//-----------------------------------------------------------------------
GLSLProgramWriter::GLSLProgramWriter()
{
	mGLSLVersion = Ogre::Root::getSingleton().getRenderSystem()->getNativeShadingLanguageVersion();
	initializeStringMaps();
}
예제 #2
0
//-----------------------------------------------------------------------
CGProgramWriter::CGProgramWriter()
{
	initializeStringMaps();
}
//-----------------------------------------------------------------------
GLSLProgramWriter::GLSLProgramWriter()
{
	mGLSLVersion = 120;
	initializeStringMaps();
}