void Plane::read_control_switch() { static bool switch_debouncer; uint8_t switchPosition = readSwitch(); // If switchPosition = 255 this indicates that the mode control channel input was out of range // If we get this value we do not want to change modes. if(switchPosition == 255) return; if (failsafe.ch3_failsafe || failsafe.ch3_counter > 0) { // when we are in ch3_failsafe mode then RC input is not // working, and we need to ignore the mode switch channel return; } if (millis() - failsafe.last_valid_rc_ms > 100) { // only use signals that are less than 0.1s old. return; } // we look for changes in the switch position. If the // RST_SWITCH_CH parameter is set, then it is a switch that can be // used to force re-reading of the control switch. This is useful // when returning to the previous mode after a failsafe or fence // breach. This channel is best used on a momentary switch (such // as a spring loaded trainer switch). if (oldSwitchPosition != switchPosition || (g.reset_switch_chan != 0 && hal.rcin->read(g.reset_switch_chan-1) > RESET_SWITCH_CHAN_PWM)) { if (switch_debouncer == false) { // this ensures that mode switches only happen if the // switch changes for 2 reads. This prevents momentary // spikes in the mode control channel from causing a mode // switch switch_debouncer = true; return; } set_mode((enum FlightMode)(flight_modes[switchPosition].get())); oldSwitchPosition = switchPosition; } if (g.reset_mission_chan != 0 && hal.rcin->read(g.reset_mission_chan-1) > RESET_SWITCH_CHAN_PWM) { mission.start(); prev_WP_loc = current_loc; } switch_debouncer = false; if (g.inverted_flight_ch != 0) { // if the user has configured an inverted flight channel, then // fly upside down when that channel goes above INVERTED_FLIGHT_PWM inverted_flight = (control_mode != MANUAL && hal.rcin->read(g.inverted_flight_ch-1) > INVERTED_FLIGHT_PWM); } #if PARACHUTE == ENABLED if (g.parachute_channel > 0) { if (hal.rcin->read(g.parachute_channel-1) >= 1700) { parachute_manual_release(); } } #endif #if CONFIG_HAL_BOARD == HAL_BOARD_PX4 if (g.override_channel > 0) { // if the user has configured an override channel then check it bool override_requested = (hal.rcin->read(g.override_channel-1) >= PX4IO_OVERRIDE_PWM); if (override_requested && !px4io_override_enabled) { if (hal.util->get_soft_armed() || (last_mixer_crc != -1)) { px4io_override_enabled = true; // disable output channels to force PX4IO override gcs_send_text(MAV_SEVERITY_WARNING, "PX4IO override enabled"); } else { // we'll let the one second loop reconfigure the mixer. The // PX4IO code sometimes rejects a mixer, probably due to it // being busy in some way? gcs_send_text(MAV_SEVERITY_WARNING, "PX4IO override enable failed"); } } else if (!override_requested && px4io_override_enabled) { px4io_override_enabled = false; RC_Channel_aux::enable_aux_servos(); gcs_send_text(MAV_SEVERITY_WARNING, "PX4IO override disabled"); } if (px4io_override_enabled && hal.util->safety_switch_state() != AP_HAL::Util::SAFETY_ARMED && g.override_safety == 1) { // we force safety off, so that if this override is used // with a in-flight reboot it gives a way for the pilot to // re-arm and take manual control hal.rcout->force_safety_off(); } } #endif // CONFIG_HAL_BOARD }
// do_aux_switch_function - implement the function invoked by the ch7 or ch8 switch void Copter::do_aux_switch_function(int8_t ch_function, uint8_t ch_flag) { switch(ch_function) { case AUXSW_FLIP: // flip if switch is on, positive throttle and we're actually flying if (ch_flag == AUX_SWITCH_HIGH) { set_mode(FLIP, MODE_REASON_TX_COMMAND); } break; case AUXSW_SIMPLE_MODE: // low = simple mode off, middle or high position turns simple mode on set_simple_mode(ch_flag == AUX_SWITCH_HIGH || ch_flag == AUX_SWITCH_MIDDLE); break; case AUXSW_SUPERSIMPLE_MODE: // low = simple mode off, middle = simple mode, high = super simple mode set_simple_mode(ch_flag); break; case AUXSW_RTL: if (ch_flag == AUX_SWITCH_HIGH) { // engage RTL (if not possible we remain in current flight mode) set_mode(RTL, MODE_REASON_TX_COMMAND); } else { // return to flight mode switch's flight mode if we are currently in RTL if (control_mode == RTL) { reset_control_switch(); } } break; case AUXSW_SAVE_TRIM: if ((ch_flag == AUX_SWITCH_HIGH) && (control_mode <= ACRO) && (channel_throttle->get_control_in() == 0)) { save_trim(); } break; case AUXSW_SAVE_WP: // save waypoint when switch is brought high if (ch_flag == AUX_SWITCH_HIGH) { // do not allow saving new waypoints while we're in auto or disarmed if (control_mode == AUTO || !motors.armed()) { return; } // do not allow saving the first waypoint with zero throttle if ((mission.num_commands() == 0) && (channel_throttle->get_control_in() == 0)) { return; } // create new mission command AP_Mission::Mission_Command cmd = {}; // if the mission is empty save a takeoff command if (mission.num_commands() == 0) { // set our location ID to 16, MAV_CMD_NAV_WAYPOINT cmd.id = MAV_CMD_NAV_TAKEOFF; cmd.content.location.options = 0; cmd.p1 = 0; cmd.content.location.lat = 0; cmd.content.location.lng = 0; cmd.content.location.alt = MAX(current_loc.alt,100); // use the current altitude for the target alt for takeoff. // only altitude will matter to the AP mission script for takeoff. if (mission.add_cmd(cmd)) { // log event Log_Write_Event(DATA_SAVEWP_ADD_WP); } } // set new waypoint to current location cmd.content.location = current_loc; // if throttle is above zero, create waypoint command if (channel_throttle->get_control_in() > 0) { cmd.id = MAV_CMD_NAV_WAYPOINT; } else { // with zero throttle, create LAND command cmd.id = MAV_CMD_NAV_LAND; } // save command if (mission.add_cmd(cmd)) { // log event Log_Write_Event(DATA_SAVEWP_ADD_WP); } } break; case AUXSW_CAMERA_TRIGGER: #if CAMERA == ENABLED if (ch_flag == AUX_SWITCH_HIGH) { do_take_picture(); } #endif break; case AUXSW_RANGEFINDER: // enable or disable the rangefinder #if RANGEFINDER_ENABLED == ENABLED if ((ch_flag == AUX_SWITCH_HIGH) && (rangefinder.num_sensors() >= 1)) { rangefinder_state.enabled = true; } else { rangefinder_state.enabled = false; } #endif break; case AUXSW_FENCE: #if AC_FENCE == ENABLED // enable or disable the fence if (ch_flag == AUX_SWITCH_HIGH) { fence.enable(true); Log_Write_Event(DATA_FENCE_ENABLE); } else { fence.enable(false); Log_Write_Event(DATA_FENCE_DISABLE); } #endif break; case AUXSW_ACRO_TRAINER: switch(ch_flag) { case AUX_SWITCH_LOW: g.acro_trainer = ACRO_TRAINER_DISABLED; Log_Write_Event(DATA_ACRO_TRAINER_DISABLED); break; case AUX_SWITCH_MIDDLE: g.acro_trainer = ACRO_TRAINER_LEVELING; Log_Write_Event(DATA_ACRO_TRAINER_LEVELING); break; case AUX_SWITCH_HIGH: g.acro_trainer = ACRO_TRAINER_LIMITED; Log_Write_Event(DATA_ACRO_TRAINER_LIMITED); break; } break; case AUXSW_GRIPPER: #if GRIPPER_ENABLED == ENABLED switch(ch_flag) { case AUX_SWITCH_LOW: g2.gripper.release(); Log_Write_Event(DATA_GRIPPER_RELEASE); break; case AUX_SWITCH_HIGH: g2.gripper.grab(); Log_Write_Event(DATA_GRIPPER_GRAB); break; } #endif break; case AUXSW_SPRAYER: #if SPRAYER == ENABLED sprayer.run(ch_flag == AUX_SWITCH_HIGH); // if we are disarmed the pilot must want to test the pump sprayer.test_pump((ch_flag == AUX_SWITCH_HIGH) && !motors.armed()); #endif break; case AUXSW_AUTO: if (ch_flag == AUX_SWITCH_HIGH) { set_mode(AUTO, MODE_REASON_TX_COMMAND); } else { // return to flight mode switch's flight mode if we are currently in AUTO if (control_mode == AUTO) { reset_control_switch(); } } break; case AUXSW_AUTOTUNE: #if AUTOTUNE_ENABLED == ENABLED // turn on auto tuner switch(ch_flag) { case AUX_SWITCH_LOW: case AUX_SWITCH_MIDDLE: // restore flight mode based on flight mode switch position if (control_mode == AUTOTUNE) { reset_control_switch(); } break; case AUX_SWITCH_HIGH: // start an autotuning session set_mode(AUTOTUNE, MODE_REASON_TX_COMMAND); break; } #endif break; case AUXSW_LAND: if (ch_flag == AUX_SWITCH_HIGH) { set_mode(LAND, MODE_REASON_TX_COMMAND); } else { // return to flight mode switch's flight mode if we are currently in LAND if (control_mode == LAND) { reset_control_switch(); } } break; case AUXSW_PARACHUTE_ENABLE: #if PARACHUTE == ENABLED // Parachute enable/disable parachute.enabled(ch_flag == AUX_SWITCH_HIGH); #endif break; case AUXSW_PARACHUTE_RELEASE: #if PARACHUTE == ENABLED if (ch_flag == AUX_SWITCH_HIGH) { parachute_manual_release(); } #endif break; case AUXSW_PARACHUTE_3POS: #if PARACHUTE == ENABLED // Parachute disable, enable, release with 3 position switch switch (ch_flag) { case AUX_SWITCH_LOW: parachute.enabled(false); Log_Write_Event(DATA_PARACHUTE_DISABLED); break; case AUX_SWITCH_MIDDLE: parachute.enabled(true); Log_Write_Event(DATA_PARACHUTE_ENABLED); break; case AUX_SWITCH_HIGH: parachute.enabled(true); parachute_manual_release(); break; } #endif break; case AUXSW_MISSION_RESET: if (ch_flag == AUX_SWITCH_HIGH) { mission.reset(); } break; case AUXSW_ATTCON_FEEDFWD: // enable or disable feed forward attitude_control.bf_feedforward(ch_flag == AUX_SWITCH_HIGH); break; case AUXSW_ATTCON_ACCEL_LIM: // enable or disable accel limiting by restoring defaults attitude_control.accel_limiting(ch_flag == AUX_SWITCH_HIGH); break; case AUXSW_RETRACT_MOUNT: #if MOUNT == ENABLE switch (ch_flag) { case AUX_SWITCH_HIGH: camera_mount.set_mode(MAV_MOUNT_MODE_RETRACT); break; case AUX_SWITCH_LOW: camera_mount.set_mode_to_default(); break; } #endif break; case AUXSW_RELAY: ServoRelayEvents.do_set_relay(0, ch_flag == AUX_SWITCH_HIGH); break; case AUXSW_RELAY2: ServoRelayEvents.do_set_relay(1, ch_flag == AUX_SWITCH_HIGH); break; case AUXSW_RELAY3: ServoRelayEvents.do_set_relay(2, ch_flag == AUX_SWITCH_HIGH); break; case AUXSW_RELAY4: ServoRelayEvents.do_set_relay(3, ch_flag == AUX_SWITCH_HIGH); break; case AUXSW_LANDING_GEAR: switch (ch_flag) { case AUX_SWITCH_LOW: landinggear.set_cmd_mode(LandingGear_Deploy); break; case AUX_SWITCH_MIDDLE: landinggear.set_cmd_mode(LandingGear_Auto); break; case AUX_SWITCH_HIGH: landinggear.set_cmd_mode(LandingGear_Retract); break; } break; case AUXSW_LOST_COPTER_SOUND: switch (ch_flag) { case AUX_SWITCH_HIGH: AP_Notify::flags.vehicle_lost = true; break; case AUX_SWITCH_LOW: AP_Notify::flags.vehicle_lost = false; break; } break; case AUXSW_MOTOR_ESTOP: // Turn on Emergency Stop logic when channel is high set_motor_emergency_stop(ch_flag == AUX_SWITCH_HIGH); break; case AUXSW_MOTOR_INTERLOCK: // Turn on when above LOW, because channel will also be used for speed // control signal in tradheli ap.motor_interlock_switch = (ch_flag == AUX_SWITCH_HIGH || ch_flag == AUX_SWITCH_MIDDLE); break; case AUXSW_BRAKE: // brake flight mode if (ch_flag == AUX_SWITCH_HIGH) { set_mode(BRAKE, MODE_REASON_TX_COMMAND); } else { // return to flight mode switch's flight mode if we are currently in BRAKE if (control_mode == BRAKE) { reset_control_switch(); } } break; case AUXSW_THROW: // throw flight mode if (ch_flag == AUX_SWITCH_HIGH) { set_mode(THROW, MODE_REASON_TX_COMMAND); } else { // return to flight mode switch's flight mode if we are currently in throw mode if (control_mode == THROW) { reset_control_switch(); } } break; case AUXSW_AVOID_ADSB: // enable or disable AP_Avoidance if (ch_flag == AUX_SWITCH_HIGH) { avoidance_adsb.enable(); Log_Write_Event(DATA_AVOIDANCE_ADSB_ENABLE); } else { avoidance_adsb.disable(); Log_Write_Event(DATA_AVOIDANCE_ADSB_DISABLE); } break; case AUXSW_PRECISION_LOITER: #if PRECISION_LANDING == ENABLED switch (ch_flag) { case AUX_SWITCH_HIGH: set_precision_loiter_enabled(true); break; case AUX_SWITCH_LOW: set_precision_loiter_enabled(false); break; } #endif break; case AUXSW_AVOID_PROXIMITY: #if PROXIMITY_ENABLED == ENABLED switch (ch_flag) { case AUX_SWITCH_HIGH: avoid.proximity_avoidance_enable(true); Log_Write_Event(DATA_AVOIDANCE_PROXIMITY_ENABLE); break; case AUX_SWITCH_LOW: avoid.proximity_avoidance_enable(false); Log_Write_Event(DATA_AVOIDANCE_PROXIMITY_DISABLE); break; } #endif break; } }