bool App::update() { game_time.update(); canvas.clear(clan::Colorf(0.0f,0.0f,0.0f, 0.0f)); rock.set_color(clan::Colorf(1.0f, 1.0f, 1.0f, 0.8f)); rock.draw(canvas, 0.0f, 0.0f); // Rotate tux rotation += game_time.get_time_elapsed() * 100.0f; clan::Angle angle; angle.set_degrees(rotation); tux.set_angle(angle); // Caculate tux position clan::Pointf circle_center( (float) (canvas.get_width()/2), (float) (canvas.get_height()/2) ); const float radius = 210.0f; int tux_circle = 12; tux_position.x = -(radius - tux_radius - tux_circle) * cos( angle.to_radians() / 2.0f ); tux_position.y = (radius - tux_radius - tux_circle) * sin( angle.to_radians()/ 2.0f ); tux_position += circle_center; tux_position.x -= tux.get_width()/2; tux_position.y -= tux.get_height()/2; // Give tux circle blue outer outline, because it looks nice canvas.fill_circle(tux_position.x + tux_radius, tux_position.y + tux_radius, tux_radius+tux_circle, clan::Colorf(0.0f, 0.0f, 1.0f, 1.0f)); // Make see through border canvas.set_blend_state(blend_state_off); canvas.fill_circle(tux_position.x + tux_radius, tux_position.y + tux_radius, tux_radius+tux_circle-2, clan::Colorf(0.0f, 0.0f, 0.0f, 0.0f)); canvas.reset_blend_state(); // Give tux circle blue outline, to mask the alpha channel canvas.fill_circle(tux_position.x + tux_radius, tux_position.y + tux_radius, tux_radius+2, clan::Colorf(0.0f, 0.0f, 1.0f, 1.0f)); // Draw tux tux.draw(canvas, tux_position.x, tux_position.y); // Draw text font_large.draw_text(canvas, 10-2, 50-2, "ClanLib Layered Window", clan::Colorf(0.1f, 0.1f, 0.1f, 1.0f)); font_large.draw_text(canvas, 10, 50, "ClanLib Layered Window", clan::Colorf::green); font_small.draw_text(canvas, 60-2, 80-2, "Click mouse on the penguin to exit", clan::Colorf(0.1f, 0.1f, 0.1f, 1.0f)); font_small.draw_text(canvas, 60, 80, "Click mouse on the penguin to exit", clan::Colorf::green); font_small.draw_text(canvas, 110-2, 110-2, "Drag rock to move window", clan::Colorf(0.1f, 0.1f, 0.1f, 1.0f)); font_small.draw_text(canvas, 110, 110, "Drag rock to move window", clan::Colorf::green); window.flip(1); return !quit; }
void Timing::draw_graphics(clan::Canvas &canvas, float time_delta) { int gc_width = canvas.get_width(); std::vector<Star>::size_type max, cnt; max = stars.size(); for (cnt=0; cnt<max; cnt++) { float xpos = stars[cnt].xpos; xpos += time_delta * stars[cnt].speed; if (xpos >= gc_width) xpos -= (gc_width + 8); stars[cnt].xpos = xpos; canvas.fill_circle(xpos, stars[cnt].ypos, 6.0f, stars[cnt].color); } }
bool update() { if (window.get_keyboard().get_keycode(keycode_escape)) quit = true; canvas.clear(Colorf(0.5f,0.5f,0.5f)); small_font.draw_text(canvas, 10, 40, "Image From Texture (10,60)"); image_texture.draw(canvas, 10, 60); small_font.draw_text(canvas, 150, 40, "Image From Load (150,60)"); image_loaded.draw(canvas, 150, 60); small_font.draw_text(canvas, 300, 40, "Image From Resources (300,60)"); image_resources.draw(canvas, 300, 60); small_font.draw_text(canvas, 450, 40, "Image Copied (450,60)"); image_copy.draw(canvas, 450, 60); small_font.draw_text(canvas, 10, 190, "Image - Top Right (10,200)"); image_top_right.draw(canvas, 10, 200); small_font.draw_text(canvas, 150, 190, "Image - Top Right (150,200)"); image_texture.draw(canvas, Rect(32, 0, Size(32, 32)), Rect(150, 200, Size(32, 32))); small_font.draw_text(canvas, 300, 190, "Image - Bottom Right (300,200)"); image_bottom_right.draw(canvas, 300, 200); small_font.draw_text(canvas, 450, 190, "Image - Bottom Right (450,200)"); image_texture.draw(canvas, Rect(32, 32, Size(32, 32)), Rect(450, 200, Size(32, 32))); small_font.draw_text(canvas, 10, 290, "700 Images (10,300)"); for(int i=0;i<700;i++) image_texture.draw(canvas, 10, 300); small_font.draw_text(canvas, 150, 290, "br image (150,400) Size(128,256)"); image_bottom_right.draw(canvas, Rect(150, 300, Size(128, 256))); small_font.draw_text(canvas, 300, 290, "Image - black"); image_black.draw(canvas, 300, 300); small_font.draw_text(canvas, 300, 490, "Image - Scale (1.5, 2.5)"); image_texture.set_scale(1.5f, 2.5f); image_texture.draw(canvas, 300, 500); image_texture.set_scale(1.0f, 1.0f); small_font.draw_text(canvas, 450, 460, "Image - Alignment (4 images with 8 pixel offset)"); small_font.draw_text(canvas, 450, 475, "(top left, top right, bottom left, bottom right)"); small_font.draw_text(canvas, 450, 490, "(Circle denotes the draw origin)"); const int offset = 96; image_texture.set_alignment(origin_top_left, 8, 8); image_texture.draw(canvas, 450+offset, 500+offset); image_texture.set_alignment(origin_top_right, -8, 8); image_texture.draw(canvas, 450+offset, 500+offset); image_texture.set_alignment(origin_bottom_left, 8, -8); image_texture.draw(canvas, 450+offset, 500+offset); image_texture.set_alignment(origin_bottom_right, -8, -8); image_texture.draw(canvas, 450+offset, 500+offset); canvas.fill_circle(450+offset, 500+offset, 4, Colorf(1.0f, 1.0f, 1.0f, 0.9f)); small_font.draw_text(canvas, 700, 460, "Image - Center Alignment (4 images with 8 pixel offset)"); small_font.draw_text(canvas, 700, 475, "(top center, right center, bottom center, left center)"); small_font.draw_text(canvas, 700, 490, "(Circle denotes the draw origin)"); image_texture.set_alignment(origin_top_center, 0, 8); image_texture.draw(canvas, 700+offset, 500+offset); image_texture.set_alignment(origin_bottom_center, 0, -8); image_texture.draw(canvas, 700+offset, 500+offset); image_texture.set_alignment(origin_center_left, 8, 0); image_texture.draw(canvas, 700+offset, 500+offset); image_texture.set_alignment(origin_center_right, -8, 0); image_texture.draw(canvas, 700+offset, 500+offset); canvas.fill_circle(700+offset, 500+offset, 4, Colorf(1.0f, 1.0f, 1.0f, 0.9f)); small_font.draw_text(canvas, 700, 160, "Image - Center Align (4 images with 64 pixel offset)"); small_font.draw_text(canvas, 700, 175, "Also Includes a centered image (Without offset)"); small_font.draw_text(canvas, 700, 190, "(Circle denotes the draw origin)"); const int center_image_offset = 64; image_texture.set_alignment(origin_center, 0, 0); image_texture.draw(canvas, 700+offset, 200+offset); image_texture.set_alignment(origin_center, 0, center_image_offset); image_texture.draw(canvas, 700+offset, 200+offset); image_texture.set_alignment(origin_center, 0, -center_image_offset); image_texture.draw(canvas, 700+offset, 200+offset); image_texture.set_alignment(origin_center, center_image_offset, 0); image_texture.draw(canvas, 700+offset, 200+offset); image_texture.set_alignment(origin_center, -center_image_offset, 0); image_texture.draw(canvas, 700+offset, 200+offset); canvas.fill_circle(700+offset, 200+offset, 4, Colorf(1.0f, 1.0f, 1.0f, 0.9f)); // Restore alignment image_texture.set_alignment(origin_top_left, 0, 0); dump_fps(); window.flip(1); return !quit; }