ECode ObjectAnimator::Init( /* [in] */ IInterface* target, /* [in] */ const String& propertyName) { mTarget = target; return SetPropertyName(propertyName); }
CScaleProperty::CScaleProperty() { SetEasingType(Linear); SetAnimationType(Scale); SetPropertyName(QString("scaleX")); }
CFillProperty::CFillProperty() { SetAnimationType(Fill); SetPropertyName(QString("fillScale")); }