void KickerSubsystem::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new KickerSupervisorCommand()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void ShooterSubsystem::InitDefaultCommand() { SetDefaultCommand( new ShooterIdleCommand() ); shooterJaguar.ConfigEncoderCodesPerRev(360) ; shooterJaguar.SetPositionReference(CANJaguar::kPosRef_QuadEncoder); tensionerJaguar.SetPositionReference(CANJaguar::kPosRef_Potentiometer); }
void DriveBase::InitDefaultCommand() { if (!m_defaultCommand) { m_defaultCommand = new DriveCommand(); SetDefaultCommand(m_defaultCommand); } }
void Dashboard14::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new SendToDashboard()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void Magazine::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); SetDefaultCommand(new FireFrisbee()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void Drive::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new JoystickHDrive()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void BusterDrive::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); SetDefaultCommand(new DriveWithJoysticks()); DriveTrain.SetSafetyEnabled(false); }
void ToteStacker::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new ToteDriveTowardsSetPoint()); }
void ContainerStacker::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new RunClawToPos()); }
void Lifter::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new TeleopLift()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void AirCompressor::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new CompressorRun()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void Loader::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new SendCamHome()); }
void Acquisition::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new StopWheels()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
//***************************************************************************************** void CBCGPDropDownToolbarButton::Serialize (CArchive& ar) { CBCGPToolbarButton::Serialize (ar); UINT uiToolbarResID = 0; if (ar.IsLoading ()) { m_pToolBar = NULL; ar >> uiToolbarResID; ar >> m_strName; ar >> m_iSelectedImage; // Find toolbar with required resource ID: for (POSITION pos = gAllToolbars.GetHeadPosition (); pos != NULL;) { CBCGPDropDownToolBar* pToolBar = DYNAMIC_DOWNCAST (CBCGPDropDownToolBar, gAllToolbars.GetNext (pos)); if (pToolBar != NULL && CWnd::FromHandlePermanent (pToolBar->m_hWnd) != NULL) { ASSERT_VALID (pToolBar); if (pToolBar->m_uiOriginalResID == uiToolbarResID) { m_pToolBar = pToolBar; break; } } } SetDefaultCommand (m_nID); }
void DropDrive::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); SetDefaultCommand(new TankDrive()); DriveTrain.SetSafetyEnabled(false); }
void Aiming::InitDefaultCommand() { // Set the default command for a subsystem here. // SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new RotateTurret(0)); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void ShooterWheels::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new ShooterIdle()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void DriveTrain::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new SteerDrive()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND driveFront = true; }
void IN::InitDefaultCommand() { // Set the default command for a subsystem here. SetDefaultCommand(new off()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND }
void BallLoaderSubsystem::InitDefaultCommand() { printf("BallLoaderSubsystem initializing\n"); // SetDefaultCommand(new BallLoaderManualCommand()); ----------- SetDefaultCommand(new BallLoaderAutomatedCommand()); printf("BallLoaderSubsystem initialized\n"); }
void ArmPIDSubsystem::InitDefaultCommand() { // Set the default command for a subsystem here. //setDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND Logger::GetInstance()->Log(ArmPIDSubsystemLogId, Logger::kINFO, "ArmPIDSubsystem::InitDefaultCommand called."); SetDefaultCommand(new MoveArm()); }
void ShooterSub::InitDefaultCommand() { SetDefaultCommand(new ControlTurretWithJoystickCmd()); //SetDefaultCommand(new AimBotCmd()); //SetDefaultCommand(new SpinupCmd()); // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); }
void HighGoalSubsystem::InitDefaultCommand() { // Set the default command for a subsystem here. // SetDefaultCommand(new MySpecialCommand()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND //SetDefaultCommand(new HighGoalCommandGroup()); // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND SetDefaultCommand(new HighGoalSpinWheels()); }
void Drive::InitDefaultCommand() { // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); SetDefaultCommand(new DriveNormal()); // BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND // END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND gyro->Reset(); }
DriveBase::~DriveBase() { SetDefaultCommand(NULL); Scheduler::GetInstance()->Remove(m_defaultCommand); delete m_defaultCommand; m_defaultCommand = NULL; Stop(); delete m_drive3; }
void DriveTrain::InitDefaultCommand() { // Set the default command for a subsystem here. SetDefaultCommand(new DriveWithJoystick()); }
void Drive::InitDefaultCommand() { // Set the default command for a subsystem here. SetDefaultCommand(new JoystickDrive()); }
void Shooter::InitDefaultCommand() { SetDefaultCommand(new ExecShooter()); }
void Holder::InitDefaultCommand() { SetDefaultCommand(new ExecHolder()); }
void drivetrain::InitDefaultCommand() { SetDefaultCommand(new getyposition); // Set the default command for a subsystem here. //SetDefaultCommand(new MySpecialCommand()); }