Exemple #1
0
int main(int argc, char*argv[]) 
{
	setenv( "LCUI_FONTFILE", "../../fonts/msyh.ttf", FALSE );
	LCUI_Init(); /* 初始化LCUI */
	Create_GUI(); /* 创建图形界面 */
	clear_game(); /* 清理游戏 */
	Show_GUI(); /* 显示图形界面 */
	return LCUI_Main();
}
Exemple #2
0
int main(void)
{
  uint8_t oldRelease = 0;
  /* USER CODE BEGIN 1 */
  /* USER CODE END 1 */
  /* Enable I-Cache-------------------------------------------------------------*/
  SCB_EnableICache();
  /* Enable D-Cache-------------------------------------------------------------*/
  SCB_EnableDCache();
  /* MCU Configuration----------------------------------------------------------*/
  /* Reset of all peripherals, Initializes the Flash interface and the Systick. */
  HAL_Init();
  /* Configure the system clock */
  SystemClock_Config();
  /* Initialize all configured peripherals */
  MX_GPIO_Init();
  MX_ADC1_Init();
  MX_DMA_Init();
  MX_CAN1_Init();
  MX_CAN2_Init();
  MX_DAC_Init();
  MX_DMA2D_Init();
  MX_FMC_Init();
  MX_I2C2_Init();
  MX_SDMMC1_SD_Init();
  MX_SPI2_Init();
  MX_TIM6_Init();
  MX_TIM7_Init();
  MX_USART2_UART_Init();
  MX_USART3_UART_Init();
  MX_USART6_UART_Init();
  MX_FATFS_Init();
  MX_USB_HOST_Init();
  MX_TIM11_Init();
  MX_TIM13_Init();
  MX_TIM14_Init();

  /* USER CODE BEGIN 2 */
  //MPU_Config(); 
  InitPeriph();
  
  /* USER CODE END 2 */
  /* Infinite loop */
  /* USER CODE BEGIN WHILE */
  while(1){
  /* USER CODE END WHILE */
    MX_USB_HOST_Process();

  /* USER CODE BEGIN 3 */
   RoutineFast(); // get and run deals from medium queue 

   if(oldRelease && Touch_Data.status == TOUCH_RELEASED){
   ReleaseFunction();
   }
   else
   {oldRelease = 1;}
 if(UpdateScreen|| DISP.ReleaseFlag || TimeIsReady){
  Run_GUI();

  Show_GUI();
  UpdateScreen = 0;
  DISP.ReleaseFlag = 0;
  }
    
  }
  /* USER CODE END 3 */

}