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C++ (Cpp) ref_ptr::getPosition Examples
Programming Language:
C++ (Cpp)
Namespace/Package Name:
osg
Class/Type:
ref_ptr
Method/Function:
getPosition
Examples at hotexamples.com:
1
C++ (Cpp) ref_ptr::getPosition - 1 examples found
. These are the top rated real world C++ (Cpp) examples of
osg::ref_ptr::getPosition
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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addChild(30)
get(30)
getOrCreateStateSet(18)
getNumChildren(11)
addDrawable(10)
getStateSet(6)
addShader(6)
getCamera(5)
addParent(5)
addUniform(5)
getOrCreateUniform(5)
getBound(5)
getChild(5)
accept(5)
getProjectionMatrix(5)
addEventHandler(5)
data(5)
addCallback(5)
getMatrix(4)
getViewMatrix(4)
getEventQueue(4)
getFeatureProfile(3)
addWidget(3)
getNumDrawables(3)
allocateImage(3)
allocate(3)
addPrimitiveSet(3)
frame(3)
getTextureHeight(2)
getMapSRS(2)
getCullCallback(2)
getDrawable(2)
getLayers(2)
getNumRows(2)
getTextureWidth(2)
getStyle(2)
getAnimationList(2)
getTimeline(2)
end(2)
addMapCallback(2)
addBindAttribLocation(2)
getOccluder(2)
insert(2)
hide(2)
getWorldPosition(2)
getViewport(2)
done(2)
at(2)
getNumColumns(2)
computeIntersections(2)
Frequently Used Methods
addChild (30)
get (30)
getOrCreateStateSet (18)
getNumChildren (11)
addDrawable (10)
getStateSet (6)
addShader (6)
getCamera (5)
addParent (5)
addUniform (5)
Frequently Used Methods
getOrCreateUniform (5)
getBound (5)
getChild (5)
accept (5)
getProjectionMatrix (5)
addEventHandler (5)
data (5)
addCallback (5)
getMatrix (4)
getViewMatrix (4)
getEventQueue (4)
getFeatureProfile (3)
addWidget (3)
getNumDrawables (3)
allocateImage (3)
allocate (3)
addPrimitiveSet (3)
frame (3)
getTextureHeight (2)
getMapSRS (2)
Frequently Used Methods
getEventQueue (4)
getFeatureProfile (3)
addWidget (3)
getNumDrawables (3)
allocateImage (3)
allocate (3)
addPrimitiveSet (3)
frame (3)
getTextureHeight (2)
getMapSRS (2)
getCullCallback (2)
getDrawable (2)
getLayers (2)
getNumRows (2)
getTextureWidth (2)
getStyle (2)
getAnimationList (2)
getTimeline (2)
end (2)
addMapCallback (2)
addBindAttribLocation (2)
getOccluder (2)
insert (2)
hide (2)
getWorldPosition (2)
getViewport (2)
done (2)
at (2)
getNumColumns (2)
computeIntersections (2)
Frequently Used Methods
getCullCallback (2)
getDrawable (2)
getLayers (2)
getNumRows (2)
getTextureWidth (2)
getStyle (2)
getAnimationList (2)
getTimeline (2)
end (2)
addMapCallback (2)
addBindAttribLocation (2)
getOccluder (2)
insert (2)
hide (2)
getWorldPosition (2)
getViewport (2)
done (2)
at (2)
getNumColumns (2)
computeIntersections (2)
getEventCallback (2)
createFeatureCursor (2)
destruct (2)
getUpdateCallback (2)
getPrimitiveSet (1)
JumpTo (1)
getPosition (1)
getParam (1)
getOrCreatePolyhedron (1)
getOrCreateGLBufferObject (1)
getProjectionMatrixAsFrustum (1)
getTextureObject (1)
getRatio1 (1)
getTime (1)
insertFeature (1)
initialize (1)
getVertexArray (1)
getValue (1)
getUserDataContainer (1)
getTransform (1)
Example #1
0
Show file
File:
visbody.hpp
Project:
amitahire/sim
/** * Returns position of root node. */ Vec3 pos() const { return _root->getPosition(); }