void startApplication() { startMenu->hideAll(); osg::ref_ptr<osg::Node> groundRoot = genWorld(filename); root->addChild(groundRoot); osg::ref_ptr<FirstPersonController> controller = new FirstPersonController(&viewer); viewer.setCameraManipulator(controller); // Add main HUD mainHud = new hud(&viewer); root->addChild(mainHud->_camera); // Set user position (aka camera) osg::Vec3d eye( 0.0, -1.0, 0.0 ); osg::Vec3d center( 0.0, 0.0, 0.0 ); osg::Vec3d up( 0.0, 0.0, 90.0 ); viewer.getCameraManipulator()->setHomePosition(eye, center, up); viewer.home(); }