static void qxl_blit(PCIQXLDevice *qxl, QXLRect *rect) { DisplaySurface *surface = qemu_console_surface(qxl->vga.con); uint8_t *dst = surface_data(surface); uint8_t *src; int len, i; if (is_buffer_shared(surface)) { return; } trace_qxl_render_blit(qxl->guest_primary.qxl_stride, rect->left, rect->right, rect->top, rect->bottom); src = qxl->guest_primary.data; if (qxl->guest_primary.qxl_stride < 0) { /* qxl surface is upside down, walk src scanlines * in reverse order to flip it */ src += (qxl->guest_primary.surface.height - rect->top - 1) * qxl->guest_primary.abs_stride; } else { src += rect->top * qxl->guest_primary.abs_stride; } dst += rect->top * qxl->guest_primary.abs_stride; src += rect->left * qxl->guest_primary.bytes_pp; dst += rect->left * qxl->guest_primary.bytes_pp; len = (rect->right - rect->left) * qxl->guest_primary.bytes_pp; for (i = rect->top; i < rect->bottom; i++) { memcpy(dst, src, len); dst += qxl->guest_primary.abs_stride; src += qxl->guest_primary.qxl_stride; } }
static void qxl_blit(PCIQXLDevice *qxl, QXLRect *rect) { uint8_t *src; uint8_t *dst = ds_get_data(qxl->vga.ds); int len, i; if (is_buffer_shared(qxl->vga.ds->surface)) { return; } if (!qxl->guest_primary.data) { trace_qxl_render_blit_guest_primary_initialized(); qxl->guest_primary.data = memory_region_get_ram_ptr(&qxl->vga.vram); } trace_qxl_render_blit(qxl->guest_primary.qxl_stride, rect->left, rect->right, rect->top, rect->bottom); src = qxl->guest_primary.data; if (qxl->guest_primary.qxl_stride < 0) { /* qxl surface is upside down, walk src scanlines * in reverse order to flip it */ src += (qxl->guest_primary.surface.height - rect->top - 1) * qxl->guest_primary.abs_stride; } else { src += rect->top * qxl->guest_primary.abs_stride; } dst += rect->top * qxl->guest_primary.abs_stride; src += rect->left * qxl->guest_primary.bytes_pp; dst += rect->left * qxl->guest_primary.bytes_pp; len = (rect->right - rect->left) * qxl->guest_primary.bytes_pp; for (i = rect->top; i < rect->bottom; i++) { memcpy(dst, src, len); dst += qxl->guest_primary.abs_stride; src += qxl->guest_primary.qxl_stride; } }
/* * Periodic update of display. * Also transmit the refresh interval to the frontend. * * Never ever do any qemu display operations * (resize, screen update) outside this function. * Our screen might be inactive. When asked for * an update we know it is active. */ static void xenfb_update(void *opaque) { struct XenFB *xenfb = opaque; DisplaySurface *surface; int i; if (xenfb->c.xendev.be_state != XenbusStateConnected) return; if (!xenfb->feature_update) { /* we don't get update notifications, thus use the * sledge hammer approach ... */ xenfb->up_fullscreen = 1; } /* resize if needed */ if (xenfb->do_resize) { pixman_format_code_t format; xenfb->do_resize = 0; switch (xenfb->depth) { case 16: case 32: /* console.c supported depth -> buffer can be used directly */ format = qemu_default_pixman_format(xenfb->depth, true); surface = qemu_create_displaysurface_from (xenfb->width, xenfb->height, format, xenfb->row_stride, xenfb->pixels + xenfb->offset); break; default: /* we must convert stuff */ surface = qemu_create_displaysurface(xenfb->width, xenfb->height); break; } dpy_gfx_replace_surface(xenfb->c.con, surface); xen_be_printf(&xenfb->c.xendev, 1, "update: resizing: %dx%d @ %d bpp%s\n", xenfb->width, xenfb->height, xenfb->depth, is_buffer_shared(surface) ? " (shared)" : ""); xenfb->up_fullscreen = 1; } /* run queued updates */ if (xenfb->up_fullscreen) { xen_be_printf(&xenfb->c.xendev, 3, "update: fullscreen\n"); xenfb_guest_copy(xenfb, 0, 0, xenfb->width, xenfb->height); } else if (xenfb->up_count) { xen_be_printf(&xenfb->c.xendev, 3, "update: %d rects\n", xenfb->up_count); for (i = 0; i < xenfb->up_count; i++) xenfb_guest_copy(xenfb, xenfb->up_rects[i].x, xenfb->up_rects[i].y, xenfb->up_rects[i].w, xenfb->up_rects[i].h); } else { xen_be_printf(&xenfb->c.xendev, 3, "update: nothing\n"); } xenfb->up_count = 0; xenfb->up_fullscreen = 0; }
static void sdl_scale(DisplayState *ds, int width, int height) { int bpp = real_screen->format->BitsPerPixel; if (bpp != 16 && bpp != 32) { bpp = 32; } do_sdl_resize(width, height, bpp); scaling_active = 1; if (!is_buffer_shared(ds->surface)) { ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds)); dpy_gfx_resize(ds); } }
/* * This copies data from the guest framebuffer region, into QEMU's * displaysurface. qemu uses 16 or 32 bpp. In case the pv framebuffer * uses something else we must convert and copy, otherwise we can * supply the buffer directly and no thing here. */ static void xenfb_guest_copy(struct XenFB *xenfb, int x, int y, int w, int h) { DisplaySurface *surface = qemu_console_surface(xenfb->c.con); int line, oops = 0; int bpp = surface_bits_per_pixel(surface); int linesize = surface_stride(surface); uint8_t *data = surface_data(surface); if (!is_buffer_shared(surface)) { switch (xenfb->depth) { case 8: if (bpp == 16) { BLT(uint8_t, uint16_t, 3, 3, 2, 5, 6, 5); } else if (bpp == 32) { BLT(uint8_t, uint32_t, 3, 3, 2, 8, 8, 8); } else { oops = 1; } break; case 24: if (bpp == 16) { BLT(uint32_t, uint16_t, 8, 8, 8, 5, 6, 5); } else if (bpp == 32) { BLT(uint32_t, uint32_t, 8, 8, 8, 8, 8, 8); } else { oops = 1; } break; default: oops = 1; } } if (oops) /* should not happen */ xen_be_printf(&xenfb->c.xendev, 0, "%s: oops: convert %d -> %d bpp?\n", __FUNCTION__, xenfb->depth, bpp); dpy_gfx_update(xenfb->c.con, x, y, w, h); }
/* * Periodic update of display. * Also transmit the refresh interval to the frontend. * * Never ever do any qemu display operations * (resize, screen update) outside this function. * Our screen might be inactive. When asked for * an update we know it is active. */ static void xenfb_update(void *opaque) { struct XenFB *xenfb = opaque; struct DisplayChangeListener *l; int i; if (xenfb->c.xendev.be_state != XenbusStateConnected) return; if (xenfb->feature_update) { #ifdef XENFB_TYPE_REFRESH_PERIOD int period = 99999999; int idle = 1; if (xenfb_queue_full(xenfb)) return; for (l = xenfb->c.ds->listeners; l != NULL; l = l->next) { if (l->idle) continue; idle = 0; if (!l->gui_timer_interval) { if (period > GUI_REFRESH_INTERVAL) period = GUI_REFRESH_INTERVAL; } else { if (period > l->gui_timer_interval) period = l->gui_timer_interval; } } if (idle) period = XENFB_NO_REFRESH; if (xenfb->refresh_period != period) { xenfb_send_refresh_period(xenfb, period); xenfb->refresh_period = period; xen_be_printf(&xenfb->c.xendev, 1, "refresh period: %d\n", period); } #else ; /* nothing */ #endif } else { /* we don't get update notifications, thus use the * sledge hammer approach ... */ xenfb->up_fullscreen = 1; } /* resize if needed */ if (xenfb->do_resize) { xenfb->do_resize = 0; switch (xenfb->depth) { case 16: case 32: /* console.c supported depth -> buffer can be used directly */ qemu_free_displaysurface(xenfb->c.ds); xenfb->c.ds->surface = qemu_create_displaysurface_from (xenfb->width, xenfb->height, xenfb->depth, xenfb->row_stride, xenfb->pixels + xenfb->offset); break; default: /* we must convert stuff */ qemu_resize_displaysurface(xenfb->c.ds, xenfb->width, xenfb->height); break; } xen_be_printf(&xenfb->c.xendev, 1, "update: resizing: %dx%d @ %d bpp%s\n", xenfb->width, xenfb->height, xenfb->depth, is_buffer_shared(xenfb->c.ds->surface) ? " (shared)" : ""); dpy_resize(xenfb->c.ds); xenfb->up_fullscreen = 1; } /* run queued updates */ if (xenfb->up_fullscreen) { xen_be_printf(&xenfb->c.xendev, 3, "update: fullscreen\n"); xenfb_guest_copy(xenfb, 0, 0, xenfb->width, xenfb->height); } else if (xenfb->up_count) { xen_be_printf(&xenfb->c.xendev, 3, "update: %d rects\n", xenfb->up_count); for (i = 0; i < xenfb->up_count; i++) xenfb_guest_copy(xenfb, xenfb->up_rects[i].x, xenfb->up_rects[i].y, xenfb->up_rects[i].w, xenfb->up_rects[i].h); } else { xen_be_printf(&xenfb->c.xendev, 3, "update: nothing\n"); } xenfb->up_count = 0; xenfb->up_fullscreen = 0; }
static void sdl_refresh(DisplayState *ds) { SDL_Event ev1, *ev = &ev1; int mod_state; int buttonstate = SDL_GetMouseState(NULL, NULL); if (last_vm_running != vm_running) { last_vm_running = vm_running; sdl_update_caption(); } vga_hw_update(); SDL_EnableUNICODE(!is_graphic_console()); while (SDL_PollEvent(ev)) { switch (ev->type) { case SDL_VIDEOEXPOSE: sdl_update(ds, 0, 0, real_screen->w, real_screen->h); break; case SDL_KEYDOWN: case SDL_KEYUP: if (ev->type == SDL_KEYDOWN) { if (alt_grab) { mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) == (gui_grab_code | KMOD_LSHIFT); } else if (ctrl_grab) { mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL; } else { mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code; } gui_key_modifier_pressed = mod_state; if (gui_key_modifier_pressed) { int keycode; keycode = sdl_keyevent_to_keycode(&ev->key); switch(keycode) { case 0x21: /* 'f' key on US keyboard */ toggle_full_screen(ds); gui_keysym = 1; break; case 0x16: /* 'u' key on US keyboard */ scaling_active = 0; sdl_resize(ds); vga_hw_invalidate(); vga_hw_update(); break; case 0x02 ... 0x0a: /* '1' to '9' keys */ /* Reset the modifiers sent to the current console */ reset_keys(); console_select(keycode - 0x02); if (!is_graphic_console()) { /* display grab if going to a text console */ if (gui_grab) sdl_grab_end(); } gui_keysym = 1; break; default: break; } } else if (!is_graphic_console()) { int keysym; keysym = 0; if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) { switch(ev->key.keysym.sym) { case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break; case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break; case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break; case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break; case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break; case SDLK_END: keysym = QEMU_KEY_CTRL_END; break; case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break; case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break; default: break; } } else { switch(ev->key.keysym.sym) { case SDLK_UP: keysym = QEMU_KEY_UP; break; case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break; case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break; case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break; case SDLK_HOME: keysym = QEMU_KEY_HOME; break; case SDLK_END: keysym = QEMU_KEY_END; break; case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break; case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break; case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break; case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break; default: break; } } if (keysym) { kbd_put_keysym(keysym); } else if (ev->key.keysym.unicode != 0) { kbd_put_keysym(ev->key.keysym.unicode); } } } else if (ev->type == SDL_KEYUP) { if (!alt_grab) { mod_state = (ev->key.keysym.mod & gui_grab_code); } else { mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT)); } if (!mod_state) { if (gui_key_modifier_pressed) { gui_key_modifier_pressed = 0; if (gui_keysym == 0) { /* exit/enter grab if pressing Ctrl-Alt */ if (!gui_grab) { /* if the application is not active, do not try to enter grab state. It prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the application (SDL bug). */ if (SDL_GetAppState() & SDL_APPACTIVE) sdl_grab_start(); } else { sdl_grab_end(); } /* SDL does not send back all the modifiers key, so we must correct it */ reset_keys(); break; } gui_keysym = 0; } } } if (is_graphic_console() && !gui_keysym) sdl_process_key(&ev->key); break; case SDL_QUIT: if (!no_quit) qemu_system_shutdown_request(); break; case SDL_MOUSEMOTION: if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) { sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0, ev->motion.x, ev->motion.y, ev->motion.state); } break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: { SDL_MouseButtonEvent *bev = &ev->button; if (!gui_grab && !kbd_mouse_is_absolute()) { if (ev->type == SDL_MOUSEBUTTONDOWN && (bev->button == SDL_BUTTON_LEFT)) { /* start grabbing all events */ sdl_grab_start(); } } else { int dz; dz = 0; if (ev->type == SDL_MOUSEBUTTONDOWN) { buttonstate |= SDL_BUTTON(bev->button); } else { buttonstate &= ~SDL_BUTTON(bev->button); } #ifdef SDL_BUTTON_WHEELUP if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) { dz = -1; } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) { dz = 1; } #endif sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate); } } break; case SDL_ACTIVEEVENT: if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS && !ev->active.gain && !gui_fullscreen_initial_grab) { sdl_grab_end(); } if (ev->active.state & SDL_APPACTIVE) { if (ev->active.gain) { /* Back to default interval */ dcl->gui_timer_interval = 0; dcl->idle = 0; } else { /* Sleeping interval */ dcl->gui_timer_interval = 500; dcl->idle = 1; } } break; case SDL_VIDEORESIZE: { SDL_ResizeEvent *rev = &ev->resize; int bpp = real_screen->format->BitsPerPixel; if (bpp != 16 && bpp != 32) bpp = 32; do_sdl_resize(rev->w, rev->h, bpp); scaling_active = 1; if (!is_buffer_shared(ds->surface)) { ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds)); dpy_resize(ds); } vga_hw_invalidate(); vga_hw_update(); break; } default: break; }
void qxl_render_update(PCIQXLDevice *qxl) { VGACommonState *vga = &qxl->vga; QXLRect dirty[32], update; void *ptr; int i, redraw = 0; if (!is_buffer_shared(vga->ds->surface)) { dprint(qxl, 1, "%s: restoring shared displaysurface\n", __func__); qxl->guest_primary.resized++; qxl->guest_primary.commands++; redraw = 1; } if (qxl->guest_primary.resized) { qxl->guest_primary.resized = 0; if (qxl->guest_primary.flipped) { g_free(qxl->guest_primary.flipped); qxl->guest_primary.flipped = NULL; } qemu_free_displaysurface(vga->ds); qxl->guest_primary.data = memory_region_get_ram_ptr(&qxl->vga.vram); if (qxl->guest_primary.qxl_stride < 0) { /* spice surface is upside down -> need extra buffer to flip */ qxl->guest_primary.flipped = g_malloc(qxl->guest_primary.surface.width * qxl->guest_primary.abs_stride); ptr = qxl->guest_primary.flipped; } else { ptr = qxl->guest_primary.data; } dprint(qxl, 1, "%s: %dx%d, stride %d, bpp %d, depth %d, flip %s\n", __FUNCTION__, qxl->guest_primary.surface.width, qxl->guest_primary.surface.height, qxl->guest_primary.qxl_stride, qxl->guest_primary.bytes_pp, qxl->guest_primary.bits_pp, qxl->guest_primary.flipped ? "yes" : "no"); vga->ds->surface = qemu_create_displaysurface_from(qxl->guest_primary.surface.width, qxl->guest_primary.surface.height, qxl->guest_primary.bits_pp, qxl->guest_primary.abs_stride, ptr); dpy_resize(vga->ds); } if (!qxl->guest_primary.commands) { return; } qxl->guest_primary.commands = 0; update.left = 0; update.right = qxl->guest_primary.surface.width; update.top = 0; update.bottom = qxl->guest_primary.surface.height; memset(dirty, 0, sizeof(dirty)); qxl_spice_update_area(qxl, 0, &update, dirty, ARRAY_SIZE(dirty), 1, QXL_SYNC); if (redraw) { memset(dirty, 0, sizeof(dirty)); dirty[0] = update; } for (i = 0; i < ARRAY_SIZE(dirty); i++) { if (qemu_spice_rect_is_empty(dirty+i)) { break; } if (qxl->guest_primary.flipped) { qxl_flip(qxl, dirty+i); } dpy_update(vga->ds, dirty[i].left, dirty[i].top, dirty[i].right - dirty[i].left, dirty[i].bottom - dirty[i].top); } }