static void handle_click_action_open_media(LLPointer<LLViewerObject> objectp) { //FIXME: how do we handle object in different parcel than us? LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if (!parcel) return; // did we hit an object? if (objectp.isNull()) return; // did we hit a valid face on the object? S32 face = LLToolPie::getInstance()->getPick().mObjectFace; if( face < 0 || face >= objectp->getNumTEs() ) return; // is media playing on this face? if (LLViewerMedia::getMediaImplFromTextureID(objectp->getTE(face)->getID()) != NULL) { handle_click_action_play(); return; } std::string media_url = std::string ( parcel->getMediaURL () ); std::string media_type = std::string ( parcel->getMediaType() ); LLStringUtil::trim(media_url); // Get the scheme, see if that is handled as well. LLURI uri(media_url); std::string media_scheme = uri.scheme() != "" ? uri.scheme() : "http"; // HACK: This is directly referencing an impl name. BAD! // This can be removed when we have a truly generic media browser that only // builds an impl based on the type of url it is passed. LLWeb::loadURL(media_url); }
static void handle_click_action_open_media(LLPointer<LLViewerObject> objectp) { //FIXME: how do we handle object in different parcel than us? LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if (!parcel) return; // did we hit an object? if (objectp.isNull()) return; // did we hit a valid face on the object? S32 face = LLToolPie::getInstance()->getPick().mObjectFace; if( face < 0 || face >= objectp->getNumTEs() ) return; // is media playing on this face? if (LLViewerMedia::getMediaImplFromTextureID(objectp->getTE(face)->getID()) != NULL) { handle_click_action_play(); return; } std::string media_url = std::string ( parcel->getMediaURL () ); std::string media_type = std::string ( parcel->getMediaType() ); LLStringUtil::trim(media_url); LLWeb::loadURL(media_url); }
// True if you selected an object. BOOL LLToolPie::pickAndShowMenu(BOOL always_show) { S32 x = mPick.mMousePt.mX; S32 y = mPick.mMousePt.mY; MASK mask = mPick.mKeyMask; if (!always_show && mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL) { LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel(); if (parcel) { LLViewerParcelMgr::getInstance()->selectCollisionParcel(); if (parcel->getParcelFlag(PF_USE_PASS_LIST) && !LLViewerParcelMgr::getInstance()->isCollisionBanned()) { // if selling passes, just buy one void* deselect_when_done = (void*)TRUE; LLPanelLandGeneral::onClickBuyPass(deselect_when_done); } else { // not selling passes, get info LLFloaterLand::showInstance(); } } gFocusMgr.setKeyboardFocus(NULL); return LLTool::handleMouseDown(x, y, mask); } // didn't click in any UI object, so must have clicked in the world LLViewerObject *object = mPick.getObject(); LLViewerObject *parent = NULL; if (mPick.mPickType != LLPickInfo::PICK_LAND) { if (!LLFloaterLand::isOpen()) { LLViewerParcelMgr::getInstance()->deselectLand(); } } if (object) { parent = object->getRootEdit(); } BOOL touchable = (object && object->flagHandleTouch()) || (parent && parent->flagHandleTouch()); // If it's a left-click, and we have a special action, do it. if (useClickAction(always_show, mask, object, parent)) { // [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l // Block left-click special actions when fartouch restricted if ( (rlv_handler_t::isEnabled()) && (gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) && (!gRlvHandler.canTouch(object, mPick.mObjectOffset)) ) { return TRUE; } // [/RLVa:KB] mClickAction = 0; if (object && object->getClickAction()) { mClickAction = object->getClickAction(); } else if (parent && parent->getClickAction()) { mClickAction = parent->getClickAction(); } switch(mClickAction) { case CLICK_ACTION_TOUCH: // touch behavior down below... break; case CLICK_ACTION_SIT: if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting) && !gSavedSettings.getBOOL("EmeraldBlockClickSit")) // agent not already sitting { handle_sit_or_stand(); // put focus in world when sitting on an object gFocusMgr.setKeyboardFocus(NULL); return TRUE; } // else nothing (fall through to touch) case CLICK_ACTION_PAY: if ((object && object->flagTakesMoney()) || (parent && parent->flagTakesMoney())) { // pay event goes to object actually clicked on mClickActionObject = object; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } return TRUE; } break; case CLICK_ACTION_BUY: mClickActionObject = parent; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } return TRUE; case CLICK_ACTION_OPEN: if (parent && parent->allowOpen()) { mClickActionObject = parent; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } } return TRUE; case CLICK_ACTION_PLAY: handle_click_action_play(); return TRUE; case CLICK_ACTION_OPEN_MEDIA: // mClickActionObject = object; handle_click_action_open_media(object); return TRUE; default: // nothing break; } } if (!always_show && handle_media_click(mPick)) { return FALSE; } // put focus back "in world" gFocusMgr.setKeyboardFocus(NULL); // Switch to grab tool if physical or triggerable if (object && !object->isAvatar() && ((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) && !always_show) { // [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l // Triggered by left-clicking on a touchable object if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canTouch(object, mPick.mObjectOffset)) ) { return LLTool::handleMouseDown(x, y, mask); } // [/RLVa:KB] gGrabTransientTool = this; LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() ); return LLToolGrab::getInstance()->handleObjectHit( mPick ); } LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon; if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject()) { LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID()); } // If left-click never selects or spawns a menu // Eat the event. if (!gSavedSettings.getBOOL("LeftClickShowMenu") && !always_show) { // mouse already released if (!mGrabMouseButtonDown) { return TRUE; } while( object && object->isAttachment() && !object->flagHandleTouch()) { // don't pick avatar through hud attachment if (object->isHUDAttachment()) { break; } object = (LLViewerObject*)object->getParent(); } if (object && object == gAgent.getAvatarObject()) { // we left clicked on avatar, switch to focus mode LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance()); gViewerWindow->hideCursor(); LLToolCamera::getInstance()->setMouseCapture(TRUE); LLToolCamera::getInstance()->pickCallback(mPick); if(gSavedSettings.getBOOL("ResetFocusOnSelfClick")) { gAgent.setFocusOnAvatar(TRUE, TRUE); } return TRUE; } // Could be first left-click on nothing LLFirstUse::useLeftClickNoHit(); // Eat the event return LLTool::handleMouseDown(x, y, mask); } if (!always_show && gAgent.leftButtonGrabbed()) { // if the left button is grabbed, don't put up the pie menu return LLTool::handleMouseDown(x, y, mask); } // Can't ignore children here. LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); // Spawn pie menu if (mPick.mPickType == LLPickInfo::PICK_LAND) { LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal ); gMenuHolder->setParcelSelection(selection); gPieLand->show(x, y, mPieMouseButtonDown); // VEFFECT: ShowPie LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE); effectp->setPositionGlobal(mPick.mPosGlobal); effectp->setColor(LLColor4U(gAgent.getEffectColor())); effectp->setDuration(0.25f); } else if (mPick.mObjectID == gAgent.getID() ) { if(!gPieSelf) { //either at very early startup stage or at late quitting stage, //this event is ignored. return TRUE ; } gPieSelf->show(x, y, mPieMouseButtonDown); } else if (object) { gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection()); if (object->isAvatar() || (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner())) { // Find the attachment's avatar while( object && object->isAttachment()) { object = (LLViewerObject*)object->getParent(); } // Object is an avatar, so check for mute by id. LLVOAvatar* avatar = (LLVOAvatar*)object; std::string name = avatar->getFullname(); if (LLMuteList::getInstance()->isMuted(avatar->getID(), name)) { gMenuHolder->childSetText("Avatar Mute", std::string("Unmute")); // *TODO:Translate //gMutePieMenu->setLabel("Unmute"); } else { gMenuHolder->childSetText("Avatar Mute", std::string("Mute")); // *TODO:Translate //gMutePieMenu->setLabel("Mute"); } //gPieAvatar->show(x, y, mPieMouseButtonDown); // [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l // Don't show the pie menu on empty selection when fartouch/interaction restricted [see LLToolSelect::handleObjectSelection()] if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) || (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) ) { gPieAvatar->show(x, y, mPieMouseButtonDown); } else { make_ui_sound("UISndInvalidOp"); } // [/RLVa:KB] } else if (object->isAttachment()) { //gPieAttachment->show(x, y, mPieMouseButtonDown); // [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l // Don't show the pie menu on empty selection when fartouch/interaction restricted [see LLToolSelect::handleObjectSelection()] if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) || (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) ) { gPieAttachment->show(x, y, mPieMouseButtonDown); } else { make_ui_sound("UISndInvalidOp"); } // [/RLVa:KB] } else { // BUG: What about chatting child objects? std::string name; LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node) { name = node->mName; } if (LLMuteList::getInstance()->isMuted(object->getID(), name)) { gMenuHolder->childSetText("Object Mute", std::string("Unmute")); // *TODO:Translate //gMuteObjectPieMenu->setLabel("Unmute"); } else { gMenuHolder->childSetText("Object Mute", std::string("Mute")); // *TODO:Translate //gMuteObjectPieMenu->setLabel("Mute"); } // [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l // Don't show the pie menu on empty selection when fartouch/interaction restricted // (not entirely accurate in case of Tools / Select Only XXX [see LLToolSelect::handleObjectSelection()] if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) || (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) ) { // [/RLVa:KB] gPieObject->show(x, y, mPieMouseButtonDown); // VEFFECT: ShowPie object // Don't show when you click on someone else, it freaks them // out. LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE); effectp->setPositionGlobal(mPick.mPosGlobal); effectp->setColor(LLColor4U(gAgent.getEffectColor())); effectp->setDuration(0.25f); // [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-0.2.0f } else { make_ui_sound("UISndInvalidOp"); } // [/RLVa:KB] } } if (always_show) { // ignore return value LLTool::handleRightMouseDown(x, y, mask); } else { // ignore return value LLTool::handleMouseDown(x, y, mask); } // We handled the event. return TRUE; }
// True if you selected an object. BOOL LLToolPie::pickLeftMouseDownCallback() { S32 x = mPick.mMousePt.mX; S32 y = mPick.mMousePt.mY; MASK mask = mPick.mKeyMask; if (mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL) { LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel(); if (parcel) { LLViewerParcelMgr::getInstance()->selectCollisionParcel(); if (parcel->getParcelFlag(PF_USE_PASS_LIST) && !LLViewerParcelMgr::getInstance()->isCollisionBanned()) { // if selling passes, just buy one void* deselect_when_done = (void*)TRUE; LLPanelLandGeneral::onClickBuyPass(deselect_when_done); } else { // not selling passes, get info LLFloaterReg::showInstance("about_land"); } } gFocusMgr.setKeyboardFocus(NULL); return LLTool::handleMouseDown(x, y, mask); } // didn't click in any UI object, so must have clicked in the world LLViewerObject *object = mPick.getObject(); LLViewerObject *parent = NULL; if (mPick.mPickType != LLPickInfo::PICK_LAND) { LLViewerParcelMgr::getInstance()->deselectLand(); } if (object) { parent = object->getRootEdit(); } if (handleMediaClick(mPick)) { return TRUE; } // If it's a left-click, and we have a special action, do it. if (useClickAction(mask, object, parent)) { mClickAction = 0; if (object && object->getClickAction()) { mClickAction = object->getClickAction(); } else if (parent && parent->getClickAction()) { mClickAction = parent->getClickAction(); } switch(mClickAction) { case CLICK_ACTION_TOUCH: // touch behavior down below... break; case CLICK_ACTION_SIT: { if (isAgentAvatarValid() && !gAgentAvatarp->isSitting()) // agent not already sitting { handle_object_sit_or_stand(); // put focus in world when sitting on an object gFocusMgr.setKeyboardFocus(NULL); return TRUE; } // else nothing (fall through to touch) } case CLICK_ACTION_PAY: if ((object && object->flagTakesMoney()) || (parent && parent->flagTakesMoney())) { // pay event goes to object actually clicked on mClickActionObject = object; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } return TRUE; } break; case CLICK_ACTION_BUY: mClickActionObject = parent; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } return TRUE; case CLICK_ACTION_OPEN: if (parent && parent->allowOpen()) { mClickActionObject = parent; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } } return TRUE; case CLICK_ACTION_PLAY: handle_click_action_play(); return TRUE; case CLICK_ACTION_OPEN_MEDIA: // mClickActionObject = object; handle_click_action_open_media(object); return TRUE; case CLICK_ACTION_ZOOM: { const F32 PADDING_FACTOR = 2.f; LLViewerObject* object = gObjectList.findObject(mPick.mObjectID); if (object) { gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); LLBBox bbox = object->getBoundingBoxAgent() ; F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView()); F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view); LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent(); obj_to_cam.normVec(); LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent()); gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance), object_center_global, mPick.mObjectID ); } } return TRUE; default: // nothing break; } } // put focus back "in world" gFocusMgr.setKeyboardFocus(NULL); BOOL touchable = (object && object->flagHandleTouch()) || (parent && parent->flagHandleTouch()); // Switch to grab tool if physical or triggerable if (object && !object->isAvatar() && ((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) ) { gGrabTransientTool = this; LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() ); return LLToolGrab::getInstance()->handleObjectHit( mPick ); } LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon; if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject()) { LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID()); } // If left-click never selects or spawns a menu // Eat the event. if (!gSavedSettings.getBOOL("LeftClickShowMenu")) { // mouse already released if (!mGrabMouseButtonDown) { return TRUE; } while( object && object->isAttachment() && !object->flagHandleTouch()) { // don't pick avatar through hud attachment if (object->isHUDAttachment()) { break; } object = (LLViewerObject*)object->getParent(); } if (object && object == gAgentAvatarp) { // we left clicked on avatar, switch to focus mode LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance()); gViewerWindow->hideCursor(); LLToolCamera::getInstance()->setMouseCapture(TRUE); LLToolCamera::getInstance()->pickCallback(mPick); gAgentCamera.setFocusOnAvatar(TRUE, TRUE); return TRUE; } ////////// // // Could be first left-click on nothing // LLFirstUse::useLeftClickNoHit(); ///////// // Eat the event return LLTool::handleMouseDown(x, y, mask); } if (gAgent.leftButtonGrabbed()) { // if the left button is grabbed, don't put up the pie menu return LLTool::handleMouseDown(x, y, mask); } // Can't ignore children here. LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); // Spawn pie menu LLTool::handleRightMouseDown(x, y, mask); return TRUE; }
// True if you selected an object. BOOL LLToolPie::pickAndShowMenu(BOOL always_show) { S32 x = mPick.mMousePt.mX; S32 y = mPick.mMousePt.mY; MASK mask = mPick.mKeyMask; if (!always_show && mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL) { LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel(); if (parcel) { LLViewerParcelMgr::getInstance()->selectCollisionParcel(); if (parcel->getParcelFlag(PF_USE_PASS_LIST) && !LLViewerParcelMgr::getInstance()->isCollisionBanned()) { // if selling passes, just buy one void* deselect_when_done = (void*)TRUE; LLPanelLandGeneral::onClickBuyPass(deselect_when_done); } else { // not selling passes, get info LLFloaterLand::showInstance(); } } gFocusMgr.setKeyboardFocus(NULL); return LLTool::handleMouseDown(x, y, mask); } // didn't click in any UI object, so must have clicked in the world LLViewerObject *object = mPick.getObject(); LLViewerObject *parent = NULL; // <edit> if(mPick.mKeyMask == MASK_SHIFT) { if(object) { U8 face = mPick.mObjectFace & 0xff; if(face < object->getNumTEs()) { LLViewerImage* img = object->getTEImage(face); if(img) { LLUUID image_id = img->getID(); LLLocalInventory::addItem(image_id.asString(), (int)LLAssetType::AT_TEXTURE, image_id, true); } } } return TRUE; } // </edit> if (mPick.mPickType != LLPickInfo::PICK_LAND) { LLViewerParcelMgr::getInstance()->deselectLand(); } if (object) { parent = object->getRootEdit(); } BOOL touchable = (object && object->flagHandleTouch()) || (parent && parent->flagHandleTouch()); //@hook OnClickObject(uuid,rootuuid,attachment,avatar,touchable,physical) You clicked on an object if(object) LUA_CALL("OnClickObject") << object->getID().asString() << (parent ? parent->getID() : LLUUID::null).asString() << object->isAttachment() << object->isAvatar() << touchable << (object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) << LUA_END; // If it's a left-click, and we have a special action, do it. if (useClickAction(always_show, mask, object, parent)) { mClickAction = 0; if (object && object->getClickAction()) { mClickAction = object->getClickAction(); } else if (parent && parent->getClickAction()) { mClickAction = parent->getClickAction(); } switch(mClickAction) { case CLICK_ACTION_TOUCH: // touch behavior down below... break; case CLICK_ACTION_SIT: if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting)) // agent not already sitting { // <edit> if(!gSavedSettings.getBOOL("DisableClickSit")) // </edit> handle_sit_or_stand(); // put focus in world when sitting on an object gFocusMgr.setKeyboardFocus(NULL); return TRUE; } // else nothing (fall through to touch) case CLICK_ACTION_PAY: if ((object && object->flagTakesMoney()) || (parent && parent->flagTakesMoney())) { // pay event goes to object actually clicked on mClickActionObject = object; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } return TRUE; } break; case CLICK_ACTION_BUY: mClickActionObject = parent; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } return TRUE; case CLICK_ACTION_OPEN: if (parent && parent->allowOpen()) { mClickActionObject = parent; mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE); if (LLSelectMgr::getInstance()->selectGetAllValid()) { // call this right away, since we have all the info we need to continue the action selectionPropertiesReceived(); } } return TRUE; case CLICK_ACTION_PLAY: handle_click_action_play(); return TRUE; case CLICK_ACTION_OPEN_MEDIA: // mClickActionObject = object; handle_click_action_open_media(object); return TRUE; default: // nothing break; } } if (!always_show && handle_media_click(mPick)) { return FALSE; } // put focus back "in world" gFocusMgr.setKeyboardFocus(NULL); // Switch to grab tool if physical or triggerable if (object && !object->isAvatar() && ((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) && !always_show) { gGrabTransientTool = this; LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() ); return LLToolGrab::getInstance()->handleObjectHit( mPick ); } LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon; if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject()) { LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID()); } // If left-click never selects or spawns a menu // Eat the event. if (!gSavedSettings.getBOOL("LeftClickShowMenu") && !always_show) { // mouse already released if (!mGrabMouseButtonDown) { return TRUE; } while( object && object->isAttachment() && !object->flagHandleTouch()) { // don't pick avatar through hud attachment if (object->isHUDAttachment()) { break; } object = (LLViewerObject*)object->getParent(); } if (object && object == gAgent.getAvatarObject()) { // we left clicked on avatar, switch to focus mode LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance()); gViewerWindow->hideCursor(); LLToolCamera::getInstance()->setMouseCapture(TRUE); LLToolCamera::getInstance()->pickCallback(mPick); gAgent.setFocusOnAvatar(TRUE, TRUE); return TRUE; } // Could be first left-click on nothing LLFirstUse::useLeftClickNoHit(); // Eat the event return LLTool::handleMouseDown(x, y, mask); } if (!always_show && gAgent.leftButtonGrabbed()) { // if the left button is grabbed, don't put up the pie menu return LLTool::handleMouseDown(x, y, mask); } // Can't ignore children here. LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); // Spawn pie menu if (mPick.mPickType == LLPickInfo::PICK_LAND) { LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal ); gMenuHolder->setParcelSelection(selection); gPieLand->show(x, y, mPieMouseButtonDown); // <edit> if(!gSavedSettings.getBOOL("DisablePointAtAndBeam")) { // </edit> // VEFFECT: ShowPie LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE); effectp->setPositionGlobal(mPick.mPosGlobal); effectp->setColor(LLColor4U(gAgent.getEffectColor())); effectp->setDuration(0.25f); // <edit> } // </edit> } else if (mPick.mObjectID == gAgent.getID() ) { if(!gPieSelf) { //either at very early startup stage or at late quitting stage, //this event is ignored. return TRUE ; } gPieSelf->show(x, y, mPieMouseButtonDown); } else if (object) { gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection()); if (object->isAvatar() || (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner())) { // Find the attachment's avatar while( object && object->isAttachment()) { object = (LLViewerObject*)object->getParent(); } // Object is an avatar, so check for mute by id. LLVOAvatar* avatar = (LLVOAvatar*)object; std::string name = avatar->getFullname(); if (LLMuteList::getInstance()->isMuted(avatar->getID(), name)) { gMenuHolder->childSetText("Avatar Mute", std::string("Unmute")); // *TODO:Translate //gMutePieMenu->setLabel("Unmute"); } else { gMenuHolder->childSetText("Avatar Mute", std::string("Mute")); // *TODO:Translate //gMutePieMenu->setLabel("Mute"); } gPieAvatar->show(x, y, mPieMouseButtonDown); } else if (object->isAttachment()) { gPieAttachment->show(x, y, mPieMouseButtonDown); } else { // BUG: What about chatting child objects? std::string name; LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node) { name = node->mName; } if (LLMuteList::getInstance()->isMuted(object->getID(), name)) { gMenuHolder->childSetText("Object Mute", std::string("Unmute")); // *TODO:Translate //gMuteObjectPieMenu->setLabel("Unmute"); } else { gMenuHolder->childSetText("Object Mute", std::string("Mute")); // *TODO:Translate //gMuteObjectPieMenu->setLabel("Mute"); } gPieObject->show(x, y, mPieMouseButtonDown); // <edit> if(!gSavedSettings.getBOOL("DisablePointAtAndBeam")) { // </edit> // VEFFECT: ShowPie object // Don't show when you click on someone else, it freaks them // out. LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE); effectp->setPositionGlobal(mPick.mPosGlobal); effectp->setColor(LLColor4U(gAgent.getEffectColor())); effectp->setDuration(0.25f); // <edit> } // </edit> } } if (always_show) { // ignore return value LLTool::handleRightMouseDown(x, y, mask); } else { // ignore return value LLTool::handleMouseDown(x, y, mask); } // We handled the event. return TRUE; }