//----------------------------------------------------------------------- GLSLProgramWriter::GLSLProgramWriter() { mGLSLVersion = Ogre::Root::getSingleton().getRenderSystem()->getNativeShadingLanguageVersion(); initializeStringMaps(); }
//----------------------------------------------------------------------- CGProgramWriter::CGProgramWriter() { initializeStringMaps(); }
//----------------------------------------------------------------------- GLSLProgramWriter::GLSLProgramWriter() { mGLSLVersion = 120; initializeStringMaps(); }