Exemple #1
0
/*
* SCR_CinematicRawSamples
*/
static void SCR_CinematicRawSamples( void *unused, unsigned int samples, 
	unsigned int rate, unsigned short width, unsigned short channels, const uint8_t *data )
{
	(void)unused;
	
	CL_SoundModule_RawSamples( samples, rate, width, channels, data, true );
}
Exemple #2
0
/*
* CL_GameModule_S_RawSamples
*/
static void CL_GameModule_S_RawSamples( unsigned int samples, unsigned int rate, 
	unsigned short width, unsigned short channels, const uint8_t *data )
{
	CL_SoundModule_RawSamples( samples, rate, width, channels, data, false );
}