PassRefPtr<SVGPointTearOff> SVGPathElement::getPointAtLength(float length)
{
    FloatPoint point;
    getPointAtLengthOfSVGPathByteStream(pathByteStream(), length, point);
    return SVGPointTearOff::create(SVGPoint::create(point), 0, PropertyIsNotAnimVal);
}
FloatPoint SVGPathElement::getPointAtLength(float length)
{
    FloatPoint point;
    getPointAtLengthOfSVGPathByteStream(pathByteStream(), length, point);
    return point;
}