void TabbedArea::logic() { if (!isVisible()) return; logicChildren(); }
void TabbedArea::logic() { logicChildren(); }
void BeingPopup::logic() { BLOCK_START("BeingPopup::logic") logicChildren(); BLOCK_END("BeingPopup::logic") }
void BasicContainer::logic() { logicChildren(); }
void GlassTabbedContainer::logic() { adjustTabPositions(); logicChildren(); }