FVector AMapCreator::spawnMap(UWorld* const world) { // Spawn maze blocks if (binMap) { for (int c = 0; c < height; c++) { for (int g = 0; g < width; g++) { if (getMap()[c][g] == 1) { float xLoc; if (binMap) xLoc = (height - c - 1) * gridSize; else xLoc = c * gridSize; FVector location(xLoc, g * gridSize, -(characterHeight / 2)); AActor * block = world->SpawnActor<AActor>(blockBP2, location, { 0,0,0 }); } } } } else { for (int32 c = 0; c < edges.Num(); c++) { FVector2D edgeStart(edges[c][0].Y * gridSize, edges[c][0].X * gridSize); FVector2D edgeEnd(edges[c][1].Y * gridSize, edges[c][1].X * gridSize); FVector2D line = edgeEnd - edgeStart; FRotator rot = FVector(line.X, line.Y, 0).Rotation(); float distance = FVector2D::Distance(edgeStart, edgeEnd); FVector2D location(edgeStart + 0.5 * line); AActor * block = world->SpawnActor<AActor>(blockBP, FVector(location, -(characterHeight / 2)), rot); FOutputDeviceNull ar; const FString command = FString::Printf(TEXT("changeScale %f"), distance / gridSize); block->CallFunctionByNameWithArguments(*command, ar, NULL, true); } } // Spawn character float xLoc, yLoc; if (binMap) { xLoc = (height - positions[0][1]) * gridSize + (gridSize / 2); yLoc = (positions[0][0] - 1) * gridSize + (gridSize / 2); } else { yLoc = positions[0][0] * gridSize; xLoc = positions[0][1] * gridSize; } return FVector(xLoc, yLoc, 0); }
void FluxBC:: applyBoundaryCondition( realCompositeGridFunction &q, int ic) { assert( pCg != NULL ); CompositeGrid &cg = *pCg; assert( pInterp != NULL ); Interpolant &interp = *pInterp; assert( pOp != NULL ); CompositeGridOperators &op = *pOp; Display display; //David's display class realArray &qTemp = q[0]; const int nComponents = qTemp.getLength(3); // indices ( 0, 1, 2, --3-- ), 3=component const int nInterpComponents =valuesInterpolate.getLength(1); assert( nComponents <= nInterpComponents ); if(debug&4)printf("***FluxBC::applyBC: nComponents %d, nInterpComponents %d, fluxCoeff %g\n", nComponents, nInterpComponents, getFluxCoefficient()); //printf("FluxBC::applyBoundaryCondition called...\n"); timerInterpCode = getCPU(); interpolator.interpolatePoints(q,valuesInterpolate); if(debug&8) { printf("-------------------DISPLAY: valuesInterpolate in FluxBC::applyBoundaryCondition %d -------\n", ic); display.display(valuesInterpolate,"valuesInterpolate"); } for ( int ig=0; ig< cg.numberOfComponentGrids(); ++ig ) { MappedGrid & mg = cg[ig]; MappedGridOperators &opmg = op[ig]; realMappedGridFunction &q_mg = q[ig]; Index Ib1,Ib2,Ib3; Index Ig1,Ig2,Ig3; Index I1,I2,I3; getIndex( mg.dimension(), I1,I2,I3); //..flux/jump bc const int nAxes=cg.numberOfDimensions(); int axis, side; for( axis=0; axis<mg.numberOfDimensions(); axis++ ) { for( side=0; side<=1; side++ ) { if( mg.boundaryCondition()(side,axis) == idFluxBoundary ) { //printf("FluxBC: grid, side, axis(%i,%i,%i) is a flux boundary (bc=%i)\n", // ig,side,axis,idFluxBoundary); getBoundaryIndex(mg.gridIndexRange(),side,axis,Ib1,Ib2,Ib3); getGhostIndex(mg.gridIndexRange(),side,axis,Ig1,Ig2,Ig3); realArray &qArray = q[ig]; int nInterpPoints= edgeEnd(ig,axis,side) - edgeStart(ig,axis,side)+1; Range dims(0,nAxes-1); //Range subset(edgeStart(ig,axis,side,edgeEnd(ig, axis,side))); Range subset(edgeStart(ig,axis,side),edgeEnd(ig, axis,side)); realArray jump(nInterpPoints); jump.reshape(subset); jump(subset) = valuesInterpolate(subset,ic); jump.reshape(Ib1,Ib2,Ib3, Range(ic,ic)); if(debug&8) { printf("..grid %d, side %d, axis %d, component %d, flux coeff %g-- JUMP\n", ig, side, axis, ic, getFluxCoefficient() ); display.display(jump,"jump: values for other grids"); } jump = getFluxCoefficient()*( jump - qArray(Ib1,Ib2,Ib3,ic)); //if(debug&8 || (ic==1)) { if(debug&8) { printf("....Flux*[ jump ]\n"); display.display( jump, "flux coeff*[ other - this value]" ); } //.. ibc chosen to set a specified boundary (side,axis) // ... take jumps from unext --> impose as flux in u const int ibc=BCTypes::boundary1+side+2*axis; opmg.applyBoundaryCondition( q_mg, Range(ic,ic), BCTypes::neumann, ibc, jump ); if(debug&8) display.display(jump, "jump"); if(debug&16) display.display(qArray(I1,I2,I3,ic), "q function"); } // end if ibc==fluxBoundaryID } } } timerInterpCode = getCPU()-timerInterpCode; }
void FluxBC:: setupInterpolation(const int numberOfOutputComponents /*=1 */) // sets up interpolation of bc id = idFluxBoundary { //printf("FluxBC::applyBoundaryCondition called...\n"); assert( pCg != NULL ); CompositeGrid &cg = *pCg; assert( pInterp != NULL ); Interpolant &interp = *pInterp; assert( pOp != NULL ); CompositeGridOperators &op = *pOp; printf("***FluxBC::setupInterpolation: numComponents %d\n", numberOfOutputComponents); //..interpolate in a two step process: // Collect data: // *Step 1: setupInterpolation: // (1) allocate the start/stop index arrays [ngrids][naxis][nsides] // (2) loop through grids/edges; compute # points & collect xyz // (3) form long xyzInterp array & set pointers to it // *Step 2: applyBoundaryCondition -- see the next subroutine timerInterpSetupCode = getCPU(); const int nGrids= cg.numberOfComponentGrids(); //shorthand const int nAxes = cg.numberOfDimensions(); const int nSides= 2; // (1) allocate edgeStart.redim(nGrids,nAxes,nSides); edgeEnd.redim(nGrids,nAxes,nSides); isInterpolatedEdge.redim(nGrids,nAxes,nSides); edgeCoords.redim(nGrids,nAxes,nSides); int totalNumberOfInterpolationPoints=0; //local counter, global count in xyzInterpolate #define checkdim(X,n0,n1,n2) ( (n0<=X.size(0)) && (n1<=X.size(1)) && (n2<=X.size(2))) // (2) collect local xyz edge coordinates for ( int ig=0; ig< cg.numberOfComponentGrids(); ++ig ) { MappedGrid & mg = cg[ig]; Index Ib1,Ib2,Ib3; Index Ig1,Ig2,Ig3; Index All; for( int axis=0; axis<mg.numberOfDimensions(); axis++ ) { for( int side=0; side<=1; side++ ) { edgeStart(ig,axis,side) = -1; edgeEnd(ig,axis,side) = -1; isInterpolatedEdge(ig, axis,side) = false; if( mg.boundaryCondition()(side,axis) == idFluxBoundary ) { isInterpolatedEdge(ig,axis,side) = true; getBoundaryIndex(mg.gridIndexRange(),side,axis,Ib1,Ib2,Ib3); //getGhostIndex(mg.gridIndexRange(),side,axis,Ig1,Ig2,Ig3); //const realArray &zz=mg.vertex(); int zaxis =axis3; if (nAxes==2) zaxis=axis2; // to make sure we don't seg.fault const realArray &xb = mg.vertex()(Ib1,Ib2,Ib3, axis1); const realArray &yb = mg.vertex()(Ib1,Ib2,Ib3, axis2); const realArray &zb = mg.vertex()(Ib1,Ib2,Ib3, zaxis); int axisLength[3]={xb.getLength(axis1),xb.getLength(axis2),xb.getLength(axis3)}; int nInterpPoints= axisLength[axis1]*axisLength[axis2]; if (cg.numberOfDimensions()==3) nInterpPoints = nInterpPoints* axisLength[axis3]; //realArray xyInt( Ib1,Ib2,Ib3, nAxes ); edgeCoords(ig,axis,side).redim( Ib1,Ib2,Ib3, nAxes ); realArray &xyz = edgeCoords(ig,axis,side); //shorthand xyz(All, All, All, axis1) = xb; xyz(All, All, All, axis2) = yb; if( nAxes == 3) { xyz(All, All, All, axis3) = zb; } xyz.reshape(nInterpPoints, nAxes); totalNumberOfInterpolationPoints += nInterpPoints; //printf("..On (grid %d, axis %d,side %d); ", ig,axis,side); //printf("passing in xyz array of dimensions [%d, %d], ntotal=%d\n", // edgeCoords(ig,axis,side).getLength(0), // edgeCoords(ig,axis,side).getLength(1), totalNumberOfInterpolationPoints); } // end if ibc==fluxBoundaryID }// end for side }//end for axis }//end for ig // (3) form long xyzInterp array & set start/end indices xyzInterpolate.redim(totalNumberOfInterpolationPoints, nAxes ); //const int nComponents=1; //set bcs one component at a time for now. valuesInterpolate.redim(totalNumberOfInterpolationPoints, numberOfOutputComponents ); valuesInterpolate=-981.; ignoreGrid.redim(totalNumberOfInterpolationPoints); xyzInterpolate=-99; ignoreGrid=-1; int iNextStart=0; for (int ig=0; ig< nGrids; ++ig ) { for( int axis=0; axis<nAxes; ++axis ) { for( int side=0; side<nSides; ++side ) { if( isInterpolatedEdge(ig,axis,side) ) { //printf("--grid %3d, axis %d, side %d:\n", ig,axis,side); realArray &xyz = edgeCoords(ig,axis,side); //shorthand const int nInterpPoints = xyz.getLength(0); const int iThisEnd = iNextStart+nInterpPoints-1; edgeStart(ig,axis,side) = iNextStart; edgeEnd(ig,axis,side) = iThisEnd; Range dims(0,nAxes-1); Range subset(iNextStart,iThisEnd); #if 0 //debug std::string namexyz= "xyz "; std::string namexyzreshape= "xyz reshaped "; std::string namexyzInterp= "xyzInterpolate "; std::string namexyzInterpSub= "xyzInterp(sub) "; std::string subsetname= "range subset "; std::string dimsname= "range dims "; printBaseBound(namexyz, xyz); printBaseBound(subsetname, subset); printBaseBound(dimsname, dims); #endif xyz.reshape(subset,dims); #if 0 //debug printBaseBound(namexyzreshape, xyz); printBaseBound(namexyzInterp, xyzInterpolate);fflush(0); printBaseBound(namexyzInterpSub, xyzInterpolate(subset,dims));fflush(0); #endif xyzInterpolate(subset, dims) = xyz; //interp. points for this edge ignoreGrid(subset) = ig; //do not interp 'xyz' from grid =ig iNextStart += nInterpPoints; } } } } interpolator. buildInterpolationInfo( xyzInterpolate, cg, ignoreGrid ); timerInterpSetupCode = getCPU() - timerInterpSetupCode; //..CHECK -- if some 'ignoreGrid(index)' items were not set==> skipped some = problem printf("Checking 'ignoreGrid'...\n"); bool igok=true; for(int i=0; i<totalNumberOfInterpolationPoints; ++i ) { int ig=ignoreGrid(i); if( ig<0 ) { printf("..bug: ignoreGrid[%5d] = %3d\n", i, ig); igok=false; } } printf("--> ignoreGrid is "); if( igok ) printf("OK\n"); //covered all items else printf("NOT OK\n");//skipped some=problem }
EdgeRange edges() const { return make_iterator_range( edgeBegin(), edgeEnd() ); }