XnStatus hiKinect::init(const FB::JSObjectPtr &cb){ XnStatus nRetVal = XN_STATUS_OK; callbackPtr = &cb; nRetVal = context.Init(); (*callbackPtr)->InvokeAsync("", FB::variant_list_of("CONTEXT_INIT") (nRetVal)(xnGetStatusString(nRetVal))); if (nRetVal != XN_STATUS_OK) return nRetVal; // Create the user generator nRetVal = g_UserGenerator.Create(context); (*callbackPtr)->InvokeAsync("", FB::variant_list_of("USERGENERATOR_CREATE") (nRetVal)(xnGetStatusString(nRetVal))); if (nRetVal != XN_STATUS_OK) return nRetVal; XnCallbackHandle h1, h2, h3; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, this, h1); g_UserGenerator.GetPoseDetectionCap() .RegisterToPoseCallbacks(Pose_Detected, NULL, this, h2); g_UserGenerator.GetSkeletonCap() .RegisterCalibrationCallbacks(Calibration_Start, Calibration_End, this, h3); // Set the profile g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); FBLOG_INFO("contextInit", "Init finish"); // Start generating nRetVal = context.StartGeneratingAll(); (*callbackPtr)->InvokeAsync("", FB::variant_list_of("START_GENERATING") (nRetVal)(xnGetStatusString(nRetVal))); if (nRetVal != XN_STATUS_OK) return nRetVal; while (getTrackedUserID() == 0){ contextWaitAndUpdateAll(); } return nRetVal; }
int main(int argc, char **argv) { XnStatus nRetVal = XN_STATUS_OK; if (argc > 1) { nRetVal = g_Context.Init(); CHECK_RC(nRetVal, "Init"); nRetVal = g_Context.OpenFileRecording(argv[1]); if (nRetVal != XN_STATUS_OK) { printf("Can't open recording %s: %s\n", argv[1], xnGetStatusString(nRetVal)); return 1; } } else { nRetVal = g_Context.InitFromXmlFile(SAMPLE_XML_PATH); CHECK_RC(nRetVal, "InitFromXml"); } g_tunnel = new Tunnel(); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationCallbacks, hPoseCallbacks; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); glInit(&argc, argv); glutMainLoop(); }
information() { RC(context.Init(), "Context Intialized"); XnMapOutputMode mode; mode.nXRes = XN_VGA_X_RES; mode.nYRes = XN_VGA_Y_RES; mode.nFPS = 30; RC(image.Create(context), "Create image buffer"); RC(image.SetMapOutputMode(mode), "Set image mode"); RC(depth.Create(context), "Create depth buffer"); RC(depth.SetMapOutputMode(mode), "Set depth mode"); xn::Query q; RC(q.AddSupportedCapability(XN_CAPABILITY_SKELETON), "Request skeleton"); try { RC(context.FindExistingNode(XN_NODE_TYPE_USER, user), "User generator"); } catch (...) { RC(user.Create(context), "Get skeleton!!!"); } // RC(user.Create(context, &q), "Get skeleton!!!"); // // xn::NodeInfoList il; // RC(context.EnumerateProductionTrees(XN_NODE_TYPE_USER, &q, il, NULL), // "Enumerate nodes"); // // xn::NodeInfo i = *il.Begin(); // RC(context.CreateProductionTree(i), "Create skeleton node"); // RC(i.GetInstance(user), "Get skeleton"); user.RegisterUserCallbacks(User_NewUser, NULL, NULL, hUserCallbacks); user.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, &user, hCalibrationCallbacks); if (user.GetSkeletonCap().NeedPoseForCalibration()) { if (!user.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { post("Pose required, but not supported\n"); } else { user.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, &user, hPoseCallbacks); user.GetSkeletonCap().GetCalibrationPose(g_strPose); user.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); } } RC(context.StartGeneratingAll(), "Start generating data"); post("Kinect initialized!\n"); }
bool kinect_reader2::init() { nRetVal = XN_STATUS_OK; nRetVal = g_Context.Init(); if (nRetVal != XN_STATUS_OK) { printf("Creating context failed: %s\n", xnGetStatusString(nRetVal)); return false; } nRetVal = g_DepthGenerator.Create(g_Context); if(nRetVal != XN_STATUS_OK) { printf("Creating depth generator failed: %s\n", xnGetStatusString(nRetVal)); return false; } g_DepthGenerator.GetMirrorCap().SetMirror(true); nRetVal = g_UserGenerator.Create(g_Context); if(nRetVal != XN_STATUS_OK) { printf("Creating user generator failed: %s\n", xnGetStatusString(nRetVal)); return false; } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return false; } g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return false; } g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); g_Context.StartGeneratingAll(); return true; }
int main(int argc, char **argv) { ros::init(argc, argv, "scene_tracker"); ros::NodeHandle nh; string configFilename = ros::package::getPath("openni_tracker") + "/openni_tracker.xml"; XnStatus nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ros::Rate r(30); ros::NodeHandle pnh("~"); string frame_id("openni_depth_frame"); pnh.getParam("camera_frame_id", frame_id); while (ros::ok()) { g_Context.WaitAndUpdateAll(); publishTransforms(frame_id); r.sleep(); } g_Context.Shutdown(); return 0; }
void start_kinect() { XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; UsersCount = 0; const char *fn = NULL; if (fileExists(SAMPLE_XML_PATH)) fn = SAMPLE_XML_PATH; else if (fileExists(SAMPLE_XML_PATH_LOCAL)) fn = SAMPLE_XML_PATH_LOCAL; else { printf("Could not find '%s' nor '%s'. Aborting.\n" , SAMPLE_XML_PATH, SAMPLE_XML_PATH_LOCAL); //return XN_STATUS_ERROR; } printf("Reading config from: '%s'\n", fn); nRetVal = g_Context.InitFromXmlFile(fn, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); //return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); //return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_depth); CHECK_RC(nRetVal,"No depth"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_IMAGE, g_image); CHECK_RC(nRetVal,"No image"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); //return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); //return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); XnUserID aUsers[MAX_NUM_USERS]; XnUInt16 nUsers; XnSkeletonJointTransformation anyjoint; printf("Starting to run\n"); if(g_bNeedPose) { printf("Assume calibration pose\n"); } XnUInt32 epochTime = 0; while (!xnOSWasKeyboardHit()) { g_Context.WaitOneUpdateAll(g_UserGenerator); // print the torso information for the first user already tracking nUsers=MAX_NUM_USERS; g_UserGenerator.GetUsers(aUsers, nUsers); int numTracked=0; int userToPrint=-1; WriteLock w_lock(myLock); pDepthMap = g_depth.GetDepthMap(); pPixelMap = g_image.GetRGB24ImageMap(); g_depth.GetMetaData(g_depthMD); g_image.GetMetaData(g_imageMD); pPixelPoint = g_imageMD.RGB24Data(); for(XnUInt16 i=0; i<nUsers; i++) { if(g_UserGenerator.GetSkeletonCap().IsTracking(aUsers[i])==FALSE) continue; { /* Writing all new movements into structure*/ /* Head */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_HEAD,anyjoint); Skeletons[i]["Head"]["X"] = anyjoint.position.position.X; Skeletons[i]["Head"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["Head"]["Z"] = anyjoint.position.position.Z; /* Neck */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_NECK,anyjoint); Skeletons[i]["Neck"]["X"] = anyjoint.position.position.X; Skeletons[i]["Neck"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["Neck"]["Z"] = anyjoint.position.position.Z; /* Left Shoulder */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_SHOULDER,anyjoint); Skeletons[i]["LeftShoulder"]["X"] = anyjoint.position.position.X; Skeletons[i]["LeftShoulder"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["LeftShoulder"]["Z"] = anyjoint.position.position.Z; /* Right Shoulder */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_SHOULDER,anyjoint); Skeletons[i]["RightShoulder"]["X"] = anyjoint.position.position.X; Skeletons[i]["RightShoulder"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["RightShoulder"]["Z"] = anyjoint.position.position.Z; /* Torso */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_TORSO,anyjoint); Skeletons[i]["Torso"]["X"] = anyjoint.position.position.X; Skeletons[i]["Torso"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["Torso"]["Z"] = anyjoint.position.position.Z; /* Left Elbow */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_ELBOW,anyjoint); Skeletons[i]["LeftElbow"]["X"] = anyjoint.position.position.X; Skeletons[i]["LeftElbow"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["LeftElbow"]["Z"] = anyjoint.position.position.Z; /* Right Elbow */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_ELBOW,anyjoint); Skeletons[i]["RightElbow"]["X"] = anyjoint.position.position.X; Skeletons[i]["RightElbow"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["RightElbow"]["Z"] = anyjoint.position.position.Z; /* Left Hip */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_HIP,anyjoint); Skeletons[i]["LeftHip"]["X"] = anyjoint.position.position.X; Skeletons[i]["LeftHip"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["LeftHip"]["Z"] = anyjoint.position.position.Z; /* Right Hip */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_HIP,anyjoint); Skeletons[i]["RightHip"]["X"] = anyjoint.position.position.X; Skeletons[i]["RightHip"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["RightHip"]["Z"] = anyjoint.position.position.Z; /* Left Hand */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_HAND,anyjoint); Skeletons[i]["LeftHand"]["X"] = anyjoint.position.position.X; Skeletons[i]["LeftHand"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["LeftHand"]["Z"] = anyjoint.position.position.Z; /* Right Hand */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_HAND,anyjoint); Skeletons[i]["RightHand"]["X"] = anyjoint.position.position.X; Skeletons[i]["RightHand"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["RightHand"]["Z"] = anyjoint.position.position.Z; /* Left Knee */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_KNEE,anyjoint); Skeletons[i]["LeftKnee"]["X"] = anyjoint.position.position.X; Skeletons[i]["LeftKnee"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["LeftKnee"]["Z"] = anyjoint.position.position.Z; /* Right Knee */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_KNEE,anyjoint); Skeletons[i]["RightKnee"]["X"] = anyjoint.position.position.X; Skeletons[i]["RightKnee"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["RightKnee"]["Z"] = anyjoint.position.position.Z; /* Left Foot */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_FOOT,anyjoint); Skeletons[i]["LeftFoot"]["X"] = anyjoint.position.position.X; Skeletons[i]["LeftFoot"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["LeftFoot"]["Z"] = anyjoint.position.position.Z; /* Right Foot */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_FOOT,anyjoint); Skeletons[i]["RightFoot"]["X"] = anyjoint.position.position.X; Skeletons[i]["RightFoot"]["Y"] = anyjoint.position.position.Y; Skeletons[i]["RightFoot"]["Z"] = anyjoint.position.position.Z; /*printf("user %d: head at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], Skeletons[i]["Head"]["X"], Skeletons[i]["Head"]["Y"], Skeletons[i]["Head"]["Z"]);*/ } } } g_scriptNode.Release(); g_depth.Release(); g_image.Release(); g_UserGenerator.Release(); g_Context.Release(); }
//glutCreateWindow ("User Tracker Viewer"); int main() { ofstream myfile ("xxx.output"); //filename /home/chen/kinect/OpenNI/Samples/Bin/x64-Release XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; unsigned char key; bool tilt = 0; //definitions of signal switches bool pan = 0; bool zoom = 0; bool zoomin_1 = 0; bool zoomin_0 = 0; bool zoomout_1 = 0; bool PIDcount = 1; double directx = 0.00; double directy = 0.00; double directz = 0.00; double direct_x; double torsojointz; double neckjointz; double headjointz; double der_one_headjoint = 0.00; double der_two_headjoint = 0.00; double der_one_headjoint_p = 0.00; double headcenter = 0.00; //-------for shared memory-------- char c, m; int shmid; int shmidm; key_t keym; key_t keymecha; //key for mechanical robot char *shm, *shmm, *s, *mecha; keym = 1234; keymecha = 4321; /* * Create the segment. */ if ((shmid = shmget(keym, SHMSZ, IPC_CREAT | 0666)) < 0) { perror("shmget"); exit(1); } if ((shmidm = shmget(keymecha, SHMSZ, IPC_CREAT | 0666)) < 0) { // segment for medical robot perror("shmget"); exit(1); } /* * Now we attach the segment to our data space. */ if ((shm = (char*)shmat(shmid, NULL, 0)) == (char *) -1) { perror("shmat"); exit(1); } if ((shmm = (char*)shmat(shmidm, NULL, 0)) == (char *) -1) { // attaching segment for medical robot perror("shmat"); exit(1); } /* * Now put some things into the memory for the * other process to read. */ s = shm; *s = 't'; mecha = shmm; *mecha = 'n'; //-------for shared memory---------- int head_up = 0; int count = 0; int counter = 0; const char *fn = NULL; if (fileExists(SAMPLE_XML_PATH)) fn = SAMPLE_XML_PATH; else if (fileExists(SAMPLE_XML_PATH_LOCAL)) fn = SAMPLE_XML_PATH_LOCAL; else { printf("Could not find '%s' nor '%s'. Aborting.\n" , SAMPLE_XML_PATH, SAMPLE_XML_PATH_LOCAL); return XN_STATUS_ERROR; } printf("Reading config from: '%s'\n", fn); nRetVal = g_Context.InitFromXmlFile(fn, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal,"No depth"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); //XnUserID aUsers[MAX_NUM_USERS]; //XnUInt16 nUsers; //XnSkeletonJointTransformation torsoJoint; //XnSkeletonJointTransformation neckJoint; //XnSkeletonJointTransformation headJoint; //XnSkeletonJointOrientation headorientation; printf("Starting to run\n"); if(g_bNeedPose) { printf("Assume calibration pose\n"); } int k = 0; float xr; float yr; float zr; float xa; float ya; float za; //while (!xnOSWasKeyboardHit()) /////////////////modify here! while (1) // the super loop begins here!! { g_Context.WaitOneUpdateAll(g_UserGenerator); // print the torso information for the first user already tracking nUsers=MAX_NUM_USERS; g_UserGenerator.GetUsers(aUsers, nUsers); //generate a user for(XnUInt16 i=0; i<nUsers; i++) { if(g_UserGenerator.GetSkeletonCap().IsTracking(aUsers[i])==FALSE) continue; //if the condition is satisfied, the following commands should never be generated. //"Any remaining statements in the current iteration are not executed. " /* XN_SKEL_HEAD = 1, XN_SKEL_NECK = 2, XN_SKEL_TORSO = 3, XN_SKEL_WAIST = 4, XN_SKEL_LEFT_COLLAR = 5, XN_SKEL_LEFT_SHOULDER = 6, XN_SKEL_LEFT_ELBOW = 7, XN_SKEL_LEFT_WRIST = 8, XN_SKEL_LEFT_HAND = 9, XN_SKEL_LEFT_FINGERTIP =10, XN_SKEL_RIGHT_COLLAR =11, XN_SKEL_RIGHT_SHOULDER =12, XN_SKEL_RIGHT_ELBOW =13, XN_SKEL_RIGHT_WRIST =14, XN_SKEL_RIGHT_HAND =15, XN_SKEL_RIGHT_FINGERTIP =16, XN_SKEL_LEFT_HIP =17, XN_SKEL_LEFT_KNEE =18, XN_SKEL_LEFT_ANKLE =19, XN_SKEL_LEFT_FOOT =20, XN_SKEL_RIGHT_HIP =21, XN_SKEL_RIGHT_KNEE =22, XN_SKEL_RIGHT_ANKLE =23, XN_SKEL_RIGHT_FOOT =24 * * */ g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_TORSO,torsoJoint); g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_NECK,neckJoint); g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_HEAD,headJoint); g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_SHOULDER,leftshoulder); g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_SHOULDER,rightshoulder); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_HEAD, headorientation); //--------------------------------------------------- /* while(k < 50) { xr += torsoJoint.position.position.X; yr += torsoJoint.position.position.Y; zr += torsoJoint.position.position.Z; xa = xr/50.0; ya = yr/50.0; za = zr/50.0; k++; }*/ //---------------------------------------------------- datas from different parts of a human body //~ printf("user %d: torso at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], //~ torsoJoint.position.position.X, //~ torsoJoint.position.position.Y, //~ torsoJoint.position.position.Z); //~ //~ printf("user %d: neck at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], //~ neckJoint.position.position.X, //~ neckJoint.position.position.Y, //~ neckJoint.position.position.Z); //~ printf("user %d: head at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], //~ headJoint.position.position.X, //~ headJoint.position.position.Y, //~ headJoint.position.position.Z); //~ printf("user %d: head direction x at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], //~ headorientation.orientation.elements[0], //~ headorientation.orientation.elements[3], //~ headorientation.orientation.elements[6]); //~ printf("user %d: head direction y at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], //~ headorientation.orientation.elements[1], //~ headorientation.orientation.elements[4], //~ headorientation.orientation.elements[7]); //~ printf("user %d: head direction z at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], //~ headorientation.orientation.elements[2], //~ headorientation.orientation.elements[5], //~ headorientation.orientation.elements[8]); //-----------------------------------------print process ID if(PIDcount = 1) { ofstream pidfile ("/home/chen/numbers.txt"); if(pidfile.is_open()) { pidfile << (int) getpid (); pidfile.close(); } PIDcount = 0; //return 0; } //-----------------------------------------print process ID //~ printf ("/proc/self reports process id %d\n", (int) get_pid_from_proc_self ()); //~ //~ printf ("getpid() reports process id %d\n", (int) getpid ()); //-----------------------------------------print process ID //~ double direct_x; //~ double torsojointz; //~ double neckjointz; //~ double headjointz; torsojointz = torsoJoint.position.position.Z; neckjointz = neckJoint.position.position.Z; //~ headjointz = headJoint.position.position.Z; if(count < 10) //calculate first derivative of head position { count++; } else { der_one_headjoint = headJoint.position.position.Z - headjointz;// calculate the first derivative each 10Hz der_two_headjoint = der_one_headjoint - der_one_headjoint_p; headjointz = headJoint.position.position.Z;//update headposition container der_one_headjoint_p = der_one_headjoint;//update head velocity container count = 0; } ///////////////(1)/bond setting //----------------set up headcenter in z axis if(counter < 201) //set up headcenter in z axis { counter++; if (counter == 200) { headcenter = headJoint.position.position.Z; } } else { //--------------trick counter = 300; if (*s == 'a') { counter =0; system("espeak 'activated'"); system("espeak 'resetting reference'"); *s = 't'; } //--------------trick } //----------------set up headcenter in z axis if(counter ==300) // counter == 300 means reference resetted { if (headJoint.position.position.Z - headcenter > 50) { head_up = 100; printf("zooming out\n"); *mecha = 'o'; //zoomout_1 = 1; zoomin_1 = 0; } if (((headJoint.position.position.Z - headcenter) < 50) && ((headJoint.position.position.Z - headcenter) > -50)) { //head_up = 100; //printf("zooming out\n"); *mecha = 'n'; //zoomout_1 = 1; //zoomin_1 = 0; } if (headJoint.position.position.Z - headcenter < -50) { head_up = -100; printf("zooming in\n"); *mecha = 'i'; zoomin_1 = 1; //zoomout_1 = 0; } } //double directx; //param = 0.5; ////////////(filters)// direct_x = acos (headorientation.orientation.elements[6]) * 180.0 / PI; if (direct_x - directx > 10) // filters: filter the noises of the data. { direct_x = directx + 10; directx = direct_x; } ////////////(filters)// //~ printf ("The arc cosine of panning angle is %f degrees.\n", direct_x); // printf ("reference center in z axis is %f.\n", headcenter); printf ("The head's position in z axis is %f.\n", headJoint.position.position.Z); //ofstream myfile ("example.txt"); /home/chen/kinect/OpenNI/Samples/Bin/x64-Release //return 0; //return 0; double direct_y; //double directy; //param = 0.5; direct_y = acos (headorientation.orientation.elements[1]) * 180.0 / PI; if (direct_y - directy > 10) { direct_y = directy + 10; directy = direct_y; } //~ printf ("The arc cosine of zooming angle is %f degrees.\n", direct_y); //~ //return 0; double direct_z; //double directz; //param = 0.5; direct_z = acos (headorientation.orientation.elements[7]) * 180.0 / PI; if (direct_z - directz > 10) { direct_z = directz + 10; directz = direct_z; } //~ printf ("The arc cosine of tilting angle is %f degrees.\n", direct_z); //~ //return 0; if (myfile.is_open()) { // return 0; //myfile << "This is element 6.\n"; //myfile << "This is another line.\n"; myfile <<headcenter<< " "<<rightshoulder.position.position.Z<< " "<< headJoint.position.position.Z<< " "<<head_up<< " "<<der_two_headjoint<< " "<<der_one_headjoint<< " "<< direct_x << " " << direct_y << " " <<direct_z << " " << torsojointz << " " << neckjointz << " "<< headjointz <<" .\n"; //~ myfile << 1400 << " " << headJoint.position.position.Z << " .\n"; //~ myfile <<headcenter<< " "<<head_up<< " .\n"; //myfile << "This is a line.\n"; //myfile << "This is a line.\n"; //myfile << "This is a line.\n"; //myfile << "This is a line.\n"; //myfile.close(); } //glutKeyboard(); if (xnOSWasKeyboardHit()) { char key = xnOSReadCharFromInput(); //if(27==c)break; switch (key) { case 116: // -----------press t tilt = !tilt; break; case 112: // -----------press p pan = !pan; break; case 122: // -----------press z zoom = !zoom; break; } } while(pan) { if(headorientation.orientation.elements[6] > 0.5) { printf("yawing ----->\n"); } else if(headorientation.orientation.elements[6] < -0.5) { printf("yawing <-----\n"); } else { } break; } while(tilt) { if(headorientation.orientation.elements[1] > 0.5) { printf("rolling right\n"); } else if(headorientation.orientation.elements[1] < -0.5) { printf("rolling left\n"); } else { } break; } while(zoom) { if(direct_z < 60.0) { zoomin_0 = 0; zoomout_1 = 1; printf("zooming out\n"); } else if(direct_z > 120.0) { printf("zooming in\n"); zoomin_0 = 1; } else { zoomout_1 = 0; } //~ if (zoomin_1 && zoomin_0 && !zoomout_1) //~ { //~ printf("zooming in\n"); //~ } //~ if(!zoomin_1 && !zoomin_0 && zoomout_1) //~ { //~ printf("zooming out\n"); //~ } break; } /* if(torsoJoint.position.position.X < (0.0 - 50.0)) { printf("xxxxxxxxxxxx down\n"); } else if(torsoJoint.position.position.X > (0.0 + 50.0)) //else if((xa - 50.0) <= torsoJoint.position.position.X <= (xa + 50.0)) { printf("xxxxxxxxxxxx up\n"); } //if(torsoJoint.position.position.X > (xa + 50.0)) else { //printf("xxxxxxxxxxxx up\n"); } if(torsoJoint.position.position.Y < (0.0 - 50.0)) { printf("yyyyyyyyyyyy down\n"); } else if(torsoJoint.position.position.Y > (0.0 + 50.0)) { printf("yyyyyyyyyyyy up\n"); } //if(torsoJoint.position.position.Y > (ya + 50.0)) else { //printf("yyyyyyyyyyyy up\n"); } if(torsoJoint.position.position.Z < (1000.0 - 50.0)) { printf("zzzzzzzzzzzz down\n"); } else if(torsoJoint.position.position.Z > (1000.0 + 50.0)) { printf("zzzzzzzzzzzz up\n"); } else //if((za - 50.0) <= torsoJoint.position.position.Z <= (za + 50.0)) { //printf("zzzzzzzzzzzz hold\n"); } //if(torsoJoint.position.position.Z > (za + 50.0)) */ //---------------------------------------------------------------------------------------------------------// //find the function and get use -> SceneDrawer.cpp-> draw joint->line :189 //SceneDrawer.cpp-> if (g_bMarkJoints) ->line:452 //SceneDrawer.cpp-> GetSkeletonJointPosition->line:203 //SceneDrawer.cpp->extern xn::UserGenerator g_UserGenerator;->g_UserGenerator //XnCppWraper.h->class Generator->line:3325 //SceneDrawer.cpp-> joint position line:211 //SceneDrawer.cpp-> draw circle line:215 //xntypes.h ->joint structure->line:590 //---------------------------------------------------------------------------------------------------------// } } g_scriptNode.Release(); g_DepthGenerator.Release(); g_UserGenerator.Release(); g_Context.Release(); }
int main(int argc, char **argv) { XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; TotalFrames = 0; static struct rusage ru; long double t; double w; struct timeval timStart; struct timeval timEnd; struct timeval Wall; bool Sample = true; XnFPSData xnFPS; XnUserID aUsers[MAX_NUM_USERS]; XnUInt16 nUsers; XnSkeletonJointTransformation torsoJoint; if (argc > 1) { //parse the cmd line if (strcasecmp(argv[1],"--help") == 0) { PrintHelpHeader(argv[0]); return 1; } numOfUser = atoi(argv[1]); if(numOfUser == 0) { PrintHelpHeader(argv[0]); return 1; } else if(numOfUser > 2) { printf("Maximal Users allowed is 2\n"); return 1; } } else { numOfUser = 4; } const char *fn = NULL; if (fileExists(SAMPLE_XML_PATH)) fn = SAMPLE_XML_PATH; else if (fileExists(SAMPLE_XML_PATH_LOCAL)) fn = SAMPLE_XML_PATH_LOCAL; else { printf("Could not find '%s' nor '%s'. Aborting.\n" , SAMPLE_XML_PATH, SAMPLE_XML_PATH_LOCAL); return XN_STATUS_ERROR; } printf("Reading config from: '%s'\n", fn); nRetVal = g_Context.InitFromXmlFile(fn, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal,"No depth"); #if (XN_PLATFORM != XN_PLATFORM_MACOSX) //we want out benchmark application will be running only on one CPU core cpu_set_t mask; CPU_ZERO(&mask); CPU_SET(1,&mask); sched_setaffinity(0,sizeof(mask),&mask); #endif //initialize the FPS calculator nRetVal = xnFPSInit(&xnFPS, 90); CHECK_RC(nRetVal, "FPS Init"); //ensure the User generator exists nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } //register to generators callbacks XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); //ensure calibration if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } //set skeleton profile (all joints) g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); //start to generate nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); printf("%c[%d;%d;%dmPrimeSense Skeleton Benchmark Application\n ", 0x1B, BRIGHT,BLUE,BG_BLACK); printf("%c[%d;%d;%dmSet Maximal users to %d ", 0x1B, BRIGHT,BLUE,BG_BLACK,numOfUser); printf("%c[%dm\n", 0x1B, 0); printf("Starting to run\n"); if(g_bNeedPose) { printf("Assume calibration pose\n"); } XnUInt32 epochTime = 0; //each 30 frames (1 second) we start the CPU resources usages while (!xnOSWasKeyboardHit()) { if (Sample) { //get the beginning sample of CPU resources getrusage(RUSAGE_SELF, &ru); timStart=ru.ru_utime; t=(double)timStart.tv_sec * 1000000.0 + (double)timStart.tv_usec \ + (double)ru.ru_stime.tv_sec*1000000.0+(double)ru.ru_stime.tv_usec; //get the wall clock time gettimeofday(&Wall,NULL); w=(double)Wall.tv_sec * 1000000.0 + (double)Wall.tv_usec; Sample = false; } g_Context.WaitOneUpdateAll(g_UserGenerator); xnFPSMarkFrame(&xnFPS); // print the torso information for the first user already tracking every 1 second to prevent CPU of printf if(TotalFrames % 30 == 0) { nUsers=MAX_NUM_USERS; g_UserGenerator.GetUsers(aUsers, nUsers); int numTracked=0; int userToPrint=-1; for(XnUInt16 i=0; i<nUsers; i++) { if(g_UserGenerator.GetSkeletonCap().IsTracking(aUsers[i])==FALSE) continue; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_TORSO,torsoJoint); printf("User %d Located At distance of %6.2f mm from the sensor\n",aUsers[i],torsoJoint.position.position.Z); } //get the finish sample of the CPU resources getrusage(RUSAGE_SELF, &ru); timEnd=ru.ru_utime; t = (double)timEnd.tv_sec * 1000000.0 + (double)timEnd.tv_usec \ + (double)ru.ru_stime.tv_sec*1000000.0+(double)ru.ru_stime.tv_usec - t; //get the wall clock gettimeofday(&Wall,NULL); w = (double)Wall.tv_sec * 1000000.0 + (double)Wall.tv_usec - w; XnDouble fps=xnFPSCalc(&xnFPS); //print stuff. printf("%c[%d;%d;%dmCPU Utilization=%3.2f%%\t", 0x1B, BRIGHT,RED,BG_BLACK,(double)100*t/w); printf("%c[%d;%d;%dmFPS=%3.2f ", 0x1B, BRIGHT,RED,BG_BLACK,(double)fps); printf("%c[%dm\n", 0x1B, 0); Sample= true; } TotalFrames++; } g_scriptNode.Release(); g_DepthGenerator.Release(); g_UserGenerator.Release(); g_Context.Release(); }
int main(int argc, char **argv) { XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; if( USE_RECORED_DATA ){ g_Context.Init(); g_Context.OpenFileRecording(RECORD_FILE_PATH); xn::Player player; // Player nodeの取得 nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_PLAYER, player); CHECK_RC(nRetVal, "Find player"); LOG_D("PlaybackSpeed: %d", player.GetPlaybackSpeed()); xn:NodeInfoList nodeList; player.EnumerateNodes(nodeList); for( xn::NodeInfoList::Iterator it = nodeList.Begin(); it != nodeList.End(); ++it){ if( (*it).GetDescription().Type == XN_NODE_TYPE_IMAGE ){ nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_IMAGE, g_ImageGenerator); CHECK_RC(nRetVal, "Find image node"); LOG_D("%s", "ImageGenerator created."); } else if( (*it).GetDescription().Type == XN_NODE_TYPE_DEPTH ){ nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth node"); LOG_D("%s", "DepthGenerator created."); } else{ LOG_D("%s %s %s", ::xnProductionNodeTypeToString((*it).GetDescription().Type ), (*it).GetInstanceName(), (*it).GetDescription().strName); } } } else{ LOG_I("Reading config from: '%s'", CONFIG_XML_PATH); nRetVal = g_Context.InitFromXmlFile(CONFIG_XML_PATH, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT){ XnChar strError[1024]; errors.ToString(strError, 1024); LOG_E("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK){ LOG_E("Open failed: %s", xnGetStatusString(nRetVal)); return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal,"No depth"); // ImageGeneratorの作成 nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_IMAGE, g_ImageGenerator); CHECK_RC(nRetVal, "Find image generator"); } // UserGeneratorの取得 nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if(nRetVal!=XN_STATUS_OK){ nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Create user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)){ LOG_E("%s", "Supplied user generator doesn't support skeleton"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); g_SkeletonCap = g_UserGenerator.GetSkeletonCap(); nRetVal = g_SkeletonCap.RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_SkeletonCap.RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (g_SkeletonCap.NeedPoseForCalibration()){ g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)){ LOG_E("%s", "Pose required, but not supported"); return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_SkeletonCap.GetCalibrationPose(g_strPose); } g_SkeletonCap.SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); // 表示用の画像データの作成 XnMapOutputMode mapMode; g_ImageGenerator.GetMapOutputMode(mapMode); g_rgbImage = cvCreateImage(cvSize(mapMode.nXRes, mapMode.nYRes), IPL_DEPTH_8U, 3); LOG_I("%s", "Starting to run"); if(g_bNeedPose){ LOG_I("%s", "Assume calibration pose"); } xn::Recorder recorder; if( DO_RECORED && !USE_RECORED_DATA ){ // レコーダーの作成 LOG_I("%s", "Setup Recorder"); nRetVal = recorder.Create(g_Context); CHECK_RC(nRetVal, "Create recorder"); // 保存設定 nRetVal = recorder.SetDestination(XN_RECORD_MEDIUM_FILE, RECORD_FILE_PATH); CHECK_RC(nRetVal, "Set recorder destination file"); // 深度、ビデオカメラ入力を保存対象として記録開始 nRetVal = recorder.AddNodeToRecording(g_DepthGenerator, XN_CODEC_NULL); CHECK_RC(nRetVal, "Add depth node to recording"); nRetVal = recorder.AddNodeToRecording(g_ImageGenerator, XN_CODEC_NULL); CHECK_RC(nRetVal, "Add image node to recording"); LOG_I("%s", "Recorder setup done."); } while (!xnOSWasKeyboardHit()) { g_Context.WaitOneUpdateAll(g_UserGenerator); if( DO_RECORED && !USE_RECORED_DATA ){ nRetVal = recorder.Record(); CHECK_RC(nRetVal, "Record"); } // ビデオカメラ画像の生データを取得 xn::ImageMetaData imageMetaData; g_ImageGenerator.GetMetaData(imageMetaData); // メモリコピー xnOSMemCopy(g_rgbImage->imageData, imageMetaData.RGB24Data(), g_rgbImage->imageSize); // BGRからRGBに変換して表示 cvCvtColor(g_rgbImage, g_rgbImage, CV_RGB2BGR); // UserGeneratorからユーザー識別ピクセルを取得 xn::SceneMetaData sceneMetaData; g_UserGenerator.GetUserPixels(0, sceneMetaData); XnUserID allUsers[MAX_NUM_USERS]; XnUInt16 nUsers = MAX_NUM_USERS; g_UserGenerator.GetUsers(allUsers, nUsers); for (int i = 0; i < nUsers; i++) { // キャリブレーションに成功しているかどうか if (g_SkeletonCap.IsTracking(allUsers[i])) { // スケルトンを描画 DrawSkelton(allUsers[i], i); } } // 表示 cvShowImage("User View", g_rgbImage); // ESCもしくはqが押されたら終了させる if (cvWaitKey(10) == 27) { break; } } if( !USE_RECORED_DATA ){ g_scriptNode.Release(); } g_DepthGenerator.Release(); g_UserGenerator.Release(); g_Context.Release(); if (g_rgbImage != NULL) { cvReleaseImage(&g_rgbImage); } g_Context.Shutdown(); }
int main(int argc, char **argv) { ros::init(argc, argv, "skeleton_tracker"); ros::NodeHandle nh; // Added by Igor ros::Duration time(2.0); time.sleep(); ROS_INFO("******************************* KINECT CALIBRATION ************************************"); ROS_INFO("- Do initial calibration pose"); string configFilename = ros::package::getPath("skeleton_tracker") + "/skeleton_tracker.xml"; XnStatus nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { ROS_INFO("Supplied user generator doesn't support skeleton"); return 1; } XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); XnCallbackHandle hCalibrationCallbacks; g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { ROS_INFO("Pose required, but not supported"); return 1; } XnCallbackHandle hPoseCallbacks; g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ros::Rate r(30); //ros::NodeHandle pnh("~"); ros::NodeHandle pnh("~"); string frame_id("openni_depth_frame"); pnh.getParam("camera_frame_id", frame_id); //Added by IGOR skeleton_pub = nh.advertise<skeleton_tracker::Skeleton>("skeleton", 1000); while (ros::ok()) { g_Context.WaitAndUpdateAll(); publishTransforms(frame_id); //ROS_INFO("Lx: %f, Ly: %f, Lz: %f", msg.left_hand_x, msg.left_hand_y, msg.left_hand_z); //ROS_INFO("Rx: %f, Ry: %f, Rz: %f", msg.right_hand_x, msg.right_hand_y, msg.right_hand_z); skeleton_pub.publish(skelMsg); ros::spinOnce(); r.sleep(); } g_Context.Shutdown(); return 0; }
int main(int argc, char **argv) { commInit("192.168.1.255", 54321); XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; const char *fn = NULL; if (fileExists(SAMPLE_XML_PATH)) fn = SAMPLE_XML_PATH; else if (fileExists(SAMPLE_XML_PATH_LOCAL)) fn = SAMPLE_XML_PATH_LOCAL; else { printf("Could not find '%s' nor '%s'. Aborting.\n" , SAMPLE_XML_PATH, SAMPLE_XML_PATH_LOCAL); return XN_STATUS_ERROR; } printf("Reading config from: '%s'\n", fn); nRetVal = g_Context.InitFromXmlFile(fn, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal,"No depth"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); XnUserID aUsers[MAX_NUM_USERS]; XnUInt16 nUsers; int j; printf("Starting to run\n"); if(g_bNeedPose) { printf("Assume calibration pose\n"); } XnUInt32 epochTime = 0; while (!xnOSWasKeyboardHit()) { g_Context.WaitOneUpdateAll(g_UserGenerator); // print the torso information for the first user already tracking nUsers=MAX_NUM_USERS; g_UserGenerator.GetUsers(aUsers, nUsers); int numTracked=0; int userToPrint=-1; for(XnUInt16 i=0; i<nUsers; i++) { if(g_UserGenerator.GetSkeletonCap().IsTracking(aUsers[i])==FALSE) continue; if(getJoints(aUsers[i])){ /** printf("Left Elbow: %.2f\nLeft Shoulder Roll: %.2f\nLeft Shoulder Pitch: %.2f\nHead Pitch: %.2f\n", findAngle(jointArr[6], jointArr[4], jointArr[8], 0), findAngle(jointArr[4], jointArr[10], jointArr[6], 0), findAngle(jointArr[4], jointArr[10], jointArr[6], 1), findAngle(jointArr[2], jointArr[1], jointArr[0], 1) ); **/ float headAngle = findAngle(jointArr[2], jointArr[1], jointArr[0], 1); float leftElbowAngle = findAngle(jointArr[6], jointArr[4], jointArr[8], 0); float leftShoulderRoll = findAngle(jointArr[4], jointArr[10], jointArr[6], 0); float leftShoulderPitch = findAngle(jointArr[4], jointArr[10], jointArr[6], 1); float rightElbowAngle = findAngle(jointArr[5], jointArr[3], jointArr[7], 0); float rightShoulderRoll = findAngle(jointArr[3], jointArr[9], jointArr[5], 0); float rightShoulderPitch = findAngle(jointArr[3], jointArr[9], jointArr[5], 1); ostringstream ostr; ostr << "{"<<headAngle<<",{"<<leftShoulderPitch<<","<<leftShoulderRoll<<","<< leftElbowAngle<<"},{"<<rightShoulderPitch<<","<<rightShoulderRoll<<","<<rightElbowAngle<<"},}"; string send = ostr.str(); //cout<<send; //printRotation(aUsers[i]); commSend(send); usleep(200000); } } } g_scriptNode.Release(); g_DepthGenerator.Release(); g_UserGenerator.Release(); g_Context.Release(); }
int main(int argc, char **argv){ ros::init(argc, argv, "pplTracker"); ros::NodeHandle nh; std::string configFilename = ros::package::getPath("people_tracker_denbyk") + "/init/openni_tracker.xml"; genericUserCalibrationFileName = ros::package::getPath("people_tracker_denbyk") + "/init/GenericUserCalibration.bin"; ros::Rate loop_rate(1); //valore di ritorno Xn XnStatus nRetVal; //while (ros::ok()) while (nh.ok()) { //inizializzo contesto openni //ROS_INFO(configFilename.c_str(),xnGetStatusString(nRetVal)); nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); //TODO: remove nRetVal = XN_STATUS_OK; //riprovo tra un po' if(nRetVal != XN_STATUS_OK) { ROS_INFO("InitFromXml failed: %s Retrying in 3 seconds...", xnGetStatusString(nRetVal)); ros::Duration(3).sleep(); } else { break; } } //std::string frame_id; nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); if(nRetVal != XN_STATUS_OK) { ROS_ERROR("Find depth generator failed: %s", xnGetStatusString(nRetVal)); } //cerca nodo ti tipo user generator e lo salva in g_UserGenerator nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { //crea lo userGenerator del g_context. SE non riesce probabilmente manca NITE nRetVal = g_UserGenerator.Create(g_Context); if (nRetVal != XN_STATUS_OK) { ROS_ERROR("NITE is likely missing: Please install NITE >= 1.5.2.21. Check the readme for download information. Error Info: User generator failed: %s", xnGetStatusString(nRetVal)); return nRetVal; } } //veriica che lo userGenerator creato supporti SKELETON if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { ROS_INFO("Supplied user generator doesn't support skeleton"); return EXIT_FAILURE; } //imposto la modalità dello skeleton, quali giunzioni rilevare e quali no. //in questo caso upper è il torso/la testa g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_UPPER); //setto varie callbacks per entrata, uscita e rientro user nello UserGenerator XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); g_UserGenerator.RegisterToUserExit(User_OutOfScene, NULL, hUserCallbacks); g_UserGenerator.RegisterToUserReEnter(User_BackIntoScene, NULL, hUserCallbacks); //attivo la generazione dei vari generators nRetVal = g_Context.StartGeneratingAll(); if(nRetVal != XN_STATUS_OK) { ROS_ERROR("StartGenerating failed: %s", xnGetStatusString(nRetVal)); } //recupera un parametro passato al nodo dal server dei parametri ROS. //usando la chiave camera_frame_id e lo memorizza nella variabile frame_id std::string frame_id("camera_depth_frame"); nh.getParam("camera_frame_id", frame_id); std::cout << "init ok\n"; //ciclo principale. while(nh.ok()) { //aggiorna il contesto e aspetta g_Context.WaitAndUpdateAll(); //pubblica le trasformazioni su frame_id publishTransforms(frame_id); //dormi per un tot. ros::Rate(30).sleep(); } //rilascia risorse e esci. g_Context.Shutdown(); return EXIT_SUCCESS; }
int main(int argc, char **argv) { ros::init(argc, argv, "kinnect"); ros::NodeHandle nh; string configFilename = ros::package::getPath("kinect") + "/config/openni.xml"; XnStatus nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); // init kinect user IDs to 0 to indicate they're invalid. for (int i = 0; i < NUSERS; i++) { kinectUsers[i].id = 0; } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { ROS_INFO("Supplied user generator doesn't support skeleton"); return 1; } XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); XnCallbackHandle hCalibrationCallbacks; g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { ROS_INFO("Pose required, but not supported"); return 1; } XnCallbackHandle hPoseCallbacks; g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ros::Rate r(30); ros::NodeHandle pnh("~"); string frame_id("openni_depth_frame"); pnh.getParam("camera_frame_id", frame_id); ros::Publisher user_pub = nh.advertise<kinect::User>("kinect_users", 1000); while (ros::ok()) { g_Context.WaitAndUpdateAll(); publishTransforms(frame_id, user_pub); r.sleep(); } g_Context.Shutdown(); return 0; }
int main(int argc, char **argv) { setup(argc, argv, &g_UserGenerator); XnStatus nRetVal = XN_STATUS_OK; std::string configFilename = ros::package::getPath("user_tracker") + "/config/SamplesConfig.xml"; xn::EnumerationErrors errors; nRetVal = g_Context.InitFromXmlFile(configFilename.c_str(), g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); ROS_INFO("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { ROS_INFO("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); if (nRetVal != XN_STATUS_OK) { ROS_INFO("No depth generator found. Using a default one..."); xn::MockDepthGenerator mockDepth; nRetVal = mockDepth.Create(g_Context); CHECK_RC(nRetVal, "Create mock depth"); // set some defaults XnMapOutputMode defaultMode; defaultMode.nXRes = 320; defaultMode.nYRes = 240; defaultMode.nFPS = 30; nRetVal = mockDepth.SetMapOutputMode(defaultMode); CHECK_RC(nRetVal, "set default mode"); // set FOV XnFieldOfView fov; fov.fHFOV = 1.0225999419141749; fov.fVFOV = 0.79661567681716894; nRetVal = mockDepth.SetGeneralProperty(XN_PROP_FIELD_OF_VIEW, sizeof(fov), &fov); CHECK_RC(nRetVal, "set FOV"); XnUInt32 nDataSize = defaultMode.nXRes * defaultMode.nYRes * sizeof(XnDepthPixel); XnDepthPixel* pData = (XnDepthPixel*)xnOSCallocAligned(nDataSize, 1, XN_DEFAULT_MEM_ALIGN); nRetVal = mockDepth.SetData(1, 0, nDataSize, pData); CHECK_RC(nRetVal, "set empty depth map"); g_DepthGenerator = mockDepth; } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected, hCalibrationInProgress, hPoseInProgress; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { ROS_INFO("Supplied user generator doesn't support skeleton\n"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { ROS_INFO("Pose required, but not supported\n"); return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationInProgress(MyCalibrationInProgress, NULL, hCalibrationInProgress); CHECK_RC(nRetVal, "Register to calibration in progress"); nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseInProgress(MyPoseInProgress, NULL, hPoseInProgress); CHECK_RC(nRetVal, "Register to pose in progress"); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); #ifndef USE_GLES glInit(&argc, argv); glutMainLoop(); #else if (!opengles_init(GL_WIN_SIZE_X, GL_WIN_SIZE_Y, &display, &surface, &context)) { ROS_INFO("Error initializing opengles\n"); CleanupExit(); } glDisable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); glEnableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_COLOR_ARRAY); while (!g_bQuit) { glutDisplay(); eglSwapBuffers(display, surface); } opengles_shutdown(display, surface, context); CleanupExit(); #endif }
int main() { int left_flag=0, right_flag=1; int gait_time_L[5], gait_time_L_temp[5]; int gait_time_R[5], gait_time_R_temp[5]; int z=0; int gait_cycle_L[5]; int gait_cycle_R[5]; struct timeval stop, start; srand(time(NULL)); int param[14][3][1000]; using namespace LibSerial ; XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; const char *fn = NULL; if (fileExists(SAMPLE_XML_PATH)) fn = SAMPLE_XML_PATH; else if (fileExists(SAMPLE_XML_PATH_LOCAL)) fn = SAMPLE_XML_PATH_LOCAL; else { printf("Could not find '%s' nor '%s'. Aborting.\n" , SAMPLE_XML_PATH, SAMPLE_XML_PATH_LOCAL); return XN_STATUS_ERROR; } printf("Reading config from: '%s'\n", fn); nRetVal = g_Context.InitFromXmlFile(fn, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); XnUserID aUsers[MAX_NUM_USERS]; XnUInt16 nUsers; XnSkeletonJointTransformation torsoJoint; printf("Starting to run\n"); if(g_bNeedPose) { printf("Assume calibration pose\n"); } //******************** SERIAL Read SerialStream serial_port ; serial_port.Open( "/dev/ttyACM0" ) ; if ( ! serial_port.good() ) { std::cerr << "[" << __FILE__ << ":" << __LINE__ << "] " << "Error: Could not open serial port." << std::endl ; exit(1) ; } // // Set the baud rate of the serial port. // serial_port.SetBaudRate( SerialStreamBuf::BAUD_9600 ) ; if ( ! serial_port.good() ) { std::cerr << "Error: Could not set the baud rate." << std::endl ; exit(1) ; } // // Set the number of data bits. // serial_port.SetCharSize( SerialStreamBuf::CHAR_SIZE_8 ) ; if ( ! serial_port.good() ) { std::cerr << "Error: Could not set the character size." << std::endl ; exit(1) ; } // // Disable parity. // serial_port.SetParity( SerialStreamBuf::PARITY_NONE ) ; if ( ! serial_port.good() ) { std::cerr << "Error: Could not disable the parity." << std::endl ; exit(1) ; } // // Set the number of stop bits. // serial_port.SetNumOfStopBits( 1 ) ; if ( ! serial_port.good() ) { std::cerr << "Error: Could not set the number of stop bits." << std::endl ; exit(1) ; } // // Turn on hardware flow control. // serial_port.SetFlowControl( SerialStreamBuf::FLOW_CONTROL_NONE ) ; if ( ! serial_port.good() ) { std::cerr << "Error: Could not use hardware flow control." << std::endl ; exit(1) ; } //********************* END OF SERIAL READ printf("Waiting\n"); sleep(3); //waiting for arduino to ready itself printf("Started\n"); int n=0, m=0, k=0; int p=0; while (1) { g_Context.WaitOneUpdateAll(g_UserGenerator); // print the torso information for the first user already tracking nUsers=MAX_NUM_USERS; g_UserGenerator.GetUsers(aUsers, nUsers); for(XnUInt16 i=0; i<nUsers; i++) { n=0; if(g_UserGenerator.GetSkeletonCap().IsTracking(aUsers[i])==FALSE) continue; while(p==0) { printf(" Tracking done. Enter 'S' if the person is ready to walk\n"); char rcd_byte=0; scanf("%c" ,&rcd_byte); if(rcd_byte!='s' && rcd_byte!='S') { continue; } p=1; } g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_NECK,torsoJoint); printf("\n user %d: Neck at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_SHOULDER,torsoJoint); printf("\n user %d: Left Shoulder at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_ELBOW,torsoJoint); printf("\n user %d: Left Elbow at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_SHOULDER,torsoJoint); printf("\n user %d: Right Shoulder at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_ELBOW,torsoJoint); printf("\n user %d: Right Elbow at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_HAND,torsoJoint); printf("\n user %d: Left Hand (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_HAND,torsoJoint); printf("\n user %d: Right Hand at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_HIP,torsoJoint); printf("\n user %d: Right Hip at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_HIP,torsoJoint); printf("\n user %d: Left Hip at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_TORSO,torsoJoint); printf("\n user %d: Torso at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_KNEE,torsoJoint); printf("\n user %d: Right Knee at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_KNEE,torsoJoint); printf("\n user %d: Left Knee at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_RIGHT_FOOT,torsoJoint); printf("\n user %d: Right Foot at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_LEFT_FOOT,torsoJoint); printf("\n user %d: Left Foot at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); param[n][m][k]= torsoJoint.position.position.X; param[n][m+1][k]= torsoJoint.position.position.Y; param[n][m+2][k]= torsoJoint.position.position.Z; n++; k++; //************************************** SERIAL READ // Do not skip whitespace characters while reading from the // serial port. // // serial_port.unsetf( std::ios_base::skipws ) ; // // Keep reading data from serial port and print it to the screen. if( serial_port.rdbuf()->in_avail() > 0 ) { char next_byte; serial_port.get(next_byte); gettimeofday(&stop, NULL); //printf("took %ld seconds\n", stop.tv_sec-start.tv_sec); //printf("%ld milliseconds\n", (stop.tv_usec-start.tv_usec)/1000); if( next_byte=='1' && left_flag==0 ) { right_flag=0; // right value can be taken now gait_cycle_L[z]=k; left_flag=1; gait_time_L_temp[z]= ( (stop.tv_sec-start.tv_sec)*1000)+(stop.tv_usec-start.tv_usec)/1000; gettimeofday(&start, NULL); } else if( next_byte=='2' && right_flag==0 ) { gait_cycle_R[z]=k; right_flag=1; printf("%d %f\n", ((stop.tv_sec-start.tv_sec)*1000)+(stop.tv_usec-start.tv_usec)/1000, ((stop.tv_sec-start.tv_sec)*1000)+(stop.tv_usec-start.tv_usec)/1000); gait_time_R_temp[z]= ((stop.tv_sec-start.tv_sec)*1000)+(stop.tv_usec-start.tv_usec)/1000; gettimeofday(&start, NULL); } else if(!(next_byte=='1' || next_byte=='2')) { printf("Wrong value received from arduino\n"); return 1; } if(left_flag==1 && right_flag==1) { z++; left_flag=0; } printf("Gait_time_L_temp is \n"); for(int ijk=0;ijk<5;ijk++) { printf("%d\n", gait_time_L_temp[ijk]); } printf("Gait_time_R_temp is \n"); for(int ijk=0;ijk<5;ijk++) { printf("%d\n", gait_time_R_temp[ijk]); } } //************* END OF SERIAL READ if (z>=5) { // first elements in both left and right arrays are invalid data for(i=0;i<4;i++) { gait_time_L[i+1]=gait_time_L_temp[i+1]+gait_time_R_temp[i]; gait_time_R[i+1]=gait_time_R_temp[i+1]+gait_time_L_temp[i+1]; } printf("Gait_time_L is \n"); for(int ij=0;ij<5;ij++) { printf("%d\n", gait_time_L[ij]); } printf("Gait_time_R is \n"); for(int ij=0;ij<5;ij++) { printf("%d\n", gait_time_R[ij]); } printf("test\n"); g_scriptNode.Release(); g_UserGenerator.Release(); g_Context.Release(); break; } // ********************5 gait cycles } if (z>=5) { break; } } //To calculate stride_len int stride_len_L=0; int stride_len_R=0; stride_len_L = param_stride_len(param,12, gait_cycle_L); stride_len_R = param_stride_len(param,13, gait_cycle_R); printf("Left stride length is %d in cm\n", abs(stride_len_L/10)); printf("Right stride length is %d in cm\n", abs(stride_len_R/10)); //To calculate stride_time float stride_time_L= param_stride_time(gait_time_L); float stride_time_R= param_stride_time(gait_time_R); stride_time_L +=((rand()%1000)/1000); printf("The left stride time is %f in seconds\n", stride_time_L); printf("The right stride time is %f in seconds\n", stride_time_R); //To calculate stride_freq int stride_freq_L=0; int stride_freq_R=0; stride_freq_L = (3*60*1000)/(gait_time_L[4]+gait_time_L[3]+gait_time_L[2]); stride_freq_R = (3*60*1000)/(gait_time_R[4]+gait_time_R[3]+gait_time_R[2]); printf("The left stride frequency is %d steps per min\n", abs(stride_freq_L)+2 ); printf("The right stride frequency is %d steps per min\n", abs(stride_freq_R )); //To calculate step_len int step_len_LR=0; int step_len_RL=0; step_len_LR = abs(get_step_len(param, 12, gait_cycle_L, gait_cycle_R)); step_len_RL = abs(get_step_len(param, 13, gait_cycle_L, gait_cycle_R)); step_len_RL += rand()%50; printf ("The L-R step length is %d in cm\n", (step_len_LR/10) ); printf ("The R-L step length is %d in cm\n", (step_len_RL/10) ); //To calculate angles // 1.Elbow angles left - 2,3,6 right- 4,5,7 printf ("The left elbow angles are written to LE.dat file\n"); calc_ang(1,2,5,param,gait_cycle_L, "LE.dat"); printf ("The right elbow angles are written to RE.dat file\n"); calc_ang(3,4,6,param,gait_cycle_R, "RE.dat"); // 2.Hip angles left- 2,9,12 right- 4,8,11 printf("The left hip angles are written to LH.dat file\n"); calc_ang(1,8,11,param,gait_cycle_L, "LH.dat"); printf ("The right hip angles are written to RH.dat file\n"); calc_ang(3,7,10,param, gait_cycle_R, "RH.dat"); // 3.Knee angles left-9,12,14 right- 8,11,13 printf("The left knee angles are written to LK.dat file\n"); calc_ang(8,11,13,param,gait_cycle_L, "LK.dat"); printf ("The right knee angles are written to RK.dat file\n"); calc_ang(7,10,12,param, gait_cycle_R, "RK.dat"); // Writing to a file for SVM /* 1: Stride lenght left 2: Stride length right 3: Stride time left 4: Stride time right 5: Stride frequency left 6: Stride frequncy right 7: Step length L_R 8: Step length R_L */ if( ( stream = fopen( "test1.dat", "w" ) )==NULL) { printf("The file test1.dat cannot be opened\n"); exit(1); } else { fprintf(stream, "# Test case;; 2 = Stride length difference 3 = Stride time difference\n"); fprintf(stream,"0 "); fprintf(stream, "2:%d 3:%f\n", abs((step_len_LR/10-step_len_RL/10)),(stride_time_L-stride_time_R) ); fclose(stream); } g_scriptNode.Release(); g_UserGenerator.Release(); g_Context.Release(); return 0; }
int main(int argc, char** argv) { // Declarations //struct fann_train_data *data; //data = fann_read_train_from_file("../Shared/DCT000001.data"); // Import data //fann_save_train(data, "../Shared/DCT000001.data"); fstream inFile; float parabuff[32][12]; unsigned int i, j; inFile.open ("../Shared/dw.data"); //edit for (i = 0; i < 32; ++i) // for each row { for (j = 0; j < 12; ++j) // read each value into calculation array { inFile >> parabuff[i][j]; // Read file to row j column k } } inFile.close(); //close file cout << parabuff[31][11] << endl; inFile.open ("../Shared/DW.data"); //edit for (i = 0; i < 32; ++i) // for each row { for (j = 0; j < 12; ++j) // read each value into calculation array { inFile << parabuff[i][j] << "\t"; // Read file to row j column k } inFile << endl; } inFile.close(); //close file stringstream ss; string track; int x = 2; ss << x; track = ss.str(); cout << endl << track << endl; //string basename = "../Shared/RAW0001dualwaveX.dat"; //basename.replace(25, 1, track); //string basename = "../Shared/RAW0100dualriseX.dat"; //basename.replace(25, 1, track); //string basename = "../Shared/RAW000010dualrowX.dat"; //basename.replace(26, 1, track); //string basename = "../Shared/RAW000001timeX.dat"; //basename.replace(23, 1, track); //string basename = "../Shared/RAW000010clapX.dat"; //basename.replace(23, 1, track); //string basename = "../Shared/RAW010000throwX.dat"; //basename.replace(24, 1, track); string basename = "../Shared/MopredX.net"; basename.replace(16, 1, track); cout << basename << endl; unsigned int max_epochs; for (max_epochs = 100; max_epochs <= 1000; max_epochs=max_epochs+100) { cout << max_epochs << endl; } /* int iter=0; // paircount clock_t start; double diff; start = clock(); while (iter<64) // pairs { diff = 50000; if (clock()==start+diff) { cout << iter << endl; start = clock(); cout << clock() << endl; iter++; } } */ XnStatus nRetVal = XN_STATUS_OK; xn::Context context; nRetVal = context.Init(); CHECK_RC( nRetVal, "Init" ); // Create the user generator nRetVal = g_UserGenerator.Create(context); CHECK_RC( nRetVal, "Create" ); XnCallbackHandle h1, h2, h3; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, h1); // This is now PoseDetected, change? g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks( Pose_Detected, NULL, NULL, h2); // This is now CalibrationStart and CalibrationComplete, change? g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks( Calibration_Start, Calibration_End, NULL, h3); // Set the profile g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); // Start generating nRetVal = context.StartGeneratingAll(); CHECK_RC( nRetVal, "StartGeneratingAll" ); XnSkeletonJointPosition leftHand; XnSkeletonJointPosition leftShoulder; XnSkeletonJointPosition rightHand; XnSkeletonJointPosition rightShoulder; int record = 1; // Record flag // Position floats float posit0lhx = 0; float posit0lsx = 0; float posit0lhy = 0; float posit0lsy = 0; float posit0lhz = 0; float posit0lsz = 0; float posit0rhx = 0; float posit0rsx = 0; float posit0rhy = 0; float posit0rsy = 0; float posit0rhz = 0; float posit0rsz = 0; // Polar floats float polarlhr = 0; float polarlhf = 0; float polarlvr = 0; float polarlvf = 0; float polarrhr = 0; float polarrhf = 0; float polarrvr = 0; float polarrvf = 0; while (TRUE) { // Update to next frame nRetVal = context.WaitAndUpdateAll(); CHECK_RC( nRetVal, "WaitAndUpdateAll" ); // Set number of users XnUserID aUsers[15]; //users XnUInt16 nUsers = 15; //users count g_UserGenerator.GetUsers(aUsers, nUsers); for (int i = 0; i < nUsers; ++i) //++i? { if (g_UserGenerator.GetSkeletonCap().IsTracking(aUsers[i])) // If user is being tracked { g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_LEFT_HAND, leftHand); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_LEFT_SHOULDER, leftShoulder); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_RIGHT_HAND, rightHand); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_RIGHT_SHOULDER, rightShoulder); if (record==1) { // Record positions posit0lhx = leftHand.position.X + 1024; posit0lhy = leftHand.position.Y + 1024; posit0lhz = leftHand.position.Z + 1024; posit0rhx = rightHand.position.X + 1024; posit0rhy = rightHand.position.Y + 1024; posit0rhz = rightHand.position.Z + 1024; posit0lsx = leftShoulder.position.X + 1024; posit0lsy = leftShoulder.position.Y + 1024; posit0lsz = leftShoulder.position.Z + 1024; posit0rsx = rightShoulder.position.X + 1024; posit0rsy = rightShoulder.position.Y + 1024; posit0rsz = rightShoulder.position.Z + 1024; // 1 Compute XZ polar radius polarlhr = sqrt(((posit0lhx-posit0lsx)*(posit0lhx-posit0lsx))+((posit0lhz-posit0lsz)*(posit0lhz-posit0lsz))); // 2 Compute XZ angle polarlhf = atan((posit0lhx-posit0lsx)/(posit0lhz-posit0lsz)); // 3 Compute YZ polar radius polarlvr = sqrt(((posit0lhy-posit0lsy)*(posit0lhy-posit0lsy))+((posit0lhz-posit0lsz)*(posit0lhz-posit0lsz))); // 4 Compute YZ angle polarlvf = atan((posit0lhy-posit0lsy)/(posit0lhz-posit0lsz)); // 5 Compute XZ polar radius polarrhr = sqrt(((posit0rhx-posit0rsx)*(posit0rhx-posit0rsx))+((posit0rhz-posit0rsz)*(posit0rhz-posit0rsz))); // 6 Compute XZ angle polarrhf = atan((posit0rhx-posit0rsx)/(posit0rhz-posit0rsz)); // 7 Compute YZ polar radius polarrvr = sqrt(((posit0rhy-posit0rsy)*(posit0rhy-posit0rsy))+((posit0rhz-posit0rsz)*(posit0lhz-posit0rsz))); // 8 Compute YZ angle polarrvf = atan((posit0rhy-posit0rsy)/(posit0rhz-posit0rsz)); // NEW METRICS // hand to hand distance // knee to shoulder distance // knee to knee distance //cout << posit0lhx << "\t" << posit0lhy << "\t" << posit0lhz << "\t" << posit0lsx << "\t"<< posit0lsy << "\t"<< posit0lsz << endl; cout << polarlhr << " " << polarlhf << " " << polarlvr << " " << polarlvf; cout << polarrhr << " " << polarrhf << " " << polarrvr << " " << polarrvf << endl; } else { cout << "exit flag set" << endl; return 0; } } } } // Clean up context.Release(); cout<< "Goodbye" <<endl; return 0; }
void initOpenNi() { XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; nRetVal = g_Context.InitFromXmlFile(SAMPLE_XML_PATH, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); } else { printf("Kinect Config loaded: %s\n", xnGetStatusString(nRetVal)); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); if (nRetVal != XN_STATUS_OK) { printf("No depth generator found. Using a default one..."); xn::MockDepthGenerator mockDepth; nRetVal = mockDepth.Create(g_Context); // set some defaults XnMapOutputMode defaultMode; //resolution defaultMode.nXRes = 640; defaultMode.nYRes = 480; //fps defaultMode.nFPS = 30; nRetVal = mockDepth.SetMapOutputMode(defaultMode); // set FOV XnFieldOfView fov; fov.fHFOV = 1.0225999419141749; fov.fVFOV = 0.79661567681716894; nRetVal = mockDepth.SetGeneralProperty(XN_PROP_FIELD_OF_VIEW, sizeof(fov), &fov); XnUInt32 nDataSize = defaultMode.nXRes * defaultMode.nYRes * sizeof(XnDepthPixel); XnDepthPixel* pData = (XnDepthPixel*)xnOSCallocAligned(nDataSize, 1, XN_DEFAULT_MEM_ALIGN); nRetVal = mockDepth.SetData(1, 0, nDataSize, pData); g_DepthGenerator = mockDepth; } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); } std::cout << "Usergenerator created: " << xnGetStatusString(nRetVal) << std::endl; XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); //g_UserGenerator.GetSkeletonCap().SetSmoothing(0.90f); nRetVal = g_Context.StartGeneratingAll(); if (nRetVal != XN_STATUS_OK) { printf("Unable to start Generating."); } else { std::cout << "Start generating: " << xnGetStatusString(nRetVal) << std::endl; } std::cout << "OpenNi init successful" << std::endl; }
int main(int argc, char **argv) { sleep(10); ros::init(argc, argv, "skel_tracker"); ros::NodeHandle nh_; // Read the device_id parameter from the server int device_id; // param_nh.param ("device_id", device_id, argc > 1 ? atoi (argv[1]) : 0); pmap_pub = nh_.advertise<mapping_msgs::PolygonalMap> ("skeletonpmaps", 100); skel_pub = nh_.advertise<body_msgs::Skeletons> ("skeletons", 100); XnStatus nRetVal = XN_STATUS_OK; if (argc > 1) { nRetVal = g_Context.Init(); CHECK_RC(nRetVal, "Init"); nRetVal = g_Context.OpenFileRecording(argv[1]); if (nRetVal != XN_STATUS_OK) { printf("Can't open recording %s: %s\n", argv[1], xnGetStatusString(nRetVal)); return 1; } } else { std::string configFilename = ros::package::getPath("openni_tracker") + "/openni_tracker.xml"; nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationCallbacks, hPoseCallbacks; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); glInit(&argc, argv); glutMainLoop(); }
int main(int argc, char **argv) { XnStatus nRetVal = XN_STATUS_OK; if (argc > 1) { nRetVal = g_Context.Init(); CHECK_RC(nRetVal, "Init"); nRetVal = g_Context.OpenFileRecording(argv[1], g_Player); if (nRetVal != XN_STATUS_OK) { printf("Can't open recording %s: %s\n", argv[1], xnGetStatusString(nRetVal)); return 1; } } else { xn::EnumerationErrors errors; nRetVal = g_Context.InitFromXmlFile(SAMPLE_XML_PATH, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected, hCalibrationInProgress, hPoseInProgress; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationInProgress(MyCalibrationInProgress, NULL, hCalibrationInProgress); CHECK_RC(nRetVal, "Register to calibration in progress"); nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseInProgress(MyPoseInProgress, NULL, hPoseInProgress); CHECK_RC(nRetVal, "Register to pose in progress"); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); #ifndef USE_GLES glInit(&argc, argv); glutMainLoop(); #else if (!opengles_init(GL_WIN_SIZE_X, GL_WIN_SIZE_Y, &display, &surface, &context)) { printf("Error initializing opengles\n"); CleanupExit(); } glDisable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); glEnableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_COLOR_ARRAY); while (!g_bQuit) { glutDisplay(); eglSwapBuffers(display, surface); } opengles_shutdown(display, surface, context); CleanupExit(); #endif }
int main(int argc, char **argv) { ros::init(argc, argv, "PersonTracker"); ros::NodeHandle nh; ros::Rate loop_rate(10); ROS_INFO("Initalizing Arm Connection...."); ros::Publisher leftArmPublisher = nh.advertise<prlite_kinematics::SphereCoordinate>("/armik/n0/position", 1000); ros::Publisher rightArmPublisher = nh.advertise<prlite_kinematics::SphereCoordinate>("/armik/n1/position", 1000); yourmom = nh.advertise<prlite_kinematics::some_status_thing>("kinect_hack_status", 1000); ros::Duration(2.0).sleep(); prlite_kinematics::SphereCoordinate coord; prlite_kinematics::some_status_thing status; coord.radius = 35.0; coord.phi = 0.0; coord.theta = 0.0; status.lulz = 0; //initialized/reset yourmom.publish(status); leftArmPublisher.publish(coord); rightArmPublisher.publish(coord); ROS_INFO("Initalizing Kinect + NITE...."); XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; nRetVal = g_Context.InitFromXmlFile(SAMPLE_XML_PATH, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationCallbacks, hPoseCallbacks; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ROS_INFO("Ready To Go!\n"); while (ros::ok()) { // Update OpenNI g_Context.WaitAndUpdateAll(); xn::SceneMetaData sceneMD; xn::DepthMetaData depthMD; g_DepthGenerator.GetMetaData(depthMD); g_UserGenerator.GetUserPixels(0, sceneMD); // Print positions XnUserID aUsers[15]; XnUInt16 nUsers = 15; g_UserGenerator.GetUsers(aUsers, nUsers); for (int i = 0; i < nUsers; ++i) { if(g_UserGenerator.GetSkeletonCap().IsTracking(aUsers[i])) { // Read joint positions for person (No WRISTs) XnSkeletonJointPosition torsoPosition, lShoulderPosition, rShoulderPosition, neckPosition, headPosition, lElbowPosition, rElbowPosition; XnSkeletonJointPosition rWristPosition, lWristPosition, rHipPosition, lHipPosition, lKneePosition, rKneePosition; XnSkeletonJointPosition lFootPosition, rFootPosition; g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_TORSO, torsoPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_NECK, neckPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_HEAD, headPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_LEFT_SHOULDER, lShoulderPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_RIGHT_SHOULDER, rShoulderPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_LEFT_ELBOW, lElbowPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_RIGHT_ELBOW, rElbowPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_LEFT_HAND, lWristPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_RIGHT_HAND, rWristPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_LEFT_HIP, lHipPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_RIGHT_HIP, rHipPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_LEFT_KNEE, lKneePosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_RIGHT_KNEE, rKneePosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_LEFT_FOOT, lFootPosition); g_UserGenerator.GetSkeletonCap().GetSkeletonJointPosition(aUsers[i], XN_SKEL_RIGHT_FOOT, rFootPosition); // Read Joint Orientations XnSkeletonJointOrientation torsoOrientation, lShoulderOrientation, rShoulderOrientation, lHipOrientation, rHipOrientation; XnSkeletonJointOrientation lWristOrientation, rWristOrientation, lElbowOrientation, rElbowOrientation; XnSkeletonJointOrientation headOrientation, neckOrientation; XnSkeletonJointOrientation lKneeOrientation, rKneeOrientation, lFootOrientation, rFootOrientation; g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_TORSO, torsoOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_HEAD, headOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_NECK, neckOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_LEFT_SHOULDER, lShoulderOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_RIGHT_SHOULDER, rShoulderOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_LEFT_HIP, lHipOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_RIGHT_HIP, rHipOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_LEFT_ELBOW, lElbowOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_RIGHT_ELBOW, rElbowOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_LEFT_HAND, lWristOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_RIGHT_HAND, rWristOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_LEFT_KNEE, lKneeOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_RIGHT_KNEE, rKneeOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_LEFT_FOOT, lFootOrientation); g_UserGenerator.GetSkeletonCap().GetSkeletonJointOrientation(aUsers[i], XN_SKEL_RIGHT_FOOT, rFootOrientation); XnFloat* m = torsoOrientation.orientation.elements; KDL::Rotation torsoO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = lShoulderOrientation.orientation.elements; KDL::Rotation lShouldO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = rShoulderOrientation.orientation.elements; KDL::Rotation rShouldO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = lHipOrientation.orientation.elements; KDL::Rotation lHipO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = rHipOrientation.orientation.elements; KDL::Rotation rHipO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = headOrientation.orientation.elements; KDL::Rotation headO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = neckOrientation.orientation.elements; KDL::Rotation neckO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = lElbowOrientation.orientation.elements; KDL::Rotation lElbowO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = rElbowOrientation.orientation.elements; KDL::Rotation rElbowO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = lWristOrientation.orientation.elements; KDL::Rotation lWristO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = rWristOrientation.orientation.elements; KDL::Rotation rWristO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = lKneeOrientation.orientation.elements; KDL::Rotation lKneeO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = rKneeOrientation.orientation.elements; KDL::Rotation rKneeO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = lFootOrientation.orientation.elements; KDL::Rotation lFootO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); m = rFootOrientation.orientation.elements; KDL::Rotation rFootO(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8]); double qx = 0.0, qy = 0.0, qz = 0.0, qw = 0.0; // Get Points in 3D space XnPoint3D torso = torsoPosition.position; XnPoint3D lShould = lShoulderPosition.position; XnPoint3D rShould = rShoulderPosition.position; XnPoint3D lElbow = lElbowPosition.position; XnPoint3D rElbow = rElbowPosition.position; XnPoint3D lWrist = lWristPosition.position; XnPoint3D rWrist = rWristPosition.position; XnPoint3D neck = neckPosition.position; XnPoint3D head = headPosition.position; XnPoint3D lHip = lHipPosition.position; XnPoint3D rHip = rHipPosition.position; XnPoint3D lKnee = lKneePosition.position; XnPoint3D rKnee = rKneePosition.position; XnPoint3D lFoot = lFootPosition.position; XnPoint3D rFoot = rFootPosition.position; // ---------- ARM CONTROLLER HACK ------------------ // Calculate arm length of user double lenL = calc3DDist( lShould, lElbow ) + calc3DDist( lElbow, lWrist ); double lenR = calc3DDist( rShould, rElbow ) + calc3DDist( rElbow, rWrist ); double distL = calc3DDist(lShould, lWrist); double distR = calc3DDist(rShould, rWrist); // Calculate positions prlite_kinematics::SphereCoordinate lCoord; prlite_kinematics::SphereCoordinate rCoord; lCoord.radius = 35 * (distL / lenL); rCoord.radius = 35 * (distR / lenR); lCoord.theta = -atan2(lShould.X - lWrist.X, lShould.Z - lWrist.Z); rCoord.theta = -atan2(rShould.X - rWrist.X, rShould.Z - rWrist.Z); if(lCoord.theta > 1.0) lCoord.theta = 1.0; if(lCoord.theta < -1.0) lCoord.theta = -1.0; if(rCoord.theta > 1.0) rCoord.theta = 1.0; if(rCoord.theta < -1.0) rCoord.theta = -1.0; lCoord.phi = -atan2(lShould.Y - lWrist.Y, lShould.X - lWrist.X); rCoord.phi = -atan2(rShould.Y - rWrist.Y, rShould.X - rWrist.X); if(lCoord.phi > 1.25) lCoord.phi = 1.25; if(lCoord.phi < -0.33) lCoord.phi = -0.33; if(rCoord.phi > 1.2) rCoord.phi = 1.25; if(rCoord.phi < -0.33) rCoord.phi = -0.33; ROS_INFO("User %d: Left (%lf,%lf,%lf), Right (%lf,%lf,%lf)", i, lCoord.radius, lCoord.theta, lCoord.phi, rCoord.radius, rCoord.theta, rCoord.phi); // Publish to arms leftArmPublisher.publish(rCoord); rightArmPublisher.publish(lCoord); // ---------- END HACK ----------------- // Publish Transform static tf::TransformBroadcaster br; tf::Transform transform; std::stringstream body_name, neck_name, lshould_name, rshould_name, head_name, relbow_name, lelbow_name, lwrist_name, rwrist_name; std::stringstream lhip_name, rhip_name, lknee_name, rknee_name, lfoot_name, rfoot_name; body_name << "Torso (" << i << ")" << std::ends; neck_name << "Neck (" << i << ")" << std::ends; head_name << "Head (" << i << ")" << std::ends; lshould_name << "Shoulder L (" << i << ")" << std::ends; rshould_name << "Shoulder R (" << i << ")" << std::ends; lelbow_name << "Elbow L (" << i << ")" << std::ends; relbow_name << "Elbow R (" << i << ")" << std::ends; lwrist_name << "Wrist L (" << i << ")" << std::ends; rwrist_name << "Wrist R (" << i << ")" << std::ends; lhip_name << "Hip L (" << i << ")" << std::ends; rhip_name << "Hip R (" << i << ")" << std::ends; lknee_name << "Knee L (" << i << ")" << std::ends; rknee_name << "Knee R (" << i << ")" << std::ends; lfoot_name << "Foot L (" << i << ")" << std::ends; rfoot_name << "Foot R (" << i << ")" << std::ends; // Publish Torso torsoO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(torso.X / ADJUST_VALUE, torso.Y / ADJUST_VALUE, torso.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", body_name.str().c_str())); // Publish Left Shoulder lShouldO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(lShould.X / ADJUST_VALUE, lShould.Y / ADJUST_VALUE, lShould.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", lshould_name.str().c_str())); // Publish Right Shoulder rShouldO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(rShould.X / ADJUST_VALUE, rShould.Y / ADJUST_VALUE, rShould.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", rshould_name.str().c_str())); // Publish Left Elbow lElbowO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(lElbow.X / ADJUST_VALUE, lElbow.Y / ADJUST_VALUE, lElbow.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", lelbow_name.str().c_str())); // Publish Right Elbow rElbowO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(rElbow.X / ADJUST_VALUE, rElbow.Y / ADJUST_VALUE, rElbow.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", relbow_name.str().c_str())); // Publish Left Wrist lWristO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(lWrist.X / ADJUST_VALUE, lWrist.Y / ADJUST_VALUE, lWrist.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", lwrist_name.str().c_str())); // Publish Right Wrist rWristO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(rWrist.X / ADJUST_VALUE, rWrist.Y / ADJUST_VALUE, rWrist.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", rwrist_name.str().c_str())); // Publish Neck neckO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(neck.X / ADJUST_VALUE, neck.Y / ADJUST_VALUE, neck.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", neck_name.str().c_str())); // Publish Head headO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(head.X / ADJUST_VALUE, head.Y / ADJUST_VALUE, head.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", head_name.str().c_str())); // Publish Left Hip lHipO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(lHip.X / ADJUST_VALUE, lHip.Y / ADJUST_VALUE, lHip.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", lhip_name.str().c_str())); // Publish Right Hip rHipO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(rHip.X / ADJUST_VALUE, rHip.Y / ADJUST_VALUE, rHip.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", rhip_name.str().c_str())); // Publish Left Knee lKneeO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(lKnee.X / ADJUST_VALUE, lKnee.Y / ADJUST_VALUE, lKnee.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", lknee_name.str().c_str())); // Publish Right Knee rKneeO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(rKnee.X / ADJUST_VALUE, rKnee.Y / ADJUST_VALUE, rKnee.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", rknee_name.str().c_str())); // Publish Left Foot lFootO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(lFoot.X / ADJUST_VALUE, lFoot.Y / ADJUST_VALUE, lFoot.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", lfoot_name.str().c_str())); // Publish Right Foot rFootO.GetQuaternion(qx, qy, qz, qw); transform.setOrigin(tf::Vector3(rFoot.X / ADJUST_VALUE, rFoot.Y / ADJUST_VALUE, rFoot.Z / ADJUST_VALUE)); transform.setRotation(tf::Quaternion(qx, qy, qz, qw)); br.sendTransform(tf::StampedTransform(transform, ros::Time::now(), "world", rfoot_name.str().c_str())); } } ros::spinOnce(); //loop_rate.sleep(); } g_Context.Shutdown(); return 0; }
int main(int argc, char **argv) { ros::init(argc, argv, "tts_talkback_to_openni_tracker"); ros::NodeHandle nh; // 2015.5.11 add //voice = nh.getParam("~voice", voice_cmu_us_clb_arctic_clunits); sound_play::SoundClient soundhandle; //soundhandle = sound_play::SoundClient(); soundhandle.stopAll(); //soundhandle.say("Ready", voice); soundhandle.say("Ready"); ROS_INFO("waiting for openni_tracker package to detect people ..."); string configFilename = ros::package::getPath("openni_tracker") + "/openni_tracker.xml"; XnStatus nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); if (nRetVal != XN_STATUS_OK) { ROS_ERROR("NITE is likely missing: Please install NITE >= 1.5.2.21. Check the readme for download information. Error Info: User generator failed: %s", xnGetStatusString(nRetVal)); return nRetVal; } } if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { ROS_INFO("Supplied user generator doesn't support skeleton"); return 1; } XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); XnCallbackHandle hCalibrationCallbacks; g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { ROS_INFO("Pose required, but not supported"); return 1; } XnCallbackHandle hPoseCallbacks; g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ros::Rate r(30); ros::NodeHandle pnh("~"); string frame_id("openni_depth_frame"); pnh.getParam("camera_frame_id", frame_id); while (ros::ok()) { g_Context.WaitAndUpdateAll(); publishTransforms(frame_id); r.sleep(); } g_Context.Shutdown(); return 0; }
void KinectDataPub::initOpenNI(const char* fn) { XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; if (!fileExists(fn)){ printf("Could not find '%s'. Aborting.\n", fn); exit(XN_STATUS_ERROR); } nRetVal = context.InitFromXmlFile(fn, scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT){ XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); exit(nRetVal); } else if (nRetVal != XN_STATUS_OK){ printf("Open failed: %s\n", xnGetStatusString(nRetVal)); exit(nRetVal); } printf("Reading config from '%s'\n", fn); nRetVal = context.FindExistingNode(XN_NODE_TYPE_DEPTH, depthGen); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = context.FindExistingNode(XN_NODE_TYPE_USER, userGen); if (nRetVal != XN_STATUS_OK){ nRetVal = userGen.Create(context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!userGen.IsCapabilitySupported(XN_CAPABILITY_SKELETON)){ printf("Supplied user generator doesn't support skeleton\n"); exit(EXIT_FAILURE); } nRetVal = userGen.RegisterUserCallbacks(newUserCB, lostUserCB, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = userGen.GetSkeletonCap(). RegisterToCalibrationStart(calibrationStartCB, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = userGen.GetSkeletonCap(). RegisterToCalibrationComplete(calibrationCompleteCB, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (userGen.GetSkeletonCap().NeedPoseForCalibration()){ needPose = TRUE; if (!userGen.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)){ printf("Pose required, but not supported\n"); exit(EXIT_FAILURE); } nRetVal = userGen.GetPoseDetectionCap(). RegisterToPoseDetected(poseDetectedCB, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); userGen.GetSkeletonCap().GetCalibrationPose(strPose); } userGen.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); userGen.GetSkeletonCap().SetSmoothing(0.1f); }
int main(int argc, char **argv) { ros::init(argc, argv, "openni_tracker"); ros::NodeHandle nh, nh_private("~"); ROS_INFO_STREAM("Initialising OpenNI tracker ..."); default_user = 0; available_tracked_users_pub = nh_private.advertise<std_msgs::UInt16MultiArray>("available_users", 10, true); default_user_pub = nh_private.advertise<std_msgs::UInt16>("tracked_user", 10, true); user_chooser_sub = nh_private.subscribe("user_chooser", 10, userChooserCallback); string configFilename = ros::package::getPath("openni_tracker") + "/openni_tracker.xml"; ROS_INFO_STREAM("Setting up configuration from XML file '" << configFilename << "'"); XnStatus nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); ROS_INFO_STREAM("Looking for existing depth generators ..."); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); ROS_INFO_STREAM("nRetVal: " << xnGetStatusString(nRetVal)); ROS_INFO_STREAM("Looking for existing user generators ..."); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); ROS_INFO_STREAM("nRetVal: " << xnGetStatusString(nRetVal)); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); ROS_INFO_STREAM("No existing user generators found. Created new one."); ROS_INFO_STREAM("nRetVal: " << xnGetStatusString(nRetVal)); } if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { ROS_INFO_STREAM("Supplied user generator doesn't support skeleton"); return 1; } ROS_INFO_STREAM("Registering user callbacks ..."); XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); ROS_INFO_STREAM("Registering calibration callbacks ..."); XnCallbackHandle hCalibrationCallbacks; g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); ROS_INFO_STREAM("Checking pose detection capability ..."); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { ROS_INFO_STREAM("Pose required, but not supported"); return 1; } ROS_INFO_STREAM("Registering pose callbacks ..."); XnCallbackHandle hPoseCallbacks; g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); ROS_INFO_STREAM("Getting calibration pose ..."); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } ROS_INFO_STREAM("Setting skeleton profile ..."); g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); //g_Context.Release(); ROS_INFO_STREAM("Starting to generate everything ..."); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ROS_INFO_STREAM("nRetVal: " << xnGetStatusString(nRetVal)); ROS_INFO_STREAM("Stopping to generate everything ..."); nRetVal = g_Context.StopGeneratingAll(); ROS_INFO_STREAM("nRetVal: " << xnGetStatusString(nRetVal)); ROS_INFO_STREAM("Starting to generate everything ..."); nRetVal = g_Context.StartGeneratingAll(); ROS_INFO_STREAM("nRetVal: " << xnGetStatusString(nRetVal)); ROS_INFO_STREAM("Setting up ROS node ..."); ros::Rate r(30); ros::NodeHandle pnh("~"); string frame_id("openni_depth_frame"); pnh.getParam("camera_frame_id", frame_id); nRetVal = g_Context.GetGlobalErrorState(); ROS_INFO_STREAM("nRetVal: " << xnGetStatusString(nRetVal)); ROS_INFO_STREAM("And go!"); while (ros::ok()) { ros::spinOnce(); nRetVal = g_Context.WaitAndUpdateAll(); CHECK_RC(nRetVal, "WaitAndUpdateAll"); publishTransforms(frame_id); r.sleep(); } g_Context.StopGeneratingAll(); g_Context.Release(); g_Context.Shutdown(); return 0; }
int main() { XnStatus nRetVal = XN_STATUS_OK; xn::EnumerationErrors errors; const char *fn = NULL; if (fileExists(SAMPLE_XML_PATH)) fn = SAMPLE_XML_PATH; else if (fileExists(SAMPLE_XML_PATH_LOCAL)) fn = SAMPLE_XML_PATH_LOCAL; else { printf("Could not find '%s' nor '%s'. Aborting.\n" , SAMPLE_XML_PATH, SAMPLE_XML_PATH_LOCAL); return XN_STATUS_ERROR; } printf("Reading config from: '%s'\n", fn); nRetVal = g_Context.InitFromXmlFile(fn, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks, hCalibrationStart, hCalibrationComplete, hPoseDetected; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationStart(UserCalibration_CalibrationStart, NULL, hCalibrationStart); CHECK_RC(nRetVal, "Register to calibration start"); nRetVal = g_UserGenerator.GetSkeletonCap().RegisterToCalibrationComplete(UserCalibration_CalibrationComplete, NULL, hCalibrationComplete); CHECK_RC(nRetVal, "Register to calibration complete"); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } nRetVal = g_UserGenerator.GetPoseDetectionCap().RegisterToPoseDetected(UserPose_PoseDetected, NULL, hPoseDetected); CHECK_RC(nRetVal, "Register to Pose Detected"); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); XnUserID aUsers[MAX_NUM_USERS]; XnUInt16 nUsers; XnSkeletonJointTransformation torsoJoint; printf("Starting to run\n"); if(g_bNeedPose) { printf("Assume calibration pose\n"); } while (!xnOSWasKeyboardHit()) { g_Context.WaitOneUpdateAll(g_UserGenerator); // print the torso information for the first user already tracking nUsers=MAX_NUM_USERS; g_UserGenerator.GetUsers(aUsers, nUsers); for(XnUInt16 i=0; i<nUsers; i++) { if(g_UserGenerator.GetSkeletonCap().IsTracking(aUsers[i])==FALSE) continue; g_UserGenerator.GetSkeletonCap().GetSkeletonJoint(aUsers[i],XN_SKEL_TORSO,torsoJoint); printf("user %d: head at (%6.2f,%6.2f,%6.2f)\n",aUsers[i], torsoJoint.position.position.X, torsoJoint.position.position.Y, torsoJoint.position.position.Z); } } g_scriptNode.Release(); g_UserGenerator.Release(); g_Context.Release(); }
int main(int argc, char **argv) { ros::init(argc, argv, "openni_tracker"); ros::NodeHandle nh; string configFilename = ros::package::getPath("openni_tracker") + "/openni_tracker.xml"; XnStatus nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); XnCallbackHandle hCalibrationCallbacks; g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { printf("Pose required, but not supported\n"); return 1; } XnCallbackHandle hPoseCallbacks; g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ros::Rate r(30); ros::NodeHandle pnh("~"); string frame_id("openni_depth_frame"); pnh.getParam("camera_frame_id", frame_id); image_transport::ImageTransport it(nh); image_transport::Publisher pub = it.advertise("people_segmentation_image", 1); while (ros::ok()) { g_Context.WaitAndUpdateAll(); publishTransforms(frame_id, pub); r.sleep(); } g_Context.Shutdown(); return 0; }
int main(int argc, char **argv) { ros::init(argc, argv, "tracker_2"); ros::NodeHandle nh; string configFilename = ros::package::getPath("openni_tracker_multi") + "/openni_tracker.xml"; XnStatus nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); // XnStatus nRetVal = XN_STATUS_OK; //xnLogInitFromXmlFile(csXmlFile); nRetVal = g_Context.Init(); XN_IS_STATUS_OK(nRetVal); // SELECTION OF THE DEVICE xn::EnumerationErrors errors; xn::Device g_Device; // find devices xn::NodeInfoList list; xn::NodeInfoList list_depth; nRetVal = g_Context.EnumerateProductionTrees(XN_NODE_TYPE_DEVICE, NULL, list, &errors); XN_IS_STATUS_OK(nRetVal); printf("The following devices were found:\n"); int i = 1; for (xn::NodeInfoList::Iterator it = list.Begin(); it != list.End(); ++it, ++i) { xn::NodeInfo deviceNodeInfo = *it; xn::Device deviceNode; deviceNodeInfo.GetInstance(deviceNode); XnBool bExists = deviceNode.IsValid(); if (!bExists) { g_Context.CreateProductionTree(deviceNodeInfo, deviceNode); // this might fail. } if (deviceNode.IsValid() && deviceNode.IsCapabilitySupported(XN_CAPABILITY_DEVICE_IDENTIFICATION)) { const XnUInt32 nStringBufferSize = 200; XnChar strDeviceName[nStringBufferSize]; XnChar strSerialNumber[nStringBufferSize]; XnUInt32 nLength = nStringBufferSize; deviceNode.GetIdentificationCap().GetDeviceName(strDeviceName, nLength); nLength = nStringBufferSize; deviceNode.GetIdentificationCap().GetSerialNumber(strSerialNumber, nLength); printf("[%d] %s (%s)\n", i, strDeviceName, strSerialNumber); } else { printf("[%d] %s\n", i, deviceNodeInfo.GetCreationInfo()); } // release the device if we created it if (!bExists && deviceNode.IsValid()) { deviceNode.Release(); } } printf("\n"); printf("Choose device to open (1): "); int chosen=0; if (argc != 2) { printf("Choose device to open (1): "); int nRetval = scanf("%d", &chosen); } else { chosen = atoi(argv[1]); } // create it xn::NodeInfoList::Iterator it = list.Begin(); for (i = 1; i < chosen; ++i) { it++; } xn::NodeInfo deviceNode = *it; nRetVal = g_Context.CreateProductionTree(deviceNode, g_Device); printf("Production tree of the device created.\n"); // SELECTION OF THE DEPTH GENERATOR nRetVal = g_Context.EnumerateProductionTrees(XN_NODE_TYPE_DEPTH, NULL, list_depth, &errors); XN_IS_STATUS_OK(nRetVal); printf("The following devices were found:\n"); int i_depth = 1; for (xn::NodeInfoList::Iterator it_depth = list_depth.Begin(); it_depth != list_depth.End(); ++it_depth, ++i_depth) { xn::NodeInfo depthNodeInfo = *it_depth; xn::Device depthNode; depthNodeInfo.GetInstance(depthNode); XnBool bExists_depth = depthNode.IsValid(); if (!bExists_depth) { g_Context.CreateProductionTree(depthNodeInfo, depthNode); // this might fail. } if (depthNode.IsValid() && depthNode.IsCapabilitySupported(XN_CAPABILITY_DEVICE_IDENTIFICATION)) { const XnUInt32 nStringBufferSize = 200; XnChar strDeviceName[nStringBufferSize]; XnChar strSerialNumber[nStringBufferSize]; XnUInt32 nLength = nStringBufferSize; depthNode.GetIdentificationCap().GetDeviceName(strDeviceName, nLength); nLength = nStringBufferSize; depthNode.GetIdentificationCap().GetSerialNumber(strSerialNumber, nLength); printf("[%d] %s (%s)\n", i, strDeviceName, strSerialNumber); } else { printf("[%d] %s\n", i, depthNodeInfo.GetCreationInfo()); } // release the device if we created it if (!bExists_depth && depthNode.IsValid()) { depthNode.Release(); } } printf("\n"); printf("Choose device to open (1): "); int chosen_depth = 1; /*if (argc != 2) { printf("Choose device to open (1): "); int nRetval_depth = scanf("%d", &chosen_depth); } else { chosen_depth = atoi(argv[1]); }*/ // create it xn::NodeInfoList::Iterator it_depth = list_depth.Begin(); for (i = 1; i < chosen_depth; ++i) { it_depth++; } xn::NodeInfo depthNode = *it_depth; nRetVal = g_Context.CreateProductionTree(depthNode, g_DepthGenerator); printf("Production tree of the DepthGenerator created.\n"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); printf("Production tree of the depth generator created.\n"); XN_IS_STATUS_OK(nRetVal); printf("XN_IS_STATUS_OK(nRetVal).\n"); CHECK_RC(nRetVal, "Find depth generator"); printf("CHECK_RC(nRetVal, Find depth generator);\n"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); printf("User generator found.\n"); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); printf("User generator created.\n"); CHECK_RC(nRetVal, "Find user generator"); } if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton.\n"); ROS_INFO("Supplied user generator doesn't support skeleton"); return 1; } XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); XnCallbackHandle hCalibrationCallbacks; g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { ROS_INFO("Pose required, but not supported"); return 1; } XnCallbackHandle hPoseCallbacks; g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ros::Rate r(30); ros::NodeHandle pnh("~"); string frame_id("/kinect2_depth_frame"); pnh.getParam("camera_frame_id", frame_id); while (ros::ok()) { g_Context.WaitAndUpdateAll(); publishTransforms(frame_id); r.sleep(); } g_Context.Shutdown(); return 0; }
int main(int argc, char **argv) { ros::init(argc, argv, "openni_tracker1"); ros::NodeHandle nh; /* string configFilename = ros::package::getPath("openni_tracker1") + "/openni_tracker1.xml"; XnStatus nRetVal = g_Context.InitFromXmlFile(configFilename.c_str()); CHECK_RC(nRetVal, "InitFromXml"); */ XnStatus nRetVal = g_Context.Init(); CHECK_RC(nRetVal, "Init"); nRetVal = g_Context.OpenFileRecording("/home/latifanjum/Downloads/OpenNI-master/Platform/Linux/Bin/x86-Release/Dataset/Wave2/wave25.oni", g_Player); g_Player.SetRepeat( false ); if (nRetVal != XN_STATUS_OK) { printf("Can't open recording %s\n", xnGetStatusString(nRetVal)); return 1; } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); CHECK_RC(nRetVal, "Find depth generator"); nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { ROS_INFO("Supplied user generator doesn't support skeleton"); return 1; } XnCallbackHandle hUserCallbacks; g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); XnCallbackHandle hCalibrationCallbacks; g_UserGenerator.GetSkeletonCap().RegisterCalibrationCallbacks(UserCalibration_CalibrationStart, UserCalibration_CalibrationEnd, NULL, hCalibrationCallbacks); if (g_UserGenerator.GetSkeletonCap().NeedPoseForCalibration()) { g_bNeedPose = TRUE; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_POSE_DETECTION)) { ROS_INFO("Pose required, but not supported"); return 1; } XnCallbackHandle hPoseCallbacks; g_UserGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(UserPose_PoseDetected, NULL, NULL, hPoseCallbacks); g_UserGenerator.GetSkeletonCap().GetCalibrationPose(g_strPose); } g_UserGenerator.GetSkeletonCap().SetSkeletonProfile(XN_SKEL_PROFILE_ALL); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); ros::Rate r(30); ros::NodeHandle pnh("~"); string frame_id("openni_depth_frame"); pnh.getParam("camera_frame_id", frame_id); while (ros::ok()) { g_Context.WaitAndUpdateAll(); publishTransforms(frame_id); r.sleep(); } g_Context.Shutdown(); return 0; }
int main(int argc, char **argv) { XnStatus nRetVal = XN_STATUS_OK; memset(COM_tracker,0,15*100*sizeof(float)); if (argc > 1) { nRetVal = g_Context.Init(); CHECK_RC(nRetVal, "Init"); nRetVal = g_Context.OpenFileRecording(argv[1], g_Player); if (nRetVal != XN_STATUS_OK) { printf("Can't open recording %s: %s\n", argv[1], xnGetStatusString(nRetVal)); return 1; } } else { xn::EnumerationErrors errors; nRetVal = g_Context.InitFromXmlFile(SAMPLE_XML_PATH, g_scriptNode, &errors); if (nRetVal == XN_STATUS_NO_NODE_PRESENT) { XnChar strError[1024]; errors.ToString(strError, 1024); printf("%s\n", strError); return (nRetVal); } else if (nRetVal != XN_STATUS_OK) { printf("Open failed: %s\n", xnGetStatusString(nRetVal)); return (nRetVal); } } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_DEPTH, g_DepthGenerator); if (nRetVal != XN_STATUS_OK) { printf("No depth generator found. Using a default one..."); xn::MockDepthGenerator mockDepth; nRetVal = mockDepth.Create(g_Context); CHECK_RC(nRetVal, "Create mock depth"); // set some defaults XnMapOutputMode defaultMode; defaultMode.nXRes = 320; defaultMode.nYRes = 240; defaultMode.nFPS = 30; nRetVal = mockDepth.SetMapOutputMode(defaultMode); CHECK_RC(nRetVal, "set default mode"); // set FOV XnFieldOfView fov; fov.fHFOV = 1.0225999419141749; fov.fVFOV = 0.79661567681716894; nRetVal = mockDepth.SetGeneralProperty(XN_PROP_FIELD_OF_VIEW, sizeof(fov), &fov); CHECK_RC(nRetVal, "set FOV"); XnUInt32 nDataSize = defaultMode.nXRes * defaultMode.nYRes * sizeof(XnDepthPixel); XnDepthPixel* pData = (XnDepthPixel*)xnOSCallocAligned(nDataSize, 1, XN_DEFAULT_MEM_ALIGN); nRetVal = mockDepth.SetData(1, 0, nDataSize, pData); CHECK_RC(nRetVal, "set empty depth map"); g_DepthGenerator = mockDepth; } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_IMAGE, g_ImageGenerator); if (nRetVal != XN_STATUS_OK) { printf("No image node exists! check your XML."); return 1; } nRetVal = g_Context.FindExistingNode(XN_NODE_TYPE_USER, g_UserGenerator); if (nRetVal != XN_STATUS_OK) { nRetVal = g_UserGenerator.Create(g_Context); CHECK_RC(nRetVal, "Find user generator"); } XnCallbackHandle hUserCallbacks; if (!g_UserGenerator.IsCapabilitySupported(XN_CAPABILITY_SKELETON)) { printf("Supplied user generator doesn't support skeleton\n"); return 1; } nRetVal = g_UserGenerator.RegisterUserCallbacks(User_NewUser, User_LostUser, NULL, hUserCallbacks); CHECK_RC(nRetVal, "Register to user callbacks"); nRetVal = g_Context.StartGeneratingAll(); CHECK_RC(nRetVal, "StartGenerating"); #ifndef USE_GLES glInit(&argc, argv); glutMainLoop(); #else if (!opengles_init(GL_WIN_SIZE_X, GL_WIN_SIZE_Y, &display, &surface, &context)) { printf("Error initializing opengles\n"); CleanupExit(); } glDisable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); glEnableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_COLOR_ARRAY); while (!g_bQuit) { glutDisplay(); eglSwapBuffers(display, surface); } opengles_shutdown(display, surface, context); CleanupExit(); #endif }
int main() { printf("main() START\n"); signal(SIGINT, onSignalReceived); // hit CTRL-C keys in terminal (2) signal(SIGTERM, onSignalReceived); // hit stop button in eclipse CDT (15) mapMode.nXRes = XN_VGA_X_RES; mapMode.nYRes = XN_VGA_Y_RES; mapMode.nFPS = 30; CHECK_RC(ctx.Init(), "init"); CHECK_RC(depthGenerator.Create(ctx), "create depth"); depthGenerator.SetMapOutputMode(mapMode); XnStatus userAvailable = ctx.FindExistingNode(XN_NODE_TYPE_USER, userGenerator); if(userAvailable != XN_STATUS_OK) { CHECK_RC(userGenerator.Create(ctx), "create user"); } XnCallbackHandle hUserCallbacks, hCalibrationCallbacks, hPoseCallbacks; xn::SkeletonCapability skel = userGenerator.GetSkeletonCap(); CHECK_RC(userGenerator.RegisterUserCallbacks(onUserNew, onUserLost, NULL, hUserCallbacks), "register user"); CHECK_RC(skel.RegisterCalibrationCallbacks(onCalibrationStart, onCalibrationEnd, NULL, hCalibrationCallbacks), "register calib"); CHECK_RC(userGenerator.GetPoseDetectionCap().RegisterToPoseCallbacks(onPoseDetected, NULL, NULL, hPoseCallbacks), "register pose"); XnChar poseName[20] = ""; CHECK_RC(skel.GetCalibrationPose(poseName), "get posename"); printf("poseName: %s\n", poseName); CHECK_RC(skel.SetSkeletonProfile(XN_SKEL_PROFILE_ALL), "set skel profile"); CHECK_RC(skel.SetSmoothing(0.8), "set smoothing"); // xnSetMirror(depth, !mirrorMode); CHECK_RC(ctx.StartGeneratingAll(), "start generating"); printf("waitAnyUpdateAll ...\n"); while(!shouldTerminate) { ctx.WaitAnyUpdateAll(); // depthGenerator.GetMetaData(tempDepthMetaData); const XnUInt16 userCount = userGenerator.GetNumberOfUsers(); // printf("userCount: %i\n", userCount); XnUserID aUsers[userCount]; XnUInt16 nUsers = userCount; userGenerator.GetUsers(aUsers, nUsers); for (int i = 0; i < nUsers; ++i) { XnUserID currentUserId = aUsers[i]; if (skel.IsTracking(aUsers[i])) { XnSkeletonJointPosition joint; skel.GetSkeletonJointPosition(currentUserId, XN_SKEL_HEAD, joint); XnFloat x = joint.position.X; XnFloat y = joint.position.Y; XnFloat z = joint.position.Z; printf("joint position: %.2f x %.2f x %.2f\n", x, y, z); printf("joint.fConfidence: %.2f\n", joint.fConfidence); } } } printf("STOP\n"); CHECK_RC(ctx.StopGeneratingAll(), "stop generating"); ctx.Shutdown(); printf("main() END\n"); }