Example #1
0
int main(int argc, char* argv[]) {
  ref_ptr<Group> root = new Group;
  viewer.setUpViewInWindow(0, 0, 640, 480);
  viewer.realize();
  ref_ptr<Camera> cam = viewer.getCamera();
  ref_ptr<Geode> geode = new Geode;
  root->addChild(geode.get());



  for (int i=0; i < 10; i++) {
    osg::Sphere* sphere = new osg::Sphere( Vec3f(i+1,10,0), .1*i);
    osg::ShapeDrawable* sphereDrawable = new osg::ShapeDrawable(sphere);
    geode->addDrawable(sphereDrawable);
  }

  // osg::Sphere* sphere = new osg::Sphere( Vec3f(10,10,0), .2);
  // osg::ShapeDrawable* sphereDrawable = new osg::ShapeDrawable(sphere);
  // sphereDrawable->setColor(osg::Vec4f(1,0,0,1));
  // geode->addDrawable(sphereDrawable);

  ref_ptr<osgGA::TrackballManipulator> manip = new osgGA::TrackballManipulator();


    viewer.setCameraManipulator(manip);

  viewer.setSceneData(root.get());
  cam->setViewMatrixAsLookAt(Vec3f(10,0,0), Vec3f(10,1,0), Vec3f(0,0,1));
  //manip->setHomePosition(Vec3f(10,0,0), Vec3f(11,1,0), Vec3f(10,0,1));
  //  cam->setProjectionMatrixAsPerspective(49,640/480., .1, 10);

  viewer.run();


}
Example #2
0
int main(void){
	osg::DisplaySettings::instance()->setNumMultiSamples( 4 );
	viewer.setUpViewInWindow( 100, 50, 800, 600 );
	viewer.getCamera()->setClearColor( osg::Vec4( 0.5,0.5,0.5,1) );
	viewer.addEventHandler(new osgViewer::StatsHandler);
	
	scene = new osg::Group;
	
	osg::ref_ptr<osg::LightSource> lumiere = new osg::LightSource;
	lumiere->getLight()->setLightNum(0); // GL_LIGHT1
	lumiere->getLight()->setPosition(osg::Vec4(1, -1, 10, 0)); // 0 = directionnel
	lumiere->getLight()->setAmbient(osg::Vec4(0.5, 0.5, 0.5, 1.0));
	lumiere->getLight()->setDiffuse(osg::Vec4(0.9, 0.9, 0.9, 1.0));
	lumiere->getLight()->setSpecular(osg::Vec4(1.0, 1.0, 1.0, 1.0));
	scene->addChild(lumiere.get());
	
	terrain = creation_terrain();
	scene->addChild(terrain.get());
	scene->addChild(creation_foret(terrain, 500));
	
	LECHARRR = creation_CHARRR(0,0,terrain);
	scene->addChild(LECHARRR);
	
	LECHARRR->accept(rechercheTourelle);
	
	fumeeTank = new osgParticle::SmokeEffect;
	fumeeTank->setTextureFileName("fumee.tga");
	fumeeTank->setIntensity(2);
	fumeeTank->setScale(4);
	fumeeTank->setPosition(LECHARRR->getPosition());
	scene->addChild(fumeeTank.get());
	posCanonX = LECHARRR->getPosition().x();
	posCanonY = LECHARRR->getPosition().y() + 3.5;
	posCanonZ = LECHARRR->getPosition().z() + 4.0;
	
	
	
	
	viewer.setSceneData(scene);
	
	osg::ref_ptr<GestionEvenements> gestionnaire = new GestionEvenements();
	viewer.addEventHandler(gestionnaire.get());
	
	return viewer.run();
}
int initViewer()
{
    //Creating the root node
    //osg::ref_ptr<osg::Group> root (new osg::Group);

    //The geode containing our shpae
    //osg::ref_ptr<osg::Geode> myshapegeode (new osg::Geode);

    //Our shape: a capsule, it could have been any other geometry (a box, plane, cylinder etc.)
    //osg::ref_ptr<osg::Capsule> myCapsule (new osg::Capsule(osg::Vec3f(),1,2));

    //Our shape drawable
    //osg::ref_ptr<osg::ShapeDrawable> capsuledrawable (new osg::ShapeDrawable(myCapsule.get()));

    //myshapegeode->addDrawable(capsuledrawable.get());

    // create Geometry object to store all the vertices and lines primitive.
    osg::Geometry* stopLinesGeom = new osg::Geometry();
    osg::Geometry* brakeLinesGeom = new osg::Geometry();
    osg::Geometry* slowLinesGeom = new osg::Geometry();
    osg::Geometry* outlineGeom = new osg::Geometry();
    osg::Geometry* originGeom = new osg::Geometry();
    stopLinesGeom->setUseDisplayList( false );
    brakeLinesGeom->setUseDisplayList( false );
    slowLinesGeom->setUseDisplayList( false );
    outlineGeom->setUseDisplayList( false );
    originGeom->setUseDisplayList( false );

    // pass the created vertex array to the points geometry object.
    stopLinesGeom->setVertexArray(stopVertices);
    brakeLinesGeom->setVertexArray(brakeVertices);
    slowLinesGeom->setVertexArray(slowVertices);
    outlineGeom->setVertexArray(outlineVertices);
    originGeom->setVertexArray(originVertices);
    
    // set the colors as before, plus using the above
    osg::Vec4Array* stopColors = new osg::Vec4Array;
    osg::Vec4Array* brakeColors = new osg::Vec4Array;
    osg::Vec4Array* slowColors = new osg::Vec4Array;
    osg::Vec4Array* outlineColors = new osg::Vec4Array;
    osg::Vec4Array* originColors = new osg::Vec4Array;
    
    stopLinesGeom->setColorArray(stopColors);
    brakeLinesGeom->setColorArray(brakeColors);
    slowLinesGeom->setColorArray(slowColors);
    outlineGeom->setColorArray(outlineColors);
    originGeom->setColorArray(originColors);

    stopLinesGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
    brakeLinesGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
    slowLinesGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
    outlineGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
    originGeom->setColorBinding(osg::Geometry::BIND_OVERALL);
    
    stopColors->push_back(osg::Vec4(1.0f,0.0f,0.0f,1.0f)); //red
    brakeColors->push_back(osg::Vec4(1.0f,1.0f,0.0f,1.0f)); //yellow
    slowColors->push_back(osg::Vec4(0.0f,1.0f,0.0f,1.0f)); //green
    //outlineColors->push_back(osg::Vec4(1.0f,0.0f,0.0f,1.0f)); //red
    outlineColors->push_back(osg::Vec4(0.0f,1.0f,0.0f,1.0f)); //green
    originColors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); //white

    // set the normal in the same way color.
    osg::Vec3Array* normals = new osg::Vec3Array;
    normals->push_back(osg::Vec3(0.0f,0.0f,1.0f));

    stopLinesGeom->setNormalArray(normals);
    stopLinesGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
    brakeLinesGeom->setNormalArray(normals);
    brakeLinesGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
    slowLinesGeom->setNormalArray(normals);
    slowLinesGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
    
    outlineGeom->setNormalArray(normals);
    outlineGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);
    
    originGeom->setNormalArray(normals);
    originGeom->setNormalBinding(osg::Geometry::BIND_OVERALL);

    // This time we simply use primitive, and hardwire the number of coords to use
    // since we know up front,
    if (DRAW_OUTLINE) {
        outlineGeom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,NUM_VERTS));
        myshapegeode->addDrawable(outlineGeom);
    }

    if (DRAW_RAYS) {
        stopLinesGeom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,NUM_VERTS));
        brakeLinesGeom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,NUM_VERTS));
        slowLinesGeom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,NUM_VERTS));
        myshapegeode->addDrawable(stopLinesGeom);
        myshapegeode->addDrawable(brakeLinesGeom);
        myshapegeode->addDrawable(slowLinesGeom);
    }

    if (DRAW_ORIGIN) {
        originGeom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,NUM_VERTS));
        myshapegeode->addDrawable(originGeom);
    }

    // add the points geometry to the geode.
    myshapegeode->setDataVariance(osg::Object::DYNAMIC);

    root->addChild(myshapegeode.get());

    //The geode containing our shpae
    osg::ref_ptr<osg::Geode> myTextGeode (new osg::Geode);
    
    //osgText::Text* myText = new osgText::Text();

    // Geode - Since osgText::Text is a derived class from drawable, we 
    // must add it to an osg::Geode before we can add it to our ScenGraph.
    myTextGeode->addDrawable(myText);

    //Set the screen alignment - always face the screen
    myText->setAxisAlignment(osgText::Text::SCREEN);

    //Set the text to our default text string
    myText->setText("Default Text");


    //myText->setPosition(osg::Vec3d(25, 75, 0));
    myText->setPosition(osg::Vec3d(0, 0, 0));
    myText->setColor(osg::Vec4d(1.0f, 1.0f, 1.0f, 1.0f));
    myText->setCharacterSize(48);
    //myText->setFont("./fonts/Vera.ttf");
   
    char output[256] = "";
    sprintf(output, "epoch: %d, scanNumber: %s, totalBytesRead: %d, stop: %d, closest_y: %d, speed: %f\n", (int)time(0), scanNumber, totalBytesRead, stop, closest_y_cm, speed);

    myText->setText(output);

    root->addChild(myTextGeode.get());


    root->setUpdateCallback(new redrawCallback);

    viewer.setSceneData( root.get() );
    //viewer.setThreadingModel(osgViewer::Viewer::ThreadingModel::SingleThreaded);

    //Stats Event Handler s key
    //viewer.addEventHandler(new osgViewer::StatsHandler);

    //Windows size handler
    //viewer.addEventHandler(new osgViewer::WindowSizeHandler);

    // add the state manipulator
    //viewer.addEventHandler( new       osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );

    //The viewer.run() method starts the threads and the traversals.
    return (viewer.run());
}
Example #4
0
int Metrics::run(osgViewer::Viewer& viewer)
{
    if (Metrics::enabled())
    {
        if (!viewer.isRealized())
        {
            viewer.realize();
        }

        // If Metrics are enabled, enable stats on the Viewer so that it we can report them for the Metrics
        if (Metrics::enabled())
        {
            osgViewer::ViewerBase::Scenes scenes;
            viewer.getScenes(scenes);
            for (osgViewer::ViewerBase::Scenes::iterator itr = scenes.begin();
                itr != scenes.end();
                ++itr)
            {
                osgViewer::Scene* scene = *itr;
                osgDB::DatabasePager* dp = scene->getDatabasePager();
                if (dp && dp->isRunning())
                {
                    dp->resetStats();
                }
            }

            viewer.getViewerStats()->collectStats("frame_rate", true);
            viewer.getViewerStats()->collectStats("event", true);
            viewer.getViewerStats()->collectStats("update", true);

            viewer.getCamera()->getStats()->collectStats("rendering", true);
            viewer.getCamera()->getStats()->collectStats("gpu", true);
        }

        // Report memory and fps every 10 frames.
        unsigned int reportEvery = 10;

        while (!viewer.done())
        {
            {
                METRIC_SCOPED_EX("frame", 1, "number", toString<int>(viewer.getFrameStamp()->getFrameNumber()).c_str());
                {
                    METRIC_SCOPED("advance");
                    viewer.advance();
                }

                {
                    METRIC_SCOPED("event");
                    viewer.eventTraversal();
                }

                {
                    METRIC_SCOPED("update");
                    viewer.updateTraversal();
                }

                {
                    METRIC_SCOPED("render");
                    viewer.renderingTraversals();
                }

            }

            // Report memory and fps periodically. periodically.
            if (viewer.getFrameStamp()->getFrameNumber() % reportEvery == 0)
            {
                // Only report the metrics if they are enabled to avoid computing the memory.
                if (Metrics::enabled())
                {
                    Metrics::counter("Memory::WorkingSet", "WorkingSet", Memory::getProcessPhysicalUsage() / 1048576);
                    Metrics::counter("Memory::PrivateBytes", "PrivateBytes", Memory::getProcessPrivateUsage() / 1048576);
                    Metrics::counter("Memory::PeakPrivateBytes", "PeakPrivateBytes", Memory::getProcessPeakPrivateUsage() / 1048576);
                }
            }

            double eventTime = 0.0;
            if (viewer.getViewerStats()->getAttribute(viewer.getViewerStats()->getLatestFrameNumber(), "Event traversal time taken", eventTime))
            {
                Metrics::counter("Viewer::Event", "Event", eventTime * 1000.0);
            }

            double updateTime = 0.0;
            if (viewer.getViewerStats()->getAttribute(viewer.getViewerStats()->getLatestFrameNumber(), "Update traversal time taken", updateTime))
            {
                Metrics::counter("Viewer::Update", "Update", updateTime * 1000.0);
            }

            double cullTime = 0.0;
            if (viewer.getCamera()->getStats()->getAttribute(viewer.getCamera()->getStats()->getLatestFrameNumber(), "Cull traversal time taken", cullTime))
            {
                Metrics::counter("Viewer::Cull", "Cull", cullTime * 1000.0);
            }

            double drawTime = 0.0;
            if (viewer.getCamera()->getStats()->getAttribute(viewer.getCamera()->getStats()->getLatestFrameNumber(), "Draw traversal time taken", drawTime))
            {
                Metrics::counter("Viewer::Draw", "Draw", drawTime * 1000.0);
            }

            double gpuTime = 0.0;
            if (viewer.getCamera()->getStats()->getAttribute(viewer.getCamera()->getStats()->getLatestFrameNumber()-1, "GPU draw time taken", gpuTime))
            {
                Metrics::counter("Viewer::GPU", "GPU", gpuTime * 1000.0);
            }

            double frameRate = 0.0;
            if (viewer.getViewerStats()->getAttribute(viewer.getViewerStats()->getLatestFrameNumber() - 1, "Frame rate", frameRate))
            {
                Metrics::counter("Viewer::FPS", "FPS", frameRate);
            }

        }

        return 0;
    }

    else
    {
        return viewer.run();
    }
}
Example #5
0
int main( int argc, char **argv )
{
	if(argc<4) {
		usage(argc,argv);
		return 1;
	}
	is = helper::createImageSource(argv[1]);
	if(is.empty() || is->done()) {
		loglne("[main] createImageSource failed or no valid imagesource!");
		return -1;
	}
	is->pause(false);
	is->reportInfo();
	is->get(frame);
	imgW = frame.cols; imgH = frame.rows;
	videoFromWebcam = false;
	if( is->classname() == "ImageSource_Camera" ) {
		videoFromWebcam = true;
	}

	loglni("[main] loading K matrix from: "<<argv[2]);
	double K[9];
	std::ifstream kfile(argv[2]);
	for(int i=0; i<9; ++i) kfile >> K[i];
	tracker.loadK(K);
	loglni("[main] K matrix loaded:");
	loglni(helper::PrintMat<>(3,3,K));

	loglni("[main] load template image from: "<<argv[3]);
	tracker.loadTemplate(argv[3]);

	//////////////// TagDetector /////////////////////////////////////////
	int tagid = 0; //default tag16h5
	if(argc>5) tagid = atoi(argv[5]);
	tagFamily = TagFamilyFactory::create(tagid);
	if(tagFamily.empty()) {
		loglne("[main] create TagFamily fail!");
		return -1;
	}
	detector = new TagDetector(tagFamily);
	if(detector.empty()) {
		loglne("[main] create TagDetector fail!");
		return -1;
	}
	Mat temp = imread(argv[3]);
	if( findAprilTag(temp, 0, HI, true) ) {
		namedWindow("template");
		imshow("template", temp);
		iHI = HI.inv();
	} else {
		loglne("[main error] detector did not find any apriltag on template image!");
		return -1;
	}

	//////////////// OSG ////////////////////////////////////////////////
	osg::ref_ptr<osg::Group> root = new osg::Group;

	string scenefilename = (argc>4?argv[4]:("cow.osg"));
	osg::ref_ptr<osg::Node> cow = osgDB::readNodeFile(scenefilename);
	arscene = new helper::ARSceneRoot;
	helper::FixMat<3,double>::Type matK = helper::FixMat<3,double>::ConvertType(K);
	CV2CG::cv2cg(matK,0.01,500,imgW,imgH,*arscene);
	manipMat = new osg::MatrixTransform(osg::Matrix::identity());
	manipMat->addChild(cow);
	manipMat->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON);
	arscene->addChild(manipMat);

	osg::ref_ptr<osg::Image> backgroundImage = new osg::Image;
	helper::cvmat2osgimage(frame,backgroundImage);
	arvideo = new helper::ARVideoBackground(backgroundImage);
	root->setUpdateCallback(new ARUpdateCallback);

	root->addChild(arvideo);
	root->addChild(arscene);

	viewer.setSceneData(root);
	viewer.addEventHandler(new osgViewer::StatsHandler);
	viewer.addEventHandler(new osgViewer::WindowSizeHandler);
	viewer.addEventHandler(new QuitHandler);

	//start tracking thread
	OpenThreads::Thread::Init();
	TrackThread* thr = new TrackThread;
	thr->start();

	viewer.run();

	delete thr;
	loglni("[main] DONE...exit!");
	return 0;
}