Example #1
0
void et::decomposeMatrix(const mat4& mat, vec3& translation, quaternion& rotation, vec3& scale)
{
	mat3 rot = mat.mat3();
	translation = mat[3].xyz();
	scale = removeMatrixScale(rot);
	rotation = matrixToQuaternion(rot);
}
Example #2
0
quaternion et::matrixToQuaternion(const mat4& r)
{
	return matrixToQuaternion(r.mat3());
}