CALLSET_ENTRY (sharpe, display_update) { if (global_flag_test (GLOBAL_FLAG_SHARPE_RUNNING)) deff_start_bg (DEFF_SHARPE_RUNNING, 0); }
CALLSET_ENTRY (sssmb, display_update) { if (global_flag_test (GLOBAL_FLAG_SSSMB_RUNNING)) deff_start_bg (DEFF_SSSMB_RUNNING, 0); }
CALLSET_ENTRY (cryoprison, display_update) { if (flag_test(FLAG_IS_CRYOPRISON_MB_RUNNING)) deff_start_bg (DEFF_CRYOPRISON_EFFECT, PRI_MULTIBALL); }//end of function
CALLSET_ENTRY (fortress, display_update) { if (is_fortress_running) deff_start_bg (DEFF_FORTRESS_EFFECT, PRI_MULTIBALL); }//end of function
CALLSET_ENTRY (wasteland, display_update) { if (is_wasteland_running ) deff_start_bg (DEFF_WASTELAND_EFFECT, PRI_MULTIBALL); }//end of function