void SimpleSurface::MakeTextureOnly()
{ 
   if(mBase)
   {
       createHardwareSurface();
       delete [] mBase;
       mBase = NULL;
   }
}
Exemple #2
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void SimpleSurface::dumpBits()
{ 
   if(mBase)
   {
       createHardwareSurface();
       delete [] mBase;
       mBase = NULL;
   }
}