`getName` is a member function of the OSG (OpenSceneGraph) `Node` class in C++. It returns the name of the node. Nodes in OSG represent elements in a scene graph, such as geometries or transformations. The name can be used to uniquely identify and refer to a specific node within the scene graph hierarchy. This function is useful for tasks such as searching, filtering, or debugging nodes in a larger scene graph structure.
C++ (Cpp) Node::getName - 27 examples found. These are the top rated real world C++ (Cpp) examples of osg::Node::getName extracted from open source projects. You can rate examples to help us improve the quality of examples.