Exemple #1
0
static void qxl_blit(PCIQXLDevice *qxl, QXLRect *rect)
{
    DisplaySurface *surface = qemu_console_surface(qxl->vga.con);
    uint8_t *dst = surface_data(surface);
    uint8_t *src;
    int len, i;

    if (is_buffer_shared(surface)) {
        return;
    }
    trace_qxl_render_blit(qxl->guest_primary.qxl_stride,
            rect->left, rect->right, rect->top, rect->bottom);
    src = qxl->guest_primary.data;
    if (qxl->guest_primary.qxl_stride < 0) {
        /* qxl surface is upside down, walk src scanlines
         * in reverse order to flip it */
        src += (qxl->guest_primary.surface.height - rect->top - 1) *
            qxl->guest_primary.abs_stride;
    } else {
        src += rect->top * qxl->guest_primary.abs_stride;
    }
    dst += rect->top  * qxl->guest_primary.abs_stride;
    src += rect->left * qxl->guest_primary.bytes_pp;
    dst += rect->left * qxl->guest_primary.bytes_pp;
    len  = (rect->right - rect->left) * qxl->guest_primary.bytes_pp;

    for (i = rect->top; i < rect->bottom; i++) {
        memcpy(dst, src, len);
        dst += qxl->guest_primary.abs_stride;
        src += qxl->guest_primary.qxl_stride;
    }
}
Exemple #2
0
static void qxl_blit(PCIQXLDevice *qxl, QXLRect *rect)
{
    uint8_t *src;
    uint8_t *dst = ds_get_data(qxl->vga.ds);
    int len, i;

    if (is_buffer_shared(qxl->vga.ds->surface)) {
        return;
    }
    if (!qxl->guest_primary.data) {
        trace_qxl_render_blit_guest_primary_initialized();
        qxl->guest_primary.data = memory_region_get_ram_ptr(&qxl->vga.vram);
    }
    trace_qxl_render_blit(qxl->guest_primary.qxl_stride,
            rect->left, rect->right, rect->top, rect->bottom);
    src = qxl->guest_primary.data;
    if (qxl->guest_primary.qxl_stride < 0) {
        /* qxl surface is upside down, walk src scanlines
         * in reverse order to flip it */
        src += (qxl->guest_primary.surface.height - rect->top - 1) *
            qxl->guest_primary.abs_stride;
    } else {
        src += rect->top * qxl->guest_primary.abs_stride;
    }
    dst += rect->top  * qxl->guest_primary.abs_stride;
    src += rect->left * qxl->guest_primary.bytes_pp;
    dst += rect->left * qxl->guest_primary.bytes_pp;
    len  = (rect->right - rect->left) * qxl->guest_primary.bytes_pp;

    for (i = rect->top; i < rect->bottom; i++) {
        memcpy(dst, src, len);
        dst += qxl->guest_primary.abs_stride;
        src += qxl->guest_primary.qxl_stride;
    }
}
Exemple #3
0
/*
 * Periodic update of display.
 * Also transmit the refresh interval to the frontend.
 *
 * Never ever do any qemu display operations
 * (resize, screen update) outside this function.
 * Our screen might be inactive.  When asked for
 * an update we know it is active.
 */
static void xenfb_update(void *opaque)
{
    struct XenFB *xenfb = opaque;
    DisplaySurface *surface;
    int i;

    if (xenfb->c.xendev.be_state != XenbusStateConnected)
        return;

    if (!xenfb->feature_update) {
	/* we don't get update notifications, thus use the
	 * sledge hammer approach ... */
	xenfb->up_fullscreen = 1;
    }

    /* resize if needed */
    if (xenfb->do_resize) {
        pixman_format_code_t format;

        xenfb->do_resize = 0;
        switch (xenfb->depth) {
        case 16:
        case 32:
            /* console.c supported depth -> buffer can be used directly */
            format = qemu_default_pixman_format(xenfb->depth, true);
            surface = qemu_create_displaysurface_from
                (xenfb->width, xenfb->height, format,
                 xenfb->row_stride, xenfb->pixels + xenfb->offset);
            break;
        default:
            /* we must convert stuff */
            surface = qemu_create_displaysurface(xenfb->width, xenfb->height);
            break;
        }
        dpy_gfx_replace_surface(xenfb->c.con, surface);
        xen_be_printf(&xenfb->c.xendev, 1, "update: resizing: %dx%d @ %d bpp%s\n",
                      xenfb->width, xenfb->height, xenfb->depth,
                      is_buffer_shared(surface) ? " (shared)" : "");
        xenfb->up_fullscreen = 1;
    }

    /* run queued updates */
    if (xenfb->up_fullscreen) {
	xen_be_printf(&xenfb->c.xendev, 3, "update: fullscreen\n");
	xenfb_guest_copy(xenfb, 0, 0, xenfb->width, xenfb->height);
    } else if (xenfb->up_count) {
	xen_be_printf(&xenfb->c.xendev, 3, "update: %d rects\n", xenfb->up_count);
	for (i = 0; i < xenfb->up_count; i++)
	    xenfb_guest_copy(xenfb,
			     xenfb->up_rects[i].x,
			     xenfb->up_rects[i].y,
			     xenfb->up_rects[i].w,
			     xenfb->up_rects[i].h);
    } else {
	xen_be_printf(&xenfb->c.xendev, 3, "update: nothing\n");
    }
    xenfb->up_count = 0;
    xenfb->up_fullscreen = 0;
}
Exemple #4
0
static void sdl_scale(DisplayState *ds, int width, int height)
{
    int bpp = real_screen->format->BitsPerPixel;

    if (bpp != 16 && bpp != 32) {
        bpp = 32;
    }
    do_sdl_resize(width, height, bpp);
    scaling_active = 1;
    if (!is_buffer_shared(ds->surface)) {
        ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds),
                                                 ds_get_height(ds));
        dpy_gfx_resize(ds);
    }
}
Exemple #5
0
/*
 * This copies data from the guest framebuffer region, into QEMU's
 * displaysurface. qemu uses 16 or 32 bpp.  In case the pv framebuffer
 * uses something else we must convert and copy, otherwise we can
 * supply the buffer directly and no thing here.
 */
static void xenfb_guest_copy(struct XenFB *xenfb, int x, int y, int w, int h)
{
    DisplaySurface *surface = qemu_console_surface(xenfb->c.con);
    int line, oops = 0;
    int bpp = surface_bits_per_pixel(surface);
    int linesize = surface_stride(surface);
    uint8_t *data = surface_data(surface);

    if (!is_buffer_shared(surface)) {
        switch (xenfb->depth) {
        case 8:
            if (bpp == 16) {
                BLT(uint8_t, uint16_t,   3, 3, 2,   5, 6, 5);
            } else if (bpp == 32) {
                BLT(uint8_t, uint32_t,   3, 3, 2,   8, 8, 8);
            } else {
                oops = 1;
            }
            break;
        case 24:
            if (bpp == 16) {
                BLT(uint32_t, uint16_t,  8, 8, 8,   5, 6, 5);
            } else if (bpp == 32) {
                BLT(uint32_t, uint32_t,  8, 8, 8,   8, 8, 8);
            } else {
                oops = 1;
            }
            break;
        default:
            oops = 1;
	}
    }
    if (oops) /* should not happen */
        xen_be_printf(&xenfb->c.xendev, 0, "%s: oops: convert %d -> %d bpp?\n",
                      __FUNCTION__, xenfb->depth, bpp);

    dpy_gfx_update(xenfb->c.con, x, y, w, h);
}
/*
 * Periodic update of display.
 * Also transmit the refresh interval to the frontend.
 *
 * Never ever do any qemu display operations
 * (resize, screen update) outside this function.
 * Our screen might be inactive.  When asked for
 * an update we know it is active.
 */
static void xenfb_update(void *opaque)
{
    struct XenFB *xenfb = opaque;
    struct DisplayChangeListener *l;
    int i;

    if (xenfb->c.xendev.be_state != XenbusStateConnected)
        return;

    if (xenfb->feature_update) {
#ifdef XENFB_TYPE_REFRESH_PERIOD
        int period = 99999999;
        int idle = 1;

	if (xenfb_queue_full(xenfb))
	    return;

        for (l = xenfb->c.ds->listeners; l != NULL; l = l->next) {
            if (l->idle)
                continue;
            idle = 0;
            if (!l->gui_timer_interval) {
                if (period > GUI_REFRESH_INTERVAL)
                    period = GUI_REFRESH_INTERVAL;
            } else {
                if (period > l->gui_timer_interval)
                    period = l->gui_timer_interval;
            }
        }
        if (idle)
	    period = XENFB_NO_REFRESH;

	if (xenfb->refresh_period != period) {
	    xenfb_send_refresh_period(xenfb, period);
	    xenfb->refresh_period = period;
            xen_be_printf(&xenfb->c.xendev, 1, "refresh period: %d\n", period);
	}
#else
	; /* nothing */
#endif
    } else {
	/* we don't get update notifications, thus use the
	 * sledge hammer approach ... */
	xenfb->up_fullscreen = 1;
    }

    /* resize if needed */
    if (xenfb->do_resize) {
        xenfb->do_resize = 0;
        switch (xenfb->depth) {
        case 16:
        case 32:
            /* console.c supported depth -> buffer can be used directly */
            qemu_free_displaysurface(xenfb->c.ds);
            xenfb->c.ds->surface = qemu_create_displaysurface_from
                (xenfb->width, xenfb->height, xenfb->depth,
                 xenfb->row_stride, xenfb->pixels + xenfb->offset);
            break;
        default:
            /* we must convert stuff */
            qemu_resize_displaysurface(xenfb->c.ds, xenfb->width, xenfb->height);
            break;
        }
        xen_be_printf(&xenfb->c.xendev, 1, "update: resizing: %dx%d @ %d bpp%s\n",
                      xenfb->width, xenfb->height, xenfb->depth,
                      is_buffer_shared(xenfb->c.ds->surface) ? " (shared)" : "");
        dpy_resize(xenfb->c.ds);
        xenfb->up_fullscreen = 1;
    }

    /* run queued updates */
    if (xenfb->up_fullscreen) {
	xen_be_printf(&xenfb->c.xendev, 3, "update: fullscreen\n");
	xenfb_guest_copy(xenfb, 0, 0, xenfb->width, xenfb->height);
    } else if (xenfb->up_count) {
	xen_be_printf(&xenfb->c.xendev, 3, "update: %d rects\n", xenfb->up_count);
	for (i = 0; i < xenfb->up_count; i++)
	    xenfb_guest_copy(xenfb,
			     xenfb->up_rects[i].x,
			     xenfb->up_rects[i].y,
			     xenfb->up_rects[i].w,
			     xenfb->up_rects[i].h);
    } else {
	xen_be_printf(&xenfb->c.xendev, 3, "update: nothing\n");
    }
    xenfb->up_count = 0;
    xenfb->up_fullscreen = 0;
}
Exemple #7
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;
    int buttonstate = SDL_GetMouseState(NULL, NULL);

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();
    SDL_EnableUNICODE(!is_graphic_console());

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, real_screen->w, real_screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (alt_grab) {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                } else if (ctrl_grab) {
                    mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
                } else {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x16: /* 'u' key on US keyboard */
                        scaling_active = 0;
                        sdl_resize(ds);
                        vga_hw_invalidate();
                        vga_hw_update();
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit)
                qemu_system_shutdown_request();
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
                       ev->motion.x, ev->motion.y, ev->motion.state);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->button == SDL_BUTTON_LEFT)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
                    if (ev->type == SDL_MOUSEBUTTONDOWN) {
                        buttonstate |= SDL_BUTTON(bev->button);
                    } else {
                        buttonstate &= ~SDL_BUTTON(bev->button);
                    }
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            if (ev->active.state & SDL_APPACTIVE) {
                if (ev->active.gain) {
                    /* Back to default interval */
                    dcl->gui_timer_interval = 0;
                    dcl->idle = 0;
                } else {
                    /* Sleeping interval */
                    dcl->gui_timer_interval = 500;
                    dcl->idle = 1;
                }
            }
            break;
	case SDL_VIDEORESIZE:
        {
	    SDL_ResizeEvent *rev = &ev->resize;
            int bpp = real_screen->format->BitsPerPixel;
            if (bpp != 16 && bpp != 32)
                bpp = 32;
            do_sdl_resize(rev->w, rev->h, bpp);
            scaling_active = 1;
            if (!is_buffer_shared(ds->surface)) {
                ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
                dpy_resize(ds);
            }
            vga_hw_invalidate();
            vga_hw_update();
            break;
        }
        default:
            break;
        }
Exemple #8
0
void qxl_render_update(PCIQXLDevice *qxl)
{
    VGACommonState *vga = &qxl->vga;
    QXLRect dirty[32], update;
    void *ptr;
    int i, redraw = 0;

    if (!is_buffer_shared(vga->ds->surface)) {
        dprint(qxl, 1, "%s: restoring shared displaysurface\n", __func__);
        qxl->guest_primary.resized++;
        qxl->guest_primary.commands++;
        redraw = 1;
    }

    if (qxl->guest_primary.resized) {
        qxl->guest_primary.resized = 0;

        if (qxl->guest_primary.flipped) {
            g_free(qxl->guest_primary.flipped);
            qxl->guest_primary.flipped = NULL;
        }
        qemu_free_displaysurface(vga->ds);

        qxl->guest_primary.data = memory_region_get_ram_ptr(&qxl->vga.vram);
        if (qxl->guest_primary.qxl_stride < 0) {
            /* spice surface is upside down -> need extra buffer to flip */
            qxl->guest_primary.flipped =
                g_malloc(qxl->guest_primary.surface.width *
                         qxl->guest_primary.abs_stride);
            ptr = qxl->guest_primary.flipped;
        } else {
            ptr = qxl->guest_primary.data;
        }
        dprint(qxl, 1, "%s: %dx%d, stride %d, bpp %d, depth %d, flip %s\n",
               __FUNCTION__,
               qxl->guest_primary.surface.width,
               qxl->guest_primary.surface.height,
               qxl->guest_primary.qxl_stride,
               qxl->guest_primary.bytes_pp,
               qxl->guest_primary.bits_pp,
               qxl->guest_primary.flipped ? "yes" : "no");
        vga->ds->surface =
            qemu_create_displaysurface_from(qxl->guest_primary.surface.width,
                                            qxl->guest_primary.surface.height,
                                            qxl->guest_primary.bits_pp,
                                            qxl->guest_primary.abs_stride,
                                            ptr);
        dpy_resize(vga->ds);
    }

    if (!qxl->guest_primary.commands) {
        return;
    }
    qxl->guest_primary.commands = 0;

    update.left   = 0;
    update.right  = qxl->guest_primary.surface.width;
    update.top    = 0;
    update.bottom = qxl->guest_primary.surface.height;

    memset(dirty, 0, sizeof(dirty));
    qxl_spice_update_area(qxl, 0, &update,
                          dirty, ARRAY_SIZE(dirty), 1, QXL_SYNC);
    if (redraw) {
        memset(dirty, 0, sizeof(dirty));
        dirty[0] = update;
    }

    for (i = 0; i < ARRAY_SIZE(dirty); i++) {
        if (qemu_spice_rect_is_empty(dirty+i)) {
            break;
        }
        if (qxl->guest_primary.flipped) {
            qxl_flip(qxl, dirty+i);
        }
        dpy_update(vga->ds,
                   dirty[i].left, dirty[i].top,
                   dirty[i].right - dirty[i].left,
                   dirty[i].bottom - dirty[i].top);
    }
}