int main(int argc, char*argv[]) { setenv( "LCUI_FONTFILE", "../../fonts/msyh.ttf", FALSE ); LCUI_Init(); /* 初始化LCUI */ Create_GUI(); /* 创建图形界面 */ clear_game(); /* 清理游戏 */ Show_GUI(); /* 显示图形界面 */ return LCUI_Main(); }
int main(void) { uint8_t oldRelease = 0; /* USER CODE BEGIN 1 */ /* USER CODE END 1 */ /* Enable I-Cache-------------------------------------------------------------*/ SCB_EnableICache(); /* Enable D-Cache-------------------------------------------------------------*/ SCB_EnableDCache(); /* MCU Configuration----------------------------------------------------------*/ /* Reset of all peripherals, Initializes the Flash interface and the Systick. */ HAL_Init(); /* Configure the system clock */ SystemClock_Config(); /* Initialize all configured peripherals */ MX_GPIO_Init(); MX_ADC1_Init(); MX_DMA_Init(); MX_CAN1_Init(); MX_CAN2_Init(); MX_DAC_Init(); MX_DMA2D_Init(); MX_FMC_Init(); MX_I2C2_Init(); MX_SDMMC1_SD_Init(); MX_SPI2_Init(); MX_TIM6_Init(); MX_TIM7_Init(); MX_USART2_UART_Init(); MX_USART3_UART_Init(); MX_USART6_UART_Init(); MX_FATFS_Init(); MX_USB_HOST_Init(); MX_TIM11_Init(); MX_TIM13_Init(); MX_TIM14_Init(); /* USER CODE BEGIN 2 */ //MPU_Config(); InitPeriph(); /* USER CODE END 2 */ /* Infinite loop */ /* USER CODE BEGIN WHILE */ while(1){ /* USER CODE END WHILE */ MX_USB_HOST_Process(); /* USER CODE BEGIN 3 */ RoutineFast(); // get and run deals from medium queue if(oldRelease && Touch_Data.status == TOUCH_RELEASED){ ReleaseFunction(); } else {oldRelease = 1;} if(UpdateScreen|| DISP.ReleaseFlag || TimeIsReady){ Run_GUI(); Show_GUI(); UpdateScreen = 0; DISP.ReleaseFlag = 0; } } /* USER CODE END 3 */ }