Exemple #1
0
command_result prospector (color_ostream &con, vector <string> & parameters)
{
    bool showHidden = false;
    bool showPlants = true;
    bool showValue = false;
    bool showHFS = false;

    for(size_t i = 0; i < parameters.size();i++)
    {
        if (parameters[i] == "all")
        {
            showHidden = true;
        }
        else if (parameters[i] == "value")
        {
            showValue = true;
        }
        else if (parameters[i] == "hell")
        {
            showHidden = showHFS = true;
        }
        else
            return CR_WRONG_USAGE;
    }

    CoreSuspender suspend;

    // Embark screen active: estimate using world geology data
    if (VIRTUAL_CAST_VAR(screen, df::viewscreen_choose_start_sitest, Core::getTopViewscreen()))
        return embark_prospector(con, screen, showHidden, showValue);

    if (!Maps::IsValid())
    {
        con.printerr("Map is not available!\n");
        return CR_FAILURE;
    }

    uint32_t x_max = 0, y_max = 0, z_max = 0;
    Maps::getSize(x_max, y_max, z_max);
    MapExtras::MapCache map;

    DFHack::Materials *mats = Core::getInstance().getMaterials();

    DFHack::t_feature blockFeature;

    bool hasAquifer = false;
    MatMap baseMats;
    MatMap layerMats;
    MatMap veinMats;
    MatMap plantMats;
    MatMap treeMats;

    matdata liquidWater;
    matdata liquidMagma;
    matdata aquiferTiles;
    matdata hfsTiles;

    uint32_t vegCount = 0;

    for(uint32_t z = 0; z < z_max; z++)
    {
        for(uint32_t b_y = 0; b_y < y_max; b_y++)
        {
            for(uint32_t b_x = 0; b_x < x_max; b_x++)
            {
                // Get the map block
                df::coord2d blockCoord(b_x, b_y);
                MapExtras::Block *b = map.BlockAt(DFHack::DFCoord(b_x, b_y, z));
                if (!b || !b->is_valid())
                {
                    continue;
                }

                // Find features
                b->GetFeature(&blockFeature);

                int global_z = world->map.region_z + z;

                // Iterate over all the tiles in the block
                for(uint32_t y = 0; y < 16; y++)
                {
                    for(uint32_t x = 0; x < 16; x++)
                    {
                        df::coord2d coord(x, y);
                        df::tile_designation des = b->DesignationAt(coord);
                        df::tile_occupancy occ = b->OccupancyAt(coord);

                        // Skip hidden tiles
                        if (!showHidden && des.bits.hidden)
                        {
                            continue;
                        }

                        // Check for aquifer
                        if (des.bits.water_table)
                        {
                            hasAquifer = true;
                            aquiferTiles.add(global_z);
                        }

                        // Check for liquid
                        if (des.bits.flow_size)
                        {
                            if (des.bits.liquid_type == tile_liquid::Magma)
                                liquidMagma.add(global_z);
                            else
                                liquidWater.add(global_z);
                        }

                        df::tiletype type = b->tiletypeAt(coord);
                        df::tiletype_shape tileshape = tileShape(type);
                        df::tiletype_material tilemat = tileMaterial(type);

                        // We only care about these types
                        switch (tileshape)
                        {
                        case tiletype_shape::WALL:
                        case tiletype_shape::FORTIFICATION:
                            break;
                        case tiletype_shape::EMPTY:
                            /* find the top of the HFS chamber */
                            if (tilemat == tiletype_material::AIR &&
                                des.bits.feature && des.bits.hidden &&
                                blockFeature.type == feature_type::glowing_pit)
                            {
                                hfsTiles.add(global_z);
                            }
                        default:
                            continue;
                        }

                        // Count the material type
                        baseMats[tilemat].add(global_z);

                        // Find the type of the tile
                        switch (tilemat)
                        {
                        case tiletype_material::SOIL:
                        case tiletype_material::STONE:
                            layerMats[b->layerMaterialAt(coord)].add(global_z);
                            break;
                        case tiletype_material::MINERAL:
                            veinMats[b->veinMaterialAt(coord)].add(global_z);
                            break;
                        case tiletype_material::LAVA_STONE:
                            // TODO ?
                            break;
                        default:
                            break;
                        }
                    }
                }

                // Check plants this way, as the other way wasn't getting them all
                // and we can check visibility more easily here
                if (showPlants)
                {
                    auto block = Maps::getBlock(b_x,b_y,z);
                    stl::vector<df::plant *> *plants = block ? &block->plants : NULL;
                    if(plants)
                    {
                        for (auto it = plants->begin(); it != plants->end(); it++)
                        {
                            const df::plant & plant = *(*it);
                            df::coord2d loc(plant.pos.x, plant.pos.y);
                            loc = loc % 16;
                            if (showHidden || !b->DesignationAt(loc).bits.hidden)
                            {
                                if(plant.flags.bits.is_shrub)
                                    plantMats[plant.plant_id].add(global_z);
                                else
                                    treeMats[plant.wood_id].add(global_z);
                            }
                        }
                    }
                }
                // Block end
            } // block x

            // Clean uneeded memory
            map.trash();
        } // block y
    } // z

    MatMap::const_iterator it;

    con << "Base materials:" << std::endl;
    for (it = baseMats.begin(); it != baseMats.end(); ++it)
    {
        con << std::setw(25) << ENUM_KEY_STR(tiletype_material,(df::tiletype_material)it->first) << " : " << it->second.count << std::endl;
    }

    if (liquidWater.count || liquidMagma.count)
    {
        con << std::endl << "Liquids:" << std::endl;
        if (liquidWater.count)
        {
            con << std::setw(25) << "WATER" << " : ";
            printMatdata(con, liquidWater);
        }
        if (liquidWater.count)
        {
            con << std::setw(25) << "MAGMA" << " : ";
            printMatdata(con, liquidMagma);
        }
    }

    con << std::endl << "Layer materials:" << std::endl;
    printMats<df::matgloss_stone, shallower>(con, layerMats, world->raws.matgloss.stone, showValue);

    printVeins(con, veinMats, mats, showValue);

    if (showPlants)
    {
        con << "Shrubs:" << std::endl;
        printMats<df::matgloss_plant, std::greater>(con, plantMats, world->raws.matgloss.plant, showValue);
        con << "Wood in trees:" << std::endl;
        printMats<df::matgloss_wood, std::greater>(con, treeMats, world->raws.matgloss.wood, showValue);
    }

    if (hasAquifer)
    {
        con << "Has aquifer";
        if (aquiferTiles.count)
        {
            con << "               : ";
            printMatdata(con, aquiferTiles);
        }
        else
            con << std::endl;
    }

    if (showHFS && hfsTiles.count)
    {
        con << "Has HFS                   : ";
        printMatdata(con, hfsTiles);
    }

    // Cleanup
    mats->Finish();
    con << std::endl;
    return CR_OK;
}
Exemple #2
0
int main(int argc, char *argv[])
{
    /* initialize your non-curses data structures here */

    signal(SIGINT, finish);      /* arrange interrupts to terminate */
    setlocale(LC_ALL,"");
    initscr();      /* initialize the curses library */
    keypad(stdscr, TRUE);  /* enable keyboard mapping */
    nonl();         /* tell curses not to do NL->CR/NL on output */
    cbreak();       /* take input chars one at a time, no wait for \n */
    noecho();       /* don't echo input */
    //nodelay(stdscr, true); 

    keypad(stdscr, TRUE);
    scrollok(stdscr, TRUE);

    if (has_colors())
    {
        start_color();

        /*
         * Simple color assignment, often all we need.
         */
        init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK);
        init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK);
        init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK);
        init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK);
        init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK);

        init_color(COLOR_CYAN, 700, 700, 700); // lt grey
        init_color(COLOR_MAGENTA, 500, 500, 500); // dk grey
        init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK);
        init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK);
        init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK);
    }
    
    int x_max,y_max,z_max;
    uint32_t x_max_a,y_max_a,z_max_a;
    /*
    uint16_t tiletypes[16][16];
    DFHack::t_designation designations[16][16];
    uint8_t regionoffsets[16];
    */
    map <int16_t, uint32_t> materials;
    materials.clear();
    mapblock40d blocks[3][3];
    vector<DFHack::t_effect_df40d> effects;
    vector< vector <uint16_t> > layerassign;
    vector<t_vein> veinVector;
    vector<t_frozenliquidvein> IceVeinVector;
    vector<t_spattervein> splatter;
    vector<t_grassvein> grass;
    vector<t_worldconstruction> wconstructs;
    t_temperatures b_temp1;
    t_temperatures b_temp2;

    DFHack::Materials * Mats = 0;
    DFHack::Maps * Maps = 0;
    
    
    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context* DF;
    try
    {
        pDF = DF = DFMgr.getSingleContext();
        DF->Attach();
        Maps = DF->getMaps();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        finish(0);
    }
    bool hasmats = true;
    try
    {
        Mats = DF->getMaterials();
    }
    catch (exception& e)
    {
        hasmats = false;
    }
    
    // init the map
    if(!Maps->Start())
    {
        error = "Can't find a map to look at.";
        finish(0);
    }

    Maps->getSize(x_max_a,y_max_a,z_max_a);
    x_max = x_max_a;
    y_max = y_max_a;
    z_max = z_max_a;
    
    bool hasInorgMats = false;
    bool hasPlantMats = false;
    bool hasCreatureMats = false;

    if(hasmats)
    {
        // get stone matgloss mapping
        if(Mats->ReadInorganicMaterials())
        {
            hasInorgMats = true;
        }
        if(Mats->ReadCreatureTypes())
        {
            hasCreatureMats = true;
        }
        if(Mats->ReadOrganicMaterials())
        {
            hasPlantMats = true;
        }
    }
/*
    // get region geology
    if(!DF.ReadGeology( layerassign ))
    {
        error = "Can't read local geology.";
        pDF = 0;
        finish(0);
    }
*/
    // FIXME: could fail on small forts
    int cursorX = x_max/2 - 1;
    int cursorY = y_max/2 - 1;
    int cursorZ = z_max/2 - 1;
    
    
    bool dig = false;
    bool dump = false;
    bool digbit = false;
    bool dotwiddle;
    unsigned char twiddle = 0;
    int vein = 0;
    int filenum = 0;
    bool dirtybit = false;
    uint32_t blockaddr = 0;
    uint32_t blockaddr2 = 0;
    t_blockflags bflags;
    bflags.whole = 0;
    enum e_tempmode
    {
        TEMP_NO,
        TEMP_1,
        TEMP_2,
        WATER_SALT,
        WATER_STAGNANT
    };
    e_tempmode temperature = TEMP_NO;
    
    // resume so we don't block DF while we wait for input
    DF->Resume();
    
    for (;;)
    {
        dig = false;
        dump = false;
        dotwiddle = false;
        digbit = false;
        
        int c = getch();     /* refresh, accept single keystroke of input */
        flushinp();
        clrscr();
        /* process the command keystroke */
        switch(c)
        {
            case KEY_DOWN:
                cursorY ++;
                break;
            case KEY_UP:
                cursorY --;
                break;
            case KEY_LEFT:
                cursorX --;
                break;
            case KEY_RIGHT:
                cursorX ++;
                break;
            case KEY_NPAGE:
                cursorZ --;
                break;
            case KEY_PPAGE:
                cursorZ ++;
                break;
            case '+':
                vein ++;
                break;
            case 'd':
                dig = true;
                break;
            case 'o':
                dump = true;
                break;
            case '-':
                vein --;
                break;
            case 'z':
                digbit = true;
                break;
            case '/':
                if(twiddle != 0) twiddle--;
                break;
            case '*':
                twiddle++;
                break;
            case 't':
                dotwiddle = true;
                break;
            case 'b':
                temperature = TEMP_NO;
                break;
            case 'n':
                temperature = TEMP_1;
                break;
            case 'm':
                temperature = TEMP_2;
                break;
            case 'c':
                temperature = WATER_SALT;
                break;
            case 'v':
                temperature = WATER_STAGNANT;
                break;
            case 27: // escape key
                DF->Detach();
                return 0;
                break;
            default:
                break;
        }
        cursorX = max(cursorX, 0);
        cursorY = max(cursorY, 0);
        cursorZ = max(cursorZ, 0);
        
        cursorX = min(cursorX, x_max - 1);
        cursorY = min(cursorY, y_max - 1);
        cursorZ = min(cursorZ, z_max - 1);
        
        if(twiddle > 31)
            twiddle = 31;
        
        // clear data before we suspend
        memset(blocks,0,sizeof(blocks));
        veinVector.clear();
        IceVeinVector.clear();
        effects.clear();
        splatter.clear();
        grass.clear();
        dirtybit = 0;
        
        // Supend, read/write data
        DF->Suspend();
        // restart cleared modules
        Maps->Start();
        if(hasmats)
        {
            Mats->Start();
            if(hasInorgMats)
            {
                Mats->ReadInorganicMaterials();
            }
            if(hasPlantMats)
            {
                Mats->ReadOrganicMaterials();
            }
            if(hasCreatureMats)
            {
                Mats->ReadCreatureTypes();
            }
        }
        /*
        if(DF.InitReadEffects(effectnum))
        {
            for(uint32_t i = 0; i < effectnum;i++)
            {
                t_effect_df40d effect;
                DF.ReadEffect(i,effect);
                effects.push_back(effect);
            }
        }
        */
        for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++)
        {
            mapblock40d * Block = &blocks[i+1][j+1];
            if(Maps->isValidBlock(cursorX+i,cursorY+j,cursorZ))
            {
                Maps->ReadBlock40d(cursorX+i,cursorY+j,cursorZ, Block);
                // extra processing of the block in the middle
                if(i == 0 && j == 0)
                {
                    if(hasInorgMats)
                        do_features(DF, Block, cursorX, cursorY, 50,10, Mats->inorganic);
                    // read veins
                    Maps->ReadVeins(cursorX+i,cursorY+j,cursorZ,&veinVector,&IceVeinVector,&splatter,&grass, &wconstructs);

                    // get pointer to block
                    blockaddr = Maps->getBlockPtr(cursorX+i,cursorY+j,cursorZ);
                    blockaddr2 = Block->origin;

                    // dig all veins and trees
                    if(dig)
                    {
                        for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++)
                        {
                            int16_t tiletype = Block->tiletypes[x][y];
                            TileShape tc = tileShape(tiletype);
                            TileMaterial tm = tileMaterial(tiletype);
                            if( tc == WALL && tm == VEIN || tc == TREE_OK || tc == TREE_DEAD)
                            {
                                Block->designation[x][y].bits.dig = designation_default;
                            }
                        }
                        Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation));
                    }
                    
                    // read temperature data
                    Maps->ReadTemperatures(cursorX+i,cursorY+j,cursorZ,&b_temp1, &b_temp2 );
                    if(dotwiddle)
                    {
                        bitset<32> bs = Block->designation[0][0].whole;
                        bs.flip(twiddle);
                        Block->designation[0][0].whole = bs.to_ulong();
                        Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation));
                        dotwiddle = false;
                    }
                    
                    // do a dump of the block data
                    if(dump)
                    {
                        hexdump(DF,blockaddr,0x1E00,filenum);
                        filenum++;
                    }
                    // read/write dirty bit of the block
                    Maps->ReadDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit);
                    Maps->ReadBlockFlags(cursorX+i,cursorY+j,cursorZ,bflags);
                    if(digbit)
                    {
                        dirtybit = !dirtybit;
                        Maps->WriteDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit);
                    }
                }
            }
        }
        // Resume, print stuff to the terminal
        DF->Resume();
        for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++)
        {
            mapblock40d * Block = &blocks[i+1][j+1];
            for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++)
            {
                int color = COLOR_BLACK;
                color = pickColor(Block->tiletypes[x][y]);
                /*
                if(!Block->designation[x][y].bits.hidden)
                {
                    puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color);
                }
                else*/
                {
                    
                    attron(A_STANDOUT);
                    puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color);
                    attroff(A_STANDOUT);
                    
                }
            }
            // print effects for the center tile
            /*
            if(i == 0 && j == 0)
            {
                for(uint zz = 0; zz < effects.size();zz++)
                {
                    if(effects[zz].z == cursorZ && !effects[zz].isHidden)
                    {
                        // block coords to tile coords
                        uint16_t x = effects[zz].x - (cursorX * 16);
                        uint16_t y = effects[zz].y - (cursorY * 16);
                        if(x < 16 && y < 16)
                        {
                            putch(x + 16,y + 16,'@',COLOR_WHITE);
                        }
                    }
                }
            }
            */
        }
        gotoxy(50,0);
        cprintf("arrow keys, PGUP, PGDN = navigate");
        gotoxy(50,1);
        cprintf("+,-                    = switch vein");
        gotoxy(50,2);
        uint32_t mineralsize = veinVector.size();
        uint32_t icesize = IceVeinVector.size();
        uint32_t splattersize = splatter.size();
        uint32_t grasssize = grass.size();
        uint32_t wconstrsize = wconstructs.size();
        uint32_t totalVeinSize =  mineralsize+ icesize + splattersize + grasssize + wconstrsize;
        if(vein == totalVeinSize) vein = totalVeinSize - 1;
        if(vein < -1) vein = -1;
        cprintf("X %d/%d, Y %d/%d, Z %d/%d. Vein %d of %d",cursorX+1,x_max,cursorY+1,y_max,cursorZ,z_max,vein+1,totalVeinSize);
        if(!veinVector.empty() || !IceVeinVector.empty() || !splatter.empty() || !grass.empty() || !wconstructs.empty())
        {
            if(vein != -1 && vein < totalVeinSize)
            {
                uint32_t realvein = 0;
                if(vein < mineralsize)
                {
                    realvein = vein;
                    //iterate through vein rows
                    for(uint32_t j = 0;j<16;j++)
                    {
                        //iterate through the bits
                        for (uint32_t k = 0; k< 16;k++)
                        {
                            // and the bit array with a one-bit mask, check if the bit is set
                            bool set = !!(((1 << k) & veinVector[realvein].assignment[j]) >> k);
                            if(set)
                            {
                                putch(k+16,j+16,'$',COLOR_RED);
                            }
                        }
                    }
                    if(hasInorgMats)
                    {
                        gotoxy(50,3);
                        cprintf("Mineral: %s",Mats->inorganic[veinVector[vein].type].id);
                    }
                }
                else if (vein < mineralsize + icesize)
                {
                    realvein = vein - mineralsize;
                    t_frozenliquidvein &frozen = IceVeinVector[realvein];
                    for(uint32_t i = 0;i<16;i++)
                    {
                        for (uint32_t j = 0; j< 16;j++)
                        {
                            int color = COLOR_BLACK;
                            int tile = frozen.tiles[i][j];
                            color = pickColor(tile);
                            
                            attron(A_STANDOUT);
                            puttile(i+16,j+16,tile, color);
                            attroff(A_STANDOUT);
                        }
                    }
                    gotoxy(50,3);
                    cprintf("ICE");
                }
                else if(vein < mineralsize + icesize + splattersize)
                {
                    realvein = vein - mineralsize - icesize;
                    for(uint32_t yyy = 0; yyy < 16; yyy++)
                    {
                        for(uint32_t xxx = 0; xxx < 16; xxx++) 
                        {
                            uint8_t intensity = splatter[realvein].intensity[xxx][yyy];
                            if(intensity)
                            {
                                attron(A_STANDOUT);
                                putch(xxx+16,yyy+16,'*', COLOR_RED);
                                attroff(A_STANDOUT);
                            }
                        }
                    }
                    if(hasCreatureMats)
                    {
                        gotoxy(50,3);
                        cprintf("Spatter: %s",PrintSplatterType(splatter[realvein].mat1,splatter[realvein].mat2,Mats->race).c_str());
                    }
                }
                else if(vein < mineralsize + icesize + splattersize + grasssize)
                {
                    realvein = vein - mineralsize - icesize - splattersize;
                    t_grassvein & grassy =grass[realvein];
                    for(uint32_t yyy = 0; yyy < 16; yyy++)
                    {
                        for(uint32_t xxx = 0; xxx < 16; xxx++) 
                        {
                            uint8_t intensity = grassy.intensity[xxx][yyy];
                            if(intensity)
                            {
                                attron(A_STANDOUT);
                                putch(xxx+16,yyy+16,'X', COLOR_RED);
                                attroff(A_STANDOUT);
                            }
                        }
                    }
                    if(hasPlantMats)
                    {
                        gotoxy(50,3);
                        cprintf("Grass: 0x%x, %s",grassy.address_of, Mats->organic[grassy.material].id);
                    }
                }
                else
                {
                    realvein = vein - mineralsize - icesize - splattersize - grasssize;
                    t_worldconstruction & wconstr=wconstructs[realvein];
                    for(uint32_t j = 0; j < 16; j++)
                    {
                        for(uint32_t k = 0; k < 16; k++) 
                        {
                            bool set = !!(((1 << k) & wconstr.assignment[j]) >> k);
                            if(set)
                            {
                                putch(k+16,j+16,'$',COLOR_RED);
                            }
                        }
                    }
                    if(hasInorgMats)
                    {
                        gotoxy(50,3);
                        cprintf("Road: 0x%x, %d - %s", wconstr.address_of, wconstr.material,Mats->inorganic[wconstr.material].id);
                    }
                }
            }
Exemple #3
0
command_result df_probe (color_ostream &out, vector <string> & parameters)
{
    //bool showBlock, showDesig, showOccup, showTile, showMisc;

    /*
    if (!parseOptions(parameters, showBlock, showDesig, showOccup,
                      showTile, showMisc))
    {
        out.printerr("Unknown parameters!\n");
        return CR_FAILURE;
    }
    */

    CoreSuspender suspend;

    DFHack::Materials *Materials = Core::getInstance().getMaterials();

    std::vector<t_matglossInorganic> inorganic;
    bool hasmats = Materials->CopyInorganicMaterials(inorganic);

    if (!Maps::IsValid())
    {
        out.printerr("Map is not available!\n");
        return CR_FAILURE;
    }
    MapExtras::MapCache mc;

    int32_t regionX, regionY, regionZ;
    Maps::getPosition(regionX,regionY,regionZ);

    int32_t cursorX, cursorY, cursorZ;
    Gui::getCursorCoords(cursorX,cursorY,cursorZ);
    if(cursorX == -30000)
    {
        out.printerr("No cursor; place cursor over tile to probe.\n");
        return CR_FAILURE;
    }
    DFCoord cursor (cursorX,cursorY,cursorZ);

    uint32_t blockX = cursorX / 16;
    uint32_t tileX = cursorX % 16;
    uint32_t blockY = cursorY / 16;
    uint32_t tileY = cursorY % 16;

    MapExtras::Block * b = mc.BlockAt(cursor/16);
    if(!b || !b->is_valid())
    {
        out.printerr("No data.\n");
        return CR_OK;
    }

    auto &block = *b->getRaw();
    out.print("block addr: 0x%x\n\n", &block);
/*
    if (showBlock)
    {
        out.print("block flags:\n");
        print_bits<uint32_t>(block.blockflags.whole,out);
        out.print("\n\n");
    }
*/
    df::tiletype tiletype = mc.tiletypeAt(cursor);
    df::tile_designation &des = block.designation[tileX][tileY];
    df::tile_occupancy &occ = block.occupancy[tileX][tileY];
/*
    if(showDesig)
    {
        out.print("designation\n");
        print_bits<uint32_t>(block.designation[tileX][tileY].whole,
                                out);
        out.print("\n\n");
    }

    if(showOccup)
    {
        out.print("occupancy\n");
        print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,
                                out);
        out.print("\n\n");
    }
*/

    // tiletype
    out.print("tiletype: ");
    describeTile(out, tiletype);
    out.print("static: ");
    describeTile(out, mc.staticTiletypeAt(cursor));
    out.print("base: ");
    describeTile(out, mc.baseTiletypeAt(cursor));

    out.print("temperature1: %d U\n",mc.temperature1At(cursor));
    out.print("temperature2: %d U\n",mc.temperature2At(cursor));

    int offset = block.region_offset[des.bits.biome];
    int bx = clip_range(block.region_pos.x + (offset % 3) - 1, 0, world->world_data->world_width-1);
    int by = clip_range(block.region_pos.y + (offset / 3) - 1, 0, world->world_data->world_height-1);

    auto biome = &world->world_data->region_map[bx][by];

    int sav = biome->savagery;
    int evi = biome->evilness;
    int sindex = sav > 65 ? 2 : sav < 33 ? 0 : 1;
    int eindex = evi > 65 ? 2 : evi < 33 ? 0 : 1;
    int surr = sindex + eindex * 3;

    const char* surroundings[] = { "Serene", "Mirthful", "Joyous Wilds", "Calm", "Wilderness", "Untamed Wilds", "Sinister", "Haunted", "Terrifying" };

    // biome, geolayer
    out << "biome: " << des.bits.biome << " (" << 
        "region id=" << biome->region_id << ", " <<
        surroundings[surr] << ", " <<
        "savagery " << biome->savagery << ", " <<
        "evilness " << biome->evilness << ")" << std::endl;
    out << "geolayer: " << des.bits.geolayer_index
        << std::endl;
    int16_t base_rock = mc.layerMaterialAt(cursor);
    if(base_rock != -1)
    {
        out << "Layer material: " << dec << base_rock;
        if(hasmats)
            out << " / " << inorganic[base_rock].id
                << " / "
                << inorganic[base_rock].name
                << endl;
        else
            out << endl;
    }
    int16_t vein_rock = mc.veinMaterialAt(cursor);
    if(vein_rock != -1)
    {
        out << "Vein material (final): " << dec << vein_rock;
        if(hasmats)
            out << " / " << inorganic[vein_rock].id
                << " / "
                << inorganic[vein_rock].name
                << endl;
        else
            out << endl;
    }
    MaterialInfo minfo(mc.baseMaterialAt(cursor));
    if (minfo.isValid())
        out << "Base material: " << minfo.getToken() << " / " << minfo.toString() << endl;
    minfo.decode(mc.staticMaterialAt(cursor));
    if (minfo.isValid())
        out << "Static material: " << minfo.getToken() << " / " << minfo.toString() << endl;
    // liquids
    if(des.bits.flow_size)
    {
        if(des.bits.liquid_type == tile_liquid::Magma)
            out <<"magma: ";
        else out <<"water: ";
        out << des.bits.flow_size << std::endl;
    }
    if(des.bits.flow_forbid)
        out << "flow forbid" << std::endl;
    if(des.bits.pile)
        out << "stockpile?" << std::endl;
    if(des.bits.rained)
        out << "rained?" << std::endl;
    if(des.bits.smooth)
        out << "smooth?" << std::endl;
    if(des.bits.water_salt)
        out << "salty" << endl;
    if(des.bits.water_stagnant)
        out << "stagnant" << endl;

    #define PRINT_FLAG( FIELD, BIT )  out.print("%-16s= %c\n", #BIT , ( FIELD.bits.BIT ? 'Y' : ' ' ) )
    PRINT_FLAG( des, hidden );
    PRINT_FLAG( des, light );
    PRINT_FLAG( des, outside );
    PRINT_FLAG( des, subterranean );
    PRINT_FLAG( des, water_table );
    PRINT_FLAG( des, rained );
    PRINT_FLAG( occ, monster_lair);

    df::coord2d pc(blockX, blockY);

    t_feature local;
    t_feature global;
    Maps::ReadFeatures(&block,&local,&global);
    PRINT_FLAG( des, feature_local );
    if(local.type != -1)
    {
        out.print("%-16s", "");
        out.print("  %4d", block.local_feature);
        out.print(" (%2d)", local.type);
        out.print(" addr 0x%X ", local.origin);
        out.print(" %s\n", sa_feature(local.type));
    }
    PRINT_FLAG( des, feature_global );
    if(global.type != -1)
    {
        out.print("%-16s", "");
        out.print("  %4d", block.global_feature);
        out.print(" (%2d)", global.type);
        out.print(" %s\n", sa_feature(global.type));
    }
    #undef PRINT_FLAG
    out << "local feature idx: " << block.local_feature
        << endl;
    out << "global feature idx: " << block.global_feature
        << endl;
    out << std::endl;

    if(block.occupancy[tileX][tileY].bits.no_grow)
        out << "no grow" << endl;

    for(size_t e=0; e<block.block_events.size(); e++)
    {            
        df::block_square_event * blev = block.block_events[e];
        df::block_square_event_type blevtype = blev->getType();
        switch(blevtype)
        {
        case df::block_square_event_type::grass:
            {
                df::block_square_event_grassst * gr_ev = (df::block_square_event_grassst *)blev;
                if(gr_ev->amount[tileX][tileY] > 0)
                {
                    out << "amount of grass: " << (int)gr_ev->amount[tileX][tileY] << endl;
                }
                break;
            }
        case df::block_square_event_type::world_construction:
            {
                df::block_square_event_world_constructionst * co_ev = (df::block_square_event_world_constructionst*)blev;
                uint16_t bits = co_ev->tile_bitmask[tileY];
                out << "construction bits: " << bits << endl;
                break;
            }
        default:
            //out << "unhandled block event type!" << endl;
            break;
        }
    }


    return CR_OK;
}
Exemple #4
0
static command_result embark_prospector(color_ostream &out, df::viewscreen_choose_start_sitest *screen,
                                        bool showHidden, bool showValue)
{
    if (!world)
    {
        out.printerr("World data is not available.\n");
        return CR_FAILURE;
    }

    df::world_data *data = &world->world_data;
    coord2d cur_region = screen->region_pos;
    auto cur_details = get_details(data, cur_region);

    if (!cur_details)
    {
        out.printerr("Current region details are not available.\n");
        return CR_FAILURE;
    }

    // Compute material maps
    MatMap layerMats;
    MatMap veinMats;
    matdata world_bottom;

    // Compute biomes
    std::map<coord2d, int> biomes;

    /*if (screen->biome_highlighted)
    {
        out.print("Processing one embark tile of biome F%d.\n\n", screen->biome_idx+1);
        biomes[screen->biome_rgn[screen->biome_idx]]++;
    }*/

    for (int x = screen->embark_pos_min.x; x <= screen->embark_pos_max.x; x++)
    {
        for (int y = screen->embark_pos_min.y; y <= screen->embark_pos_max.y; y++)
        {
            EmbarkTileLayout tile;
            if (!estimate_underground(out, tile, cur_details, x, y) ||
                !estimate_materials(out, tile, layerMats, veinMats))
                return CR_FAILURE;

            world_bottom.add(tile.base_z, 0);
            world_bottom.add(tile.elevation-1, 0);
        }
    }

    // Print the report
    out << "Layer materials:" << std::endl;
    printMats<df::matgloss_stone, shallower>(out, layerMats, world->raws.matgloss.stone, showValue);

    if (showHidden) {
        DFHack::Materials *mats = Core::getInstance().getMaterials();
        printVeins(out, veinMats, mats, showValue);
        mats->Finish();
    }

    out << "Embark depth: " << (world_bottom.upper_z-world_bottom.lower_z+1) << " ";
    printMatdata(out, world_bottom, true);

    out << std::endl << "Warning: the above data is only a very rough estimate." << std::endl;

    return CR_OK;
}
Exemple #5
0
command_result prospector (color_ostream &con, vector <string> & parameters)
{
    bool showHidden = false;
    bool showPlants = true;
    bool showSlade = true;
    bool showTemple = true;
    bool showValue = false;
    bool showTube = false;

    for(size_t i = 0; i < parameters.size();i++)
    {
        if (parameters[i] == "all")
        {
            showHidden = true;
        }
        else if (parameters[i] == "value")
        {
            showValue = true;
        }
        else if (parameters[i] == "hell")
        {
            showHidden = showTube = true;
        }
        else
            return CR_WRONG_USAGE;
    }

    CoreSuspender suspend;

    // Embark screen active: estimate using world geology data
    if (VIRTUAL_CAST_VAR(screen, df::viewscreen_choose_start_sitest, Core::getTopViewscreen()))
        return embark_prospector(con, screen, showHidden, showValue);

    if (!Maps::IsValid())
    {
        con.printerr("Map is not available!\n");
        return CR_FAILURE;
    }

    uint32_t x_max = 0, y_max = 0, z_max = 0;
    Maps::getSize(x_max, y_max, z_max);
    MapExtras::MapCache map;

    DFHack::Materials *mats = Core::getInstance().getMaterials();

    DFHack::t_feature blockFeatureGlobal;
    DFHack::t_feature blockFeatureLocal;

    bool hasAquifer = false;
    bool hasDemonTemple = false;
    bool hasLair = false;
    MatMap baseMats;
    MatMap layerMats;
    MatMap veinMats;
    MatMap plantMats;
    MatMap treeMats;

    matdata liquidWater;
    matdata liquidMagma;
    matdata aquiferTiles;
    matdata tubeTiles;

    uint32_t vegCount = 0;

    for(uint32_t z = 0; z < z_max; z++)
    {
        for(uint32_t b_y = 0; b_y < y_max; b_y++)
        {
            for(uint32_t b_x = 0; b_x < x_max; b_x++)
            {
                // Get the map block
                df::coord2d blockCoord(b_x, b_y);
                MapExtras::Block *b = map.BlockAt(DFHack::DFCoord(b_x, b_y, z));
                if (!b || !b->is_valid())
                {
                    continue;
                }

                // Find features
                b->GetGlobalFeature(&blockFeatureGlobal);
                b->GetLocalFeature(&blockFeatureLocal);

                int global_z = world->map.region_z + z;

                // Iterate over all the tiles in the block
                for(uint32_t y = 0; y < 16; y++)
                {
                    for(uint32_t x = 0; x < 16; x++)
                    {
                        df::coord2d coord(x, y);
                        df::tile_designation des = b->DesignationAt(coord);
                        df::tile_occupancy occ = b->OccupancyAt(coord);

                        // Skip hidden tiles
                        if (!showHidden && des.bits.hidden)
                        {
                            continue;
                        }

                        // Check for aquifer
                        if (des.bits.water_table)
                        {
                            hasAquifer = true;
                            aquiferTiles.add(global_z);
                        }

                        // Check for lairs
                        if (occ.bits.monster_lair)
                        {
                            hasLair = true;
                        }

                        // Check for liquid
                        if (des.bits.flow_size)
                        {
                            if (des.bits.liquid_type == tile_liquid::Magma)
                                liquidMagma.add(global_z);
                            else
                                liquidWater.add(global_z);
                        }

                        df::tiletype type = b->tiletypeAt(coord);
                        df::tiletype_shape tileshape = tileShape(type);
                        df::tiletype_material tilemat = tileMaterial(type);

                        // We only care about these types
                        switch (tileshape)
                        {
                        case tiletype_shape::WALL:
                        case tiletype_shape::FORTIFICATION:
                            break;
                        case tiletype_shape::EMPTY:
                            /* A heuristic: tubes inside adamantine have EMPTY:AIR tiles which
                               still have feature_local set. Also check the unrevealed status,
                               so as to exclude any holes mined by the player. */
                            if (tilemat == tiletype_material::AIR &&
                                des.bits.feature_local && des.bits.hidden &&
                                blockFeatureLocal.type == feature_type::deep_special_tube)
                            {
                                tubeTiles.add(global_z);
                            }
                        default:
                            continue;
                        }

                        // Count the material type
                        baseMats[tilemat].add(global_z);

                        // Find the type of the tile
                        switch (tilemat)
                        {
                        case tiletype_material::SOIL:
                        case tiletype_material::STONE:
                            layerMats[b->layerMaterialAt(coord)].add(global_z);
                            break;
                        case tiletype_material::MINERAL:
                            veinMats[b->veinMaterialAt(coord)].add(global_z);
                            break;
                        case tiletype_material::FEATURE:
                            if (blockFeatureLocal.type != -1 && des.bits.feature_local)
                            {
                                if (blockFeatureLocal.type == feature_type::deep_special_tube
                                        && blockFeatureLocal.main_material == 0) // stone
                                {
                                    veinMats[blockFeatureLocal.sub_material].add(global_z);
                                }
                                else if (showTemple
                                         && blockFeatureLocal.type == feature_type::deep_surface_portal)
                                {
                                    hasDemonTemple = true;
                                }
                            }

                            if (showSlade && blockFeatureGlobal.type != -1 && des.bits.feature_global
                                    && blockFeatureGlobal.type == feature_type::feature_underworld_from_layer
                                    && blockFeatureGlobal.main_material == 0) // stone
                            {
                                layerMats[blockFeatureGlobal.sub_material].add(global_z);
                            }
                            break;
                        case tiletype_material::LAVA_STONE:
                            // TODO ?
                            break;
                        default:
                            break;
                        }
                    }
                }

                // Check plants this way, as the other way wasn't getting them all
                // and we can check visibility more easily here
                if (showPlants)
                {
                    auto block = Maps::getBlockColumn(b_x,b_y);
                    vector<df::plant *> *plants = block ? &block->plants : NULL;
                    if(plants)
                    {
                        for (PlantList::const_iterator it = plants->begin(); it != plants->end(); it++)
                        {
                            const df::plant & plant = *(*it);
                            if (plant.pos.z != z)
                                continue;
                            df::coord2d loc(plant.pos.x, plant.pos.y);
                            loc = loc % 16;
                            if (showHidden || !b->DesignationAt(loc).bits.hidden)
                            {
                                if(plant.flags.bits.is_shrub)
                                    plantMats[plant.material].add(global_z);
                                else
                                    treeMats[plant.material].add(global_z);
                            }
                        }
                    }
                }
                // Block end
            } // block x

            // Clean uneeded memory
            map.trash();
        } // block y
    } // z

    MatMap::const_iterator it;

    con << "Base materials:" << std::endl;
    for (it = baseMats.begin(); it != baseMats.end(); ++it)
    {
        con << std::setw(25) << ENUM_KEY_STR(tiletype_material,(df::tiletype_material)it->first) << " : " << it->second.count << std::endl;
    }

    if (liquidWater.count || liquidMagma.count)
    {
        con << std::endl << "Liquids:" << std::endl;
        if (liquidWater.count)
        {
            con << std::setw(25) << "WATER" << " : ";
            printMatdata(con, liquidWater);
        }
        if (liquidWater.count)
        {
            con << std::setw(25) << "MAGMA" << " : ";
            printMatdata(con, liquidMagma);
        }
    }

    con << std::endl << "Layer materials:" << std::endl;
    printMats<df::inorganic_raw, shallower>(con, layerMats, world->raws.inorganics, showValue);

    printVeins(con, veinMats, mats, showValue);

    if (showPlants)
    {
        con << "Shrubs:" << std::endl;
        printMats<df::plant_raw, std::greater>(con, plantMats, world->raws.plants.all, showValue);
        con << "Wood in trees:" << std::endl;
        printMats<df::plant_raw, std::greater>(con, treeMats, world->raws.plants.all, showValue);
    }

    if (hasAquifer)
    {
        con << "Has aquifer";
        if (aquiferTiles.count)
        {
            con << "               : ";
            printMatdata(con, aquiferTiles);
        }
        else
            con << std::endl;
    }

    if (showTube && tubeTiles.count)
    {
        con << "Has HFS tubes             : ";
        printMatdata(con, tubeTiles);
    }

    if (hasDemonTemple)
    {
        con << "Has demon temple" << std::endl;
    }

    if (hasLair)
    {
        con << "Has lair" << std::endl;
    }

    // Cleanup
    mats->Finish();
    con << std::endl;
    return CR_OK;
}
Exemple #6
0
int main ( int argc, char** argv )
{
    DFHack::memory_info *mem;
    DFHack::Process *proc;
    uint32_t creature_pregnancy_offset;
    
    //bool femaleonly = 0;
    bool showcreatures = 0;
    int maxpreg = 1000; // random start value, since its not required and im not sure how to set it to infinity
    list<string> s_creatures;
    
    // parse input, handle this nice and neat before we get to the connecting
    argstream as(argc,argv);
    as // >>option('f',"female",femaleonly,"Impregnate females only")
        >>option('s',"show",showcreatures,"Show creature list (read only)")
        >>parameter('m',"max",maxpreg,"The maximum limit of pregnancies ", false)
        >>values<string>(back_inserter(s_creatures), "any number of creatures")
        >>help();
        
    // make the creature list unique
    s_creatures.unique();
    
    if (!as.isOk())
    {
        cout << as.errorLog();
        return(0);
    }
    else if (as.helpRequested())
    {
        cout<<as.usage()<<endl;
        return(1);
    }
    else if(showcreatures==1)
    {
    }
    else if (s_creatures.size() == 0 && showcreatures != 1)
    {
        cout << as.usage() << endl << "---------------------------------------" << endl;
        cout << "Creature list empty, assuming CATs" << endl;
        s_creatures.push_back("CAT");
    }

    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context *DF;
    try
    {
        DF = DFMgr.getSingleContext();
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    proc = DF->getProcess();
    mem = DF->getMemoryInfo();
    DFHack::Materials *Mats = DF->getMaterials();
    DFHack::Creatures *Cre = DF->getCreatures();
    creature_pregnancy_offset = mem->getOffset("creature_pregnancy");

    if(!Mats->ReadCreatureTypesEx())
    {
        cerr << "Can't get the creature types." << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    uint32_t numCreatures;
    if(!Cre->Start(numCreatures))
    {
        cerr << "Can't get creatures" << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    int totalcount=0;
    int totalchanged=0;
    string sextype;

    // shows all the creatures and returns.

    int maxlength = 0;
    map<string, vector <t_creature> > male_counts;
    map<string, vector <t_creature> > female_counts;
    
    // classify
    for(uint32_t i =0;i < numCreatures;i++)
    {
        DFHack::t_creature creature;
        Cre->ReadCreature(i,creature);
        DFHack::t_creaturetype & crt = Mats->raceEx[creature.race];
        string castename = crt.castes[creature.sex].rawname;
        if(castename == "FEMALE")
        {
            female_counts[Mats->raceEx[creature.race].rawname].push_back(creature);
            male_counts[Mats->raceEx[creature.race].rawname].size();
        }
        else // male, other, etc.
        {
            male_counts[Mats->raceEx[creature.race].rawname].push_back(creature);
            female_counts[Mats->raceEx[creature.race].rawname].size(); //auto initialize the females as well
        }
    }
    
    // print (optional)
    if (showcreatures == 1)
    {
        cout << "Type\t\tMale #\tFemale #" << endl;
        for(map<string, vector <t_creature> >::iterator it1 = male_counts.begin();it1!=male_counts.end();it1++)
        {
            cout << it1->first << "\t\t" << it1->second.size() << "\t" << female_counts[it1->first].size() << endl;
        }
    }
    
    // process
    for (list<string>::iterator it = s_creatures.begin(); it != s_creatures.end(); ++it)
    {
        std::string clinput = *it;
        std::transform(clinput.begin(), clinput.end(), clinput.begin(), ::toupper);
        vector <t_creature> &females = female_counts[clinput];
        uint32_t sz_fem = females.size();
        totalcount += sz_fem;
        for(uint32_t i = 0; i < sz_fem && totalchanged != maxpreg; i++)
        {
            t_creature & female = females[i];
            uint32_t preg_timer = proc->readDWord(female.origin + creature_pregnancy_offset);
            if(preg_timer != 0)
            {
                proc->writeDWord(female.origin + creature_pregnancy_offset, rand() % 100 + 1);
                totalchanged++;
            }
        }
    }

    cout << totalchanged << " pregnancies accelerated. Total creatures checked: " << totalcount << "." << endl;
    Cre->Finish();
    DF->Detach();
    #ifndef LINUX_BUILD
        cout << "Done. Press any key to continue" << endl;
        cin.ignore();
    #endif
    return 0;
}
Exemple #7
0
DFhackCExport command_result df_cleanowned (Core * c, vector <string> & parameters)
{
    bool dump_scattered = false;
    bool confiscate_all = false;
    bool dry_run = false;
    int wear_dump_level = 65536;

    for(std::size_t i = 0; i < parameters.size(); i++)
    {
        string & param = parameters[i];
        if(param == "dryrun")
            dry_run = true;
        else if(param == "scattered")
            dump_scattered = true;
        else if(param == "all")
            confiscate_all = true;
        else if(param == "x")
            wear_dump_level = 1;
        else if(param == "X")
            wear_dump_level = 2;
        else if(param == "?" || param == "help")
        {
            c->con.print("This tool lets you confiscate and dump all the garbage\n"
                         "dwarves ultimately accumulate.\n"
                         "By default, only rotten and dropped food is confiscated.\n"
                         "Options:\n"
                         "  dryrun    - don't actually do anything, just print what would be done.\n"
                         "  scattered - confiscate owned items on the ground\n"
                         "  all       - confiscate everything\n"
                         "  x         - confiscate & dump 'x' and worse damaged items\n"
                         "  X         - confiscate & dump 'X' and worse damaged items\n"
                         "  ?         - this help\n"
                         "Example:\n"
                         "  confiscate scattered X\n"
                         "  This will confiscate rotten and dropped food, garbage on the floors\n"
                         "  and any worn items wit 'X' damage and above.\n"
            );
            return CR_OK;
        }
        else
        {
            c->con.printerr("Parameter '%s' is not valid. See 'cleanowned help'.\n",param.c_str());
            return CR_FAILURE;
        }
    }
    c->Suspend();
    DFHack::Materials *Materials = c->getMaterials();
    DFHack::Items *Items = c->getItems();
    DFHack::Units *Creatures = c->getUnits();
    DFHack::Translation *Tran = c->getTranslation();

    uint32_t num_creatures;
    bool ok = true;
    ok &= Materials->ReadAllMaterials();
    ok &= Creatures->Start(num_creatures);
    ok &= Tran->Start();

    vector<df_item *> p_items;
    ok &= Items->readItemVector(p_items);
    if(!ok)
    {
        c->con.printerr("Can't continue due to offset errors.\n");
        c->Resume();
        return CR_FAILURE;
    }
    c->con.print("Found total %d items.\n", p_items.size());

    for (std::size_t i=0; i < p_items.size(); i++)
    {
        df_item * item = p_items[i];
        bool confiscate = false;
        bool dump = false;

        if (!item->flags.owned)
        {
            int32_t owner = Items->getItemOwnerID(item);
            if (owner >= 0)
            {
                c->con.print("Fixing a misflagged item: \t");
                confiscate = true;
            }
            else
            {
                continue;
            }
        }

        std::string name = Items->getItemClass(item);

        if (item->flags.rotten)
        {
            c->con.print("Confiscating a rotten item: \t");
            confiscate = true;
        }
        else if (item->flags.on_ground)
        {
            int32_t type = item->getType();
            if(type == Items::MEAT ||
               type == Items::FISH ||
               type == Items::VERMIN ||
               type == Items::PET ||
               type == Items::PLANT ||
               type == Items::CHEESE ||
               type == Items::FOOD
            )
            {
                confiscate = true;
                if(dump_scattered)
                {
                    c->con.print("Dumping a dropped item: \t");
                    dump = true;
                }
                else
                {
                    c->con.print("Confiscating a dropped item: \t");
                }
            }
            else if(dump_scattered)
            {
                c->con.print("Confiscating and dumping litter: \t");
                confiscate = true;
                dump = true;
            }
        }
        else if (item->getWear() >= wear_dump_level)
        {
            c->con.print("Confiscating and dumping a worn item: \t");
            confiscate = true;
            dump = true;
        }
        else if (confiscate_all)
        {
            c->con.print("Confiscating: \t");
            confiscate = true;
        }

        if (confiscate)
        {
            std::string description;
            item->getItemDescription(&description, 0);
            c->con.print(
                "0x%x %s (wear %d)",
                item,
                description.c_str(),
                item->getWear()
            );

            int32_t owner = Items->getItemOwnerID(item);
            int32_t owner_index = Creatures->FindIndexById(owner);
            std::string info;

            if (owner_index >= 0)
            {
                DFHack::df_unit * temp = Creatures->GetCreature(owner_index);
                info = temp->name.first_name;
                if (!temp->name.nick_name.empty())
                    info += std::string(" '") + temp->name.nick_name + "'";
                info += " ";
                info += Tran->TranslateName(&temp->name,false);
                c->con.print(", owner %s", info.c_str());
            }

            if (!dry_run)
            {
                if (!Items->removeItemOwner(item, Creatures))
                    c->con.print("(unsuccessfully) ");
                if (dump)
                    item->flags.dump = 1;
            }
            c->con.print("\n");
        }
    }
    c->Resume();
    return CR_OK;
}
Exemple #8
0
command_result mapexport (color_ostream &out, std::vector <std::string> & parameters)
{
    bool showHidden = false;

    int filenameParameter = 1;

    for(size_t i = 0; i < parameters.size();i++)
    {
        if(parameters[i] == "help" || parameters[i] == "?")
        {
            out.print("Exports the currently visible map to a file.\n"
                         "Usage: mapexport [options] <filename>\n"
                         "Example: mapexport all embark.dfmap\n"
                         "Options:\n"
                         "   all   - Export the entire map, not just what's revealed.\n"
            );
            return CR_OK;
        }
        if (parameters[i] == "all")
        {
            showHidden = true;
            filenameParameter++;
        }
    }

    CoreSuspender suspend;

    uint32_t x_max=0, y_max=0, z_max=0;

    if (!Maps::IsValid())
    {
        out.printerr("Map is not available!\n");
        return CR_FAILURE;
    }

    if (parameters.size() < filenameParameter)
    {
        out.printerr("Please supply a filename.\n");
        return CR_FAILURE;
    }

    std::string filename = parameters[filenameParameter-1];
    if (filename.rfind(".dfmap") == std::string::npos) filename += ".dfmap";
    out << "Writing to " << filename << "..." << std::endl;

    std::ofstream output_file(filename, std::ios::out | std::ios::trunc | std::ios::binary);
    if (!output_file.is_open())
    {
        out.printerr("Couldn't open the output file.\n");
        return CR_FAILURE;
    }
    ZeroCopyOutputStream *raw_output = new OstreamOutputStream(&output_file);
    GzipOutputStream *zip_output = new GzipOutputStream(raw_output);
    CodedOutputStream *coded_output = new CodedOutputStream(zip_output);

    coded_output->WriteLittleEndian32(0x50414DDF); //Write our file header

    Maps::getSize(x_max, y_max, z_max);
    MapExtras::MapCache map;
    DFHack::Materials *mats = Core::getInstance().getMaterials();

    out << "Writing  map info..." << std::endl;

    dfproto::Map protomap;
    protomap.set_x_size(x_max);
    protomap.set_y_size(y_max);
    protomap.set_z_size(z_max);

    out << "Writing material dictionary..." << std::endl;
    
    for (size_t i = 0; i < world->raws.inorganics.size(); i++)
    {
        dfproto::Material *protomaterial = protomap.add_inorganic_material();
        protomaterial->set_index(i);
        protomaterial->set_name(world->raws.inorganics[i]->id);
    }

    for (size_t i = 0; i < world->raws.plants.all.size(); i++)
    {
        dfproto::Material *protomaterial = protomap.add_organic_material();
        protomaterial->set_index(i);
        protomaterial->set_name(world->raws.plants.all[i]->id);
    }

    std::map<df::coord,std::pair<uint32_t,uint16_t> > constructionMaterials;
    if (Constructions::isValid())
    {
        for (uint32_t i = 0; i < Constructions::getCount(); i++)
        {
            df::construction *construction = Constructions::getConstruction(i);
            constructionMaterials[construction->pos] = std::make_pair(construction->mat_index, construction->mat_type);
        }
    }
        
    coded_output->WriteVarint32(protomap.ByteSize());
    protomap.SerializeToCodedStream(coded_output);
    
    DFHack::t_feature blockFeatureGlobal;
    DFHack::t_feature blockFeatureLocal;

    out.print("Writing map block information");

    for(uint32_t z = 0; z < z_max; z++)
    {
        for(uint32_t b_y = 0; b_y < y_max; b_y++)
        {
            for(uint32_t b_x = 0; b_x < x_max; b_x++)
            {
                if (b_x == 0 && b_y == 0 && z % 10 == 0) out.print(".");
                // Get the map block
                df::coord2d blockCoord(b_x, b_y);
                MapExtras::Block *b = map.BlockAt(DFHack::DFCoord(b_x, b_y, z));
                if (!b || !b->valid)
                {
                    continue;
                }

                dfproto::Block protoblock;
                protoblock.set_x(b_x);
                protoblock.set_y(b_y);
                protoblock.set_z(z);

                { // Find features
                    uint32_t index = b->raw.global_feature;
                    if (index != -1)
                        Maps::GetGlobalFeature(blockFeatureGlobal, index);

                    index = b->raw.local_feature;
                    if (index != -1)
                        Maps::GetLocalFeature(blockFeatureLocal, blockCoord, index);
                }

                int global_z = df::global::world->map.region_z + z;

                // Iterate over all the tiles in the block
                for(uint32_t y = 0; y < 16; y++)
                {
                    for(uint32_t x = 0; x < 16; x++)
                    {
                        df::coord2d coord(x, y);
                        df::tile_designation des = b->DesignationAt(coord);
                        df::tile_occupancy occ = b->OccupancyAt(coord);

                        // Skip hidden tiles
                        if (!showHidden && des.bits.hidden)
                        {
                            continue;
                        }

                        dfproto::Tile *prototile = protoblock.add_tile();
                        prototile->set_x(x);
                        prototile->set_y(y);

                        // Check for liquid
                        if (des.bits.flow_size)
                        {
                            prototile->set_liquid_type((dfproto::Tile::LiquidType)des.bits.liquid_type);
                            prototile->set_flow_size(des.bits.flow_size);
                        }

                        df::tiletype type = b->TileTypeAt(coord);
                        prototile->set_type((dfproto::Tile::TileType)tileShape(type));
                        prototile->set_tile_material((dfproto::Tile::TileMaterialType)tileMaterial(type));

                        df::coord map_pos = df::coord(b_x*16+x,b_y*16+y,z);
                        
                        switch (tileMaterial(type))
                        {
                        case tiletype_material::SOIL:
                        case tiletype_material::STONE:
                            prototile->set_material_type(0);
                            prototile->set_material_index(b->baseMaterialAt(coord));
                            break;
                        case tiletype_material::MINERAL:
                            prototile->set_material_type(0);
                            prototile->set_material_index(b->veinMaterialAt(coord));
                            break;
                        case tiletype_material::FEATURE:
                            if (blockFeatureLocal.type != -1 && des.bits.feature_local)
                            {
                                if (blockFeatureLocal.type == feature_type::deep_special_tube
                                        && blockFeatureLocal.main_material == 0) // stone
                                {
                                    prototile->set_material_type(0);
                                    prototile->set_material_index(blockFeatureLocal.sub_material);
                                }
                                if (blockFeatureGlobal.type != -1 && des.bits.feature_global
                                        && blockFeatureGlobal.type == feature_type::feature_underworld_from_layer
                                        && blockFeatureGlobal.main_material == 0) // stone
                                {
                                    prototile->set_material_type(0);
                                    prototile->set_material_index(blockFeatureGlobal.sub_material);
                                }
                            }
                            break;
                        case tiletype_material::CONSTRUCTION:
                            if (constructionMaterials.find(map_pos) != constructionMaterials.end())
                            {
                                prototile->set_material_index(constructionMaterials[map_pos].first);
                                prototile->set_material_type(constructionMaterials[map_pos].second);
                            }
                            break;
                        default:
                            break;
                        }
                    }
                }

                PlantList *plants;
                if (Maps::ReadVegetation(b_x, b_y, z, plants))
                {
                    for (PlantList::const_iterator it = plants->begin(); it != plants->end(); it++)
                    {
                        const df::plant & plant = *(*it);
                        df::coord2d loc(plant.pos.x, plant.pos.y);
                        loc = loc % 16;
                        if (showHidden || !b->DesignationAt(loc).bits.hidden)
                        {
                            dfproto::Plant *protoplant = protoblock.add_plant();
                            protoplant->set_x(loc.x);
                            protoplant->set_y(loc.y);
                            protoplant->set_is_shrub(plant.flags.bits.is_shrub);
                            protoplant->set_material(plant.material);
                        }
                    }
                }
                
                coded_output->WriteVarint32(protoblock.ByteSize());
                protoblock.SerializeToCodedStream(coded_output);
            } // block x
            // Clean uneeded memory
            map.trash();
        } // block y
    } // z

    delete coded_output;
    delete zip_output;
    delete raw_output;

    mats->Finish();
    out.print("\nMap succesfully exported!\n");
    return CR_OK;
}
Exemple #9
0
static command_result embark_prospector(DFHack::Core *c, df::viewscreen_choose_start_sitest *screen,
                                        bool showHidden, bool showValue)
{
    if (!world || !world->world_data)
    {
        c->con.printerr("World data is not available.\n");
        return CR_FAILURE;
    }

    df::world_data *data = world->world_data;
    coord2d cur_region = screen->region_pos;
    int d_idx = linear_index(data->region_details, &df::world_region_details::pos, cur_region);
    auto cur_details = vector_get(data->region_details, d_idx);

    if (!cur_details)
    {
        c->con.printerr("Current region details are not available.\n");
        return CR_FAILURE;
    }

    // Compute biomes
    std::map<coord2d, int> biomes;

    if (screen->biome_highlighted)
    {
        c->con.print("Processing one embark tile of biome F%d.\n\n", screen->biome_idx+1);
        biomes[screen->biome_rgn[screen->biome_idx]]++;
    }
    else
    {
        for (int x = screen->embark_pos_min.x; x <= screen->embark_pos_max.x; x++)
        {
            for (int y = screen->embark_pos_min.y; y <= screen->embark_pos_max.y; y++)
            {
                int bv = clip_range(cur_details->biome[x][y], 1, 9);
                biomes[cur_region + biome_delta[bv-1]]++;
            }
        }
    }

    // Compute material maps
    MatMap layerMats;
    MatMap veinMats;

    for (auto biome_it = biomes.begin(); biome_it != biomes.end(); ++biome_it)
    {
        int bx = clip_range(biome_it->first.x, 0, data->world_width-1);
        int by = clip_range(biome_it->first.y, 0, data->world_height-1);
        auto &region = data->region_map[bx][by];
        df::world_geo_biome *geo_biome = df::world_geo_biome::find(region.geo_index);

        if (!geo_biome)
        {
            c->con.printerr("Region geo-biome not found: (%d,%d)\n", bx, by);
            return CR_FAILURE;
        }

        int cnt = biome_it->second;

        for (unsigned i = 0; i < geo_biome->layers.size(); i++)
        {
            auto layer = geo_biome->layers[i];

            layerMats[layer->mat_index].add(layer->bottom_height, 0);

            int level_cnt = layer->top_height - layer->bottom_height + 1;
            int layer_size = 48*48*cnt*level_cnt;

            int sums[ENUM_LAST_ITEM(inclusion_type)+1] = { 0 };

            for (unsigned j = 0; j < layer->vein_mat.size(); j++)
                if (inclusion_type::is_valid(layer->vein_type[j]))
                    sums[layer->vein_type[j]] += layer->vein_unk_38[j];

            for (unsigned j = 0; j < layer->vein_mat.size(); j++)
            {
                // TODO: find out how to estimate the real density
                // this code assumes that vein_unk_38 is the weight
                // used when choosing the vein material
                int size = layer->vein_unk_38[j]*cnt*level_cnt;
                df::inclusion_type type = layer->vein_type[j];

                switch (type)
                {
                case inclusion_type::VEIN:
                    // 3 veins of 80 tiles avg
                    size = size * 80 * 3 / sums[type];
                    break;
                case inclusion_type::CLUSTER:
                    // 1 cluster of 700 tiles avg
                    size = size * 700 * 1 / sums[type];
                    break;
                case inclusion_type::CLUSTER_SMALL:
                    size = size * 6 * 7 / sums[type];
                    break;
                case inclusion_type::CLUSTER_ONE:
                    size = size * 1 * 5 / sums[type];
                    break;
                default:
                    // shouldn't actually happen
                    size = cnt*level_cnt;
                }

                veinMats[layer->vein_mat[j]].add(layer->bottom_height, 0);
                veinMats[layer->vein_mat[j]].add(layer->top_height, size);

                layer_size -= size;
            }

            layerMats[layer->mat_index].add(layer->top_height, std::max(0,layer_size));
        }
    }

    // Print the report
    c->con << "Layer materials:" << std::endl;
    printMats<df::inorganic_raw, shallower>(c->con, layerMats, world->raws.inorganics, showValue);

    if (showHidden) {
        DFHack::Materials *mats = c->getMaterials();
        printVeins(c->con, veinMats, mats, showValue);
        mats->Finish();
    }

    c->con << "Warning: the above data is only a very rough estimate." << std::endl;

    return CR_OK;
}
Exemple #10
0
command_result df_probe (Core * c, vector <string> & parameters)
{
    //bool showBlock, showDesig, showOccup, showTile, showMisc;
    Console & con = c->con;
    /*
    if (!parseOptions(parameters, showBlock, showDesig, showOccup,
                      showTile, showMisc))
    {
        con.printerr("Unknown parameters!\n");
        return CR_FAILURE;
    }
    */

    CoreSuspender suspend(c);

    DFHack::Gui *Gui = c->getGui();
    DFHack::Materials *Materials = c->getMaterials();
    DFHack::VersionInfo* mem = c->vinfo;
    std::vector<t_matglossInorganic> inorganic;
    bool hasmats = Materials->CopyInorganicMaterials(inorganic);

    if (!Maps::IsValid())
    {
        c->con.printerr("Map is not available!\n");
        return CR_FAILURE;
    }
    MapExtras::MapCache mc;

    int32_t regionX, regionY, regionZ;
    Maps::getPosition(regionX,regionY,regionZ);

    int32_t cursorX, cursorY, cursorZ;
    Gui->getCursorCoords(cursorX,cursorY,cursorZ);
    if(cursorX == -30000)
    {
        con.printerr("No cursor; place cursor over tile to probe.\n");
        return CR_FAILURE;
    }
    DFCoord cursor (cursorX,cursorY,cursorZ);

    uint32_t blockX = cursorX / 16;
    uint32_t tileX = cursorX % 16;
    uint32_t blockY = cursorY / 16;
    uint32_t tileY = cursorY % 16;

    MapExtras::Block * b = mc.BlockAt(cursor/16);
    if(!b && !b->valid)
    {
        con.printerr("No data.\n");
        return CR_OK;
    }
    mapblock40d & block = b->raw;
    con.print("block addr: 0x%x\n\n", block.origin);
/*
    if (showBlock)
    {
        con.print("block flags:\n");
        print_bits<uint32_t>(block.blockflags.whole,con);
        con.print("\n\n");
    }
*/
    df::tiletype tiletype = mc.tiletypeAt(cursor);
    df::tile_designation &des = block.designation[tileX][tileY];
/*
    if(showDesig)
    {
        con.print("designation\n");
        print_bits<uint32_t>(block.designation[tileX][tileY].whole,
                                con);
        con.print("\n\n");
    }

    if(showOccup)
    {
        con.print("occupancy\n");
        print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,
                                con);
        con.print("\n\n");
    }
*/

    // tiletype
    con.print("tiletype: %d", tiletype);
    if(tileName(tiletype))
        con.print(" = %s",tileName(tiletype));
    con.print("\n");

    df::tiletype_shape shape = tileShape(tiletype);
    df::tiletype_material material = tileMaterial(tiletype);
    df::tiletype_special special = tileSpecial(tiletype);
    df::tiletype_variant variant = tileVariant(tiletype);
    con.print("%-10s: %4d %s\n","Class"    ,shape,
            ENUM_KEY_STR(tiletype_shape, shape));
    con.print("%-10s: %4d %s\n","Material" ,
            material, ENUM_KEY_STR(tiletype_material, material));
    con.print("%-10s: %4d %s\n","Special"  ,
            special, ENUM_KEY_STR(tiletype_special, special));
    con.print("%-10s: %4d %s\n"   ,"Variant"  ,
            variant, ENUM_KEY_STR(tiletype_variant, variant));
    con.print("%-10s: %s\n"    ,"Direction",
            tileDirection(tiletype).getStr());
    con.print("\n");

    con.print("temperature1: %d U\n",mc.temperature1At(cursor));
    con.print("temperature2: %d U\n",mc.temperature2At(cursor));

    // biome, geolayer
    con << "biome: " << des.bits.biome << std::endl;
    con << "geolayer: " << des.bits.geolayer_index
        << std::endl;
    int16_t base_rock = mc.baseMaterialAt(cursor);
    if(base_rock != -1)
    {
        con << "Layer material: " << dec << base_rock;
        if(hasmats)
            con << " / " << inorganic[base_rock].id
                << " / "
                << inorganic[base_rock].name
                << endl;
        else
            con << endl;
    }
    int16_t vein_rock = mc.veinMaterialAt(cursor);
    if(vein_rock != -1)
    {
        con << "Vein material (final): " << dec << vein_rock;
        if(hasmats)
            con << " / " << inorganic[vein_rock].id
                << " / "
                << inorganic[vein_rock].name
                << endl;
        else
            con << endl;
    }
    // liquids
    if(des.bits.flow_size)
    {
        if(des.bits.liquid_type == tile_liquid::Magma)
            con <<"magma: ";
        else con <<"water: ";
        con << des.bits.flow_size << std::endl;
    }
    if(des.bits.flow_forbid)
        con << "flow forbid" << std::endl;
    if(des.bits.pile)
        con << "stockpile?" << std::endl;
    if(des.bits.rained)
        con << "rained?" << std::endl;
    if(des.bits.smooth)
        con << "smooth?" << std::endl;
    if(des.bits.water_salt)
        con << "salty" << endl;
    if(des.bits.water_stagnant)
        con << "stagnant" << endl;

    #define PRINT_FLAG( X )  con.print("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) )
    PRINT_FLAG( bits.hidden );
    PRINT_FLAG( bits.light );
    PRINT_FLAG( bits.outside );
    PRINT_FLAG( bits.subterranean );
    PRINT_FLAG( bits.water_table );
    PRINT_FLAG( bits.rained );

    df::coord2d pc(blockX, blockY);

    t_feature local;
    t_feature global;
    Maps::ReadFeatures(&(b->raw),&local,&global);
    PRINT_FLAG( bits.feature_local );
    if(local.type != -1)
    {
        con.print("%-16s", "");
        con.print("  %4d", block.local_feature);
        con.print(" (%2d)", local.type);
        con.print(" addr 0x%X ", local.origin);
        con.print(" %s\n", sa_feature(local.type));
    }
    PRINT_FLAG( bits.feature_global );
    if(global.type != -1)
    {
        con.print("%-16s", "");
        con.print("  %4d", block.global_feature);
        con.print(" (%2d)", global.type);
        con.print(" %s\n", sa_feature(global.type));
    }
    #undef PRINT_FLAG
    con << "local feature idx: " << block.local_feature
        << endl;
    con << "global feature idx: " << block.global_feature
        << endl;
    con << "mystery: " << block.mystery << endl;
    con << std::endl;
    return CR_OK;
}
Exemple #11
0
int main (int argc, char *argv[])
{
    bool print_refs = false;
    bool print_hex = false;
    bool print_acc = false;

    for(int i = 1; i < argc; i++)
    {
        char *arg = argv[i];
        if (arg[0] != '-')
            continue;

        for (; *arg; arg++) {
            switch (arg[0]) {
            case 'r':
                print_refs = true;
                break;
            case 'x':
                print_hex = true;
                break;
            case 'a':
                print_acc = true;
                break;
            }
        }
    }


    DFHack::Process * p;
    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context * DF;
    try
    {
        DF = DFMgr.getSingleContext();
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
#ifndef LINUX_BUILD
        cin.ignore();
#endif
        return 1;
    }
    DFHack::Materials * Materials = DF->getMaterials();
    Materials->ReadAllMaterials();

    DFHack::Gui * Gui = DF->getGui();

    DFHack::Items * Items = DF->getItems();
    Items->Start();

    DFHack::VersionInfo * mem = DF->getMemoryInfo();
    p = DF->getProcess();
    int32_t x,y,z;
    Gui->getCursorCoords(x,y,z);

    std::vector<uint32_t> p_items;
    Items->readItemVector(p_items);
    uint32_t size = p_items.size();

    // FIXME: tools should never be exposed to DFHack internals!
    DFHack::OffsetGroup* itemGroup = mem->getGroup("Items");
    uint32_t ref_vector = itemGroup->getOffset("item_ref_vector");

    for(size_t i = 0; i < size; i++)
    {
        DFHack::dfh_item itm;
        memset(&itm, 0, sizeof(DFHack::dfh_item));
        Items->readItem(p_items[i],itm);

        if (x != -30000
                && !(itm.base.x == x && itm.base.y == y && itm.base.z == z
                     && itm.base.flags.on_ground
                     && !itm.base.flags.in_chest
                     && !itm.base.flags.in_inventory
                     && !itm.base.flags.in_building))
            continue;

        printf(
            "%5d: %08x %6d %08x (%d,%d,%d) #%08x [%d] *%d %s - %s\n",
            i, itm.origin, itm.id, itm.base.flags.whole,
            itm.base.x, itm.base.y, itm.base.z,
            itm.base.vtable,
            itm.wear_level,
            itm.quantity,
            Items->getItemClass(itm).c_str(),
            Items->getItemDescription(itm, Materials).c_str()
        );

        if (print_hex)
            hexdump(DF,p_items[i],0x300);

        if (print_acc)
            cout << Items->dumpAccessors(itm) << endl;

        if (print_refs) {
            DFHack::DfVector<uint32_t> p_refs(p, itm.origin + ref_vector);
            for (size_t j = 0; j < p_refs.size(); j++) {
                uint32_t vptr = p->readDWord(p_refs[j]);
                uint32_t val = p->readDWord(p_refs[j]+4);
                printf("\t-> %d \t%s\n", int(val), p->readClassName(vptr).c_str());
            }
        }
    }
#ifndef LINUX_BUILD
    cout << "Done. Press any key to continue" << endl;
    cin.ignore();
#endif
    return 0;
}