/* * SCR_CinematicRawSamples */ static void SCR_CinematicRawSamples( void *unused, unsigned int samples, unsigned int rate, unsigned short width, unsigned short channels, const uint8_t *data ) { (void)unused; CL_SoundModule_RawSamples( samples, rate, width, channels, data, true ); }
/* * CL_GameModule_S_RawSamples */ static void CL_GameModule_S_RawSamples( unsigned int samples, unsigned int rate, unsigned short width, unsigned short channels, const uint8_t *data ) { CL_SoundModule_RawSamples( samples, rate, width, channels, data, false ); }