Example #1
0
static typename lutok::LObject<T>::Index lutok::LObject<T>::push(state& s, T* instance, bool gc) {
	if (!instance) {
		s.push_nil();
		return 0;
	}

	luaL_getmetatable(s._pimpl->lua_state, T::s_lunaClassName);
	if (s.is_nil()) {
		luaL_error(s._pimpl->lua_state, "[Luna::%s] Class %s has not been commited!", __func__, T::s_lunaClassName);
		return 0;
	}
	lutok::LObject<T>::Index metatable = s.get_top();

	subtable(s, metatable, "userdata", "v");
	lutok::LObject<T>::Userdata * userdata = allocUserdata(s, metatable, instance);
	if (userdata) {
		userdata->pT = instance;
		s.push_value(metatable);
		s.set_metatable();
		if (!gc) {
			lua_checkstack(s._pimpl->lua_state, 3);
			subtable(s, metatable, "unmanaged", "k");

			s.push_value(-2);
			s.push_boolean(1);
			s.set_table();
			s.pop(1);
		}
	}
	lua_replace(s._pimpl->lua_state, metatable);
	lua_settop(s._pimpl->lua_state, metatable);
	return metatable;
}
Example #2
0
static void lutok::LObject<T>::weaktable(state& s,  const std::string& mode) {
	s.new_table();
	s.push_value();
	s.set_metatable();

	s.push_literal("__mode");
	s.push_string(mode);
	s.set_table();
}
Example #3
0
/// Opens a library
///
/// \param s The Lua state.
/// \param name The name of the module to create.
/// \param members The list of member functions to add to the module.
void lutok::registerLib(state& s, const std::map< std::string, cxx_function >& members){
	assert(s.is_table());

    for (std::map< std::string, cxx_function >::const_iterator
         iter = members.begin(); iter != members.end(); iter++) {
        s.push_string((*iter).first);
        s.push_cxx_function((*iter).second);
        s.set_table(-3);
    }
}
Example #4
0
/// Opens a library
///
/// \param s The Lua state.
/// \param name The name of the module to create.
/// \param members The list of member functions to add to the module.
void lutok::registerLib(state& s, const std::string& name, const std::map< std::string, cxx_function >& members, const int nup){
	s.findLib(name, members.size(), nup);
	assert(s.is_table());
    for (std::map< std::string, cxx_function >::const_iterator
         iter = members.begin(); iter != members.end(); iter++) {
        s.push_string((*iter).first);
        s.push_cxx_function((*iter).second);
        s.set_table(-3);
    }
	s.pop(nup);
}
Example #5
0
/// Creates a module: i.e. a table with a set of methods in it.
///
/// \param s The Lua state.
/// \param name The name of the module to create.
/// \param members The list of member functions to add to the module.
void
lutok::create_module(state& s, const std::string& name,
                     const std::map< std::string, cxx_function >& members)
{
    stack_cleaner cleaner(s);
    s.new_table();
    for (std::map< std::string, cxx_function >::const_iterator
         iter = members.begin(); iter != members.end(); iter++) {
        s.push_string((*iter).first);
        s.push_cxx_function((*iter).second);
        s.set_table(-3);
    }
    s.set_global(name);
}
Example #6
0
static void lutok::LObject<T>::commit(state& s) {
	s.new_table();
	int methods = s.get_top();

	luaL_newmetatable(s._pimpl->lua_state, T::s_lunaClassName);
	int metatable = s.get_top();

	s.push_value(methods);
	set(s, LUA_GLOBALSINDEX, T::s_lunaClassName);

	s.push_value(methods);
	set(s, metatable, "__metatable");

	s.push_value(methods);
	set(s, metatable, "__index");

	s.push_cxx_function(tostringT);
	set(s, metatable, "__tostring");

	s.push_cxx_function(gcT);
	set(s, metatable, "__gc");

	s.new_table();
	s.push_cxx_function(newT);
	s.push_value();
	set(s, methods, "new");
	set(s, -3, "__call");
	s.set_metatable(methods);

    for (std::map< std::string, cxx_function >::const_iterator
		iter = T::s_lunaMethods.begin(); iter != T::s_lunaMethods.end(); iter++) {
        s.push_string((*iter).first);
		s.push_lightuserdata(reinterpret_cast<void*>((*iter).second));
		s.push_cxx_closure(thunk, 1);
        s.set_table(methods);
    }

	TypeInfo::commit(s, methods);

	s.pop(2);
}
Example #7
0
static void lutok::LObject<T>::TypeInfo::commit(state& s, int methods) {
	s.get_global(typeid(T).name());

	if (s.is_table()) {
		s.set_table(methods);
		return;
	}

	s.new_table();
	int type = s.get_top();

	assert(T::s_lunaTypeInfoPtr);
	s.push_string(T::s_lunaTypeInfoPtr->name());

	set(s, type, "name");

	s.push_value(type);
	set(s, methods, "type");

	s.push_value(methods);
	set(s, LUA_GLOBALSINDEX, T::s_lunaTypeInfoPtr->name());
}
Example #8
0
static void lutok::LObject<T>::set(state& s, Index table, const std::string& key) {
	s.push_string(key);
	s.insert(-2);
	s.set_table(table);
}