Example #1
0
void ManipulatorTerrain::SetLayerTexWorldSize(int nLayer, float fSize)
{
	Ogre::Terrain* pTerrain = ManipulatorSystem.GetScene()->GetTerrain();
	assert(nLayer >=0 && nLayer<(int)pTerrain->getLayerCount());
	pTerrain->setLayerWorldSize(nLayer, fSize);
}