Exemple #1
0
void Parser_v1d::showInventory() const {
	Status &gameStatus = _vm->getGameStatus();
	if (gameStatus._viewState == kViewPlay) {
		if (gameStatus._gameOverFl)
			_vm->gameOverMsg();
		else
			showDosInventory();
	}
}
Exemple #2
0
void Parser_v1d::showInventory() {
	status_t &gameStatus = _vm->getGameStatus();
	if (gameStatus.viewState == kViewPlay) {
		if (gameStatus.gameOverFl)
			Utils::gameOverMsg();
		else
			showDosInventory();
	}
}