Exemplo n.º 1
0
void Plane::read_control_switch()
{
    static bool switch_debouncer;
    uint8_t switchPosition = readSwitch();

    // If switchPosition = 255 this indicates that the mode control channel input was out of range
    // If we get this value we do not want to change modes.
    if(switchPosition == 255) return;

    if (failsafe.ch3_failsafe || failsafe.ch3_counter > 0) {
        // when we are in ch3_failsafe mode then RC input is not
        // working, and we need to ignore the mode switch channel
        return;
    }

    if (millis() - failsafe.last_valid_rc_ms > 100) {
        // only use signals that are less than 0.1s old.
        return;
    }

    // we look for changes in the switch position. If the
    // RST_SWITCH_CH parameter is set, then it is a switch that can be
    // used to force re-reading of the control switch. This is useful
    // when returning to the previous mode after a failsafe or fence
    // breach. This channel is best used on a momentary switch (such
    // as a spring loaded trainer switch).
    if (oldSwitchPosition != switchPosition ||
        (g.reset_switch_chan != 0 &&
         hal.rcin->read(g.reset_switch_chan-1) > RESET_SWITCH_CHAN_PWM)) {

        if (switch_debouncer == false) {
            // this ensures that mode switches only happen if the
            // switch changes for 2 reads. This prevents momentary
            // spikes in the mode control channel from causing a mode
            // switch
            switch_debouncer = true;
            return;
        }

        set_mode((enum FlightMode)(flight_modes[switchPosition].get()));

        oldSwitchPosition = switchPosition;
    }

    if (g.reset_mission_chan != 0 &&
        hal.rcin->read(g.reset_mission_chan-1) > RESET_SWITCH_CHAN_PWM) {
        mission.start();
        prev_WP_loc = current_loc;
    }

    switch_debouncer = false;

    if (g.inverted_flight_ch != 0) {
        // if the user has configured an inverted flight channel, then
        // fly upside down when that channel goes above INVERTED_FLIGHT_PWM
        inverted_flight = (control_mode != MANUAL && hal.rcin->read(g.inverted_flight_ch-1) > INVERTED_FLIGHT_PWM);
    }

#if PARACHUTE == ENABLED
    if (g.parachute_channel > 0) {
        if (hal.rcin->read(g.parachute_channel-1) >= 1700) {
            parachute_manual_release();
        }
    }
#endif
    
#if CONFIG_HAL_BOARD == HAL_BOARD_PX4
    if (g.override_channel > 0) {
        // if the user has configured an override channel then check it
        bool override_requested = (hal.rcin->read(g.override_channel-1) >= PX4IO_OVERRIDE_PWM);
        if (override_requested && !px4io_override_enabled) {
            if (hal.util->get_soft_armed() || (last_mixer_crc != -1)) {
                px4io_override_enabled = true;
                // disable output channels to force PX4IO override
                gcs_send_text(MAV_SEVERITY_WARNING, "PX4IO override enabled");
            } else {
                // we'll let the one second loop reconfigure the mixer. The
                // PX4IO code sometimes rejects a mixer, probably due to it
                // being busy in some way?
                gcs_send_text(MAV_SEVERITY_WARNING, "PX4IO override enable failed");
            }
        } else if (!override_requested && px4io_override_enabled) {
            px4io_override_enabled = false;
            RC_Channel_aux::enable_aux_servos();
            gcs_send_text(MAV_SEVERITY_WARNING, "PX4IO override disabled");
        }
        if (px4io_override_enabled && 
            hal.util->safety_switch_state() != AP_HAL::Util::SAFETY_ARMED &&
            g.override_safety == 1) {
            // we force safety off, so that if this override is used
            // with a in-flight reboot it gives a way for the pilot to
            // re-arm and take manual control
            hal.rcout->force_safety_off();
        }
    }
#endif // CONFIG_HAL_BOARD
}
Exemplo n.º 2
0
// do_aux_switch_function - implement the function invoked by the ch7 or ch8 switch
void Copter::do_aux_switch_function(int8_t ch_function, uint8_t ch_flag)
{

    switch(ch_function) {
        case AUXSW_FLIP:
            // flip if switch is on, positive throttle and we're actually flying
            if (ch_flag == AUX_SWITCH_HIGH) {
                set_mode(FLIP, MODE_REASON_TX_COMMAND);
            }
            break;

        case AUXSW_SIMPLE_MODE:
            // low = simple mode off, middle or high position turns simple mode on
            set_simple_mode(ch_flag == AUX_SWITCH_HIGH || ch_flag == AUX_SWITCH_MIDDLE);
            break;

        case AUXSW_SUPERSIMPLE_MODE:
            // low = simple mode off, middle = simple mode, high = super simple mode
            set_simple_mode(ch_flag);
            break;

        case AUXSW_RTL:
            if (ch_flag == AUX_SWITCH_HIGH) {
                // engage RTL (if not possible we remain in current flight mode)
                set_mode(RTL, MODE_REASON_TX_COMMAND);
            } else {
                // return to flight mode switch's flight mode if we are currently in RTL
                if (control_mode == RTL) {
                    reset_control_switch();
                }
            }
            break;

        case AUXSW_SAVE_TRIM:
            if ((ch_flag == AUX_SWITCH_HIGH) && (control_mode <= ACRO) && (channel_throttle->get_control_in() == 0)) {
                save_trim();
            }
            break;

        case AUXSW_SAVE_WP:
            // save waypoint when switch is brought high
            if (ch_flag == AUX_SWITCH_HIGH) {

                // do not allow saving new waypoints while we're in auto or disarmed
                if (control_mode == AUTO || !motors.armed()) {
                    return;
                }

                // do not allow saving the first waypoint with zero throttle
                if ((mission.num_commands() == 0) && (channel_throttle->get_control_in() == 0)) {
                    return;
                }

                // create new mission command
                AP_Mission::Mission_Command cmd  = {};

                // if the mission is empty save a takeoff command
                if (mission.num_commands() == 0) {
                    // set our location ID to 16, MAV_CMD_NAV_WAYPOINT
                    cmd.id = MAV_CMD_NAV_TAKEOFF;
                    cmd.content.location.options = 0;
                    cmd.p1 = 0;
                    cmd.content.location.lat = 0;
                    cmd.content.location.lng = 0;
                    cmd.content.location.alt = MAX(current_loc.alt,100);

                    // use the current altitude for the target alt for takeoff.
                    // only altitude will matter to the AP mission script for takeoff.
                    if (mission.add_cmd(cmd)) {
                        // log event
                        Log_Write_Event(DATA_SAVEWP_ADD_WP);
                    }
                }

                // set new waypoint to current location
                cmd.content.location = current_loc;

                // if throttle is above zero, create waypoint command
                if (channel_throttle->get_control_in() > 0) {
                    cmd.id = MAV_CMD_NAV_WAYPOINT;
                } else {
                    // with zero throttle, create LAND command
                    cmd.id = MAV_CMD_NAV_LAND;
                }

                // save command
                if (mission.add_cmd(cmd)) {
                    // log event
                    Log_Write_Event(DATA_SAVEWP_ADD_WP);
                }
            }
            break;

        case AUXSW_CAMERA_TRIGGER:
#if CAMERA == ENABLED
            if (ch_flag == AUX_SWITCH_HIGH) {
                do_take_picture();
            }
#endif
            break;

        case AUXSW_RANGEFINDER:
            // enable or disable the rangefinder
#if RANGEFINDER_ENABLED == ENABLED
            if ((ch_flag == AUX_SWITCH_HIGH) && (rangefinder.num_sensors() >= 1)) {
                rangefinder_state.enabled = true;
            } else {
                rangefinder_state.enabled = false;
            }
#endif
            break;

        case AUXSW_FENCE:
#if AC_FENCE == ENABLED
            // enable or disable the fence
            if (ch_flag == AUX_SWITCH_HIGH) {
                fence.enable(true);
                Log_Write_Event(DATA_FENCE_ENABLE);
            } else {
                fence.enable(false);
                Log_Write_Event(DATA_FENCE_DISABLE);
            }
#endif
            break;

        case AUXSW_ACRO_TRAINER:
            switch(ch_flag) {
                case AUX_SWITCH_LOW:
                    g.acro_trainer = ACRO_TRAINER_DISABLED;
                    Log_Write_Event(DATA_ACRO_TRAINER_DISABLED);
                    break;
                case AUX_SWITCH_MIDDLE:
                    g.acro_trainer = ACRO_TRAINER_LEVELING;
                    Log_Write_Event(DATA_ACRO_TRAINER_LEVELING);
                    break;
                case AUX_SWITCH_HIGH:
                    g.acro_trainer = ACRO_TRAINER_LIMITED;
                    Log_Write_Event(DATA_ACRO_TRAINER_LIMITED);
                    break;
            }
            break;

        case AUXSW_GRIPPER:
#if GRIPPER_ENABLED == ENABLED
            switch(ch_flag) {
                case AUX_SWITCH_LOW:
                    g2.gripper.release();
                    Log_Write_Event(DATA_GRIPPER_RELEASE);
                    break;
                case AUX_SWITCH_HIGH:
                    g2.gripper.grab();
                    Log_Write_Event(DATA_GRIPPER_GRAB);
                    break;
            }
#endif
            break;

        case AUXSW_SPRAYER:
#if SPRAYER == ENABLED
            sprayer.run(ch_flag == AUX_SWITCH_HIGH);
            // if we are disarmed the pilot must want to test the pump
            sprayer.test_pump((ch_flag == AUX_SWITCH_HIGH) && !motors.armed());
#endif
            break;

        case AUXSW_AUTO:
            if (ch_flag == AUX_SWITCH_HIGH) {
                set_mode(AUTO, MODE_REASON_TX_COMMAND);
            } else {
                // return to flight mode switch's flight mode if we are currently in AUTO
                if (control_mode == AUTO) {
                    reset_control_switch();
                }
            }
            break;

        case AUXSW_AUTOTUNE:
#if AUTOTUNE_ENABLED == ENABLED
            // turn on auto tuner
            switch(ch_flag) {
                case AUX_SWITCH_LOW:
                case AUX_SWITCH_MIDDLE:
                    // restore flight mode based on flight mode switch position
                    if (control_mode == AUTOTUNE) {
                        reset_control_switch();
                    }
                    break;
                case AUX_SWITCH_HIGH:
                    // start an autotuning session
                    set_mode(AUTOTUNE, MODE_REASON_TX_COMMAND);
                    break;
            }
#endif
            break;

        case AUXSW_LAND:
            if (ch_flag == AUX_SWITCH_HIGH) {
                set_mode(LAND, MODE_REASON_TX_COMMAND);
            } else {
                // return to flight mode switch's flight mode if we are currently in LAND
                if (control_mode == LAND) {
                    reset_control_switch();
                }
            }
            break;

        case AUXSW_PARACHUTE_ENABLE:
#if PARACHUTE == ENABLED
            // Parachute enable/disable
            parachute.enabled(ch_flag == AUX_SWITCH_HIGH);
#endif
            break;

        case AUXSW_PARACHUTE_RELEASE:
#if PARACHUTE == ENABLED
            if (ch_flag == AUX_SWITCH_HIGH) {
                parachute_manual_release();
            }
#endif
            break;

        case AUXSW_PARACHUTE_3POS:
#if PARACHUTE == ENABLED
            // Parachute disable, enable, release with 3 position switch
            switch (ch_flag) {
                case AUX_SWITCH_LOW:
                    parachute.enabled(false);
                    Log_Write_Event(DATA_PARACHUTE_DISABLED);
                    break;
                case AUX_SWITCH_MIDDLE:
                    parachute.enabled(true);
                    Log_Write_Event(DATA_PARACHUTE_ENABLED);
                    break;
                case AUX_SWITCH_HIGH:
                    parachute.enabled(true);
                    parachute_manual_release();
                    break;
            }
#endif
            break;

        case AUXSW_MISSION_RESET:
            if (ch_flag == AUX_SWITCH_HIGH) {
                mission.reset();
            }
            break;

        case AUXSW_ATTCON_FEEDFWD:
            // enable or disable feed forward
            attitude_control.bf_feedforward(ch_flag == AUX_SWITCH_HIGH);
            break;

        case AUXSW_ATTCON_ACCEL_LIM:
            // enable or disable accel limiting by restoring defaults
            attitude_control.accel_limiting(ch_flag == AUX_SWITCH_HIGH);
            break;

        case AUXSW_RETRACT_MOUNT:
#if MOUNT == ENABLE
            switch (ch_flag) {
                case AUX_SWITCH_HIGH:
                    camera_mount.set_mode(MAV_MOUNT_MODE_RETRACT);
                    break;
                case AUX_SWITCH_LOW:
                    camera_mount.set_mode_to_default();
                    break;
            }
#endif
            break;

        case AUXSW_RELAY:
            ServoRelayEvents.do_set_relay(0, ch_flag == AUX_SWITCH_HIGH);
            break;

        case AUXSW_RELAY2:
            ServoRelayEvents.do_set_relay(1, ch_flag == AUX_SWITCH_HIGH);
            break;

        case AUXSW_RELAY3:
            ServoRelayEvents.do_set_relay(2, ch_flag == AUX_SWITCH_HIGH);
            break;

	   case AUXSW_RELAY4:
            ServoRelayEvents.do_set_relay(3, ch_flag == AUX_SWITCH_HIGH);
            break;

       case AUXSW_LANDING_GEAR:
            switch (ch_flag) {
                case AUX_SWITCH_LOW:
                    landinggear.set_cmd_mode(LandingGear_Deploy);
                    break;
                case AUX_SWITCH_MIDDLE:
                    landinggear.set_cmd_mode(LandingGear_Auto);
                    break;
                case AUX_SWITCH_HIGH:
                    landinggear.set_cmd_mode(LandingGear_Retract);
                    break;
            }
            break;

        case AUXSW_LOST_COPTER_SOUND:
            switch (ch_flag) {
                case AUX_SWITCH_HIGH:
                    AP_Notify::flags.vehicle_lost = true;
                    break;
                case AUX_SWITCH_LOW:
                    AP_Notify::flags.vehicle_lost = false;
                    break;
            }
            break;

        case AUXSW_MOTOR_ESTOP:
            // Turn on Emergency Stop logic when channel is high
            set_motor_emergency_stop(ch_flag == AUX_SWITCH_HIGH);
            break;

        case AUXSW_MOTOR_INTERLOCK:
            // Turn on when above LOW, because channel will also be used for speed
            // control signal in tradheli
            ap.motor_interlock_switch = (ch_flag == AUX_SWITCH_HIGH || ch_flag == AUX_SWITCH_MIDDLE);
            break;

        case AUXSW_BRAKE:
            // brake flight mode
            if (ch_flag == AUX_SWITCH_HIGH) {
                set_mode(BRAKE, MODE_REASON_TX_COMMAND);
            } else {
                // return to flight mode switch's flight mode if we are currently in BRAKE
                if (control_mode == BRAKE) {
                    reset_control_switch();
                }
            }
            break;

        case AUXSW_THROW:
            // throw flight mode
            if (ch_flag == AUX_SWITCH_HIGH) {
                set_mode(THROW, MODE_REASON_TX_COMMAND);
            } else {
                // return to flight mode switch's flight mode if we are currently in throw mode
                if (control_mode == THROW) {
                    reset_control_switch();
                }
            }
            break;

        case AUXSW_AVOID_ADSB:
            // enable or disable AP_Avoidance
            if (ch_flag == AUX_SWITCH_HIGH) {
                avoidance_adsb.enable();
                Log_Write_Event(DATA_AVOIDANCE_ADSB_ENABLE);
            } else {
                avoidance_adsb.disable();
                Log_Write_Event(DATA_AVOIDANCE_ADSB_DISABLE);
            }
            break;

        case AUXSW_PRECISION_LOITER:
#if PRECISION_LANDING == ENABLED
            switch (ch_flag) {
                case AUX_SWITCH_HIGH:
                    set_precision_loiter_enabled(true);
                    break;
                case AUX_SWITCH_LOW:
                    set_precision_loiter_enabled(false);
                    break;
            }
#endif
            break;

        case AUXSW_AVOID_PROXIMITY:
#if PROXIMITY_ENABLED == ENABLED
            switch (ch_flag) {
                case AUX_SWITCH_HIGH:
                    avoid.proximity_avoidance_enable(true);
                    Log_Write_Event(DATA_AVOIDANCE_PROXIMITY_ENABLE);
                    break;
                case AUX_SWITCH_LOW:
                    avoid.proximity_avoidance_enable(false);
                    Log_Write_Event(DATA_AVOIDANCE_PROXIMITY_DISABLE);
                    break;
            }
#endif
            break;
    }
}