command_result prospector (color_ostream &con, vector <string> & parameters) { bool showHidden = false; bool showPlants = true; bool showValue = false; bool showHFS = false; for(size_t i = 0; i < parameters.size();i++) { if (parameters[i] == "all") { showHidden = true; } else if (parameters[i] == "value") { showValue = true; } else if (parameters[i] == "hell") { showHidden = showHFS = true; } else return CR_WRONG_USAGE; } CoreSuspender suspend; // Embark screen active: estimate using world geology data if (VIRTUAL_CAST_VAR(screen, df::viewscreen_choose_start_sitest, Core::getTopViewscreen())) return embark_prospector(con, screen, showHidden, showValue); if (!Maps::IsValid()) { con.printerr("Map is not available!\n"); return CR_FAILURE; } uint32_t x_max = 0, y_max = 0, z_max = 0; Maps::getSize(x_max, y_max, z_max); MapExtras::MapCache map; DFHack::Materials *mats = Core::getInstance().getMaterials(); DFHack::t_feature blockFeature; bool hasAquifer = false; MatMap baseMats; MatMap layerMats; MatMap veinMats; MatMap plantMats; MatMap treeMats; matdata liquidWater; matdata liquidMagma; matdata aquiferTiles; matdata hfsTiles; uint32_t vegCount = 0; for(uint32_t z = 0; z < z_max; z++) { for(uint32_t b_y = 0; b_y < y_max; b_y++) { for(uint32_t b_x = 0; b_x < x_max; b_x++) { // Get the map block df::coord2d blockCoord(b_x, b_y); MapExtras::Block *b = map.BlockAt(DFHack::DFCoord(b_x, b_y, z)); if (!b || !b->is_valid()) { continue; } // Find features b->GetFeature(&blockFeature); int global_z = world->map.region_z + z; // Iterate over all the tiles in the block for(uint32_t y = 0; y < 16; y++) { for(uint32_t x = 0; x < 16; x++) { df::coord2d coord(x, y); df::tile_designation des = b->DesignationAt(coord); df::tile_occupancy occ = b->OccupancyAt(coord); // Skip hidden tiles if (!showHidden && des.bits.hidden) { continue; } // Check for aquifer if (des.bits.water_table) { hasAquifer = true; aquiferTiles.add(global_z); } // Check for liquid if (des.bits.flow_size) { if (des.bits.liquid_type == tile_liquid::Magma) liquidMagma.add(global_z); else liquidWater.add(global_z); } df::tiletype type = b->tiletypeAt(coord); df::tiletype_shape tileshape = tileShape(type); df::tiletype_material tilemat = tileMaterial(type); // We only care about these types switch (tileshape) { case tiletype_shape::WALL: case tiletype_shape::FORTIFICATION: break; case tiletype_shape::EMPTY: /* find the top of the HFS chamber */ if (tilemat == tiletype_material::AIR && des.bits.feature && des.bits.hidden && blockFeature.type == feature_type::glowing_pit) { hfsTiles.add(global_z); } default: continue; } // Count the material type baseMats[tilemat].add(global_z); // Find the type of the tile switch (tilemat) { case tiletype_material::SOIL: case tiletype_material::STONE: layerMats[b->layerMaterialAt(coord)].add(global_z); break; case tiletype_material::MINERAL: veinMats[b->veinMaterialAt(coord)].add(global_z); break; case tiletype_material::LAVA_STONE: // TODO ? break; default: break; } } } // Check plants this way, as the other way wasn't getting them all // and we can check visibility more easily here if (showPlants) { auto block = Maps::getBlock(b_x,b_y,z); stl::vector<df::plant *> *plants = block ? &block->plants : NULL; if(plants) { for (auto it = plants->begin(); it != plants->end(); it++) { const df::plant & plant = *(*it); df::coord2d loc(plant.pos.x, plant.pos.y); loc = loc % 16; if (showHidden || !b->DesignationAt(loc).bits.hidden) { if(plant.flags.bits.is_shrub) plantMats[plant.plant_id].add(global_z); else treeMats[plant.wood_id].add(global_z); } } } } // Block end } // block x // Clean uneeded memory map.trash(); } // block y } // z MatMap::const_iterator it; con << "Base materials:" << std::endl; for (it = baseMats.begin(); it != baseMats.end(); ++it) { con << std::setw(25) << ENUM_KEY_STR(tiletype_material,(df::tiletype_material)it->first) << " : " << it->second.count << std::endl; } if (liquidWater.count || liquidMagma.count) { con << std::endl << "Liquids:" << std::endl; if (liquidWater.count) { con << std::setw(25) << "WATER" << " : "; printMatdata(con, liquidWater); } if (liquidWater.count) { con << std::setw(25) << "MAGMA" << " : "; printMatdata(con, liquidMagma); } } con << std::endl << "Layer materials:" << std::endl; printMats<df::matgloss_stone, shallower>(con, layerMats, world->raws.matgloss.stone, showValue); printVeins(con, veinMats, mats, showValue); if (showPlants) { con << "Shrubs:" << std::endl; printMats<df::matgloss_plant, std::greater>(con, plantMats, world->raws.matgloss.plant, showValue); con << "Wood in trees:" << std::endl; printMats<df::matgloss_wood, std::greater>(con, treeMats, world->raws.matgloss.wood, showValue); } if (hasAquifer) { con << "Has aquifer"; if (aquiferTiles.count) { con << " : "; printMatdata(con, aquiferTiles); } else con << std::endl; } if (showHFS && hfsTiles.count) { con << "Has HFS : "; printMatdata(con, hfsTiles); } // Cleanup mats->Finish(); con << std::endl; return CR_OK; }
int main(int argc, char *argv[]) { /* initialize your non-curses data structures here */ signal(SIGINT, finish); /* arrange interrupts to terminate */ setlocale(LC_ALL,""); initscr(); /* initialize the curses library */ keypad(stdscr, TRUE); /* enable keyboard mapping */ nonl(); /* tell curses not to do NL->CR/NL on output */ cbreak(); /* take input chars one at a time, no wait for \n */ noecho(); /* don't echo input */ //nodelay(stdscr, true); keypad(stdscr, TRUE); scrollok(stdscr, TRUE); if (has_colors()) { start_color(); /* * Simple color assignment, often all we need. */ init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK); init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK); init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK); init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK); init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK); init_color(COLOR_CYAN, 700, 700, 700); // lt grey init_color(COLOR_MAGENTA, 500, 500, 500); // dk grey init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK); init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK); init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK); } int x_max,y_max,z_max; uint32_t x_max_a,y_max_a,z_max_a; /* uint16_t tiletypes[16][16]; DFHack::t_designation designations[16][16]; uint8_t regionoffsets[16]; */ map <int16_t, uint32_t> materials; materials.clear(); mapblock40d blocks[3][3]; vector<DFHack::t_effect_df40d> effects; vector< vector <uint16_t> > layerassign; vector<t_vein> veinVector; vector<t_frozenliquidvein> IceVeinVector; vector<t_spattervein> splatter; vector<t_grassvein> grass; vector<t_worldconstruction> wconstructs; t_temperatures b_temp1; t_temperatures b_temp2; DFHack::Materials * Mats = 0; DFHack::Maps * Maps = 0; DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context* DF; try { pDF = DF = DFMgr.getSingleContext(); DF->Attach(); Maps = DF->getMaps(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif finish(0); } bool hasmats = true; try { Mats = DF->getMaterials(); } catch (exception& e) { hasmats = false; } // init the map if(!Maps->Start()) { error = "Can't find a map to look at."; finish(0); } Maps->getSize(x_max_a,y_max_a,z_max_a); x_max = x_max_a; y_max = y_max_a; z_max = z_max_a; bool hasInorgMats = false; bool hasPlantMats = false; bool hasCreatureMats = false; if(hasmats) { // get stone matgloss mapping if(Mats->ReadInorganicMaterials()) { hasInorgMats = true; } if(Mats->ReadCreatureTypes()) { hasCreatureMats = true; } if(Mats->ReadOrganicMaterials()) { hasPlantMats = true; } } /* // get region geology if(!DF.ReadGeology( layerassign )) { error = "Can't read local geology."; pDF = 0; finish(0); } */ // FIXME: could fail on small forts int cursorX = x_max/2 - 1; int cursorY = y_max/2 - 1; int cursorZ = z_max/2 - 1; bool dig = false; bool dump = false; bool digbit = false; bool dotwiddle; unsigned char twiddle = 0; int vein = 0; int filenum = 0; bool dirtybit = false; uint32_t blockaddr = 0; uint32_t blockaddr2 = 0; t_blockflags bflags; bflags.whole = 0; enum e_tempmode { TEMP_NO, TEMP_1, TEMP_2, WATER_SALT, WATER_STAGNANT }; e_tempmode temperature = TEMP_NO; // resume so we don't block DF while we wait for input DF->Resume(); for (;;) { dig = false; dump = false; dotwiddle = false; digbit = false; int c = getch(); /* refresh, accept single keystroke of input */ flushinp(); clrscr(); /* process the command keystroke */ switch(c) { case KEY_DOWN: cursorY ++; break; case KEY_UP: cursorY --; break; case KEY_LEFT: cursorX --; break; case KEY_RIGHT: cursorX ++; break; case KEY_NPAGE: cursorZ --; break; case KEY_PPAGE: cursorZ ++; break; case '+': vein ++; break; case 'd': dig = true; break; case 'o': dump = true; break; case '-': vein --; break; case 'z': digbit = true; break; case '/': if(twiddle != 0) twiddle--; break; case '*': twiddle++; break; case 't': dotwiddle = true; break; case 'b': temperature = TEMP_NO; break; case 'n': temperature = TEMP_1; break; case 'm': temperature = TEMP_2; break; case 'c': temperature = WATER_SALT; break; case 'v': temperature = WATER_STAGNANT; break; case 27: // escape key DF->Detach(); return 0; break; default: break; } cursorX = max(cursorX, 0); cursorY = max(cursorY, 0); cursorZ = max(cursorZ, 0); cursorX = min(cursorX, x_max - 1); cursorY = min(cursorY, y_max - 1); cursorZ = min(cursorZ, z_max - 1); if(twiddle > 31) twiddle = 31; // clear data before we suspend memset(blocks,0,sizeof(blocks)); veinVector.clear(); IceVeinVector.clear(); effects.clear(); splatter.clear(); grass.clear(); dirtybit = 0; // Supend, read/write data DF->Suspend(); // restart cleared modules Maps->Start(); if(hasmats) { Mats->Start(); if(hasInorgMats) { Mats->ReadInorganicMaterials(); } if(hasPlantMats) { Mats->ReadOrganicMaterials(); } if(hasCreatureMats) { Mats->ReadCreatureTypes(); } } /* if(DF.InitReadEffects(effectnum)) { for(uint32_t i = 0; i < effectnum;i++) { t_effect_df40d effect; DF.ReadEffect(i,effect); effects.push_back(effect); } } */ for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++) { mapblock40d * Block = &blocks[i+1][j+1]; if(Maps->isValidBlock(cursorX+i,cursorY+j,cursorZ)) { Maps->ReadBlock40d(cursorX+i,cursorY+j,cursorZ, Block); // extra processing of the block in the middle if(i == 0 && j == 0) { if(hasInorgMats) do_features(DF, Block, cursorX, cursorY, 50,10, Mats->inorganic); // read veins Maps->ReadVeins(cursorX+i,cursorY+j,cursorZ,&veinVector,&IceVeinVector,&splatter,&grass, &wconstructs); // get pointer to block blockaddr = Maps->getBlockPtr(cursorX+i,cursorY+j,cursorZ); blockaddr2 = Block->origin; // dig all veins and trees if(dig) { for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { int16_t tiletype = Block->tiletypes[x][y]; TileShape tc = tileShape(tiletype); TileMaterial tm = tileMaterial(tiletype); if( tc == WALL && tm == VEIN || tc == TREE_OK || tc == TREE_DEAD) { Block->designation[x][y].bits.dig = designation_default; } } Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation)); } // read temperature data Maps->ReadTemperatures(cursorX+i,cursorY+j,cursorZ,&b_temp1, &b_temp2 ); if(dotwiddle) { bitset<32> bs = Block->designation[0][0].whole; bs.flip(twiddle); Block->designation[0][0].whole = bs.to_ulong(); Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation)); dotwiddle = false; } // do a dump of the block data if(dump) { hexdump(DF,blockaddr,0x1E00,filenum); filenum++; } // read/write dirty bit of the block Maps->ReadDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit); Maps->ReadBlockFlags(cursorX+i,cursorY+j,cursorZ,bflags); if(digbit) { dirtybit = !dirtybit; Maps->WriteDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit); } } } } // Resume, print stuff to the terminal DF->Resume(); for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++) { mapblock40d * Block = &blocks[i+1][j+1]; for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { int color = COLOR_BLACK; color = pickColor(Block->tiletypes[x][y]); /* if(!Block->designation[x][y].bits.hidden) { puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color); } else*/ { attron(A_STANDOUT); puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color); attroff(A_STANDOUT); } } // print effects for the center tile /* if(i == 0 && j == 0) { for(uint zz = 0; zz < effects.size();zz++) { if(effects[zz].z == cursorZ && !effects[zz].isHidden) { // block coords to tile coords uint16_t x = effects[zz].x - (cursorX * 16); uint16_t y = effects[zz].y - (cursorY * 16); if(x < 16 && y < 16) { putch(x + 16,y + 16,'@',COLOR_WHITE); } } } } */ } gotoxy(50,0); cprintf("arrow keys, PGUP, PGDN = navigate"); gotoxy(50,1); cprintf("+,- = switch vein"); gotoxy(50,2); uint32_t mineralsize = veinVector.size(); uint32_t icesize = IceVeinVector.size(); uint32_t splattersize = splatter.size(); uint32_t grasssize = grass.size(); uint32_t wconstrsize = wconstructs.size(); uint32_t totalVeinSize = mineralsize+ icesize + splattersize + grasssize + wconstrsize; if(vein == totalVeinSize) vein = totalVeinSize - 1; if(vein < -1) vein = -1; cprintf("X %d/%d, Y %d/%d, Z %d/%d. Vein %d of %d",cursorX+1,x_max,cursorY+1,y_max,cursorZ,z_max,vein+1,totalVeinSize); if(!veinVector.empty() || !IceVeinVector.empty() || !splatter.empty() || !grass.empty() || !wconstructs.empty()) { if(vein != -1 && vein < totalVeinSize) { uint32_t realvein = 0; if(vein < mineralsize) { realvein = vein; //iterate through vein rows for(uint32_t j = 0;j<16;j++) { //iterate through the bits for (uint32_t k = 0; k< 16;k++) { // and the bit array with a one-bit mask, check if the bit is set bool set = !!(((1 << k) & veinVector[realvein].assignment[j]) >> k); if(set) { putch(k+16,j+16,'$',COLOR_RED); } } } if(hasInorgMats) { gotoxy(50,3); cprintf("Mineral: %s",Mats->inorganic[veinVector[vein].type].id); } } else if (vein < mineralsize + icesize) { realvein = vein - mineralsize; t_frozenliquidvein &frozen = IceVeinVector[realvein]; for(uint32_t i = 0;i<16;i++) { for (uint32_t j = 0; j< 16;j++) { int color = COLOR_BLACK; int tile = frozen.tiles[i][j]; color = pickColor(tile); attron(A_STANDOUT); puttile(i+16,j+16,tile, color); attroff(A_STANDOUT); } } gotoxy(50,3); cprintf("ICE"); } else if(vein < mineralsize + icesize + splattersize) { realvein = vein - mineralsize - icesize; for(uint32_t yyy = 0; yyy < 16; yyy++) { for(uint32_t xxx = 0; xxx < 16; xxx++) { uint8_t intensity = splatter[realvein].intensity[xxx][yyy]; if(intensity) { attron(A_STANDOUT); putch(xxx+16,yyy+16,'*', COLOR_RED); attroff(A_STANDOUT); } } } if(hasCreatureMats) { gotoxy(50,3); cprintf("Spatter: %s",PrintSplatterType(splatter[realvein].mat1,splatter[realvein].mat2,Mats->race).c_str()); } } else if(vein < mineralsize + icesize + splattersize + grasssize) { realvein = vein - mineralsize - icesize - splattersize; t_grassvein & grassy =grass[realvein]; for(uint32_t yyy = 0; yyy < 16; yyy++) { for(uint32_t xxx = 0; xxx < 16; xxx++) { uint8_t intensity = grassy.intensity[xxx][yyy]; if(intensity) { attron(A_STANDOUT); putch(xxx+16,yyy+16,'X', COLOR_RED); attroff(A_STANDOUT); } } } if(hasPlantMats) { gotoxy(50,3); cprintf("Grass: 0x%x, %s",grassy.address_of, Mats->organic[grassy.material].id); } } else { realvein = vein - mineralsize - icesize - splattersize - grasssize; t_worldconstruction & wconstr=wconstructs[realvein]; for(uint32_t j = 0; j < 16; j++) { for(uint32_t k = 0; k < 16; k++) { bool set = !!(((1 << k) & wconstr.assignment[j]) >> k); if(set) { putch(k+16,j+16,'$',COLOR_RED); } } } if(hasInorgMats) { gotoxy(50,3); cprintf("Road: 0x%x, %d - %s", wconstr.address_of, wconstr.material,Mats->inorganic[wconstr.material].id); } } }
command_result df_probe (color_ostream &out, vector <string> & parameters) { //bool showBlock, showDesig, showOccup, showTile, showMisc; /* if (!parseOptions(parameters, showBlock, showDesig, showOccup, showTile, showMisc)) { out.printerr("Unknown parameters!\n"); return CR_FAILURE; } */ CoreSuspender suspend; DFHack::Materials *Materials = Core::getInstance().getMaterials(); std::vector<t_matglossInorganic> inorganic; bool hasmats = Materials->CopyInorganicMaterials(inorganic); if (!Maps::IsValid()) { out.printerr("Map is not available!\n"); return CR_FAILURE; } MapExtras::MapCache mc; int32_t regionX, regionY, regionZ; Maps::getPosition(regionX,regionY,regionZ); int32_t cursorX, cursorY, cursorZ; Gui::getCursorCoords(cursorX,cursorY,cursorZ); if(cursorX == -30000) { out.printerr("No cursor; place cursor over tile to probe.\n"); return CR_FAILURE; } DFCoord cursor (cursorX,cursorY,cursorZ); uint32_t blockX = cursorX / 16; uint32_t tileX = cursorX % 16; uint32_t blockY = cursorY / 16; uint32_t tileY = cursorY % 16; MapExtras::Block * b = mc.BlockAt(cursor/16); if(!b || !b->is_valid()) { out.printerr("No data.\n"); return CR_OK; } auto &block = *b->getRaw(); out.print("block addr: 0x%x\n\n", &block); /* if (showBlock) { out.print("block flags:\n"); print_bits<uint32_t>(block.blockflags.whole,out); out.print("\n\n"); } */ df::tiletype tiletype = mc.tiletypeAt(cursor); df::tile_designation &des = block.designation[tileX][tileY]; df::tile_occupancy &occ = block.occupancy[tileX][tileY]; /* if(showDesig) { out.print("designation\n"); print_bits<uint32_t>(block.designation[tileX][tileY].whole, out); out.print("\n\n"); } if(showOccup) { out.print("occupancy\n"); print_bits<uint32_t>(block.occupancy[tileX][tileY].whole, out); out.print("\n\n"); } */ // tiletype out.print("tiletype: "); describeTile(out, tiletype); out.print("static: "); describeTile(out, mc.staticTiletypeAt(cursor)); out.print("base: "); describeTile(out, mc.baseTiletypeAt(cursor)); out.print("temperature1: %d U\n",mc.temperature1At(cursor)); out.print("temperature2: %d U\n",mc.temperature2At(cursor)); int offset = block.region_offset[des.bits.biome]; int bx = clip_range(block.region_pos.x + (offset % 3) - 1, 0, world->world_data->world_width-1); int by = clip_range(block.region_pos.y + (offset / 3) - 1, 0, world->world_data->world_height-1); auto biome = &world->world_data->region_map[bx][by]; int sav = biome->savagery; int evi = biome->evilness; int sindex = sav > 65 ? 2 : sav < 33 ? 0 : 1; int eindex = evi > 65 ? 2 : evi < 33 ? 0 : 1; int surr = sindex + eindex * 3; const char* surroundings[] = { "Serene", "Mirthful", "Joyous Wilds", "Calm", "Wilderness", "Untamed Wilds", "Sinister", "Haunted", "Terrifying" }; // biome, geolayer out << "biome: " << des.bits.biome << " (" << "region id=" << biome->region_id << ", " << surroundings[surr] << ", " << "savagery " << biome->savagery << ", " << "evilness " << biome->evilness << ")" << std::endl; out << "geolayer: " << des.bits.geolayer_index << std::endl; int16_t base_rock = mc.layerMaterialAt(cursor); if(base_rock != -1) { out << "Layer material: " << dec << base_rock; if(hasmats) out << " / " << inorganic[base_rock].id << " / " << inorganic[base_rock].name << endl; else out << endl; } int16_t vein_rock = mc.veinMaterialAt(cursor); if(vein_rock != -1) { out << "Vein material (final): " << dec << vein_rock; if(hasmats) out << " / " << inorganic[vein_rock].id << " / " << inorganic[vein_rock].name << endl; else out << endl; } MaterialInfo minfo(mc.baseMaterialAt(cursor)); if (minfo.isValid()) out << "Base material: " << minfo.getToken() << " / " << minfo.toString() << endl; minfo.decode(mc.staticMaterialAt(cursor)); if (minfo.isValid()) out << "Static material: " << minfo.getToken() << " / " << minfo.toString() << endl; // liquids if(des.bits.flow_size) { if(des.bits.liquid_type == tile_liquid::Magma) out <<"magma: "; else out <<"water: "; out << des.bits.flow_size << std::endl; } if(des.bits.flow_forbid) out << "flow forbid" << std::endl; if(des.bits.pile) out << "stockpile?" << std::endl; if(des.bits.rained) out << "rained?" << std::endl; if(des.bits.smooth) out << "smooth?" << std::endl; if(des.bits.water_salt) out << "salty" << endl; if(des.bits.water_stagnant) out << "stagnant" << endl; #define PRINT_FLAG( FIELD, BIT ) out.print("%-16s= %c\n", #BIT , ( FIELD.bits.BIT ? 'Y' : ' ' ) ) PRINT_FLAG( des, hidden ); PRINT_FLAG( des, light ); PRINT_FLAG( des, outside ); PRINT_FLAG( des, subterranean ); PRINT_FLAG( des, water_table ); PRINT_FLAG( des, rained ); PRINT_FLAG( occ, monster_lair); df::coord2d pc(blockX, blockY); t_feature local; t_feature global; Maps::ReadFeatures(&block,&local,&global); PRINT_FLAG( des, feature_local ); if(local.type != -1) { out.print("%-16s", ""); out.print(" %4d", block.local_feature); out.print(" (%2d)", local.type); out.print(" addr 0x%X ", local.origin); out.print(" %s\n", sa_feature(local.type)); } PRINT_FLAG( des, feature_global ); if(global.type != -1) { out.print("%-16s", ""); out.print(" %4d", block.global_feature); out.print(" (%2d)", global.type); out.print(" %s\n", sa_feature(global.type)); } #undef PRINT_FLAG out << "local feature idx: " << block.local_feature << endl; out << "global feature idx: " << block.global_feature << endl; out << std::endl; if(block.occupancy[tileX][tileY].bits.no_grow) out << "no grow" << endl; for(size_t e=0; e<block.block_events.size(); e++) { df::block_square_event * blev = block.block_events[e]; df::block_square_event_type blevtype = blev->getType(); switch(blevtype) { case df::block_square_event_type::grass: { df::block_square_event_grassst * gr_ev = (df::block_square_event_grassst *)blev; if(gr_ev->amount[tileX][tileY] > 0) { out << "amount of grass: " << (int)gr_ev->amount[tileX][tileY] << endl; } break; } case df::block_square_event_type::world_construction: { df::block_square_event_world_constructionst * co_ev = (df::block_square_event_world_constructionst*)blev; uint16_t bits = co_ev->tile_bitmask[tileY]; out << "construction bits: " << bits << endl; break; } default: //out << "unhandled block event type!" << endl; break; } } return CR_OK; }
static command_result embark_prospector(color_ostream &out, df::viewscreen_choose_start_sitest *screen, bool showHidden, bool showValue) { if (!world) { out.printerr("World data is not available.\n"); return CR_FAILURE; } df::world_data *data = &world->world_data; coord2d cur_region = screen->region_pos; auto cur_details = get_details(data, cur_region); if (!cur_details) { out.printerr("Current region details are not available.\n"); return CR_FAILURE; } // Compute material maps MatMap layerMats; MatMap veinMats; matdata world_bottom; // Compute biomes std::map<coord2d, int> biomes; /*if (screen->biome_highlighted) { out.print("Processing one embark tile of biome F%d.\n\n", screen->biome_idx+1); biomes[screen->biome_rgn[screen->biome_idx]]++; }*/ for (int x = screen->embark_pos_min.x; x <= screen->embark_pos_max.x; x++) { for (int y = screen->embark_pos_min.y; y <= screen->embark_pos_max.y; y++) { EmbarkTileLayout tile; if (!estimate_underground(out, tile, cur_details, x, y) || !estimate_materials(out, tile, layerMats, veinMats)) return CR_FAILURE; world_bottom.add(tile.base_z, 0); world_bottom.add(tile.elevation-1, 0); } } // Print the report out << "Layer materials:" << std::endl; printMats<df::matgloss_stone, shallower>(out, layerMats, world->raws.matgloss.stone, showValue); if (showHidden) { DFHack::Materials *mats = Core::getInstance().getMaterials(); printVeins(out, veinMats, mats, showValue); mats->Finish(); } out << "Embark depth: " << (world_bottom.upper_z-world_bottom.lower_z+1) << " "; printMatdata(out, world_bottom, true); out << std::endl << "Warning: the above data is only a very rough estimate." << std::endl; return CR_OK; }
command_result prospector (color_ostream &con, vector <string> & parameters) { bool showHidden = false; bool showPlants = true; bool showSlade = true; bool showTemple = true; bool showValue = false; bool showTube = false; for(size_t i = 0; i < parameters.size();i++) { if (parameters[i] == "all") { showHidden = true; } else if (parameters[i] == "value") { showValue = true; } else if (parameters[i] == "hell") { showHidden = showTube = true; } else return CR_WRONG_USAGE; } CoreSuspender suspend; // Embark screen active: estimate using world geology data if (VIRTUAL_CAST_VAR(screen, df::viewscreen_choose_start_sitest, Core::getTopViewscreen())) return embark_prospector(con, screen, showHidden, showValue); if (!Maps::IsValid()) { con.printerr("Map is not available!\n"); return CR_FAILURE; } uint32_t x_max = 0, y_max = 0, z_max = 0; Maps::getSize(x_max, y_max, z_max); MapExtras::MapCache map; DFHack::Materials *mats = Core::getInstance().getMaterials(); DFHack::t_feature blockFeatureGlobal; DFHack::t_feature blockFeatureLocal; bool hasAquifer = false; bool hasDemonTemple = false; bool hasLair = false; MatMap baseMats; MatMap layerMats; MatMap veinMats; MatMap plantMats; MatMap treeMats; matdata liquidWater; matdata liquidMagma; matdata aquiferTiles; matdata tubeTiles; uint32_t vegCount = 0; for(uint32_t z = 0; z < z_max; z++) { for(uint32_t b_y = 0; b_y < y_max; b_y++) { for(uint32_t b_x = 0; b_x < x_max; b_x++) { // Get the map block df::coord2d blockCoord(b_x, b_y); MapExtras::Block *b = map.BlockAt(DFHack::DFCoord(b_x, b_y, z)); if (!b || !b->is_valid()) { continue; } // Find features b->GetGlobalFeature(&blockFeatureGlobal); b->GetLocalFeature(&blockFeatureLocal); int global_z = world->map.region_z + z; // Iterate over all the tiles in the block for(uint32_t y = 0; y < 16; y++) { for(uint32_t x = 0; x < 16; x++) { df::coord2d coord(x, y); df::tile_designation des = b->DesignationAt(coord); df::tile_occupancy occ = b->OccupancyAt(coord); // Skip hidden tiles if (!showHidden && des.bits.hidden) { continue; } // Check for aquifer if (des.bits.water_table) { hasAquifer = true; aquiferTiles.add(global_z); } // Check for lairs if (occ.bits.monster_lair) { hasLair = true; } // Check for liquid if (des.bits.flow_size) { if (des.bits.liquid_type == tile_liquid::Magma) liquidMagma.add(global_z); else liquidWater.add(global_z); } df::tiletype type = b->tiletypeAt(coord); df::tiletype_shape tileshape = tileShape(type); df::tiletype_material tilemat = tileMaterial(type); // We only care about these types switch (tileshape) { case tiletype_shape::WALL: case tiletype_shape::FORTIFICATION: break; case tiletype_shape::EMPTY: /* A heuristic: tubes inside adamantine have EMPTY:AIR tiles which still have feature_local set. Also check the unrevealed status, so as to exclude any holes mined by the player. */ if (tilemat == tiletype_material::AIR && des.bits.feature_local && des.bits.hidden && blockFeatureLocal.type == feature_type::deep_special_tube) { tubeTiles.add(global_z); } default: continue; } // Count the material type baseMats[tilemat].add(global_z); // Find the type of the tile switch (tilemat) { case tiletype_material::SOIL: case tiletype_material::STONE: layerMats[b->layerMaterialAt(coord)].add(global_z); break; case tiletype_material::MINERAL: veinMats[b->veinMaterialAt(coord)].add(global_z); break; case tiletype_material::FEATURE: if (blockFeatureLocal.type != -1 && des.bits.feature_local) { if (blockFeatureLocal.type == feature_type::deep_special_tube && blockFeatureLocal.main_material == 0) // stone { veinMats[blockFeatureLocal.sub_material].add(global_z); } else if (showTemple && blockFeatureLocal.type == feature_type::deep_surface_portal) { hasDemonTemple = true; } } if (showSlade && blockFeatureGlobal.type != -1 && des.bits.feature_global && blockFeatureGlobal.type == feature_type::feature_underworld_from_layer && blockFeatureGlobal.main_material == 0) // stone { layerMats[blockFeatureGlobal.sub_material].add(global_z); } break; case tiletype_material::LAVA_STONE: // TODO ? break; default: break; } } } // Check plants this way, as the other way wasn't getting them all // and we can check visibility more easily here if (showPlants) { auto block = Maps::getBlockColumn(b_x,b_y); vector<df::plant *> *plants = block ? &block->plants : NULL; if(plants) { for (PlantList::const_iterator it = plants->begin(); it != plants->end(); it++) { const df::plant & plant = *(*it); if (plant.pos.z != z) continue; df::coord2d loc(plant.pos.x, plant.pos.y); loc = loc % 16; if (showHidden || !b->DesignationAt(loc).bits.hidden) { if(plant.flags.bits.is_shrub) plantMats[plant.material].add(global_z); else treeMats[plant.material].add(global_z); } } } } // Block end } // block x // Clean uneeded memory map.trash(); } // block y } // z MatMap::const_iterator it; con << "Base materials:" << std::endl; for (it = baseMats.begin(); it != baseMats.end(); ++it) { con << std::setw(25) << ENUM_KEY_STR(tiletype_material,(df::tiletype_material)it->first) << " : " << it->second.count << std::endl; } if (liquidWater.count || liquidMagma.count) { con << std::endl << "Liquids:" << std::endl; if (liquidWater.count) { con << std::setw(25) << "WATER" << " : "; printMatdata(con, liquidWater); } if (liquidWater.count) { con << std::setw(25) << "MAGMA" << " : "; printMatdata(con, liquidMagma); } } con << std::endl << "Layer materials:" << std::endl; printMats<df::inorganic_raw, shallower>(con, layerMats, world->raws.inorganics, showValue); printVeins(con, veinMats, mats, showValue); if (showPlants) { con << "Shrubs:" << std::endl; printMats<df::plant_raw, std::greater>(con, plantMats, world->raws.plants.all, showValue); con << "Wood in trees:" << std::endl; printMats<df::plant_raw, std::greater>(con, treeMats, world->raws.plants.all, showValue); } if (hasAquifer) { con << "Has aquifer"; if (aquiferTiles.count) { con << " : "; printMatdata(con, aquiferTiles); } else con << std::endl; } if (showTube && tubeTiles.count) { con << "Has HFS tubes : "; printMatdata(con, tubeTiles); } if (hasDemonTemple) { con << "Has demon temple" << std::endl; } if (hasLair) { con << "Has lair" << std::endl; } // Cleanup mats->Finish(); con << std::endl; return CR_OK; }
int main ( int argc, char** argv ) { DFHack::memory_info *mem; DFHack::Process *proc; uint32_t creature_pregnancy_offset; //bool femaleonly = 0; bool showcreatures = 0; int maxpreg = 1000; // random start value, since its not required and im not sure how to set it to infinity list<string> s_creatures; // parse input, handle this nice and neat before we get to the connecting argstream as(argc,argv); as // >>option('f',"female",femaleonly,"Impregnate females only") >>option('s',"show",showcreatures,"Show creature list (read only)") >>parameter('m',"max",maxpreg,"The maximum limit of pregnancies ", false) >>values<string>(back_inserter(s_creatures), "any number of creatures") >>help(); // make the creature list unique s_creatures.unique(); if (!as.isOk()) { cout << as.errorLog(); return(0); } else if (as.helpRequested()) { cout<<as.usage()<<endl; return(1); } else if(showcreatures==1) { } else if (s_creatures.size() == 0 && showcreatures != 1) { cout << as.usage() << endl << "---------------------------------------" << endl; cout << "Creature list empty, assuming CATs" << endl; s_creatures.push_back("CAT"); } DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context *DF; try { DF = DFMgr.getSingleContext(); DF->Attach(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } proc = DF->getProcess(); mem = DF->getMemoryInfo(); DFHack::Materials *Mats = DF->getMaterials(); DFHack::Creatures *Cre = DF->getCreatures(); creature_pregnancy_offset = mem->getOffset("creature_pregnancy"); if(!Mats->ReadCreatureTypesEx()) { cerr << "Can't get the creature types." << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } uint32_t numCreatures; if(!Cre->Start(numCreatures)) { cerr << "Can't get creatures" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } int totalcount=0; int totalchanged=0; string sextype; // shows all the creatures and returns. int maxlength = 0; map<string, vector <t_creature> > male_counts; map<string, vector <t_creature> > female_counts; // classify for(uint32_t i =0;i < numCreatures;i++) { DFHack::t_creature creature; Cre->ReadCreature(i,creature); DFHack::t_creaturetype & crt = Mats->raceEx[creature.race]; string castename = crt.castes[creature.sex].rawname; if(castename == "FEMALE") { female_counts[Mats->raceEx[creature.race].rawname].push_back(creature); male_counts[Mats->raceEx[creature.race].rawname].size(); } else // male, other, etc. { male_counts[Mats->raceEx[creature.race].rawname].push_back(creature); female_counts[Mats->raceEx[creature.race].rawname].size(); //auto initialize the females as well } } // print (optional) if (showcreatures == 1) { cout << "Type\t\tMale #\tFemale #" << endl; for(map<string, vector <t_creature> >::iterator it1 = male_counts.begin();it1!=male_counts.end();it1++) { cout << it1->first << "\t\t" << it1->second.size() << "\t" << female_counts[it1->first].size() << endl; } } // process for (list<string>::iterator it = s_creatures.begin(); it != s_creatures.end(); ++it) { std::string clinput = *it; std::transform(clinput.begin(), clinput.end(), clinput.begin(), ::toupper); vector <t_creature> &females = female_counts[clinput]; uint32_t sz_fem = females.size(); totalcount += sz_fem; for(uint32_t i = 0; i < sz_fem && totalchanged != maxpreg; i++) { t_creature & female = females[i]; uint32_t preg_timer = proc->readDWord(female.origin + creature_pregnancy_offset); if(preg_timer != 0) { proc->writeDWord(female.origin + creature_pregnancy_offset, rand() % 100 + 1); totalchanged++; } } } cout << totalchanged << " pregnancies accelerated. Total creatures checked: " << totalcount << "." << endl; Cre->Finish(); DF->Detach(); #ifndef LINUX_BUILD cout << "Done. Press any key to continue" << endl; cin.ignore(); #endif return 0; }
DFhackCExport command_result df_cleanowned (Core * c, vector <string> & parameters) { bool dump_scattered = false; bool confiscate_all = false; bool dry_run = false; int wear_dump_level = 65536; for(std::size_t i = 0; i < parameters.size(); i++) { string & param = parameters[i]; if(param == "dryrun") dry_run = true; else if(param == "scattered") dump_scattered = true; else if(param == "all") confiscate_all = true; else if(param == "x") wear_dump_level = 1; else if(param == "X") wear_dump_level = 2; else if(param == "?" || param == "help") { c->con.print("This tool lets you confiscate and dump all the garbage\n" "dwarves ultimately accumulate.\n" "By default, only rotten and dropped food is confiscated.\n" "Options:\n" " dryrun - don't actually do anything, just print what would be done.\n" " scattered - confiscate owned items on the ground\n" " all - confiscate everything\n" " x - confiscate & dump 'x' and worse damaged items\n" " X - confiscate & dump 'X' and worse damaged items\n" " ? - this help\n" "Example:\n" " confiscate scattered X\n" " This will confiscate rotten and dropped food, garbage on the floors\n" " and any worn items wit 'X' damage and above.\n" ); return CR_OK; } else { c->con.printerr("Parameter '%s' is not valid. See 'cleanowned help'.\n",param.c_str()); return CR_FAILURE; } } c->Suspend(); DFHack::Materials *Materials = c->getMaterials(); DFHack::Items *Items = c->getItems(); DFHack::Units *Creatures = c->getUnits(); DFHack::Translation *Tran = c->getTranslation(); uint32_t num_creatures; bool ok = true; ok &= Materials->ReadAllMaterials(); ok &= Creatures->Start(num_creatures); ok &= Tran->Start(); vector<df_item *> p_items; ok &= Items->readItemVector(p_items); if(!ok) { c->con.printerr("Can't continue due to offset errors.\n"); c->Resume(); return CR_FAILURE; } c->con.print("Found total %d items.\n", p_items.size()); for (std::size_t i=0; i < p_items.size(); i++) { df_item * item = p_items[i]; bool confiscate = false; bool dump = false; if (!item->flags.owned) { int32_t owner = Items->getItemOwnerID(item); if (owner >= 0) { c->con.print("Fixing a misflagged item: \t"); confiscate = true; } else { continue; } } std::string name = Items->getItemClass(item); if (item->flags.rotten) { c->con.print("Confiscating a rotten item: \t"); confiscate = true; } else if (item->flags.on_ground) { int32_t type = item->getType(); if(type == Items::MEAT || type == Items::FISH || type == Items::VERMIN || type == Items::PET || type == Items::PLANT || type == Items::CHEESE || type == Items::FOOD ) { confiscate = true; if(dump_scattered) { c->con.print("Dumping a dropped item: \t"); dump = true; } else { c->con.print("Confiscating a dropped item: \t"); } } else if(dump_scattered) { c->con.print("Confiscating and dumping litter: \t"); confiscate = true; dump = true; } } else if (item->getWear() >= wear_dump_level) { c->con.print("Confiscating and dumping a worn item: \t"); confiscate = true; dump = true; } else if (confiscate_all) { c->con.print("Confiscating: \t"); confiscate = true; } if (confiscate) { std::string description; item->getItemDescription(&description, 0); c->con.print( "0x%x %s (wear %d)", item, description.c_str(), item->getWear() ); int32_t owner = Items->getItemOwnerID(item); int32_t owner_index = Creatures->FindIndexById(owner); std::string info; if (owner_index >= 0) { DFHack::df_unit * temp = Creatures->GetCreature(owner_index); info = temp->name.first_name; if (!temp->name.nick_name.empty()) info += std::string(" '") + temp->name.nick_name + "'"; info += " "; info += Tran->TranslateName(&temp->name,false); c->con.print(", owner %s", info.c_str()); } if (!dry_run) { if (!Items->removeItemOwner(item, Creatures)) c->con.print("(unsuccessfully) "); if (dump) item->flags.dump = 1; } c->con.print("\n"); } } c->Resume(); return CR_OK; }
command_result mapexport (color_ostream &out, std::vector <std::string> & parameters) { bool showHidden = false; int filenameParameter = 1; for(size_t i = 0; i < parameters.size();i++) { if(parameters[i] == "help" || parameters[i] == "?") { out.print("Exports the currently visible map to a file.\n" "Usage: mapexport [options] <filename>\n" "Example: mapexport all embark.dfmap\n" "Options:\n" " all - Export the entire map, not just what's revealed.\n" ); return CR_OK; } if (parameters[i] == "all") { showHidden = true; filenameParameter++; } } CoreSuspender suspend; uint32_t x_max=0, y_max=0, z_max=0; if (!Maps::IsValid()) { out.printerr("Map is not available!\n"); return CR_FAILURE; } if (parameters.size() < filenameParameter) { out.printerr("Please supply a filename.\n"); return CR_FAILURE; } std::string filename = parameters[filenameParameter-1]; if (filename.rfind(".dfmap") == std::string::npos) filename += ".dfmap"; out << "Writing to " << filename << "..." << std::endl; std::ofstream output_file(filename, std::ios::out | std::ios::trunc | std::ios::binary); if (!output_file.is_open()) { out.printerr("Couldn't open the output file.\n"); return CR_FAILURE; } ZeroCopyOutputStream *raw_output = new OstreamOutputStream(&output_file); GzipOutputStream *zip_output = new GzipOutputStream(raw_output); CodedOutputStream *coded_output = new CodedOutputStream(zip_output); coded_output->WriteLittleEndian32(0x50414DDF); //Write our file header Maps::getSize(x_max, y_max, z_max); MapExtras::MapCache map; DFHack::Materials *mats = Core::getInstance().getMaterials(); out << "Writing map info..." << std::endl; dfproto::Map protomap; protomap.set_x_size(x_max); protomap.set_y_size(y_max); protomap.set_z_size(z_max); out << "Writing material dictionary..." << std::endl; for (size_t i = 0; i < world->raws.inorganics.size(); i++) { dfproto::Material *protomaterial = protomap.add_inorganic_material(); protomaterial->set_index(i); protomaterial->set_name(world->raws.inorganics[i]->id); } for (size_t i = 0; i < world->raws.plants.all.size(); i++) { dfproto::Material *protomaterial = protomap.add_organic_material(); protomaterial->set_index(i); protomaterial->set_name(world->raws.plants.all[i]->id); } std::map<df::coord,std::pair<uint32_t,uint16_t> > constructionMaterials; if (Constructions::isValid()) { for (uint32_t i = 0; i < Constructions::getCount(); i++) { df::construction *construction = Constructions::getConstruction(i); constructionMaterials[construction->pos] = std::make_pair(construction->mat_index, construction->mat_type); } } coded_output->WriteVarint32(protomap.ByteSize()); protomap.SerializeToCodedStream(coded_output); DFHack::t_feature blockFeatureGlobal; DFHack::t_feature blockFeatureLocal; out.print("Writing map block information"); for(uint32_t z = 0; z < z_max; z++) { for(uint32_t b_y = 0; b_y < y_max; b_y++) { for(uint32_t b_x = 0; b_x < x_max; b_x++) { if (b_x == 0 && b_y == 0 && z % 10 == 0) out.print("."); // Get the map block df::coord2d blockCoord(b_x, b_y); MapExtras::Block *b = map.BlockAt(DFHack::DFCoord(b_x, b_y, z)); if (!b || !b->valid) { continue; } dfproto::Block protoblock; protoblock.set_x(b_x); protoblock.set_y(b_y); protoblock.set_z(z); { // Find features uint32_t index = b->raw.global_feature; if (index != -1) Maps::GetGlobalFeature(blockFeatureGlobal, index); index = b->raw.local_feature; if (index != -1) Maps::GetLocalFeature(blockFeatureLocal, blockCoord, index); } int global_z = df::global::world->map.region_z + z; // Iterate over all the tiles in the block for(uint32_t y = 0; y < 16; y++) { for(uint32_t x = 0; x < 16; x++) { df::coord2d coord(x, y); df::tile_designation des = b->DesignationAt(coord); df::tile_occupancy occ = b->OccupancyAt(coord); // Skip hidden tiles if (!showHidden && des.bits.hidden) { continue; } dfproto::Tile *prototile = protoblock.add_tile(); prototile->set_x(x); prototile->set_y(y); // Check for liquid if (des.bits.flow_size) { prototile->set_liquid_type((dfproto::Tile::LiquidType)des.bits.liquid_type); prototile->set_flow_size(des.bits.flow_size); } df::tiletype type = b->TileTypeAt(coord); prototile->set_type((dfproto::Tile::TileType)tileShape(type)); prototile->set_tile_material((dfproto::Tile::TileMaterialType)tileMaterial(type)); df::coord map_pos = df::coord(b_x*16+x,b_y*16+y,z); switch (tileMaterial(type)) { case tiletype_material::SOIL: case tiletype_material::STONE: prototile->set_material_type(0); prototile->set_material_index(b->baseMaterialAt(coord)); break; case tiletype_material::MINERAL: prototile->set_material_type(0); prototile->set_material_index(b->veinMaterialAt(coord)); break; case tiletype_material::FEATURE: if (blockFeatureLocal.type != -1 && des.bits.feature_local) { if (blockFeatureLocal.type == feature_type::deep_special_tube && blockFeatureLocal.main_material == 0) // stone { prototile->set_material_type(0); prototile->set_material_index(blockFeatureLocal.sub_material); } if (blockFeatureGlobal.type != -1 && des.bits.feature_global && blockFeatureGlobal.type == feature_type::feature_underworld_from_layer && blockFeatureGlobal.main_material == 0) // stone { prototile->set_material_type(0); prototile->set_material_index(blockFeatureGlobal.sub_material); } } break; case tiletype_material::CONSTRUCTION: if (constructionMaterials.find(map_pos) != constructionMaterials.end()) { prototile->set_material_index(constructionMaterials[map_pos].first); prototile->set_material_type(constructionMaterials[map_pos].second); } break; default: break; } } } PlantList *plants; if (Maps::ReadVegetation(b_x, b_y, z, plants)) { for (PlantList::const_iterator it = plants->begin(); it != plants->end(); it++) { const df::plant & plant = *(*it); df::coord2d loc(plant.pos.x, plant.pos.y); loc = loc % 16; if (showHidden || !b->DesignationAt(loc).bits.hidden) { dfproto::Plant *protoplant = protoblock.add_plant(); protoplant->set_x(loc.x); protoplant->set_y(loc.y); protoplant->set_is_shrub(plant.flags.bits.is_shrub); protoplant->set_material(plant.material); } } } coded_output->WriteVarint32(protoblock.ByteSize()); protoblock.SerializeToCodedStream(coded_output); } // block x // Clean uneeded memory map.trash(); } // block y } // z delete coded_output; delete zip_output; delete raw_output; mats->Finish(); out.print("\nMap succesfully exported!\n"); return CR_OK; }
static command_result embark_prospector(DFHack::Core *c, df::viewscreen_choose_start_sitest *screen, bool showHidden, bool showValue) { if (!world || !world->world_data) { c->con.printerr("World data is not available.\n"); return CR_FAILURE; } df::world_data *data = world->world_data; coord2d cur_region = screen->region_pos; int d_idx = linear_index(data->region_details, &df::world_region_details::pos, cur_region); auto cur_details = vector_get(data->region_details, d_idx); if (!cur_details) { c->con.printerr("Current region details are not available.\n"); return CR_FAILURE; } // Compute biomes std::map<coord2d, int> biomes; if (screen->biome_highlighted) { c->con.print("Processing one embark tile of biome F%d.\n\n", screen->biome_idx+1); biomes[screen->biome_rgn[screen->biome_idx]]++; } else { for (int x = screen->embark_pos_min.x; x <= screen->embark_pos_max.x; x++) { for (int y = screen->embark_pos_min.y; y <= screen->embark_pos_max.y; y++) { int bv = clip_range(cur_details->biome[x][y], 1, 9); biomes[cur_region + biome_delta[bv-1]]++; } } } // Compute material maps MatMap layerMats; MatMap veinMats; for (auto biome_it = biomes.begin(); biome_it != biomes.end(); ++biome_it) { int bx = clip_range(biome_it->first.x, 0, data->world_width-1); int by = clip_range(biome_it->first.y, 0, data->world_height-1); auto ®ion = data->region_map[bx][by]; df::world_geo_biome *geo_biome = df::world_geo_biome::find(region.geo_index); if (!geo_biome) { c->con.printerr("Region geo-biome not found: (%d,%d)\n", bx, by); return CR_FAILURE; } int cnt = biome_it->second; for (unsigned i = 0; i < geo_biome->layers.size(); i++) { auto layer = geo_biome->layers[i]; layerMats[layer->mat_index].add(layer->bottom_height, 0); int level_cnt = layer->top_height - layer->bottom_height + 1; int layer_size = 48*48*cnt*level_cnt; int sums[ENUM_LAST_ITEM(inclusion_type)+1] = { 0 }; for (unsigned j = 0; j < layer->vein_mat.size(); j++) if (inclusion_type::is_valid(layer->vein_type[j])) sums[layer->vein_type[j]] += layer->vein_unk_38[j]; for (unsigned j = 0; j < layer->vein_mat.size(); j++) { // TODO: find out how to estimate the real density // this code assumes that vein_unk_38 is the weight // used when choosing the vein material int size = layer->vein_unk_38[j]*cnt*level_cnt; df::inclusion_type type = layer->vein_type[j]; switch (type) { case inclusion_type::VEIN: // 3 veins of 80 tiles avg size = size * 80 * 3 / sums[type]; break; case inclusion_type::CLUSTER: // 1 cluster of 700 tiles avg size = size * 700 * 1 / sums[type]; break; case inclusion_type::CLUSTER_SMALL: size = size * 6 * 7 / sums[type]; break; case inclusion_type::CLUSTER_ONE: size = size * 1 * 5 / sums[type]; break; default: // shouldn't actually happen size = cnt*level_cnt; } veinMats[layer->vein_mat[j]].add(layer->bottom_height, 0); veinMats[layer->vein_mat[j]].add(layer->top_height, size); layer_size -= size; } layerMats[layer->mat_index].add(layer->top_height, std::max(0,layer_size)); } } // Print the report c->con << "Layer materials:" << std::endl; printMats<df::inorganic_raw, shallower>(c->con, layerMats, world->raws.inorganics, showValue); if (showHidden) { DFHack::Materials *mats = c->getMaterials(); printVeins(c->con, veinMats, mats, showValue); mats->Finish(); } c->con << "Warning: the above data is only a very rough estimate." << std::endl; return CR_OK; }
command_result df_probe (Core * c, vector <string> & parameters) { //bool showBlock, showDesig, showOccup, showTile, showMisc; Console & con = c->con; /* if (!parseOptions(parameters, showBlock, showDesig, showOccup, showTile, showMisc)) { con.printerr("Unknown parameters!\n"); return CR_FAILURE; } */ CoreSuspender suspend(c); DFHack::Gui *Gui = c->getGui(); DFHack::Materials *Materials = c->getMaterials(); DFHack::VersionInfo* mem = c->vinfo; std::vector<t_matglossInorganic> inorganic; bool hasmats = Materials->CopyInorganicMaterials(inorganic); if (!Maps::IsValid()) { c->con.printerr("Map is not available!\n"); return CR_FAILURE; } MapExtras::MapCache mc; int32_t regionX, regionY, regionZ; Maps::getPosition(regionX,regionY,regionZ); int32_t cursorX, cursorY, cursorZ; Gui->getCursorCoords(cursorX,cursorY,cursorZ); if(cursorX == -30000) { con.printerr("No cursor; place cursor over tile to probe.\n"); return CR_FAILURE; } DFCoord cursor (cursorX,cursorY,cursorZ); uint32_t blockX = cursorX / 16; uint32_t tileX = cursorX % 16; uint32_t blockY = cursorY / 16; uint32_t tileY = cursorY % 16; MapExtras::Block * b = mc.BlockAt(cursor/16); if(!b && !b->valid) { con.printerr("No data.\n"); return CR_OK; } mapblock40d & block = b->raw; con.print("block addr: 0x%x\n\n", block.origin); /* if (showBlock) { con.print("block flags:\n"); print_bits<uint32_t>(block.blockflags.whole,con); con.print("\n\n"); } */ df::tiletype tiletype = mc.tiletypeAt(cursor); df::tile_designation &des = block.designation[tileX][tileY]; /* if(showDesig) { con.print("designation\n"); print_bits<uint32_t>(block.designation[tileX][tileY].whole, con); con.print("\n\n"); } if(showOccup) { con.print("occupancy\n"); print_bits<uint32_t>(block.occupancy[tileX][tileY].whole, con); con.print("\n\n"); } */ // tiletype con.print("tiletype: %d", tiletype); if(tileName(tiletype)) con.print(" = %s",tileName(tiletype)); con.print("\n"); df::tiletype_shape shape = tileShape(tiletype); df::tiletype_material material = tileMaterial(tiletype); df::tiletype_special special = tileSpecial(tiletype); df::tiletype_variant variant = tileVariant(tiletype); con.print("%-10s: %4d %s\n","Class" ,shape, ENUM_KEY_STR(tiletype_shape, shape)); con.print("%-10s: %4d %s\n","Material" , material, ENUM_KEY_STR(tiletype_material, material)); con.print("%-10s: %4d %s\n","Special" , special, ENUM_KEY_STR(tiletype_special, special)); con.print("%-10s: %4d %s\n" ,"Variant" , variant, ENUM_KEY_STR(tiletype_variant, variant)); con.print("%-10s: %s\n" ,"Direction", tileDirection(tiletype).getStr()); con.print("\n"); con.print("temperature1: %d U\n",mc.temperature1At(cursor)); con.print("temperature2: %d U\n",mc.temperature2At(cursor)); // biome, geolayer con << "biome: " << des.bits.biome << std::endl; con << "geolayer: " << des.bits.geolayer_index << std::endl; int16_t base_rock = mc.baseMaterialAt(cursor); if(base_rock != -1) { con << "Layer material: " << dec << base_rock; if(hasmats) con << " / " << inorganic[base_rock].id << " / " << inorganic[base_rock].name << endl; else con << endl; } int16_t vein_rock = mc.veinMaterialAt(cursor); if(vein_rock != -1) { con << "Vein material (final): " << dec << vein_rock; if(hasmats) con << " / " << inorganic[vein_rock].id << " / " << inorganic[vein_rock].name << endl; else con << endl; } // liquids if(des.bits.flow_size) { if(des.bits.liquid_type == tile_liquid::Magma) con <<"magma: "; else con <<"water: "; con << des.bits.flow_size << std::endl; } if(des.bits.flow_forbid) con << "flow forbid" << std::endl; if(des.bits.pile) con << "stockpile?" << std::endl; if(des.bits.rained) con << "rained?" << std::endl; if(des.bits.smooth) con << "smooth?" << std::endl; if(des.bits.water_salt) con << "salty" << endl; if(des.bits.water_stagnant) con << "stagnant" << endl; #define PRINT_FLAG( X ) con.print("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) ) PRINT_FLAG( bits.hidden ); PRINT_FLAG( bits.light ); PRINT_FLAG( bits.outside ); PRINT_FLAG( bits.subterranean ); PRINT_FLAG( bits.water_table ); PRINT_FLAG( bits.rained ); df::coord2d pc(blockX, blockY); t_feature local; t_feature global; Maps::ReadFeatures(&(b->raw),&local,&global); PRINT_FLAG( bits.feature_local ); if(local.type != -1) { con.print("%-16s", ""); con.print(" %4d", block.local_feature); con.print(" (%2d)", local.type); con.print(" addr 0x%X ", local.origin); con.print(" %s\n", sa_feature(local.type)); } PRINT_FLAG( bits.feature_global ); if(global.type != -1) { con.print("%-16s", ""); con.print(" %4d", block.global_feature); con.print(" (%2d)", global.type); con.print(" %s\n", sa_feature(global.type)); } #undef PRINT_FLAG con << "local feature idx: " << block.local_feature << endl; con << "global feature idx: " << block.global_feature << endl; con << "mystery: " << block.mystery << endl; con << std::endl; return CR_OK; }
int main (int argc, char *argv[]) { bool print_refs = false; bool print_hex = false; bool print_acc = false; for(int i = 1; i < argc; i++) { char *arg = argv[i]; if (arg[0] != '-') continue; for (; *arg; arg++) { switch (arg[0]) { case 'r': print_refs = true; break; case 'x': print_hex = true; break; case 'a': print_acc = true; break; } } } DFHack::Process * p; DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context * DF; try { DF = DFMgr.getSingleContext(); DF->Attach(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } DFHack::Materials * Materials = DF->getMaterials(); Materials->ReadAllMaterials(); DFHack::Gui * Gui = DF->getGui(); DFHack::Items * Items = DF->getItems(); Items->Start(); DFHack::VersionInfo * mem = DF->getMemoryInfo(); p = DF->getProcess(); int32_t x,y,z; Gui->getCursorCoords(x,y,z); std::vector<uint32_t> p_items; Items->readItemVector(p_items); uint32_t size = p_items.size(); // FIXME: tools should never be exposed to DFHack internals! DFHack::OffsetGroup* itemGroup = mem->getGroup("Items"); uint32_t ref_vector = itemGroup->getOffset("item_ref_vector"); for(size_t i = 0; i < size; i++) { DFHack::dfh_item itm; memset(&itm, 0, sizeof(DFHack::dfh_item)); Items->readItem(p_items[i],itm); if (x != -30000 && !(itm.base.x == x && itm.base.y == y && itm.base.z == z && itm.base.flags.on_ground && !itm.base.flags.in_chest && !itm.base.flags.in_inventory && !itm.base.flags.in_building)) continue; printf( "%5d: %08x %6d %08x (%d,%d,%d) #%08x [%d] *%d %s - %s\n", i, itm.origin, itm.id, itm.base.flags.whole, itm.base.x, itm.base.y, itm.base.z, itm.base.vtable, itm.wear_level, itm.quantity, Items->getItemClass(itm).c_str(), Items->getItemDescription(itm, Materials).c_str() ); if (print_hex) hexdump(DF,p_items[i],0x300); if (print_acc) cout << Items->dumpAccessors(itm) << endl; if (print_refs) { DFHack::DfVector<uint32_t> p_refs(p, itm.origin + ref_vector); for (size_t j = 0; j < p_refs.size(); j++) { uint32_t vptr = p->readDWord(p_refs[j]); uint32_t val = p->readDWord(p_refs[j]+4); printf("\t-> %d \t%s\n", int(val), p->readClassName(vptr).c_str()); } } } #ifndef LINUX_BUILD cout << "Done. Press any key to continue" << endl; cin.ignore(); #endif return 0; }