Exemple #1
0
void FceuGraphics::Init()
{
	LOG_DBG("FceuGraphics::Init()\n");
	PSGLGraphics::Init(m_resolutionId, m_pal60Hz);
	int32_t ret = PSGLInit();

	if (ret == CELL_OK)
	{
		PSGLGraphics::SetResolution();
		GetAllAvailableResolutions();
	}
}
Exemple #2
0
void PS3Graphics::Init()
{
	PSGLInitDevice(NULL, m_pal60Hz);
	int32_t ret = PSGLInit();

	if (ret == CELL_OK)
	{
		SetResolution();
	}
	GetAllAvailableResolutions();

	// TODO : Initially set to false. This will be overridden later
	SetAspectRatio(false);
}