Example #1
0
  void main_loop()
  {
    bool quit = false;
    while (!quit) {
      SDL_Event e;
      while (SDL_PollEvent(&e) != 0) {
        if (e.type == SDL_QUIT) {
          quit = true;
        }
      }

      const double freq = double(bx::getHPFrequency());
      const double toMs = 1000.0 / freq;
      static int64_t totalMeasureTime = 0;
      int64_t measureTimeLast = bx::getHPCounter();
      transform_system.update();
      solid_quads.draw(transform_system, renderer);
      totalMeasureTime = ((bx::getHPCounter() - measureTimeLast) * 0.01 + totalMeasureTime * 0.99);

      renderer.begin_frame();
      renderer.render();
      bgfx::dbgTextPrintf(1, 1, 0x0f, "frame time: %f[ms]", 16.0f);
      bgfx::dbgTextPrintf(1, 2, 0x0f, "transform & draw time: %7.3f[ms]", double(totalMeasureTime)*toMs);
      bgfx::dbgTextPrintf(1, 3, 0x0f, "total entities: %d", entity_system.count());
      renderer.end_frame();

      T::main_loop(0.016f);

      SDL_Delay(16);
    }

    shutdown();
  }
Example #2
0
void
highlight_box_rep::post_display (renderer &ren) {
  if (shape == "ring") display_ring (ren);
  if (shape == "band") display_band (ren);
  ren->set_background (old_bg);
  ren->set_pencil (old_pen);
}
Example #3
0
void
edit_interface_rep::draw_surround (renderer ren, rectangle r) {
  ren->set_background (light_grey);
  string medium= get_init_string (PAGE_MEDIUM);
  if ((medium == "papyrus") || (medium == "paper"))
    ren->clear (max (eb->x2, r->x1), r->y1,
                r->x2, min (eb->y2+ 2*pixel, r->y2));
  else if (medium == "paper")
    ren->clear (r->x1, r->y1, r->x2, min (eb->y1, r->y2));
}
Example #4
0
void
edit_interface_rep::draw_context (renderer ren, rectangle r) {
  int i;
  ren->set_color (light_grey);
  ren->set_line_style (pixel);
  for (i=1; i<N(eb[0]); i++) {
    SI y= eb->sy(0)+ eb[0]->sy2(i);
    if ((y >= r->y1) && (y < r->y2))
      ren->line (r->x1, y, r->x2, y);
  }
  draw_surround (ren, r);
}
Example #5
0
void
highlight_box_rep::pre_display (renderer& ren) {
  old_bg = ren->get_background ();
  old_pen= ren->get_pencil ();
  if (shape == "classic") display_classic (ren);
  else if (shape == "rounded") display_rounded (ren, ROUNDED_NORMAL);
  else if (shape == "angular") display_rounded (ren, ROUNDED_ANGULAR);
  else if (shape == "cartoon") display_rounded (ren, ROUNDED_CARTOON);
  else if (shape == "ring");
  else if (shape == "band");
  else display_classic (ren);
}
Example #6
0
void
edit_interface_rep::draw_post (renderer ren, rectangle r) {
  renderer win= get_renderer (this);
  win->set_shrinking_factor (sfactor);
  ren->set_shrinking_factor (sfactor);
  draw_context (ren, r);
  draw_env (ren);
  draw_selection (ren);
  draw_graphics (ren);
  draw_cursor (ren); // the text cursor must be drawn over the graphical object
  ren->set_shrinking_factor (1);
  win->set_shrinking_factor (1);
}
Example #7
0
void
poor_stretched_font_rep::draw_fixed (renderer ren, string s, SI x, SI y, SI xk) {
  if (ren->is_screen) {
    STACK_NEW_ARRAY (xpos, SI, N(s)+1);
    get_xpositions (s, xpos, xk);
    draw_fixed (ren, s, x, y, xpos);
    STACK_DELETE_ARRAY (xpos);
  }
  else {
    ren->set_transformation (scaling (point (1.0, factor), point (0.0, 0.0)));
    base->draw_fixed (ren, s, x, y, xk);
    ren->reset_transformation ();
  }
}
Example #8
0
    void render(renderer& r) {
        auto const w = map_.width();
        auto const h = map_.height();

        for (int y = 0; y < h; ++y) {
            for (int x = 0; x < w; ++x) {
                auto const cat = map_.get<map_property::category>(x, y);

                using category = yama::tile_category;

                switch (cat) {
                case category::empty:    r.set_color(0, 0, 0); break;
                case category::wall:     r.set_color(100, 100, 100); break;
                case category::floor:    r.set_color(200, 200, 200); break;
                case category::door:     r.set_color(0, 0, 200); break;
                case category::corridor: r.set_color(0, 100, 0); break;
                case category::stair:    r.set_color(255, 0, 0); break;
                case category::invalid:  r.set_color(100, 100, 200); break;
                default:                 r.set_color(100, 100, 200); break;
                }

                r.fill_rect(x*16, y*16, 16, 16);
            }
        }

        r.set_color(255, 0, 0);
        for (auto const& region : regions_) {
            r.draw_rect(region.left*16, region.top*16, region.width()*16, region.height()*16);
        }
    }
Example #9
0
void
edit_interface_rep::draw_selection (renderer ren) {
  if (!is_nil (locus_rects)) {
    ren->set_color (rgb_color (32, 160, 96));
    ren->draw_rectangles (locus_rects);
  }
  if (made_selection && !is_nil (selection_rects)) {
    ren->set_color (table_selection? rgb_color (192, 0, 255): red);
#ifdef QTTEXMACS
    ren->draw_selection (selection_rects);
#else
    ren->draw_rectangles (selection_rects);
#endif
  }
}
Example #10
0
    virtual void render() {
        copy_to_inner();
        inner->render();

        ++framesNotPrinted;
        int gfps = enabler->calculated_gfps;
        if (gfps == 0) gfps = 1;
        // send a frame roughly every 128 mibiseconds (1 second = 1024 mibiseconds)
        if ((framesNotPrinted * 1024) / gfps <= 128) return;

        client_pool::lock lock(clients);
        if (!clients.has_clients()) return;
        framesNotPrinted = 0;
        std::stringstream frame;
        frame << gps->dimx << ' ' << gps->dimy << " 0 0 " << gps->dimx << ' ' << gps->dimy << '\n';
        unsigned char * sc_ = gps->screen;
        for (int y = 0; y < gps->dimy; ++y) {
            unsigned char * sc = sc_;
            for (int x = 0; x < gps->dimx; ++x) {
                unsigned char ch   = sc[0];
                unsigned char bold = (sc[3] != 0) * 8;
                unsigned char translate[] =
                { 0, 4, 2, 6, 1, 5, 3, 7, 8, 12, 10, 14, 9, 13, 11, 15 };
                unsigned char fg   = translate[(sc[1] + bold) % 16];
                unsigned char bg   = translate[sc[2] % 16]*16;
                frame.put(ch);
                frame.put(fg+bg);
                sc += 4*gps->dimy;
            }
            sc_ += 4;
        }
        clients.broadcast(frame.str());
    }
Example #11
0
void
clear_pattern_rectangles (renderer ren, rectangles l) {
  while (!is_nil (l)) {
    rectangle r (l->item);
    ren->clear_pattern (r->x1- ren->ox, r->y1- ren->oy,
			r->x2- ren->ox, r->y2- ren->oy);
    l= l->next;
  }
}
Example #12
0
void cg::render(renderer &r, const model &m)
{
    r.be(render_operation::triangles(), [&](renderer::primitive &p){
        boost::for_each(m.triangles, [&](const model::triangle &t){
            add_vertex(p, t.a);
            add_vertex(p, t.b);
            add_vertex(p, t.c);
        });
    });
}
Example #13
0
void
highlight_box_rep::display_classic (renderer& ren) {
  SI X1= x1 - lx, Y1= y1 - bx;
  SI X2= x2 + rx, Y2= y2 + tx;
  SI LW= lw, BW= bw, RW= rw, TW= tw;
  if (!ren->is_printer ()) {
    SI pixel= ren->pixel;
    LW= ((lw + pixel - 1) / pixel) * pixel;
    BW= ((bw + pixel - 1) / pixel) * pixel;
    RW= ((rw + pixel - 1) / pixel) * pixel;
    TW= ((tw + pixel - 1) / pixel) * pixel;
  }
  ren->set_background (bg);
  ren->clear_pattern (X1+LW, Y1+BW, X2-RW, Y2-TW);
  if (N(bs)>1) {
    SI m= (sy2(0) + sy1(1)) >> 1;
    ren->set_background (xc);
    ren->clear_pattern (X1+LW, m, X2-RW, Y2-TW);    
  }
Example #14
0
//--Implementations
void render()
{
    //abort execution here if we are to stop running
    if(!keepRunning)
    {
        cleanUp();
        exit(0);
    }

    //call renderer's render
    simRenderer.render();
}
Example #15
0
void
edit_interface_rep::draw_text (renderer ren, rectangles& l) {
  nr_painted=0;
  bool tp_found= false;
  tree bg= get_init_value (BG_COLOR);
  ren->set_background_pattern (bg);
  refresh_needed= do_animate;
  refresh_next  = next_animate;
  eb->redraw (ren, eb->find_box_path (tp, tp_found), l);
  do_animate  = refresh_needed;
  next_animate= refresh_next;
}
Example #16
0
void
edit_graphics_rep::draw_graphical_object (renderer ren) {
  if (is_nil (go_box)) set_graphical_object (graphical_object);
  if (is_nil (go_box)) return;
  SI ox1, oy1, ox2, oy2;
  ren->get_clipping (ox1, oy1, ox2, oy2);
  SI gx1, gy1, gx2, gy2;
  if (find_graphical_region (gx1, gy1, gx2, gy2))
    ren->extra_clipping (gx1, gy1, gx2, gy2);
  int i;
  for (i=0; i<go_box->subnr(); i++) {
    box b= go_box->subbox (i);
    if ((tree)b=="point" || (tree)b=="curve")
      b->display (ren);
    else {
      rectangles rs;
      b->redraw (ren, path (), rs);
    }
  }
  ren->set_clipping (ox1, oy1, ox2, oy2);
}
Example #17
0
bool postInitialize()
{
    bool returnVal = true;

    //init the entity manager so it can finish what it needs to do after the shaders are in place
    simEntities.initialize();


    //separate init for old renderer stuff
    returnVal = returnVal && simRenderer.initialize();

    return returnVal;
}
Example #18
0
void
poor_bbb_font_rep::draw_fixed (renderer ren, string s,
                                SI x, SI y, SI* xpos) {
  int i=0;
  while (i < N(s)) {
    int start= i;
    tm_char_forwards (s, i);
    string ss= s (start, i);
    font_metric fnm;
    font_glyphs fng;
    int c= index_glyph (ss, fnm, fng);
    if (c >= 0) ren->draw (c, fng, start==0? x: x + xpos[start], y);
  }
}
Example #19
0
void
poor_distorted_font_rep::draw_fixed (renderer ren, string s,
                                  SI x, SI y, SI* xpos) {
  int i=0;
  while (i < N(s)) {
    int start= i;
    base->advance_glyph (s, i);
    string ss= s (start, i);
    font_metric fnm;
    font_glyphs fng;
    int c= index_glyph (ss, fnm, fng);
    if (c >= 0) ren->draw (c, fng, start==0? x: x + xpos[start], y);
  }
}
Example #20
0
bool initialize()
{
    bool returnVal = true;

    //initialize stuff
    //shader needs config for program stuff to setup our shaders
    returnVal = returnVal && simShaderManager.giveLinks(&simConfig);

    //config needs links to everything so it can let everyone access modules from anywhere
    returnVal = returnVal && simConfig.giveLinks(&simShaderManager, &simEntities);

    //renderer needs config for access to it and other modules
    returnVal = returnVal && simRenderer.giveLinks(&simConfig);

    return returnVal;
}
Example #21
0
void
poor_stretched_font_rep::draw_fixed (renderer ren, string s,
                                     SI x, SI y, SI* xpos) {
  int i=0;
  while (i < N(s)) {
    int start= i;
    base->advance_glyph (s, i);
    string ss= s (start, i);
    font_metric fnm;
    font_glyphs fng;
    int c= index_glyph (ss, fnm, fng);
    //cout << "Drawing " << ss << ", " << c
    //     << " at " << (xpos[start]/PIXEL) << "\n";
    //cout << fng->get (c) << "\n\n";
    if (c >= 0) ren->draw (c, fng, start==0? x: x + xpos[start], y);
  }
}
Example #22
0
void
edit_interface_rep::draw_pre (renderer ren, rectangle r) {
  // draw surroundings
  tree bg= get_init_value (BG_COLOR);
  ren->set_background_pattern (bg);
  clear_pattern_rectangles (ren, rectangles (translate (r, ren->ox, ren->oy)));
  draw_surround (ren, r);

  // predraw cursor
  renderer win= get_renderer (this);
  draw_cursor (ren);
  rectangles l= copy_always;
  while (!is_nil (l)) {
    rectangle lr (l->item);
    win->put_shadow (ren, lr->x1, lr->y1, lr->x2, lr->y2);
    l= l->next;
  }
}
Example #23
0
bool postInitialize()
{
    bool returnVal = true;

    //init the entity manager so it can finish what it needs to do after the shaders are in place
    simEntities.initialize();


    //separate init for old renderer stuff
    returnVal = returnVal && simRenderer.initialize();

    //init the lights, turning them "ON"
    simConfig.worldLights->init();

    //init the game system
    simConfig.gameData.init();

    return returnVal;
}
Example #24
0
void
edit_interface_rep::draw_cursor (renderer ren) {
  if (!temp_invalid_cursor && (got_focus || full_screen)) {
    cursor cu= get_cursor();
    if (!inside_active_graphics ()) {
      cu->y1 -= 2*pixel; cu->y2 += 2*pixel;
      SI x1= cu->ox + ((SI) (cu->y1 * cu->slope)), y1= cu->oy + cu->y1;
      SI x2= cu->ox + ((SI) (cu->y2 * cu->slope)), y2= cu->oy + cu->y2;
      ren->set_line_style (pixel);
      string mode= get_env_string (MODE);
      string family, series;
      if ((mode == "text") || (mode == "src")) {
	family= get_env_string (FONT_FAMILY);
	series= get_env_string (FONT_SERIES);
      }
      else if (mode == "math") {
	family= get_env_string (MATH_FONT_FAMILY);
	series= get_env_string (MATH_FONT_SERIES);
      }
      else if (mode == "prog") {
	family= get_env_string (PROG_FONT_FAMILY);
	series= get_env_string (PROG_FONT_SERIES);
      }
      if (cu->valid) {
	if (mode == "math")
	  ren->set_color (rgb_color (192, 0, 255));
	else ren->set_color (red);
      }
      else ren->set_color (green);
      SI lserif= (series=="bold"? 2*pixel: pixel), rserif= pixel;
      if (family == "ss") lserif= rserif= 0;
      ren->line (x1-lserif, y1, x1+rserif, y1);
      if (y1<=y2-pixel) {
	ren->line (x1, y1, x2, y2-pixel);
	if (series == "bold") ren->line (x1-pixel, y1, x2-pixel, y2-pixel);
	ren->line (x2-lserif, y2-pixel, x2+rserif, y2-pixel);
      }
    }
  }
}
Example #25
0
void
edit_interface_rep::draw_env (renderer ren) {
  if (!full_screen) {
    if (!is_nil (env_rects)) {
      ren->set_color (rgb_color (0, 85, 85, 24));
      ren->draw_rectangles (env_rects);
    }
    if (!is_nil (foc_rects)) {
      ren->set_color (rgb_color (0, 255, 255));
      ren->draw_rectangles (foc_rects);
    }
    if (!is_nil (sem_rects)) {
      if (sem_correct) ren->set_color (rgb_color (112, 208, 112));
      else ren->set_color (rgb_color (208, 144, 80));
      ren->draw_rectangles (sem_rects);
    }
  }
}
Example #26
0
  void init()
  {
    L = luaL_newstate();
    create_window();

    bgfx::init(bgfx::RendererType::OpenGL);
    uint32_t debug = BGFX_DEBUG_TEXT;
    uint32_t reset = 0;
    bgfx::reset(window_width, window_height, reset);
    bgfx::setDebug(debug);
    bgfx::setViewClear(
        0
      , BGFX_CLEAR_COLOR | BGFX_CLEAR_DEPTH
      , 0x303030ff
      , 1.0f
      , 0);

    vertex::init();
    renderer.init();
    T::application = this;
    T::init();
  }
Example #27
0
void
edit_interface_rep::draw_graphics (renderer ren) {
  if (got_focus || full_screen) {
    cursor cu= get_cursor();
    if (over_graphics(cu->ox, cu->oy) && inside_active_graphics ()) {
      eval ("(graphics-reset-context 'graphics-cursor)");
      draw_graphical_object (ren);
      string tm_curs= as_string (eval ("graphics-texmacs-pointer"));
      if (tm_curs != "none") {
	if (tm_curs == "graphics-cross") {
	  ren->set_line_style (pixel);
	  ren->set_color (red);
	  ren->line (cu->ox, cu->oy-5*pixel, cu->ox, cu->oy+5*pixel);
	  ren->line (cu->ox-5*pixel, cu->oy, cu->ox+5*pixel, cu->oy);
        }
	else if (tm_curs == "graphics-cross-arrows") {
	  static int s= 6*pixel, a= 2*pixel;
	  ren->set_line_style (pixel);
	  ren->set_color (red);
	  ren->line (cu->ox, cu->oy-s, cu->ox, cu->oy+s);
	  ren->line (cu->ox-s, cu->oy, cu->ox+s, cu->oy);
	  ren->line (cu->ox, cu->oy-s,cu->ox-a, cu->oy-s+a);
	  ren->line (cu->ox, cu->oy-s, cu->ox+a, cu->oy-s+a);
	  ren->line (cu->ox, cu->oy+s, cu->ox-a, cu->oy+s-a);
	  ren->line (cu->ox, cu->oy+s, cu->ox+a, cu->oy+s-a);
	  ren->line (cu->ox-s, cu->oy, cu->ox-s+a, cu->oy+a);
	  ren->line (cu->ox-s, cu->oy, cu->ox-s+a, cu->oy-a);
	  ren->line (cu->ox+s, cu->oy, cu->ox+s-a, cu->oy+a);
	  ren->line (cu->ox+s, cu->oy, cu->ox+s-a, cu->oy-a);
        }
      }
    }
    else eval ("(graphics-reset-context 'text-cursor)");
  }
}
Example #28
0
 virtual bool uses_opengl() { return inner->uses_opengl(); }
Example #29
0
 virtual bool get_mouse_coords(int * x, int * y) { return inner->get_mouse_coords(x, y); }
Example #30
0
 virtual void grid_resize(int w, int h) {
     copy_to_inner();
     inner->grid_resize(w, h);
     copy_from_inner();
 }