void ilo_render_emit_rectlist_commands_gen7(struct ilo_render *r, const struct ilo_blitter *blitter, const struct ilo_render_rectlist_session *session) { ILO_DEV_ASSERT(r->dev, 7, 7.5); gen7_rectlist_wm_multisample(r, blitter); gen6_state_base_address(r->builder, true); gen6_user_3DSTATE_VERTEX_BUFFERS(r->builder, session->vb_start, session->vb_end, sizeof(blitter->vertices[0])); gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, &blitter->vf); gen7_rectlist_pcb_alloc(r, blitter); /* needed for any VS-related commands */ if (ilo_dev_gen(r->dev) == ILO_GEN(7)) gen7_wa_pre_vs(r); gen7_rectlist_urb(r, blitter); if (blitter->uses & ILO_BLITTER_USE_DSA) { gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(r->builder, r->state.DEPTH_STENCIL_STATE); } if (blitter->uses & ILO_BLITTER_USE_CC) { gen7_3DSTATE_CC_STATE_POINTERS(r->builder, r->state.COLOR_CALC_STATE); } gen7_rectlist_vs_to_sf(r, blitter); gen7_rectlist_wm(r, blitter); if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) { gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(r->builder, r->state.CC_VIEWPORT); } gen7_rectlist_wm_depth(r, blitter); gen6_3DSTATE_DRAWING_RECTANGLE(r->builder, 0, 0, blitter->fb.width, blitter->fb.height); if (ilo_dev_gen(r->dev) == ILO_GEN(7)) gen7_wa_post_ps_and_later(r); ilo_render_3dprimitive(r, &blitter->draw_info); }
void gen6_draw_common_base_address(struct ilo_render *r, const struct ilo_state_vector *vec, struct ilo_render_draw_session *session) { /* STATE_BASE_ADDRESS */ if (r->state_bo_changed || r->instruction_bo_changed || r->batch_bo_changed) { if (ilo_dev_gen(r->dev) == ILO_GEN(6)) gen6_wa_pre_non_pipelined(r); if (ilo_dev_gen(r->dev) >= ILO_GEN(8)) gen8_state_base_address(r->builder, r->hw_ctx_changed); else gen6_state_base_address(r->builder, r->hw_ctx_changed); /* * From the Sandy Bridge PRM, volume 1 part 1, page 28: * * "The following commands must be reissued following any change to * the base addresses: * * * 3DSTATE_BINDING_TABLE_POINTERS * * 3DSTATE_SAMPLER_STATE_POINTERS * * 3DSTATE_VIEWPORT_STATE_POINTERS * * 3DSTATE_CC_POINTERS * * MEDIA_STATE_POINTERS" * * 3DSTATE_SCISSOR_STATE_POINTERS is not on the list, but it is * reasonable to also reissue the command. Same to PCB. */ session->viewport_changed = true; session->scissor_changed = true; session->blend_changed = true; session->dsa_changed = true; session->cc_changed = true; session->sampler_vs_changed = true; session->sampler_gs_changed = true; session->sampler_fs_changed = true; session->pcb_vs_changed = true; session->pcb_gs_changed = true; session->pcb_fs_changed = true; session->binding_table_vs_changed = true; session->binding_table_gs_changed = true; session->binding_table_fs_changed = true; } }
void ilo_render_emit_rectlist_commands_gen6(struct ilo_render *r, const struct ilo_blitter *blitter, const struct ilo_render_rectlist_session *session) { ILO_DEV_ASSERT(r->dev, 6, 6); gen6_wa_pre_non_pipelined(r); gen6_rectlist_wm_multisample(r, blitter); gen6_state_base_address(r->builder, true); gen6_user_3DSTATE_VERTEX_BUFFERS(r->builder, session->vb_start, session->vb_end, sizeof(blitter->vertices[0])); gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, &blitter->ve); gen6_3DSTATE_URB(r->builder, r->dev->urb_size, 0, (blitter->ve.count + blitter->ve.prepend_nosrc_cso) * 4 * sizeof(float), 0); /* 3DSTATE_URB workaround */ if (r->state.gs.active) { ilo_render_emit_flush(r); r->state.gs.active = false; } if (blitter->uses & (ILO_BLITTER_USE_DSA | ILO_BLITTER_USE_CC)) { gen6_3DSTATE_CC_STATE_POINTERS(r->builder, 0, r->state.DEPTH_STENCIL_STATE, r->state.COLOR_CALC_STATE); } gen6_rectlist_vs_to_sf(r, blitter); gen6_rectlist_wm(r, blitter); if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) { gen6_3DSTATE_VIEWPORT_STATE_POINTERS(r->builder, 0, 0, r->state.CC_VIEWPORT); } gen6_rectlist_wm_depth(r, blitter); gen6_3DSTATE_DRAWING_RECTANGLE(r->builder, 0, 0, blitter->fb.width, blitter->fb.height); gen6_3DPRIMITIVE(r->builder, &blitter->draw, NULL); }