query attribute: double as int", iVal, 2 ); result = ele->QueryIntAttribute( "attr2", &iVal ); XMLTest( "Query attribute: not a number", result, (int)XML_WRONG_ATTRIBUTE_TYPE ); result = ele->QueryIntAttribute( "bar", &iVal ); XMLTest( "Query attribute: does not exist", result, (int)XML_NO_ATTRIBUTE ); } { const char* str = "<doc/>"; XMLDocument doc; doc.Parse( str ); XMLElement* ele = doc.FirstChildElement(); int iVal, iVal2; double dVal, dVal2; ele->SetAttribute( "str", "strValue" ); ele->SetAttribute( "int", 1 ); ele->SetAttribute( "double", -1.0 ); const char* cStr = ele->Attribute( "str" ); ele->QueryIntAttribute( "int", &iVal ); ele->QueryDoubleAttribute( "double", &dVal ); ele->QueryAttribute( "int", &iVal2 ); ele->QueryAttribute( "double", &dVal2 ); XMLTest( "Attribute match test", ele->Attribute( "str", "strValue" ), "strValue" ); XMLTest( "Attribute round trip. c-string.", "strValue", cStr ); XMLTest( "Attribute round trip. int.", 1, iVal ); XMLTest( "Attribute round trip. double.", -1, (int)dVal ); XMLTest( "Alternate query", true, iVal == iVal2 ); XMLTest( "Alternate query", true, dVal == dVal2 ); } { XMLDocument doc; doc.LoadFile( "resources/utf8test.xml" ); // Get the attribute "value" from the "Russian" element and check it. XMLElement* element = doc.FirstChildElement( "document" )->FirstChildElement( "Russian" ); const unsigned char correctValue[] = { 0xd1U, 0x86U, 0xd0U, 0xb5U, 0xd0U, 0xbdU, 0xd0U, 0xbdU, 0xd0U, 0xbeU, 0xd1U, 0x81U, 0xd1U, 0x82U, 0xd1U, 0x8cU, 0 }; XMLTest( "UTF-8: Russian value.", (const char*)correctValue, element->Attribute( "value" ) ); const unsigned char russianElementName[] = { 0xd0U, 0xa0U, 0xd1U, 0x83U, 0xd1U, 0x81U, 0xd1U, 0x81U, 0xd0U, 0xbaU, 0xd0U, 0xb8U, 0xd0U, 0xb9U, 0 }; const char russianText[] = "<\xD0\xB8\xD0\xBC\xD0\xB5\xD0\xB5\xD1\x82>"; XMLText* text = doc.FirstChildElement( "document" )->FirstChildElement( (const char*) russianElementName )->FirstChild()->ToText(); XMLTest( "UTF-8: Browsing russian element name.", russianText, text->Value() ); // Now try for a round trip. doc.SaveFile( "resources/out/utf8testout.xml" ); // Check the round trip. int okay = 0; FILE* saved = fopen( "resources/out/utf8testout.xml", "r" ); FILE* verify = fopen( "resources/utf8testverify.xml", "r" ); if ( saved && verify ) { okay = 1; char verifyBuf[256]; while ( fgets( verifyBuf, 256, verify ) ) { char savedBuf[256]; fgets( savedBuf, 256, saved ); NullLineEndings( verifyBuf ); NullLineEndings( savedBuf ); if ( strcmp( verifyBuf, savedBuf ) ) { printf( "verify:%s<\n", verifyBuf ); printf( "saved :%s<\n", savedBuf ); okay = 0; break; } } } if ( saved ) fclose( saved ); if ( verify ) fclose( verify ); XMLTest( "UTF-8: Verified multi-language round trip.", 1, okay ); } // --------GetText()----------- { const char* str = "<foo>This is text</foo>"; XMLDocument doc; doc.Parse( str ); const XMLElement* element = doc.RootElement(); XMLTest( "GetText() normal use.", "This is text", element->GetText() ); str = "<foo><b>This is text</b></foo>"; doc.Parse( str ); element = doc.RootElement(); XMLTest( "GetText() contained element.", element->GetText() == 0, true ); } // ---------- CDATA --------------- { const char* str = "<xmlElement>" "<![CDATA[" "I am > the rules!\n" "...since I make symbolic puns" "]]>" "</xmlElement>"; XMLDocument doc; doc.Parse( str ); doc.Print(); XMLTest( "CDATA parse.", doc.FirstChildElement()->FirstChild()->Value(), "I am > the rules!\n...since I make symbolic puns", false ); } // ----------- CDATA ------------- { const char* str = "<xmlElement>" "<![CDATA[" "<b>I am > the rules!</b>\n" "...since I make symbolic puns" "]]>" "</xmlElement>"; XMLDocument doc; doc.Parse( str ); doc.Print(); XMLTest( "CDATA parse. [ tixml1:1480107 ]", doc.FirstChildElement()->FirstChild()->Value(), "<b>I am > the rules!</b>\n...since I make symbolic puns", false ); } // InsertAfterChild causes crash. { // InsertBeforeChild and InsertAfterChild causes crash. XMLDocument doc; XMLElement* parent = doc.NewElement( "Parent" ); doc.InsertFirstChild( parent ); XMLElement* childText0 = doc.NewElement( "childText0" ); XMLElement* childText1 = doc.NewElement( "childText1" ); XMLNode* childNode0 = parent->InsertEndChild( childText0 ); XMLNode* childNode1 = parent->InsertAfterChild( childNode0, childText1 ); XMLTest( "Test InsertAfterChild on empty node. ", ( childNode1 == parent->LastChild() ), true ); } { // Entities not being written correctly. // From Lynn Allen const char* passages = "<?xml version=\"1.0\" standalone=\"no\" ?>" "<passages count=\"006\" formatversion=\"20020620\">" "<psg context=\"Line 5 has "quotation marks" and 'apostrophe marks'." " It also has <, >, and &, as well as a fake copyright ©.\"> </psg>" "</passages>"; XMLDocument doc; doc.Parse( passages ); XMLElement* psg = doc.RootElement()->FirstChildElement(); const char* context = psg->Attribute( "context" ); const char* expected = "Line 5 has \"quotation marks\" and 'apostrophe marks'. It also has <, >, and &, as well as a fake copyright \xC2\xA9."; XMLTest( "Entity transformation: read. ", expected, context, true ); FILE* textfile = fopen( "resources/out/textfile.txt", "w" ); if ( textfile ) { XMLPrinter streamer( textfile ); psg->Accept( &streamer ); fclose( textfile ); } textfile = fopen( "resources/out/textfile.txt", "r" ); TIXMLASSERT( textfile ); if ( textfile ) { char buf[ 1024 ]; fgets( buf, 1024, textfile ); XMLTest( "Entity transformation: write. ", "<psg context=\"Line 5 has "quotation marks" and 'apostrophe marks'." " It also has <, >, and &, as well as a fake copyright \xC2\xA9.\"/>\n", buf, false ); fclose( textfile ); } } { // Suppress entities. const char* passages = "<?xml version=\"1.0\" standalone=\"no\" ?>" "<passages count=\"006\" formatversion=\"20020620\">" "<psg context=\"Line 5 has "quotation marks" and 'apostrophe marks'.\">Crazy &ttk;</psg>" "</passages>"; XMLDocument doc( false ); doc.Parse( passages ); XMLTest( "No entity parsing.", doc.FirstChildElement()->FirstChildElement()->Attribute( "context" ), "Line 5 has "quotation marks" and 'apostrophe marks'." ); XMLTest( "No entity parsing.", doc.FirstChildElement()->FirstChildElement()->FirstChild()->Value(), "Crazy &ttk;" ); doc.Print(); } { const char* test = "<?xml version='1.0'?><a.elem xmi.version='2.0'/>"; XMLDocument doc; doc.Parse( test ); XMLTest( "dot in names", doc.Error(), false ); XMLTest( "dot in names", doc.FirstChildElement()->Name(), "a.elem" ); XMLTest( "dot in names", doc.FirstChildElement()->Attribute( "xmi.version" ), "2.0" ); } { const char* test = "<element><Name>1.1 Start easy ignore fin thickness
</Name></element>"; XMLDocument doc; doc.Parse( test ); XMLText* text = doc.FirstChildElement()->FirstChildElement()->FirstChild()->ToText(); XMLTest( "Entity with one digit.", text->Value(), "1.1 Start easy ignore fin thickness\n", false ); } { // DOCTYPE not preserved (950171) // const char* doctype = "<?xml version=\"1.0\" ?>" "<!DOCTYPE PLAY SYSTEM 'play.dtd'>" "<!ELEMENT title (#PCDATA)>" "<!ELEMENT books (title,authors)>" "<element />"; XMLDocument doc; doc.Parse( doctype ); doc.SaveFile( "resources/out/test7.xml" ); doc.DeleteChild( doc.RootElement() ); doc.LoadFile( "resources/out/test7.xml" ); doc.Print(); const XMLUnknown* decl = doc.FirstChild()->NextSibling()->ToUnknown(); XMLTest( "Correct value of unknown.", "DOCTYPE PLAY SYSTEM 'play.dtd'", decl->Value() ); } { // Comments do not stream out correctly. const char* doctype = "<!-- Somewhat<evil> -->"; XMLDocument doc; doc.Parse( doctype ); XMLComment* comment = doc.FirstChild()->ToComment(); XMLTest( "Comment formatting.", " Somewhat<evil> ", comment->Value() ); } { // Double attributes const char* doctype = "<element attr='red' attr='blue' />"; XMLDocument doc; doc.Parse( doctype ); XMLTest( "Parsing repeated attributes.", XML_ERROR_PARSING_ATTRIBUTE, doc.ErrorID() ); // is an error to tinyxml (didn't use to be, but caused issues) doc.PrintError(); } { // Embedded null in stream. const char* doctype = "<element att\0r='red' attr='blue' />"; XMLDocument doc; doc.Parse( doctype ); XMLTest( "Embedded null throws error.", true, doc.Error() ); } { // Empty documents should return TIXML_XML_ERROR_PARSING_EMPTY, bug 1070717 const char* str = " "; XMLDocument doc; doc.Parse( str ); XMLTest( "Empty document error", XML_ERROR_EMPTY_DOCUMENT, doc.ErrorID() ); } { // Low entities XMLDocument doc; doc.Parse( "<test></test>" ); const char result[] = { 0x0e, 0 }; XMLTest( "Low entities.", doc.FirstChildElement()->GetText(), result ); doc.Print(); } { // Attribute values with trailing quotes not handled correctly XMLDocument doc; doc.Parse( "<foo attribute=bar\" />" ); XMLTest( "Throw error with bad end quotes.", doc.Error(), true ); } { // [ 1663758 ] Failure to report error on bad XML XMLDocument xml; xml.Parse("<x>"); XMLTest("Missing end tag at end of input", xml.Error(), true); xml.Parse("<x> "); XMLTest("Missing end tag with trailing whitespace", xml.Error(), true); xml.Parse("<x></y>"); XMLTest("Mismatched tags", xml.ErrorID(), XML_ERROR_MISMATCHED_ELEMENT); } { // [ 1475201 ] TinyXML parses entities in comments XMLDocument xml; xml.Parse("<!-- declarations for <head> & <body> -->" "<!-- far & away -->" ); XMLNode* e0 = xml.FirstChild(); XMLNode* e1 = e0->NextSibling(); XMLComment* c0 = e0->ToComment(); XMLComment* c1 = e1->ToComment(); XMLTest( "Comments ignore entities.", " declarations for <head> & <body> ", c0->Value(), true ); XMLTest( "Comments ignore entities.", " far & away ", c1->Value(), true ); } { XMLDocument xml; xml.Parse( "<Parent>" "<child1 att=''/>" "<!-- With this comment, child2 will not be parsed! -->" "<child2 att=''/>" "</Parent>" ); xml.Print(); int count = 0; for( XMLNode* ele = xml.FirstChildElement( "Parent" )->FirstChild(); ele; ele = ele->NextSibling() ) { ++count; } XMLTest( "Comments iterate correctly.", 3, count ); } { // trying to repro ]1874301]. If it doesn't go into an infinite loop, all is well. unsigned char buf[] = "<?xml version=\"1.0\" encoding=\"utf-8\"?><feed><![CDATA[Test XMLblablablalblbl"; buf[60] = 239; buf[61] = 0; XMLDocument doc; doc.Parse( (const char*)buf); } { // bug 1827248 Error while parsing a little bit malformed file // Actually not malformed - should work. XMLDocument xml; xml.Parse( "<attributelist> </attributelist >" ); XMLTest( "Handle end tag whitespace", false, xml.Error() ); } { // This one must not result in an infinite loop XMLDocument xml; xml.Parse( "<infinite>loop" ); XMLTest( "Infinite loop test.", true, true ); } #endif { const char* pub = "<?xml version='1.0'?> <element><sub/></element> <!--comment--> <!DOCTYPE>"; XMLDocument doc; doc.Parse( pub ); XMLDocument clone; for( const XMLNode* node=doc.FirstChild(); node; node=node->NextSibling() ) { XMLNode* copy = node->ShallowClone( &clone ); clone.InsertEndChild( copy ); } clone.Print(); int count=0; const XMLNode* a=clone.FirstChild(); const XMLNode* b=doc.FirstChild(); for( ; a && b; a=a->NextSibling(), b=b->NextSibling() ) { ++count; XMLTest( "Clone and Equal", true, a->ShallowEqual( b )); } XMLTest( "Clone and Equal", 4, count ); } { // This shouldn't crash. XMLDocument doc; if(XML_NO_ERROR != doc.LoadFile( "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" )) { doc.PrintError(); } XMLTest( "Error in snprinf handling.", true, doc.Error() ); } { // Attribute ordering. static const char* xml = "<element attrib1=\"1\" attrib2=\"2\" attrib3=\"3\" />"; XMLDocument doc; doc.Parse( xml ); XMLElement* ele = doc.FirstChildElement(); const XMLAttribute* a = ele->FirstAttribute(); XMLTest( "Attribute order", "1", a->Value() ); a = a->Next(); XMLTest( "Attribute order", "2", a->Value() ); a = a->Next(); XMLTest( "Attribute order", "3", a->Value() ); XMLTest( "Attribute order", "attrib3", a->Name() ); ele->DeleteAttribute( "attrib2" ); a = ele->FirstAttribute(); XMLTest( "Attribute order", "1", a->Value() ); a = a->Next(); XMLTest( "Attribute order", "3", a->Value() ); ele->DeleteAttribute( "attrib1" ); ele->DeleteAttribute( "attrib3" ); XMLTest( "Attribute order (empty)", false, ele->FirstAttribute() ? true : false ); } { // Make sure an attribute with a space in it succeeds. static const char* xml0 = "<element attribute1= \"Test Attribute\"/>"; static const char* xml1 = "<element attribute1 =\"Test Attribute\"/>"; static const char* xml2 = "<element attribute1 = \"Test Attribute\"/>"; XMLDocument doc0; doc0.Parse( xml0 ); XMLDocument doc1; doc1.Parse( xml1 ); XMLDocument doc2; doc2.Parse( xml2 ); XMLElement* ele = 0; ele = doc0.FirstChildElement(); XMLTest( "Attribute with space #1", "Test Attribute", ele->Attribute( "attribute1" ) ); ele = doc1.FirstChildElement(); XMLTest( "Attribute with space #2", "Test Attribute", ele->Attribute( "attribute1" ) ); ele = doc2.FirstChildElement(); XMLTest( "Attribute with space #3", "Test Attribute", ele->Attribute( "attribute1" ) ); } { // Make sure we don't go into an infinite loop. static const char* xml = "<doc><element attribute='attribute'/><element attribute='attribute'/></doc>"; XMLDocument doc; doc.Parse( xml ); XMLElement* ele0 = doc.FirstChildElement()->FirstChildElement(); XMLElement* ele1 = ele0->NextSiblingElement(); bool equal = ele0->ShallowEqual( ele1 ); XMLTest( "Infinite loop in shallow equal.", true, equal ); } // -------- Handles ------------ { static const char* xml = "<element attrib='bar'><sub>Text</sub></element>"; XMLDocument doc; doc.Parse( xml ); XMLElement* ele = XMLHandle( doc ).FirstChildElement( "element" ).FirstChild().ToElement(); XMLTest( "Handle, success, mutable", ele->Value(), "sub" ); XMLHandle docH( doc ); ele = docH.FirstChildElement( "none" ).FirstChildElement( "element" ).ToElement(); XMLTest( "Handle, dne, mutable", false, ele != 0 ); } { static const char* xml = "<element attrib='bar'><sub>Text</sub></element>"; XMLDocument doc; doc.Parse( xml ); XMLConstHandle docH( doc ); const XMLElement* ele = docH.FirstChildElement( "element" ).FirstChild().ToElement(); XMLTest( "Handle, success, const", ele->Value(), "sub" ); ele = docH.FirstChildElement( "none" ).FirstChildElement( "element" ).ToElement(); XMLTest( "Handle, dne, const", false, ele != 0 ); } { // Default Declaration & BOM XMLDocument doc; doc.InsertEndChild( doc.NewDeclaration() ); doc.SetBOM( true ); XMLPrinter printer; doc.Print( &printer ); static const char* result = "\xef\xbb\xbf<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; XMLTest( "BOM and default declaration", printer.CStr(), result, false ); XMLTest( "CStrSize", printer.CStrSize(), 42, false ); } { const char* xml = "<ipxml ws='1'><info bla=' /></ipxml>"; XMLDocument doc; doc.Parse( xml ); XMLTest( "Ill formed XML", true, doc.Error() ); } // QueryXYZText { const char* xml = "<point> <x>1.2</x> <y>1</y> <z>38</z> <valid>true</valid> </point>"; XMLDocument doc; doc.Parse( xml ); const XMLElement* pointElement = doc.RootElement(); int intValue = 0; unsigned unsignedValue = 0; float floatValue = 0; double doubleValue = 0; bool boolValue = false; pointElement->FirstChildElement( "y" )->QueryIntText( &intValue ); pointElement->FirstChildElement( "y" )->QueryUnsignedText( &unsignedValue ); pointElement->FirstChildElement( "x" )->QueryFloatText( &floatValue ); pointElement->FirstChildElement( "x" )->QueryDoubleText( &doubleValue ); pointElement->FirstChildElement( "valid" )->QueryBoolText( &boolValue ); XMLTest( "QueryIntText", intValue, 1, false ); XMLTest( "QueryUnsignedText", unsignedValue, (unsigned)1, false ); XMLTest( "QueryFloatText", floatValue, 1.2f, false ); XMLTest( "QueryDoubleText", doubleValue, 1.2, false ); XMLTest( "QueryBoolText", boolValue, true, false ); } { const char* xml = "<element><_sub/><:sub/><sub:sub/><sub-sub/></element>"; XMLDocument doc; doc.Parse( xml ); XMLTest( "Non-alpha element lead letter parses.", doc.Error(), false ); } { const char* xml = "<element _attr1=\"foo\" :attr2=\"bar\"></element>"; XMLDocument doc; doc.Parse( xml ); XMLTest("Non-alpha attribute lead character parses.", doc.Error(), false); } { const char* xml = "<3lement></3lement>"; XMLDocument doc; doc.Parse( xml ); XMLTest("Element names with lead digit fail to parse.", doc.Error(), true); } { const char* xml = "<element/>WOA THIS ISN'T GOING TO PARSE"; XMLDocument doc; doc.Parse( xml, 10 ); XMLTest( "Set length of incoming data", doc.Error(), false ); } { XMLDocument doc; doc.LoadFile( "resources/dream.xml" ); doc.Clear(); XMLTest( "Document Clear()'s", doc.NoChildren(), true ); } // ----------- Whitespace ------------ { const char* xml = "<element>" "<a> This \nis ' text ' </a>" "<b> This is ' text ' \n</b>" "<c>This is ' \n\n text '</c>" "</element>"; XMLDocument doc( true, COLLAPSE_WHITESPACE ); doc.Parse( xml ); const XMLElement* element = doc.FirstChildElement(); for( const XMLElement* parent = element->FirstChildElement(); parent; parent = parent->NextSiblingElement() ) { XMLTest( "Whitespace collapse", "This is ' text '", parent->GetText() ); } } #if 0 { // Passes if assert doesn't fire. XMLDocument xmlDoc; xmlDoc.NewDeclaration(); xmlDoc.NewComment("Configuration file"); XMLElement *root = xmlDoc.NewElement("settings"); root->SetAttribute("version", 2); } #endif { const char* xml = "<element> </element>"; XMLDocument doc( true, COLLAPSE_WHITESPACE ); doc.Parse( xml ); XMLTest( "Whitespace all space", true, 0 == doc.FirstChildElement()->FirstChild() ); } #if 0 // the question being explored is what kind of print to use: // https://github.com/leethomason/tinyxml2/issues/63 { const char* xml = "<element attrA='123456789.123456789' attrB='1.001e9'/>"; XMLDocument doc; doc.Parse( xml ); doc.FirstChildElement()->SetAttribute( "attrA", 123456789.123456789 ); doc.FirstChildElement()->SetAttribute( "attrB", 1.001e9 ); doc.Print(); } #endif { // An assert should not fire. const char* xml = "<element/>"; XMLDocument doc; doc.Parse( xml ); XMLElement* ele = doc.NewElement( "unused" ); // This will get cleaned up with the 'doc' going out of scope. XMLTest( "Tracking unused elements", true, ele != 0, false ); } { const char* xml = "<parent><child>abc</child></parent>"; XMLDocument doc; doc.Parse( xml ); XMLElement* ele = doc.FirstChildElement( "parent")->FirstChildElement( "child"); XMLPrinter printer; ele->Accept( &printer ); XMLTest( "Printing of sub-element", "<child>abc</child>\n", printer.CStr(), false ); } { XMLDocument doc; XMLError error = doc.LoadFile( "resources/empty.xml" ); XMLTest( "Loading an empty file", XML_ERROR_EMPTY_DOCUMENT, error ); } { // BOM preservation static const char* xml_bom_preservation = "\xef\xbb\xbf<element/>\n"; { XMLDocument doc; XMLTest( "BOM preservation (parse)", XML_NO_ERROR, doc.Parse( xml_bom_preservation ), false ); XMLPrinter printer; doc.Print( &printer ); XMLTest( "BOM preservation (compare)", xml_bom_preservation, printer.CStr(), false, true ); doc.SaveFile( "resources/bomtest.xml" ); } { XMLDocument doc; doc.LoadFile( "resources/bomtest.xml" ); XMLTest( "BOM preservation (load)", true, doc.HasBOM(), false ); XMLPrinter printer; doc.Print( &printer ); XMLTest( "BOM preservation (compare)", xml_bom_preservation, printer.CStr(), false, true ); } } { // Insertion with Removal const char* xml = "<?xml version=\"1.0\" ?>" "<root>" "<one>" "<subtree>" "<elem>element 1</elem>text<!-- comment -->" "</subtree>" "</one>" "<two/>" "</root>"; const char* xmlInsideTwo = "<?xml version=\"1.0\" ?>" "<root>" "<one/>" "<two>" "<subtree>" "<elem>element 1</elem>text<!-- comment -->" "</subtree>" "</two>" "</root>"; const char* xmlAfterOne = "<?xml version=\"1.0\" ?>" "<root>" "<one/>" "<subtree>" "<elem>element 1</elem>text<!-- comment -->" "</subtree>" "<two/>" "</root>"; const char* xmlAfterTwo = "<?xml version=\"1.0\" ?>" "<root>" "<one/>" "<two/>" "<subtree>" "<elem>element 1</elem>text<!-- comment -->" "</subtree>" "</root>"; XMLDocument doc; doc.Parse( xml ); XMLElement* subtree = doc.RootElement()->FirstChildElement("one")->FirstChildElement("subtree"); XMLElement* two = doc.RootElement()->FirstChildElement("two"); two->InsertFirstChild(subtree); XMLPrinter printer1( 0, true ); doc.Accept( &printer1 ); XMLTest( "Move node from within <one> to <two>", xmlInsideTwo, printer1.CStr()); doc.Parse( xml ); subtree = doc.RootElement()->FirstChildElement("one")->FirstChildElement("subtree"); two = doc.RootElement()->FirstChildElement("two"); doc.RootElement()->InsertAfterChild(two, subtree); XMLPrinter printer2( 0, true ); doc.Accept( &printer2 ); XMLTest( "Move node from within <one> after <two>", xmlAfterTwo, printer2.CStr(), false ); doc.Parse( xml ); XMLNode* one = doc.RootElement()->FirstChildElement("one"); subtree = one->FirstChildElement("subtree"); doc.RootElement()->InsertAfterChild(one, subtree); XMLPrinter printer3( 0, true ); doc.Accept( &printer3 ); XMLTest( "Move node from within <one> after <one>", xmlAfterOne, printer3.CStr(), false ); doc.Parse( xml ); subtree = doc.RootElement()->FirstChildElement("one")->FirstChildElement("subtree"); two = doc.RootElement()->FirstChildElement("two"); doc.RootElement()->InsertEndChild(subtree); XMLPrinter printer4( 0, true ); doc.Accept( &printer4 ); XMLTest( "Move node from within <one> after <two>", xmlAfterTwo, printer4.CStr(), false ); } // ----------- Performance tracking -------------- { #if defined( _MSC_VER ) __int64 start, end, freq; QueryPerformanceFrequency( (LARGE_INTEGER*) &freq ); #endif FILE* fp = fopen( "resources/dream.xml", "r" ); fseek( fp, 0, SEEK_END ); long size = ftell( fp ); fseek( fp, 0, SEEK_SET ); char* mem = new char[size+1]; fread( mem, size, 1, fp ); fclose( fp ); mem[size] = 0; #if defined( _MSC_VER ) QueryPerformanceCounter( (LARGE_INTEGER*) &start ); #else clock_t cstart = clock(); #endif static const int COUNT = 10; for( int i=0; i<COUNT; ++i ) { XMLDocument doc; doc.Parse( mem ); } #if defined( _MSC_VER ) QueryPerformanceCounter( (LARGE_INTEGER*) &end ); #else clock_t cend = clock(); #endif delete [] mem; static const char* note = #ifdef DEBUG "DEBUG"; #else "Release"; #endif #if defined( _MSC_VER ) printf( "\nParsing %s of dream.xml: %.3f milli-seconds\n", note, 1000.0 * (double)(end-start) / ( (double)freq * (double)COUNT) ); #else printf( "\nParsing %s of dream.xml: %.3f milli-seconds\n", note, (double)(cend - cstart)/(double)COUNT ); #endif } #if defined( _MSC_VER ) && defined( DEBUG ) _CrtMemCheckpoint( &endMemState ); //_CrtMemDumpStatistics( &endMemState ); _CrtMemState diffMemState; _CrtMemDifference( &diffMemState, &startMemState, &endMemState ); _CrtMemDumpStatistics( &diffMemState ); //printf( "new total=%d\n", gNewTotal ); #endif printf ("\nPass %d, Fail %d\n", gPass, gFail); return gFail; }
int main( int /*argc*/, const char ** /*argv*/ ) { #if defined( _MSC_VER ) && defined( DEBUG ) _CrtMemCheckpoint( &startMemState ); #endif #if defined(_MSC_VER) #pragma warning ( push ) #pragma warning ( disable : 4996 ) // Fail to see a compelling reason why this should be deprecated. #endif FILE* fp = fopen( "dream.xml", "r" ); if ( !fp ) { printf( "Error opening test file 'dream.xml'.\n" "Is your working directory the same as where \n" "the xmltest.cpp and dream.xml file are?\n\n" #if defined( _MSC_VER ) "In windows Visual Studio you may need to set\n" "Properties->Debugging->Working Directory to '..'\n" #endif ); exit( 1 ); } fclose( fp ); #if defined(_MSC_VER) #pragma warning ( pop ) #endif /* ------ Example 1: Load and parse an XML file. ---- */ { XMLDocument doc; doc.LoadFile( "dream.xml" ); } /* ------ Example 2: Lookup information. ---- */ { XMLDocument doc; doc.LoadFile( "dream.xml" ); // Structure of the XML file: // - Element "PLAY" the root Element // - - Element "TITLE" child of the root PLAY Element // - - - Text child of the TITLE Element // Navigate to the title, using the convenience function, with a dangerous lack of error checking. const char* title = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->GetText(); printf( "Name of play (1): %s\n", title ); // Text is just another Node to TinyXML-2. The more general way to get to the XMLText: XMLText* textNode = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->FirstChild()->ToText(); title = textNode->Value(); printf( "Name of play (2): %s\n", title ); } { static const char* test[] = { "<element />", "<element></element>", "<element><subelement/></element>", "<element><subelement></subelement></element>", "<element><subelement><subsub/></subelement></element>", "<!--comment beside elements--><element><subelement></subelement></element>", "<!--comment beside elements, this time with spaces--> \n <element> <subelement> \n </subelement> </element>", "<element attrib1='foo' attrib2=\"bar\" ></element>", "<element attrib1='foo' attrib2=\"bar\" ><subelement attrib3='yeehaa' /></element>", "<element>Text inside element.</element>", "<element><b></b></element>", "<element>Text inside and <b>bolded</b> in the element.</element>", "<outer><element>Text inside and <b>bolded</b> in the element.</element></outer>", "<element>This & That.</element>", "<element attrib='This<That' />", 0 }; for( int i=0; test[i]; ++i ) { XMLDocument doc; doc.Parse( test[i] ); doc.Print(); printf( "----------------------------------------------\n" ); } } #if 1 { static const char* test = "<!--hello world\n" " line 2\r" " line 3\r\n" " line 4\n\r" " line 5\r-->"; XMLDocument doc; doc.Parse( test ); doc.Print(); } { static const char* test = "<element>Text before.</element>"; XMLDocument doc; doc.Parse( test ); XMLElement* root = doc.FirstChildElement(); XMLElement* newElement = doc.NewElement( "Subelement" ); root->InsertEndChild( newElement ); doc.Print(); } { XMLDocument* doc = new XMLDocument(); static const char* test = "<element><sub/></element>"; doc->Parse( test ); delete doc; } { // Test: Programmatic DOM // Build: // <element> // <!--comment--> // <sub attrib="1" /> // <sub attrib="2" /> // <sub attrib="3" >& Text!</sub> // <element> XMLDocument* doc = new XMLDocument(); XMLNode* element = doc->InsertEndChild( doc->NewElement( "element" ) ); XMLElement* sub[3] = { doc->NewElement( "sub" ), doc->NewElement( "sub" ), doc->NewElement( "sub" ) }; for( int i=0; i<3; ++i ) { sub[i]->SetAttribute( "attrib", i ); } element->InsertEndChild( sub[2] ); XMLNode* comment = element->InsertFirstChild( doc->NewComment( "comment" ) ); element->InsertAfterChild( comment, sub[0] ); element->InsertAfterChild( sub[0], sub[1] ); sub[2]->InsertFirstChild( doc->NewText( "& Text!" )); doc->Print(); XMLTest( "Programmatic DOM", "comment", doc->FirstChildElement( "element" )->FirstChild()->Value() ); XMLTest( "Programmatic DOM", "0", doc->FirstChildElement( "element" )->FirstChildElement()->Attribute( "attrib" ) ); XMLTest( "Programmatic DOM", 2, doc->FirstChildElement()->LastChildElement( "sub" )->IntAttribute( "attrib" ) ); XMLTest( "Programmatic DOM", "& Text!", doc->FirstChildElement()->LastChildElement( "sub" )->FirstChild()->ToText()->Value() ); // And now deletion: element->DeleteChild( sub[2] ); doc->DeleteNode( comment ); element->FirstChildElement()->SetAttribute( "attrib", true ); element->LastChildElement()->DeleteAttribute( "attrib" ); XMLTest( "Programmatic DOM", true, doc->FirstChildElement()->FirstChildElement()->BoolAttribute( "attrib" ) ); int value = 10; int result = doc->FirstChildElement()->LastChildElement()->QueryIntAttribute( "attrib", &value ); XMLTest( "Programmatic DOM", result, XML_NO_ATTRIBUTE ); XMLTest( "Programmatic DOM", value, 10 ); doc->Print(); XMLPrinter streamer; doc->Print( &streamer ); printf( "%s", streamer.CStr() ); delete doc; } { // Test: Dream // XML1 : 1,187,569 bytes in 31,209 allocations // XML2 : 469,073 bytes in 323 allocations //int newStart = gNew; XMLDocument doc; doc.LoadFile( "dream.xml" ); doc.SaveFile( "dreamout.xml" ); doc.PrintError(); XMLTest( "Dream", "xml version=\"1.0\"", doc.FirstChild()->ToDeclaration()->Value() ); XMLTest( "Dream", true, doc.FirstChild()->NextSibling()->ToUnknown() ? true : false ); XMLTest( "Dream", "DOCTYPE PLAY SYSTEM \"play.dtd\"", doc.FirstChild()->NextSibling()->ToUnknown()->Value() ); XMLTest( "Dream", "And Robin shall restore amends.", doc.LastChild()->LastChild()->LastChild()->LastChild()->LastChildElement()->GetText() ); XMLTest( "Dream", "And Robin shall restore amends.", doc.LastChild()->LastChild()->LastChild()->LastChild()->LastChildElement()->GetText() ); XMLDocument doc2; doc2.LoadFile( "dreamout.xml" ); XMLTest( "Dream-out", "xml version=\"1.0\"", doc2.FirstChild()->ToDeclaration()->Value() ); XMLTest( "Dream-out", true, doc2.FirstChild()->NextSibling()->ToUnknown() ? true : false ); XMLTest( "Dream-out", "DOCTYPE PLAY SYSTEM \"play.dtd\"", doc2.FirstChild()->NextSibling()->ToUnknown()->Value() ); XMLTest( "Dream-out", "And Robin shall restore amends.", doc2.LastChild()->LastChild()->LastChild()->LastChild()->LastChildElement()->GetText() ); //gNewTotal = gNew - newStart; } { const char* error = "<?xml version=\"1.0\" standalone=\"no\" ?>\n" "<passages count=\"006\" formatversion=\"20020620\">\n" " <wrong error>\n" "</passages>"; XMLDocument doc; doc.Parse( error ); XMLTest( "Bad XML", doc.ErrorID(), XML_ERROR_PARSING_ATTRIBUTE ); } { const char* str = "<doc attr0='1' attr1='2.0' attr2='foo' />"; XMLDocument doc; doc.Parse( str ); XMLElement* ele = doc.FirstChildElement(); int iVal, result; double dVal; result = ele->QueryDoubleAttribute( "attr0", &dVal ); XMLTest( "Query attribute: int as double", result, XML_NO_ERROR ); XMLTest( "Query attribute: int as double", (int)dVal, 1 ); result = ele->QueryDoubleAttribute( "attr1", &dVal ); XMLTest( "Query attribute: double as double", (int)dVal, 2 ); result = ele->QueryIntAttribute( "attr1", &iVal ); XMLTest( "Query attribute: double as int", result, XML_NO_ERROR ); XMLTest( "Query attribute: double as int", iVal, 2 ); result = ele->QueryIntAttribute( "attr2", &iVal ); XMLTest( "Query attribute: not a number", result, XML_WRONG_ATTRIBUTE_TYPE ); result = ele->QueryIntAttribute( "bar", &iVal ); XMLTest( "Query attribute: does not exist", result, XML_NO_ATTRIBUTE ); } { const char* str = "<doc/>"; XMLDocument doc; doc.Parse( str ); XMLElement* ele = doc.FirstChildElement(); int iVal; double dVal; ele->SetAttribute( "str", "strValue" ); ele->SetAttribute( "int", 1 ); ele->SetAttribute( "double", -1.0 ); const char* cStr = ele->Attribute( "str" ); ele->QueryIntAttribute( "int", &iVal ); ele->QueryDoubleAttribute( "double", &dVal ); XMLTest( "Attribute match test", ele->Attribute( "str", "strValue" ), "strValue" ); XMLTest( "Attribute round trip. c-string.", "strValue", cStr ); XMLTest( "Attribute round trip. int.", 1, iVal ); XMLTest( "Attribute round trip. double.", -1, (int)dVal ); } { XMLDocument doc; doc.LoadFile( "utf8test.xml" ); // Get the attribute "value" from the "Russian" element and check it. XMLElement* element = doc.FirstChildElement( "document" )->FirstChildElement( "Russian" ); const unsigned char correctValue[] = { 0xd1U, 0x86U, 0xd0U, 0xb5U, 0xd0U, 0xbdU, 0xd0U, 0xbdU, 0xd0U, 0xbeU, 0xd1U, 0x81U, 0xd1U, 0x82U, 0xd1U, 0x8cU, 0 }; XMLTest( "UTF-8: Russian value.", (const char*)correctValue, element->Attribute( "value" ) ); const unsigned char russianElementName[] = { 0xd0U, 0xa0U, 0xd1U, 0x83U, 0xd1U, 0x81U, 0xd1U, 0x81U, 0xd0U, 0xbaU, 0xd0U, 0xb8U, 0xd0U, 0xb9U, 0 }; const char russianText[] = "<\xD0\xB8\xD0\xBC\xD0\xB5\xD0\xB5\xD1\x82>"; XMLText* text = doc.FirstChildElement( "document" )->FirstChildElement( (const char*) russianElementName )->FirstChild()->ToText(); XMLTest( "UTF-8: Browsing russian element name.", russianText, text->Value() ); // Now try for a round trip. doc.SaveFile( "utf8testout.xml" ); // Check the round trip. char savedBuf[256]; char verifyBuf[256]; int okay = 0; #if defined(_MSC_VER) #pragma warning ( push ) #pragma warning ( disable : 4996 ) // Fail to see a compelling reason why this should be deprecated. #endif FILE* saved = fopen( "utf8testout.xml", "r" ); FILE* verify = fopen( "utf8testverify.xml", "r" ); #if defined(_MSC_VER) #pragma warning ( pop ) #endif if ( saved && verify ) { okay = 1; while ( fgets( verifyBuf, 256, verify ) ) { fgets( savedBuf, 256, saved ); NullLineEndings( verifyBuf ); NullLineEndings( savedBuf ); if ( strcmp( verifyBuf, savedBuf ) ) { printf( "verify:%s<\n", verifyBuf ); printf( "saved :%s<\n", savedBuf ); okay = 0; break; } } } if ( saved ) fclose( saved ); if ( verify ) fclose( verify ); XMLTest( "UTF-8: Verified multi-language round trip.", 1, okay ); } // --------GetText()----------- { const char* str = "<foo>This is text</foo>"; XMLDocument doc; doc.Parse( str ); const XMLElement* element = doc.RootElement(); XMLTest( "GetText() normal use.", "This is text", element->GetText() ); str = "<foo><b>This is text</b></foo>"; doc.Parse( str ); element = doc.RootElement(); XMLTest( "GetText() contained element.", element->GetText() == 0, true ); } // ---------- CDATA --------------- { const char* str = "<xmlElement>" "<![CDATA[" "I am > the rules!\n" "...since I make symbolic puns" "]]>" "</xmlElement>"; XMLDocument doc; doc.Parse( str ); doc.Print(); XMLTest( "CDATA parse.", doc.FirstChildElement()->FirstChild()->Value(), "I am > the rules!\n...since I make symbolic puns", false ); } // ----------- CDATA ------------- { const char* str = "<xmlElement>" "<![CDATA[" "<b>I am > the rules!</b>\n" "...since I make symbolic puns" "]]>" "</xmlElement>"; XMLDocument doc; doc.Parse( str ); doc.Print(); XMLTest( "CDATA parse. [ tixml1:1480107 ]", doc.FirstChildElement()->FirstChild()->Value(), "<b>I am > the rules!</b>\n...since I make symbolic puns", false ); } // InsertAfterChild causes crash. { // InsertBeforeChild and InsertAfterChild causes crash. XMLDocument doc; XMLElement* parent = doc.NewElement( "Parent" ); doc.InsertFirstChild( parent ); XMLElement* childText0 = doc.NewElement( "childText0" ); XMLElement* childText1 = doc.NewElement( "childText1" ); XMLNode* childNode0 = parent->InsertEndChild( childText0 ); XMLNode* childNode1 = parent->InsertAfterChild( childNode0, childText1 ); XMLTest( "Test InsertAfterChild on empty node. ", ( childNode1 == parent->LastChild() ), true ); } { // Entities not being written correctly. // From Lynn Allen const char* passages = "<?xml version=\"1.0\" standalone=\"no\" ?>" "<passages count=\"006\" formatversion=\"20020620\">" "<psg context=\"Line 5 has "quotation marks" and 'apostrophe marks'." " It also has <, >, and &, as well as a fake copyright ©.\"> </psg>" "</passages>"; XMLDocument doc; doc.Parse( passages ); XMLElement* psg = doc.RootElement()->FirstChildElement(); const char* context = psg->Attribute( "context" ); const char* expected = "Line 5 has \"quotation marks\" and 'apostrophe marks'. It also has <, >, and &, as well as a fake copyright \xC2\xA9."; XMLTest( "Entity transformation: read. ", expected, context, true ); #if defined(_MSC_VER) #pragma warning ( push ) #pragma warning ( disable : 4996 ) // Fail to see a compelling reason why this should be deprecated. #endif FILE* textfile = fopen( "textfile.txt", "w" ); #if defined(_MSC_VER) #pragma warning ( pop ) #endif if ( textfile ) { XMLPrinter streamer( textfile ); psg->Accept( &streamer ); fclose( textfile ); } #if defined(_MSC_VER) #pragma warning ( push ) #pragma warning ( disable : 4996 ) // Fail to see a compelling reason why this should be deprecated. #endif textfile = fopen( "textfile.txt", "r" ); #if defined(_MSC_VER) #pragma warning ( pop ) #endif TIXMLASSERT( textfile ); if ( textfile ) { char buf[ 1024 ]; fgets( buf, 1024, textfile ); XMLTest( "Entity transformation: write. ", "<psg context=\"Line 5 has "quotation marks" and 'apostrophe marks'." " It also has <, >, and &, as well as a fake copyright \xC2\xA9.\"/>\n", buf, false ); } fclose( textfile ); } { // Suppress entities. const char* passages = "<?xml version=\"1.0\" standalone=\"no\" ?>" "<passages count=\"006\" formatversion=\"20020620\">" "<psg context=\"Line 5 has "quotation marks" and 'apostrophe marks'.\">Crazy &ttk;</psg>" "</passages>"; XMLDocument doc( false ); doc.Parse( passages ); XMLTest( "No entity parsing.", doc.FirstChildElement()->FirstChildElement()->Attribute( "context" ), "Line 5 has "quotation marks" and 'apostrophe marks'." ); XMLTest( "No entity parsing.", doc.FirstChildElement()->FirstChildElement()->FirstChild()->Value(), "Crazy &ttk;" ); doc.Print(); } { const char* test = "<?xml version='1.0'?><a.elem xmi.version='2.0'/>"; XMLDocument doc; doc.Parse( test ); XMLTest( "dot in names", doc.Error(), 0); XMLTest( "dot in names", doc.FirstChildElement()->Name(), "a.elem" ); XMLTest( "dot in names", doc.FirstChildElement()->Attribute( "xmi.version" ), "2.0" ); } { const char* test = "<element><Name>1.1 Start easy ignore fin thickness
</Name></element>"; XMLDocument doc; doc.Parse( test ); XMLText* text = doc.FirstChildElement()->FirstChildElement()->FirstChild()->ToText(); XMLTest( "Entity with one digit.", text->Value(), "1.1 Start easy ignore fin thickness\n", false ); } { // DOCTYPE not preserved (950171) // const char* doctype = "<?xml version=\"1.0\" ?>" "<!DOCTYPE PLAY SYSTEM 'play.dtd'>" "<!ELEMENT title (#PCDATA)>" "<!ELEMENT books (title,authors)>" "<element />"; XMLDocument doc; doc.Parse( doctype ); doc.SaveFile( "test7.xml" ); doc.DeleteChild( doc.RootElement() ); doc.LoadFile( "test7.xml" ); doc.Print(); const XMLUnknown* decl = doc.FirstChild()->NextSibling()->ToUnknown(); XMLTest( "Correct value of unknown.", "DOCTYPE PLAY SYSTEM 'play.dtd'", decl->Value() ); } { // Comments do not stream out correctly. const char* doctype = "<!-- Somewhat<evil> -->"; XMLDocument doc; doc.Parse( doctype ); XMLComment* comment = doc.FirstChild()->ToComment(); XMLTest( "Comment formatting.", " Somewhat<evil> ", comment->Value() ); } { // Double attributes const char* doctype = "<element attr='red' attr='blue' />"; XMLDocument doc; doc.Parse( doctype ); XMLTest( "Parsing repeated attributes.", XML_ERROR_PARSING_ATTRIBUTE, doc.ErrorID() ); // is an error to tinyxml (didn't use to be, but caused issues) doc.PrintError(); } { // Embedded null in stream. const char* doctype = "<element att\0r='red' attr='blue' />"; XMLDocument doc; doc.Parse( doctype ); XMLTest( "Embedded null throws error.", true, doc.Error() ); } { // Empty documents should return TIXML_XML_ERROR_PARSING_EMPTY, bug 1070717 const char* str = " "; XMLDocument doc; doc.Parse( str ); XMLTest( "Empty document error", XML_ERROR_EMPTY_DOCUMENT, doc.ErrorID() ); } { // Low entities XMLDocument doc; doc.Parse( "<test></test>" ); const char result[] = { 0x0e, 0 }; XMLTest( "Low entities.", doc.FirstChildElement()->GetText(), result ); doc.Print(); } { // Attribute values with trailing quotes not handled correctly XMLDocument doc; doc.Parse( "<foo attribute=bar\" />" ); XMLTest( "Throw error with bad end quotes.", doc.Error(), true ); } { // [ 1663758 ] Failure to report error on bad XML XMLDocument xml; xml.Parse("<x>"); XMLTest("Missing end tag at end of input", xml.Error(), true); xml.Parse("<x> "); XMLTest("Missing end tag with trailing whitespace", xml.Error(), true); xml.Parse("<x></y>"); XMLTest("Mismatched tags", xml.ErrorID(), XML_ERROR_MISMATCHED_ELEMENT); } { // [ 1475201 ] TinyXML parses entities in comments XMLDocument xml; xml.Parse("<!-- declarations for <head> & <body> -->" "<!-- far & away -->" ); XMLNode* e0 = xml.FirstChild(); XMLNode* e1 = e0->NextSibling(); XMLComment* c0 = e0->ToComment(); XMLComment* c1 = e1->ToComment(); XMLTest( "Comments ignore entities.", " declarations for <head> & <body> ", c0->Value(), true ); XMLTest( "Comments ignore entities.", " far & away ", c1->Value(), true ); } { XMLDocument xml; xml.Parse( "<Parent>" "<child1 att=''/>" "<!-- With this comment, child2 will not be parsed! -->" "<child2 att=''/>" "</Parent>" ); xml.Print(); int count = 0; for( XMLNode* ele = xml.FirstChildElement( "Parent" )->FirstChild(); ele; ele = ele->NextSibling() ) { ++count; } XMLTest( "Comments iterate correctly.", 3, count ); } { // trying to repro ]1874301]. If it doesn't go into an infinite loop, all is well. unsigned char buf[] = "<?xml version=\"1.0\" encoding=\"utf-8\"?><feed><![CDATA[Test XMLblablablalblbl"; buf[60] = 239; buf[61] = 0; XMLDocument doc; doc.Parse( (const char*)buf); } { // bug 1827248 Error while parsing a little bit malformed file // Actually not malformed - should work. XMLDocument xml; xml.Parse( "<attributelist> </attributelist >" ); XMLTest( "Handle end tag whitespace", false, xml.Error() ); } { // This one must not result in an infinite loop XMLDocument xml; xml.Parse( "<infinite>loop" ); XMLTest( "Infinite loop test.", true, true ); } #endif { const char* pub = "<?xml version='1.0'?> <element><sub/></element> <!--comment--> <!DOCTYPE>"; XMLDocument doc; doc.Parse( pub ); XMLDocument clone; for( const XMLNode* node=doc.FirstChild(); node; node=node->NextSibling() ) { XMLNode* copy = node->ShallowClone( &clone ); clone.InsertEndChild( copy ); } clone.Print(); int count=0; const XMLNode* a=clone.FirstChild(); const XMLNode* b=doc.FirstChild(); for( ; a && b; a=a->NextSibling(), b=b->NextSibling() ) { ++count; XMLTest( "Clone and Equal", true, a->ShallowEqual( b )); } XMLTest( "Clone and Equal", 4, count ); } // ----------- Performance tracking -------------- { #if defined( _MSC_VER ) __int64 start, end, freq; QueryPerformanceFrequency( (LARGE_INTEGER*) &freq ); #endif #if defined(_MSC_VER) #pragma warning ( push ) #pragma warning ( disable : 4996 ) // Fail to see a compelling reason why this should be deprecated. #endif FILE* fp = fopen( "dream.xml", "r" ); #if defined(_MSC_VER) #pragma warning ( pop ) #endif fseek( fp, 0, SEEK_END ); long size = ftell( fp ); fseek( fp, 0, SEEK_SET ); char* mem = new char[size+1]; fread( mem, size, 1, fp ); fclose( fp ); mem[size] = 0; #if defined( _MSC_VER ) QueryPerformanceCounter( (LARGE_INTEGER*) &start ); #else clock_t cstart = clock(); #endif static const int COUNT = 10; for( int i=0; i<COUNT; ++i ) { XMLDocument doc; doc.Parse( mem ); } #if defined( _MSC_VER ) QueryPerformanceCounter( (LARGE_INTEGER*) &end ); #else clock_t cend = clock(); #endif delete [] mem; static const char* note = #ifdef DEBUG "DEBUG"; #else "Release"; #endif #if defined( _MSC_VER ) printf( "\nParsing %s of dream.xml: %.3f milli-seconds\n", note, 1000.0 * (double)(end-start) / ( (double)freq * (double)COUNT) ); #else printf( "\nParsing %s of dream.xml: %.3f milli-seconds\n", note, (double)(cend - cstart)/(double)COUNT ); #endif } #if defined( _MSC_VER ) && defined( DEBUG ) _CrtMemCheckpoint( &endMemState ); //_CrtMemDumpStatistics( &endMemState ); _CrtMemState diffMemState; _CrtMemDifference( &diffMemState, &startMemState, &endMemState ); _CrtMemDumpStatistics( &diffMemState ); //printf( "new total=%d\n", gNewTotal ); #endif printf ("\nPass %d, Fail %d\n", gPass, gFail); return 0; }
int ColladaParser::load( const char* filename, Scene* scene ) { ifstream in( filename ); if ( !in.is_open() ) { return -1; } in.close(); XMLDocument doc; doc.LoadFile( filename ); if ( doc.Error() ) { doc.PrintError(); exit( 1 ); } XMLElement* root = doc.FirstChildElement("COLLADA"); if ( !root ) { stat("Error: not a COLLADA file!") exit( 1 ); } else { stat("Loading COLLADA file..."); } // save COLLADA library entry points e_scenes = root->FirstChildElement("library_visual_scenes"); e_cameras = root->FirstChildElement("library_cameras" ); e_lights = root->FirstChildElement("library_lights" ); e_geometries = root->FirstChildElement("library_geometries" ); e_materials = root->FirstChildElement("library_materials" ); e_effects = root->FirstChildElement("library_effects" ); // load assets XMLElement* e_asset = root->FirstChildElement("asset"); if ( e_asset ) { // NOTE (sky): // We probably should take care of different Y directions here if we want // to support exports from different packages. XMLElement* up_axis = e_asset->FirstChildElement("up_axis"); stat("Y direction: "<< up_axis->GetText()); } // load scenes - XMLElement* e_scene = root->FirstChildElement("scene"); if ( e_scene ) { XMLElement* e_instance = e_scene->FirstChildElement("instance_visual_scene"); // NOTE (sky): // COLLADA seems to support multiple scenes in one file // right now the parser only loads the first scene // load all scenes // while (e_instance) { // // load a single scene // e_instance = e_scene->NextSiblingElement("instance_visual_scene"); // } // load first scene if (e_instance) { const char* instance_url = e_instance->Attribute("url"); if ( instance_url ) { // look for scene in scene library string instance_id = instance_url + 1; XMLElement* e_instance = find_instance( e_scenes, instance_id ); if ( e_instance ) { stat("Loading scene: " << instance_id); parseScene(e_instance, *scene); } else { stat("Error: undefined scene instance: " << instance_id); return -1; } } else { // Note (Sky): // not sure if there are non-indirection encodings but // if there is then it should be handled here return 0; } } } return 0; }
SVideoSettings::SVideoSettings() : #ifdef INPUT_TOUCH m_fHUDSize(1) #else m_fHUDSize(0) #endif { } SSocialGamingSettings::SSocialGamingSettings() { #if MENCUS_DEFAULT_LOGIN_TO_SOCIAL_GAMING == 1 m_bLoginOnStart = true; #else m_bLoginOnStart = false; #endif } CSettings &CSettings::getSingleton() { assert(msSingleton); return *msSingleton; } CSettings *CSettings::getSingletonPtr() { return msSingleton; } CSettings::CSettings() { readFromFile(); } CSettings::~CSettings() { writeToFile(); } void CSettings::readFromFile() { XMLDocument doc; doc.LoadFile(CFileManager::getValidPath(SETTINGS_FILE_PATH).c_str()); if (doc.Error()) { return; } XMLElement *pRoot = doc.FirstChildElement("settings"); if (!pRoot) { // no settings stored yet return; } // input XMLElement *pInput = pRoot->FirstChildElement("input"); if (!pInput) {return;} m_InputSettings.m_fMapEditorButtonSize = RealAttribute(pInput, "map_editor_button_size", m_InputSettings.m_fMapEditorButtonSize); for (XMLElement *pElem = pInput->FirstChildElement(); pElem; pElem = pElem->NextSiblingElement()) { if (strcmp(pElem->Value(), "touch") == 0) { m_InputSettings.m_fTouchButtonSize = RealAttribute(pElem, "button_size", m_InputSettings.m_fTouchButtonSize); } } // video XMLElement *pVideo = pRoot->FirstChildElement("video"); if (!pVideo) {return;} m_VideoSettings.m_fHUDSize = RealAttribute(pVideo, "hud_size", m_VideoSettings.m_fHUDSize); // social gaming XMLElement *pSocialGaming = pRoot->FirstChildElement("social_gaming"); if (!pSocialGaming) {return;} m_SocialGamingSettings.m_bLoginOnStart = BoolAttribute(pSocialGaming, "login_on_start", m_SocialGamingSettings.m_bLoginOnStart); }
string XMLHandler::SaveLink(string name, string url) { // Load existing links XMLDocument doc; doc.LoadFile("links.xml"); if( doc.Error() ) {std::cout << "ERROR_SAVE: Could not open links.\n";} XMLElement* rootNode = doc.FirstChildElement("Links"); if (!rootNode) std::cout << "No Links element" << std::endl; XMLElement* linkNode = rootNode->FirstChildElement("Link"); if(!linkNode) std::cout << "No link elements" << std::endl; // Struct which contains data from one link struct Data { string name; string url; }; // List of Data, basically contains everything from XML list<Data> dump; // Loop through XML for( ; linkNode != NULL; linkNode = linkNode->NextSiblingElement() ) { Data d; d.name = linkNode->Attribute("name"); d.url = linkNode->Attribute("url"); dump.push_back(d); } // Set exist flag false if not found, otherwise update previous entry bool exist = false; for(auto it = dump.begin(); it != dump.end(); ++it) { if(it->name == name) { it->url = url; exist = true; break; } } // Link was not found, append if(!exist) { Data d; d.name = name; d.url = url; dump.push_back(d); } // Finally save new file FILE* file = fopen("links.xml", "w+"); XMLPrinter printer(file); printer.PushHeader(true,true); printer.OpenElement("Links"); for(Data d : dump) { printer.OpenElement("Link"); printer.PushAttribute("name", d.name.c_str() ); printer.PushAttribute("url", d.url.c_str() ); printer.CloseElement(); } printer.CloseElement(); fclose(file); return "SUCCESS"; }
bool TilemapLoader::LoadTilemap(const string _path, Tilemap& _tilemap) { // Temporary map object Tilemap temp_map; // Load TMX file in TinyXML XMLDocument doc; doc.LoadFile(_path.c_str()); // Check for error in parsing if (doc.Error()) { cout << "XML Parsing Error: " << doc.ErrorID() << endl; return false; } // Find the map element const XMLElement* map_element = doc.FirstChildElement("map"); if (!CheckPointer(map_element, "Couldn't locate map element in map file")) return false; // Load all of the basic map data map_element->QueryFloatAttribute("version", &temp_map.version); map_element->QueryIntAttribute("width", &temp_map.map_dimensions.x); map_element->QueryIntAttribute("height", &temp_map.map_dimensions.y); map_element->QueryIntAttribute("tilewidth", &temp_map.tile_dimensions.x); map_element->QueryIntAttribute("tileheight", &temp_map.tile_dimensions.y); // Load the orientation of the tile map. Only orthogonal // is supported currently. string orient_str = map_element->Attribute("orientation"); if (orient_str == "orthogonal") temp_map.orientation = SFTILE_ORIENT_ORTHOGONAL; else { cout << "SfTileEngine currently only supports orthogonal tile maps." << endl; temp_map.orientation = SFTILE_ORIENT_UNSUPPORTED; return false; } // Parse the tilesets in the tile map. const XMLElement* tileset_element = map_element->FirstChildElement("tileset"); while (tileset_element) { if (!ParseTileset(tileset_element, temp_map.tileset)) { cout << "Failed to parse tileset" << endl; return false; } tileset_element = tileset_element->NextSiblingElement("tileset"); } // Don't let your pointer dangle... That's gross. tileset_element = nullptr; // Parse all layers: tile, object, image const XMLElement* layer_element = map_element->FirstChildElement(); while (layer_element) { string name = layer_element->Name(); if (name == "layer") { TileLayer temp_tile_layer; if (!ParseTileLayer(layer_element, temp_tile_layer)) { cout << "Failed to parse tile layer" << endl; return false; } else temp_map.layers.push_back(unique_ptr<TileLayer>(new TileLayer(temp_tile_layer))); } else if (name == "objectgroup") { ObjectLayer temp_object_layer; if (!ParseObjectLayer(layer_element, temp_object_layer)) { cout << "Failed to parse object layer" << endl; return false; } else temp_map.layers.push_back(unique_ptr<ObjectLayer>(new ObjectLayer(temp_object_layer))); } /*else if (layer_element->Name() == "imagelayer") { ImageLayer temp_image_layer; if (!ParseImageLayer(layer_element, temp_image_layer)) { cout << "Failed to parse image layer" << endl; return false; } else temp_map.layers.push_back(unique_ptr<ImageLayer>(new ImageLayer(temp_image_layer))); }*/ layer_element = layer_element->NextSiblingElement(); } layer_element = nullptr; /* // Parse the tile layers const XMLElement* tile_layer_element = map_element->FirstChildElement("layer"); while (tile_layer_element) { TileLayer temp_tile_layer; if (!ParseTileLayer(tile_layer_element, temp_tile_layer)) { cout << "Failed to parse tile layer" << endl; return false; } else { temp_map.layers.push_back(unique_ptr<TileLayer>(new TileLayer(temp_tile_layer))); } tile_layer_element = tile_layer_element->NextSiblingElement("layer"); } tile_layer_element = nullptr;*/ /// Parse the object layers (object groups) /*const XMLElement* object_layer_element = map_element->FirstChildElement("objectgroup"); while (object_layer_element) { ObjectLayer temp_object_layer; if (!ParseObjectLayer(object_layer_element, temp_object_layer)) { cout << "Failed to parse object layer" << endl; return false; } else { temp_map.layers.push_back(temp_object_layer); } object_layer_element = object_layer_element->NextSiblingElement("objectgroup"); } object_layer_element = nullptr;*/ _tilemap = std::move(temp_map); return true; }
bool FractalConfiguration::open(string filename) { if(invalidID()) return true; m_dirty = false; XMLDocument doc; // Parse file doc.LoadFile(filename.c_str()); if(doc.Error()) { m_last_error = doc.GetErrorStr1(); return true; } // Get data XMLElement *root = doc.RootElement(); string name = string(root->Name()); if(name != "fractal") { m_last_error = "Configuration file is invalid!"; return true; } if(root->Attribute("id", m_id.c_str())) { XMLNode *node = root->FirstChild(); // Loop over all properties while(node != NULL) { XMLElement *element = node->ToElement(); if(element == NULL) { m_last_error = "Configuration file is invalid!"; return true; } // Get name and type (attributes) const char* tmp_name = element->Attribute("name"); const char* tmp_type = element->Attribute("type"); if(tmp_name == NULL || tmp_type == NULL) { m_last_error = "Configuration file is invalid!"; return true; } string name(tmp_name); string type(tmp_type); // Get text const char* tmp_text = element->GetText(); string text = ""; if(tmp_text != NULL) text = tmp_text; // Set property if(type == "string") { if(setStringProperty(name, text)) return true; } else if(type == "int") { int value; if(stringToInt(text, &value)) { m_last_error = "Error in configuration: " + text + " should be an integer"; return true; } if(setIntProperty(name, value)) return true; } else if(type == "double") { double value; if(stringToDouble(text, &value)) { m_last_error = "Error in configuration: " + text + " should be a double"; return true; } if(setDoubleProperty(name, value)) return true; } else if(type == "bool") { bool value; if(text == "1") value = true; else if(text == "0") value = false; else { m_last_error = "Error in configuration: " + text + " should be boolean (0 or 1)"; return true; } if(setBoolProperty(name, value)) return true; } else { m_last_error = "Error in configuration: " + type + " is not a valid type"; return true; } // Next node node = node->NextSibling(); } } else { m_last_error = "File contains not the configuration of a fractal with ID " + m_id; return true; } resetDirty(); return false; }
void DotSceneLoader::parseDotScene(const String &SceneName, const String &groupName, SceneManager *yourSceneMgr, CPhysicsManager *pPhysicsManager, SceneNode *pAttachNode, const String &sPrependNode) { cleanup(); Ogre::LogManager::getSingleton().logMessage("Loading dot scene: " + SceneName); // set up shared object values m_sGroupName = groupName; mSceneMgr = yourSceneMgr; m_pPhysicsManager = pPhysicsManager; m_sPrependNode = sPrependNode; mStaticSceneNode = pAttachNode->createChildSceneNode(sPrependNode + "StaticSceneNode"); XMLDocument *XMLDoc = 0; XMLElement *XMLRoot; try { // Strip the path Ogre::String basename, path; Ogre::StringUtil::splitFilename(SceneName, basename, path); // Do not look in other groups but the given one DataStreamPtr pStream = ResourceGroupManager::getSingleton(). openResource( basename, groupName, false ); //DataStreamPtr pStream = ResourceGroupManager::getSingleton(). // openResource( SceneName, groupName ); String data = pStream->getAsString(); // Open the .scene File XMLDoc = new XMLDocument(); XMLDoc->Parse( data.c_str() ); pStream->close(); pStream.setNull(); if( XMLDoc->Error() ) { //We'll just log, and continue on gracefully LogManager::getSingleton().logMessage("[DotSceneLoader] The TiXmlDocument reported an error"); delete XMLDoc; return; } } catch(...) { //We'll just log, and continue on gracefully LogManager::getSingleton().logMessage("[DotSceneLoader] Error creating TiXmlDocument"); delete XMLDoc; return; } // Validate the File XMLRoot = XMLDoc->RootElement(); if( String( XMLRoot->Value()) != "scene" ) { LogManager::getSingleton().logMessage( "[DotSceneLoader] Error: Invalid .scene File. Missing <scene>" ); delete XMLDoc; return; } // figure out where to attach any nodes we create mAttachNode = pAttachNode; if(!mAttachNode) mAttachNode = mSceneMgr->getRootSceneNode(); // Process the scene processScene(XMLRoot); /*for (auto &m : m_mStaticGeometryMap) { m.second->build(); }*/ /*for (auto &s : mStaticObjects) { for (auto &cb : m_lCallbacks){ cb->staticObjectAdded(s); } } // remove static geometry entities destroySceneNode(mStaticSceneNode);*/ // apply manually material data // =============================== // dont cull grass auto mat = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().getByName("CS_Grass")); if (!mat.isNull() && mat->getBestTechnique()) { mat->getBestTechnique()->setCullingMode(Ogre::CullingMode::CULL_NONE); } // make water transparent, add textures mat = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().getByName("Water")); if (!mat.isNull() && mat->getBestTechnique()) { mat->getBestTechnique()->setCullingMode(Ogre::CullingMode::CULL_NONE); mat->getBestTechnique()->getPass(0)->setDepthCheckEnabled(true); mat->getBestTechnique()->getPass(0)->setDepthWriteEnabled(false); mat->getBestTechnique()->getPass(0)->setSceneBlending(Ogre::SBF_SOURCE_ALPHA, Ogre::SBF_ONE); mat->getBestTechnique()->getPass(0)->getTextureUnitState(0)->setTransformAnimation( Ogre::TextureUnitState::TT_TRANSLATE_U, Ogre::WFT_SINE, 0, 0.25, 0, 0.125); mat->getBestTechnique()->getPass(0)->getTextureUnitState(0)->setColourOperation(Ogre::LBO_MODULATE); mat->getBestTechnique()->getPass(0)->getTextureUnitState(1)->setTransformAnimation( Ogre::TextureUnitState::TT_TRANSLATE_V, Ogre::WFT_SINE, 0.1, 0.25, 0.1, 0.125); mat->getBestTechnique()->getPass(0)->getTextureUnitState(1)->setTextureRotate(Ogre::Degree(90)); mat->getBestTechnique()->getPass(0)->getTextureUnitState(1)->setColourOperation(Ogre::LBO_MODULATE); mat->getBestTechnique()->getPass(0)->setDiffuse(1, 1, 1, 0.8); } /*for (auto &m : m_lEntityBufferMap) { mSceneMgr->destroyEntity(m.second); }*/ // Close the XML File delete XMLDoc; // remove callbacks m_lCallbacks.clear(); cleanup(); }