void l_graphics_window_register(lua_State* state) { l_tools_registerModule(state, "window", windowFreeFuncs); }
int l_system_register(lua_State* state) { l_tools_registerModule(state, "system", regFuncs); return 0; }
int l_audio_register(lua_State *state) { l_tools_registerModule(state, "audio", regFuncs); moduleData.audioDataMT = l_tools_makeTypeMetatable(state, SourceMetatableFuncs); return 1; }