int place_item(int x, int y) { int group = (userOperation->action == UserOperation::ACTION_BUILD)?userOperation->constructionGroup->group:-1; int size = 1; if (group < 0) { ok_dial_box("warning.mes", BAD, _ ("ERROR: group does not exist. This should not happen! Please consider filling a bug report to lincity-ng team, with the saved game and what you did :-) ")); return -1000; } if(userOperation->action == UserOperation::ACTION_BUILD) { userOperation->constructionGroup->placeItem(x, y); size = userOperation->constructionGroup->size; adjust_money(-userOperation->constructionGroup->getCosts()); } desert_frontier(x - 1, y - 1, size + 2, size + 2); connect_rivers(x,y); connect_transport(x - 2, y - 2, x + size + 1, y + size + 1); return 0; }
void do_bulldoze_area(int x, int y) //arg1 was short fill { if (world(x, y)->reportingConstruction) { ConstructionManager::executeRequest ( new ConstructionDeletionRequest(world(x, y)->reportingConstruction)); } else { if (world(x, y)->is_water()) { world(x, y)->type = CST_GREEN; world(x, y)->group = GROUP_BARE; world(x, y)->flags &= ~(FLAG_IS_RIVER); world(x, y)->flags |= FLAG_ALTERED; } else { world(x, y)->type = CST_DESERT; world(x, y)->group = GROUP_DESERT; } if (world(x, y)->construction) { ok_dial_box("fire.mes", BAD, _("ups, Bulldozer found a dangling reportingConstruction"));} //Here size is always 1 connect_rivers(x,y); desert_frontier(x - 1, y - 1, 1 + 2, 1 + 2); connect_transport(x - 2, y - 2, x + 1 + 1, y + 1 + 1); } }
void do_daily_ecology() //should be going to MapTile:: und handled during simulation { for (int y = 0; y < world.len(); y++) for (int x = 0; x < world.len(); x++) { /* approximately 3 monthes needed to turn bulldoze area into green */ if ((world(x, y)->getGroup() == GROUP_DESERT || world(x, y)->getGroup() == GROUP_POWER_LINE) && (world(x, y)->flags & FLAG_HAS_UNDERGROUND_WATER) && (rand() % 300 == 1)) { world(x, y)->setTerrain(CST_GREEN); desert_frontier(x - 1, y - 1, 1 + 2, 1 + 2); } } //TODO: depending on water, green can become trees // pollution can make desert // etc ... /*TODO incorporate do_daily_ecology to simulate_mappoints. */ }
void load_city_2(char *cname) { int i, x, y, p; int dumbint = 0; int num_pbars, pbar_data_size; int pbar_tmp; int dummy; gzFile gzfile; char s[512]; clear_game(); gzfile = gzopen(cname, "rb"); if (gzfile == NULL) { printf(_("Can't open <%s> (gzipped)"), cname); do_error("Can't open it!"); } sscanf(gzgets(gzfile, s, 256), "%d", &ldsv_version); if (ldsv_version < WATERWELL_V2) { gzclose(gzfile); load_city_old( cname ); /* Fix desert frontier for old saved games and scenarios */ desert_frontier(0, 0, WORLD_SIDE_LEN, WORLD_SIDE_LEN); return; } fprintf(stderr, " ldsv_version = %i \n", ldsv_version); use_waterwell = true; init_pbars(); num_pbars = NUM_PBARS; pbar_data_size = PBAR_DATA_SIZE; init_inventory(); print_time_for_year(); // Easier debugging from saved game: #Line = 100 x + y + 1 (first line = ldsv_version) for (x = 0; x < WORLD_SIDE_LEN; x++) { for (y = 0; y < WORLD_SIDE_LEN; y++) { gzgets(gzfile, s, 512); // TY po fl cr or i1 i2 i3 i4 i5 i6 i7 PL al ec ws gp wa wp ww wn g1 g2 g3 g4 DA TK AN d4 d5 d6 d7 d8 d9 sscanf(s, "%hi %d %i %hu %hu %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d" , &MP_TYPE(x, y) , &MP_INFO(x, y).population , &MP_INFO(x, y).flags , &MP_INFO(x, y).coal_reserve , &MP_INFO(x, y).ore_reserve , &MP_INFO(x, y).int_1 , &MP_INFO(x, y).int_2 , &MP_INFO(x, y).int_3 , &MP_INFO(x, y).int_4 , &MP_INFO(x, y).int_5 , &MP_INFO(x, y).int_6 , &MP_INFO(x, y).int_7 , &MP_POL(x, y) , &ground[x][y].altitude , &ground[x][y].ecotable , &ground[x][y].wastes , &ground[x][y].pollution , &ground[x][y].water_alt , &ground[x][y].water_pol , &ground[x][y].water_wast , &ground[x][y].water_next , &ground[x][y].int1 , &ground[x][y].int2 , &ground[x][y].int3 , &ground[x][y].int4 , &MP_DATE(x,y) // d1 = date of built , &MP_TECH(x,y) // d2 = tech at build time , &MP_ANIM(x,y) // d3 = animation_time (see reset_animation_time mess :) , &dumbint // d4 could be image index for smooth animation, cf windmill anim_tile , &dumbint // d5 percentage of activity to choose family of pic , &dumbint // d6 , &dumbint // d7 , &dumbint // d8 , &dumbint // d9 ); if (get_group_of_type(MP_TYPE(x, y)) == GROUP_MARKET) inventory(x, y); } } set_map_groups(); sscanf(gzgets(gzfile, s, 256), "%d", &main_screen_originx); sscanf(gzgets(gzfile, s, 256), "%d", &main_screen_originy); sscanf(gzgets(gzfile, s, 256), "%d", &total_time); for (x = 0; x < MAX_NUMOF_SUBSTATIONS; x++) { sscanf(gzgets(gzfile, s, 256), "%d", &substationx[x]); sscanf(gzgets(gzfile, s, 256), "%d", &substationy[x]); } sscanf(gzgets(gzfile, s, 256), "%d", &numof_substations); for (x = 0; x < MAX_NUMOF_MARKETS; x++) { sscanf(gzgets(gzfile, s, 256), "%d", &marketx[x]); sscanf(gzgets(gzfile, s, 256), "%d", &markety[x]); } sscanf(gzgets(gzfile, s, 256), "%d", &numof_markets); sscanf(gzgets(gzfile, s, 256), "%d", &people_pool); sscanf(gzgets(gzfile, s, 256), "%o", &total_money); sscanf(gzgets(gzfile, s, 256), "%d", &income_tax_rate); sscanf(gzgets(gzfile, s, 256), "%d", &coal_tax_rate); sscanf(gzgets(gzfile, s, 256), "%d", &dole_rate); sscanf(gzgets(gzfile, s, 256), "%d", &transport_cost_rate); sscanf(gzgets(gzfile, s, 256), "%d", &goods_tax_rate); sscanf(gzgets(gzfile, s, 256), "%d", &export_tax); sscanf(gzgets(gzfile, s, 256), "%d", &export_tax_rate); sscanf(gzgets(gzfile, s, 256), "%d", &import_cost); sscanf(gzgets(gzfile, s, 256), "%d", &import_cost_rate); sscanf(gzgets(gzfile, s, 256), "%d", &tech_level); sscanf(gzgets(gzfile, s, 256), "%d", &tpopulation); sscanf(gzgets(gzfile, s, 256), "%d", &tstarving_population); sscanf(gzgets(gzfile, s, 256), "%d", &tunemployed_population); sscanf(gzgets(gzfile, s, 256), "%d", &x); /* waste_goods obsolete */ sscanf(gzgets(gzfile, s, 256), "%d", &power_made); sscanf(gzgets(gzfile, s, 256), "%d", &power_used); sscanf(gzgets(gzfile, s, 256), "%d", &coal_made); sscanf(gzgets(gzfile, s, 256), "%d", &coal_used); sscanf(gzgets(gzfile, s, 256), "%d", &goods_made); sscanf(gzgets(gzfile, s, 256), "%d", &goods_used); sscanf(gzgets(gzfile, s, 256), "%d", &ore_made); sscanf(gzgets(gzfile, s, 256), "%d", &ore_used); sscanf(gzgets(gzfile, s, 256), "%d", &dummy); /* &diff_old_population */ /* Update variables calculated from those above */ housed_population = tpopulation / ((total_time % NUMOF_DAYS_IN_MONTH) + 1); /* Get size of monthgraph array */ sscanf(gzgets(gzfile, s, 256), "%d", &i); for (x = 0; x < i; x++) { /* If more entries in file than will fit on screen, then we need to skip past them. */ if (x >= monthgraph_size) { sscanf(gzgets(gzfile, s, 256), "%d", &dummy); /* &monthgraph_pop[x] */ sscanf(gzgets(gzfile, s, 256), "%d", &dummy); /* &monthgraph_starve[x] */ sscanf(gzgets(gzfile, s, 256), "%d", &dummy); /* &monthgraph_nojobs[x] */ sscanf(gzgets(gzfile, s, 256), "%d", &dummy); /* &monthgraph_ppool[x] */ } else { sscanf(gzgets(gzfile, s, 256), "%d", &monthgraph_pop[x]); sscanf(gzgets(gzfile, s, 256), "%d", &monthgraph_starve[x]); sscanf(gzgets(gzfile, s, 256), "%d", &monthgraph_nojobs[x]); sscanf(gzgets(gzfile, s, 256), "%d", &monthgraph_ppool[x]); } } /* If screen bigger than number of entries in file, pad with zeroes */ while (x < monthgraph_size) { monthgraph_pop[x] = 0; monthgraph_starve[x] = 0; monthgraph_nojobs[x] = 0; monthgraph_ppool[x] = 0; x++; } sscanf(gzgets(gzfile, s, 256), "%d", &rockets_launched); sscanf(gzgets(gzfile, s, 256), "%d", &rockets_launched_success); sscanf(gzgets(gzfile, s, 256), "%d", &coal_survey_done); for (x = 0; x < pbar_data_size; x++) { for (p = 0; p < num_pbars; p++) { sscanf(gzgets(gzfile, s, 256), "%d", &(pbar_tmp)); update_pbar(p, pbar_tmp, 1); } } for (p = 0; p < num_pbars; p++) pbars[p].data_size = pbar_data_size; for (p = 0; p < num_pbars; p++) { sscanf(gzgets(gzfile, s, 256), "%d", &(pbars[p].oldtot)); sscanf(gzgets(gzfile, s, 256), "%d", &(pbars[p].diff)); } sscanf(gzgets(gzfile, s, 256), "%d", &cheat_flag); sscanf(gzgets(gzfile, s, 256), "%d", &total_pollution_deaths); sscanf(gzgets(gzfile, s, 256), "%f", &pollution_deaths_history); sscanf(gzgets(gzfile, s, 256), "%d", &total_starve_deaths); sscanf(gzgets(gzfile, s, 256), "%f", &starve_deaths_history); sscanf(gzgets(gzfile, s, 256), "%d", &total_unemployed_years); sscanf(gzgets(gzfile, s, 256), "%f", &unemployed_history); sscanf(gzgets(gzfile, s, 256), "%d", &max_pop_ever); sscanf(gzgets(gzfile, s, 256), "%d", &total_evacuated); sscanf(gzgets(gzfile, s, 256), "%d", &total_births); for (x = 0; x < NUMOF_MODULES; x++) sscanf(gzgets(gzfile, s, 256), "%d", &(module_help_flag[x])); sscanf(gzgets(gzfile, s, 256), "%128s", given_scene); if (strncmp(given_scene, "dummy", 5) == 0 || strlen(given_scene) < 3) given_scene[0] = 0; sscanf(gzgets(gzfile, s, 256), "%128s", s); if (strncmp(given_scene, "dummy", 5) != 0) sscanf(s, "%d", &highest_tech_level); else highest_tech_level = 0; gzgets(gzfile, s, 200); if (sscanf (s, "sust %d %d %d %d %d %d %d %d %d %d", &sust_dig_ore_coal_count, &sust_port_count, &sust_old_money_count, &sust_old_population_count, &sust_old_tech_count, &sust_fire_count, &sust_old_money, &sust_old_population, &sust_old_tech, &sustain_flag) == 10) { sust_dig_ore_coal_tip_flag = sust_port_flag = 1; } else sustain_flag = sust_dig_ore_coal_count = sust_port_count = sust_old_money_count = sust_old_population_count = sust_old_tech_count = sust_fire_count = sust_old_money = sust_old_population = sust_old_tech = 0; gzgets(gzfile, s, 80); sscanf(s, "arid %d %d", &global_aridity, &global_mountainity); gzclose(gzfile); /* FIXME: AL1 this is initialisation stuff, should go elsewhere */ // Engine stuff if (tech_level > MODERN_WINDMILL_TECH) modern_windmill_flag = 1; numof_shanties = count_groups(GROUP_SHANTY); numof_communes = count_groups(GROUP_COMMUNE); /* set up the university intake. */ x = count_groups(GROUP_UNIVERSITY); if (x > 0) { university_intake_rate = (count_groups(GROUP_SCHOOL) * 20) / x; if (university_intake_rate > 100) university_intake_rate = 100; } else university_intake_rate = 50; print_total_money(); //reset_animation_times //get alt_min, alt_max alt_min = 2000000000; alt_max = -alt_min; for ( y = 0; y < WORLD_SIDE_LEN; y++){ for ( x = 0; x < WORLD_SIDE_LEN; x++) { MP_ANIM(x,y) = 0; if (MP_GROUP(x, y) == GROUP_FIRE){ MP_INFO(x, y).int_3 = 0; } if (alt_min > ALT(x,y)){ alt_min = ALT(x,y); } if (alt_max < ALT(x,y)){ alt_max = ALT(x,y); } } } alt_step = (alt_max - alt_min) /10; map_power_grid(true); /* WCK: Is this safe to do here? * AL1: No, in NG_1.1 * In case of error message with ok_dial_box * the dialog cannot appear because the screen * is not set up => crash. * FIXME: move all initialisation elsewhere, in * engine.cpp or simulate.cpp. */ // UI stuff if (main_screen_originx > WORLD_SIDE_LEN - getMainWindowWidth() / 16 - 1) main_screen_originx = WORLD_SIDE_LEN - getMainWindowWidth() / 16 - 1; if (main_screen_originy > WORLD_SIDE_LEN - getMainWindowHeight() / 16 - 1) main_screen_originy = WORLD_SIDE_LEN - getMainWindowHeight() / 16 - 1; unhighlight_module_button(selected_module); selected_module = sbut[7]; /* 7 is track. Watch out though! */ highlight_module_button(selected_module); set_selected_module(CST_TRACK_LR); connect_transport(1, 1, WORLD_SIDE_LEN - 2, WORLD_SIDE_LEN - 2); /* Fix desert frontier for old saved games and scenarios */ desert_frontier(0, 0, WORLD_SIDE_LEN, WORLD_SIDE_LEN); }