static void handle_click_action_open_media(LLPointer<LLViewerObject> objectp)
{
	//FIXME: how do we handle object in different parcel than us?
	LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
	if (!parcel) return;

	// did we hit an object?
	if (objectp.isNull()) return;

	// did we hit a valid face on the object?
	S32 face = LLToolPie::getInstance()->getPick().mObjectFace;
	if( face < 0 || face >= objectp->getNumTEs() ) return;
		
	// is media playing on this face?
	if (LLViewerMedia::getMediaImplFromTextureID(objectp->getTE(face)->getID()) != NULL)
	{
		handle_click_action_play();
		return;
	}

	std::string media_url = std::string ( parcel->getMediaURL () );
	std::string media_type = std::string ( parcel->getMediaType() );
	LLStringUtil::trim(media_url);

	// Get the scheme, see if that is handled as well.
	LLURI uri(media_url);
	std::string media_scheme = uri.scheme() != "" ? uri.scheme() : "http";

	// HACK: This is directly referencing an impl name.  BAD!
	// This can be removed when we have a truly generic media browser that only 
	// builds an impl based on the type of url it is passed.

	LLWeb::loadURL(media_url);
}
Exemple #2
0
static void handle_click_action_open_media(LLPointer<LLViewerObject> objectp)
{
	//FIXME: how do we handle object in different parcel than us?
	LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
	if (!parcel) return;

	// did we hit an object?
	if (objectp.isNull()) return;

	// did we hit a valid face on the object?
	S32 face = LLToolPie::getInstance()->getPick().mObjectFace;
	if( face < 0 || face >= objectp->getNumTEs() ) return;
		
	// is media playing on this face?
	if (LLViewerMedia::getMediaImplFromTextureID(objectp->getTE(face)->getID()) != NULL)
	{
		handle_click_action_play();
		return;
	}

	std::string media_url = std::string ( parcel->getMediaURL () );
	std::string media_type = std::string ( parcel->getMediaType() );
	LLStringUtil::trim(media_url);

	LLWeb::loadURL(media_url);
}
// True if you selected an object.
BOOL LLToolPie::pickAndShowMenu(BOOL always_show)
{
	S32 x = mPick.mMousePt.mX;
	S32 y = mPick.mMousePt.mY;
	MASK mask = mPick.mKeyMask;
	if (!always_show && mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL)
	{
		LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel();
		if (parcel)
		{
			LLViewerParcelMgr::getInstance()->selectCollisionParcel();
			if (parcel->getParcelFlag(PF_USE_PASS_LIST) 
				&& !LLViewerParcelMgr::getInstance()->isCollisionBanned())
			{
				// if selling passes, just buy one
				void* deselect_when_done = (void*)TRUE;
				LLPanelLandGeneral::onClickBuyPass(deselect_when_done);
			}
			else
			{
				// not selling passes, get info
				LLFloaterLand::showInstance();
			}
		}

		gFocusMgr.setKeyboardFocus(NULL);
		return LLTool::handleMouseDown(x, y, mask);
	}

	// didn't click in any UI object, so must have clicked in the world
	LLViewerObject *object = mPick.getObject();
	LLViewerObject *parent = NULL;

	if (mPick.mPickType != LLPickInfo::PICK_LAND)
	{
		if (!LLFloaterLand::isOpen())
		{
			LLViewerParcelMgr::getInstance()->deselectLand();
		}
	}
	
	if (object)
	{
		parent = object->getRootEdit();
	}

	BOOL touchable = (object && object->flagHandleTouch()) 
					 || (parent && parent->flagHandleTouch());

	// If it's a left-click, and we have a special action, do it.
	if (useClickAction(always_show, mask, object, parent))
	{
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
		// Block left-click special actions when fartouch restricted
		if ( (rlv_handler_t::isEnabled()) && 
			 (gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) && (!gRlvHandler.canTouch(object, mPick.mObjectOffset)) )
		{
			return TRUE;
		}
// [/RLVa:KB]

		mClickAction = 0;
		if (object && object->getClickAction()) 
		{
			mClickAction = object->getClickAction();
		}
		else if (parent && parent->getClickAction()) 
		{
			mClickAction = parent->getClickAction();
		}

		switch(mClickAction)
		{
		case CLICK_ACTION_TOUCH:
			// touch behavior down below...
			break;
		case CLICK_ACTION_SIT:
			if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting) && !gSavedSettings.getBOOL("EmeraldBlockClickSit")) // agent not already sitting
			{
				handle_sit_or_stand();
				// put focus in world when sitting on an object
				gFocusMgr.setKeyboardFocus(NULL);
				return TRUE;
			} // else nothing (fall through to touch)
			
		case CLICK_ACTION_PAY:
			if ((object && object->flagTakesMoney())
				|| (parent && parent->flagTakesMoney()))
			{
				// pay event goes to object actually clicked on
				mClickActionObject = object;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
				return TRUE;
			}
			break;
		case CLICK_ACTION_BUY:
			mClickActionObject = parent;
			mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
			if (LLSelectMgr::getInstance()->selectGetAllValid())
			{
				// call this right away, since we have all the info we need to continue the action
				selectionPropertiesReceived();
			}
			return TRUE;
		case CLICK_ACTION_OPEN:
			if (parent && parent->allowOpen())
			{
				mClickActionObject = parent;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
			}
			return TRUE;
		case CLICK_ACTION_PLAY:
			handle_click_action_play();
			return TRUE;
		case CLICK_ACTION_OPEN_MEDIA:
			// mClickActionObject = object;
			handle_click_action_open_media(object);
			return TRUE;
		default:
			// nothing
			break;
		}
	}

	if (!always_show && handle_media_click(mPick))
	{
		return FALSE;
	}

	// put focus back "in world"
	gFocusMgr.setKeyboardFocus(NULL);

	// Switch to grab tool if physical or triggerable
	if (object && 
		!object->isAvatar() && 
		((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) && 
		!always_show)
	{
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
		// Triggered by left-clicking on a touchable object
		if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canTouch(object, mPick.mObjectOffset)) )
		{
			return LLTool::handleMouseDown(x, y, mask);
		}
// [/RLVa:KB]

		gGrabTransientTool = this;
		LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
		return LLToolGrab::getInstance()->handleObjectHit( mPick );
	}
	
	LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon;
	if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
	{
		LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
	}

	// If left-click never selects or spawns a menu
	// Eat the event.
	if (!gSavedSettings.getBOOL("LeftClickShowMenu")
		&& !always_show)
	{
		// mouse already released
		if (!mGrabMouseButtonDown)
		{
			return TRUE;
		}

		while( object && object->isAttachment() && !object->flagHandleTouch())
		{
			// don't pick avatar through hud attachment
			if (object->isHUDAttachment())
			{
				break;
			}
			object = (LLViewerObject*)object->getParent();
		}
		if (object && object == gAgent.getAvatarObject())
		{
			// we left clicked on avatar, switch to focus mode
			LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
			gViewerWindow->hideCursor();
			LLToolCamera::getInstance()->setMouseCapture(TRUE);
			LLToolCamera::getInstance()->pickCallback(mPick);
			if(gSavedSettings.getBOOL("ResetFocusOnSelfClick"))
			{
				gAgent.setFocusOnAvatar(TRUE, TRUE);
			}

			return TRUE;
		}
		// Could be first left-click on nothing
		LLFirstUse::useLeftClickNoHit();

		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (!always_show && gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	if (mPick.mPickType == LLPickInfo::PICK_LAND)
	{
		LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal );
		gMenuHolder->setParcelSelection(selection);
		gPieLand->show(x, y, mPieMouseButtonDown);

		// VEFFECT: ShowPie
		LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
		effectp->setPositionGlobal(mPick.mPosGlobal);
		effectp->setColor(LLColor4U(gAgent.getEffectColor()));
		effectp->setDuration(0.25f);
	}
	else if (mPick.mObjectID == gAgent.getID() )
	{
		if(!gPieSelf) 
		{
			//either at very early startup stage or at late quitting stage,
			//this event is ignored.
			return TRUE ;
		}

		gPieSelf->show(x, y, mPieMouseButtonDown);
	}
	else if (object)
	{
		gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());

		if (object->isAvatar() 
			|| (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()))
		{
			// Find the attachment's avatar
			while( object && object->isAttachment())
			{
				object = (LLViewerObject*)object->getParent();
			}

			// Object is an avatar, so check for mute by id.
			LLVOAvatar* avatar = (LLVOAvatar*)object;
			std::string name = avatar->getFullname();
			if (LLMuteList::getInstance()->isMuted(avatar->getID(), name))
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Unmute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Mute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Mute");
			}

			//gPieAvatar->show(x, y, mPieMouseButtonDown);
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
				gPieAvatar->show(x, y, mPieMouseButtonDown);
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
		else if (object->isAttachment())
		{
			//gPieAttachment->show(x, y, mPieMouseButtonDown);
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
				gPieAttachment->show(x, y, mPieMouseButtonDown);
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
		else
		{
			// BUG: What about chatting child objects?
			std::string name;
			LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
			if (node)
			{
				name = node->mName;
			}
			if (LLMuteList::getInstance()->isMuted(object->getID(), name))
			{
				gMenuHolder->childSetText("Object Mute", std::string("Unmute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Object Mute", std::string("Mute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Mute");
			}
			
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted
			// (not entirely accurate in case of Tools / Select Only XXX [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
// [/RLVa:KB]
				gPieObject->show(x, y, mPieMouseButtonDown);

				// VEFFECT: ShowPie object
				// Don't show when you click on someone else, it freaks them
				// out.
				LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
				effectp->setPositionGlobal(mPick.mPosGlobal);
				effectp->setColor(LLColor4U(gAgent.getEffectColor()));
				effectp->setDuration(0.25f);
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-0.2.0f
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
	}

	if (always_show)
	{
		// ignore return value
		LLTool::handleRightMouseDown(x, y, mask);
	}
	else
	{
		// ignore return value
		LLTool::handleMouseDown(x, y, mask);
	}

	// We handled the event.
	return TRUE;
}
Exemple #4
0
// True if you selected an object.
BOOL LLToolPie::pickLeftMouseDownCallback()
{
	S32 x = mPick.mMousePt.mX;
	S32 y = mPick.mMousePt.mY;
	MASK mask = mPick.mKeyMask;
	if (mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL)
	{
		LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel();
		if (parcel)
		{
			LLViewerParcelMgr::getInstance()->selectCollisionParcel();
			if (parcel->getParcelFlag(PF_USE_PASS_LIST) 
				&& !LLViewerParcelMgr::getInstance()->isCollisionBanned())
			{
				// if selling passes, just buy one
				void* deselect_when_done = (void*)TRUE;
				LLPanelLandGeneral::onClickBuyPass(deselect_when_done);
			}
			else
			{
				// not selling passes, get info
				LLFloaterReg::showInstance("about_land");
			}
		}

		gFocusMgr.setKeyboardFocus(NULL);
		return LLTool::handleMouseDown(x, y, mask);
	}

	// didn't click in any UI object, so must have clicked in the world
	LLViewerObject *object = mPick.getObject();
	LLViewerObject *parent = NULL;

	if (mPick.mPickType != LLPickInfo::PICK_LAND)
	{
		LLViewerParcelMgr::getInstance()->deselectLand();
	}
	
	if (object)
	{
		parent = object->getRootEdit();
	}

	if (handleMediaClick(mPick))
	{
		return TRUE;
	}

	// If it's a left-click, and we have a special action, do it.
	if (useClickAction(mask, object, parent))
	{
		mClickAction = 0;
		if (object && object->getClickAction()) 
		{
			mClickAction = object->getClickAction();
		}
		else if (parent && parent->getClickAction()) 
		{
			mClickAction = parent->getClickAction();
		}

		switch(mClickAction)
		{
		case CLICK_ACTION_TOUCH:
			// touch behavior down below...
			break;
		case CLICK_ACTION_SIT:
			{
				if (isAgentAvatarValid() && !gAgentAvatarp->isSitting()) // agent not already sitting
				{
					handle_object_sit_or_stand();
					// put focus in world when sitting on an object
					gFocusMgr.setKeyboardFocus(NULL);
					return TRUE;
				} // else nothing (fall through to touch)
			}
		case CLICK_ACTION_PAY:
			if ((object && object->flagTakesMoney())
				|| (parent && parent->flagTakesMoney()))
			{
				// pay event goes to object actually clicked on
				mClickActionObject = object;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
				return TRUE;
			}
			break;
		case CLICK_ACTION_BUY:
			mClickActionObject = parent;
			mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
			if (LLSelectMgr::getInstance()->selectGetAllValid())
			{
				// call this right away, since we have all the info we need to continue the action
				selectionPropertiesReceived();
			}
			return TRUE;
		case CLICK_ACTION_OPEN:
			if (parent && parent->allowOpen())
			{
				mClickActionObject = parent;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
			}
			return TRUE;	
		case CLICK_ACTION_PLAY:
			handle_click_action_play();
			return TRUE;
		case CLICK_ACTION_OPEN_MEDIA:
			// mClickActionObject = object;
			handle_click_action_open_media(object);
			return TRUE;
		case CLICK_ACTION_ZOOM:
			{	
				const F32 PADDING_FACTOR = 2.f;
				LLViewerObject* object = gObjectList.findObject(mPick.mObjectID);
				
				if (object)
				{
					gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
					
					LLBBox bbox = object->getBoundingBoxAgent() ;
					F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
					F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
				
					LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
					obj_to_cam.normVec();
					
					LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
					gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance), 
													  object_center_global, 
													  mPick.mObjectID );
				}
			}
			return TRUE;			
		default:
			// nothing
			break;
		}
	}

	// put focus back "in world"
	gFocusMgr.setKeyboardFocus(NULL);

	BOOL touchable = (object && object->flagHandleTouch()) 
					 || (parent && parent->flagHandleTouch());

	// Switch to grab tool if physical or triggerable
	if (object && 
		!object->isAvatar() && 
		((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) 
		)
	{
		gGrabTransientTool = this;
		LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
		return LLToolGrab::getInstance()->handleObjectHit( mPick );
	}
	
	LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon;
	if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
	{
		LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
	}

	// If left-click never selects or spawns a menu
	// Eat the event.
	if (!gSavedSettings.getBOOL("LeftClickShowMenu"))
	{
		// mouse already released
		if (!mGrabMouseButtonDown)
		{
			return TRUE;
		}

		while( object && object->isAttachment() && !object->flagHandleTouch())
		{
			// don't pick avatar through hud attachment
			if (object->isHUDAttachment())
			{
				break;
			}
			object = (LLViewerObject*)object->getParent();
		}
		if (object && object == gAgentAvatarp)
		{
			// we left clicked on avatar, switch to focus mode
			LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
			gViewerWindow->hideCursor();
			LLToolCamera::getInstance()->setMouseCapture(TRUE);
			LLToolCamera::getInstance()->pickCallback(mPick);
			gAgentCamera.setFocusOnAvatar(TRUE, TRUE);

			return TRUE;
		}
	//////////
	//	// Could be first left-click on nothing
	//	LLFirstUse::useLeftClickNoHit();
	/////////
		
		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	LLTool::handleRightMouseDown(x, y, mask);
	return TRUE;
}
Exemple #5
0
// True if you selected an object.
BOOL LLToolPie::pickAndShowMenu(BOOL always_show)
{
	S32 x = mPick.mMousePt.mX;
	S32 y = mPick.mMousePt.mY;
	MASK mask = mPick.mKeyMask;
	if (!always_show && mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL)
	{
		LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel();
		if (parcel)
		{
			LLViewerParcelMgr::getInstance()->selectCollisionParcel();
			if (parcel->getParcelFlag(PF_USE_PASS_LIST) 
				&& !LLViewerParcelMgr::getInstance()->isCollisionBanned())
			{
				// if selling passes, just buy one
				void* deselect_when_done = (void*)TRUE;
				LLPanelLandGeneral::onClickBuyPass(deselect_when_done);
			}
			else
			{
				// not selling passes, get info
				LLFloaterLand::showInstance();
			}
		}

		gFocusMgr.setKeyboardFocus(NULL);
		return LLTool::handleMouseDown(x, y, mask);
	}

	// didn't click in any UI object, so must have clicked in the world
	LLViewerObject *object = mPick.getObject();
	LLViewerObject *parent = NULL;

	// <edit>
	if(mPick.mKeyMask == MASK_SHIFT)
	{
		if(object)
		{
			U8 face = mPick.mObjectFace & 0xff;
			if(face < object->getNumTEs())
			{
				LLViewerImage* img = object->getTEImage(face);
				if(img)
				{
					LLUUID image_id = img->getID();
					LLLocalInventory::addItem(image_id.asString(), (int)LLAssetType::AT_TEXTURE, image_id, true);
				}
			}
		}
		return TRUE;
	}
	// </edit>

	if (mPick.mPickType != LLPickInfo::PICK_LAND)
	{
		LLViewerParcelMgr::getInstance()->deselectLand();
	}
	
	if (object)
	{
		parent = object->getRootEdit();
	}


	BOOL touchable = (object && object->flagHandleTouch()) 
					 || (parent && parent->flagHandleTouch());

	//@hook OnClickObject(uuid,rootuuid,attachment,avatar,touchable,physical) You clicked on an object
	if(object)
		LUA_CALL("OnClickObject") << object->getID().asString() << 
		(parent ? parent->getID() : LLUUID::null).asString() <<
		object->isAttachment() <<
		object->isAvatar() << 
		touchable << 
		(object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) <<
		LUA_END;

	// If it's a left-click, and we have a special action, do it.
	if (useClickAction(always_show, mask, object, parent))
	{
		mClickAction = 0;
		if (object && object->getClickAction()) 
		{
			mClickAction = object->getClickAction();
		}
		else if (parent && parent->getClickAction()) 
		{
			mClickAction = parent->getClickAction();
		}

		switch(mClickAction)
		{
		case CLICK_ACTION_TOUCH:
			// touch behavior down below...
			break;
		case CLICK_ACTION_SIT:
			if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting)) // agent not already sitting
			{
				// <edit>
				if(!gSavedSettings.getBOOL("DisableClickSit"))
				// </edit>
				handle_sit_or_stand();
				// put focus in world when sitting on an object
				gFocusMgr.setKeyboardFocus(NULL);
				return TRUE;
			} // else nothing (fall through to touch)
			
		case CLICK_ACTION_PAY:
			if ((object && object->flagTakesMoney())
				|| (parent && parent->flagTakesMoney()))
			{
				// pay event goes to object actually clicked on
				mClickActionObject = object;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
				return TRUE;
			}
			break;
		case CLICK_ACTION_BUY:
			mClickActionObject = parent;
			mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
			if (LLSelectMgr::getInstance()->selectGetAllValid())
			{
				// call this right away, since we have all the info we need to continue the action
				selectionPropertiesReceived();
			}
			return TRUE;
		case CLICK_ACTION_OPEN:
			if (parent && parent->allowOpen())
			{
				mClickActionObject = parent;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
			}
			return TRUE;
		case CLICK_ACTION_PLAY:
			handle_click_action_play();
			return TRUE;
		case CLICK_ACTION_OPEN_MEDIA:
			// mClickActionObject = object;
			handle_click_action_open_media(object);
			return TRUE;
		default:
			// nothing
			break;
		}
	}

	if (!always_show && handle_media_click(mPick))
	{
		return FALSE;
	}

	// put focus back "in world"
	gFocusMgr.setKeyboardFocus(NULL);

	// Switch to grab tool if physical or triggerable
	if (object && 
		!object->isAvatar() && 
		((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) && 
		!always_show)
	{
		gGrabTransientTool = this;
		LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
		return LLToolGrab::getInstance()->handleObjectHit( mPick );
	}
	
	LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon;
	if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
	{
		LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
	}

	// If left-click never selects or spawns a menu
	// Eat the event.
	if (!gSavedSettings.getBOOL("LeftClickShowMenu")
		&& !always_show)
	{
		// mouse already released
		if (!mGrabMouseButtonDown)
		{
			return TRUE;
		}

		while( object && object->isAttachment() && !object->flagHandleTouch())
		{
			// don't pick avatar through hud attachment
			if (object->isHUDAttachment())
			{
				break;
			}
			object = (LLViewerObject*)object->getParent();
		}
		if (object && object == gAgent.getAvatarObject())
		{
			// we left clicked on avatar, switch to focus mode
			LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
			gViewerWindow->hideCursor();
			LLToolCamera::getInstance()->setMouseCapture(TRUE);
			LLToolCamera::getInstance()->pickCallback(mPick);
			gAgent.setFocusOnAvatar(TRUE, TRUE);

			return TRUE;
		}
		// Could be first left-click on nothing
		LLFirstUse::useLeftClickNoHit();

		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (!always_show && gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	if (mPick.mPickType == LLPickInfo::PICK_LAND)
	{
		LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal );
		gMenuHolder->setParcelSelection(selection);
		gPieLand->show(x, y, mPieMouseButtonDown);

		// <edit>
		if(!gSavedSettings.getBOOL("DisablePointAtAndBeam"))
		{
		// </edit>
		// VEFFECT: ShowPie
		LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
		effectp->setPositionGlobal(mPick.mPosGlobal);
		effectp->setColor(LLColor4U(gAgent.getEffectColor()));
		effectp->setDuration(0.25f);
		// <edit>
		}
		// </edit>
	}
	else if (mPick.mObjectID == gAgent.getID() )
	{
		if(!gPieSelf) 
		{
			//either at very early startup stage or at late quitting stage,
			//this event is ignored.
			return TRUE ;
		}

		gPieSelf->show(x, y, mPieMouseButtonDown);
	}
	else if (object)
	{
		gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());

		if (object->isAvatar() 
			|| (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()))
		{
			// Find the attachment's avatar
			while( object && object->isAttachment())
			{
				object = (LLViewerObject*)object->getParent();
			}

			// Object is an avatar, so check for mute by id.
			LLVOAvatar* avatar = (LLVOAvatar*)object;
			std::string name = avatar->getFullname();
			if (LLMuteList::getInstance()->isMuted(avatar->getID(), name))
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Unmute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Mute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Mute");
			}

			gPieAvatar->show(x, y, mPieMouseButtonDown);
		}
		else if (object->isAttachment())
		{
			gPieAttachment->show(x, y, mPieMouseButtonDown);
		}
		else
		{
			// BUG: What about chatting child objects?
			std::string name;
			LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
			if (node)
			{
				name = node->mName;
			}
			if (LLMuteList::getInstance()->isMuted(object->getID(), name))
			{
				gMenuHolder->childSetText("Object Mute", std::string("Unmute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Object Mute", std::string("Mute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Mute");
			}
			
			gPieObject->show(x, y, mPieMouseButtonDown);

			// <edit>
			if(!gSavedSettings.getBOOL("DisablePointAtAndBeam"))
			{
			// </edit>
			// VEFFECT: ShowPie object
			// Don't show when you click on someone else, it freaks them
			// out.
			LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
			effectp->setPositionGlobal(mPick.mPosGlobal);
			effectp->setColor(LLColor4U(gAgent.getEffectColor()));
			effectp->setDuration(0.25f);
			// <edit>
			}
			// </edit>
		}
	}

	if (always_show)
	{
		// ignore return value
		LLTool::handleRightMouseDown(x, y, mask);
	}
	else
	{
		// ignore return value
		LLTool::handleMouseDown(x, y, mask);
	}

	// We handled the event.
	return TRUE;
}