ECode ObjectAnimator::Init(
    /* [in] */ IInterface* target,
    /* [in] */ const String& propertyName)
{
    mTarget = target;
    return SetPropertyName(propertyName);
}
CScaleProperty::CScaleProperty()
{
	SetEasingType(Linear);
	SetAnimationType(Scale);
	SetPropertyName(QString("scaleX"));
}
CFillProperty::CFillProperty()
{
	SetAnimationType(Fill);
	SetPropertyName(QString("fillScale"));
}