#includeIn this example, we first initialize the OpenNI library by calling `OpenNI::initialize()`. We then create a UserGenerator object by calling `userGen.create()` and start generating user events by calling `userGen.startGeneratingAll()`. We then enter an infinite loop where we wait for a user event to occur by calling `OpenNI::waitForAnyStream(NULL, 0, NULL)` and retrieve the latest user event by calling `userGen.readFrame(&userFrame)`. Finally, we process the user event accordingly in the code block commented as `// Process user event`. Overall, the UserGenerator Create class is a vital component in creating and managing user events in a given scene.using namespace openni; int main() { // Initialize OpenNI context if (OpenNI::initialize() != STATUS_OK) { printf("Failed to initialize OpenNI\n"); return 1; } // Create UserGenerator object UserGenerator userGen; if (userGen.create() != STATUS_OK) { printf("Failed to create UserGenerator\n"); return 1; } // Start generating user events userGen.startGeneratingAll(); // Wait for user events while (true) { if (OpenNI::waitForAnyStream(NULL, 0, NULL) != STATUS_OK) { printf("Failed to wait for stream\n"); break; } // Get latest user event UserTrackerFrameRef userFrame; if (userGen.readFrame(&userFrame) != STATUS_OK) { printf("Failed to read user frame\n"); continue; } // Process user event // ... } // Shutdown OpenNI context OpenNI::shutdown(); return 0; }