PassRefPtr<SVGPointTearOff> SVGPathElement::getPointAtLength(float length) { FloatPoint point; getPointAtLengthOfSVGPathByteStream(pathByteStream(), length, point); return SVGPointTearOff::create(SVGPoint::create(point), 0, PropertyIsNotAnimVal); }
FloatPoint SVGPathElement::getPointAtLength(float length) { FloatPoint point; getPointAtLengthOfSVGPathByteStream(pathByteStream(), length, point); return point; }