Exemple #1
0
/**
 * @v
 * @vth
 */
inline vec_float4 updateF(vec_float4 v,vec_float4 vth)
{
  vec_float4 updateF_rtn;
  updateF_rtn = spu_sel(updateF_rtn,1.0,spu_cmpgt(spu_sub(v,vth),0.0));
  updateF_rtn = spu_sel(updateF_rtn,0.0,spu_nand(spu_cmpgt(spu_sub(v,vth),0.0),spu_cmpgt(spu_sub(v,vth),0.0)));
  return updateF_rtn;
}
Exemple #2
0
inline void MinMaxBinCount3SIMD(aabb_t *aabb, minmaxbin_t *mmb, aabb_t *baabb)
{
	vector float *baabb_min = (vector float*)baabb->min;
	vector float *baabb_max = (vector float*)baabb->max;
	vector float *aabb_min = (vector float*)aabb->min;
	vector float *aabb_max = (vector float*)aabb->max;

	vector float nbins = spu_splats((float)nsamplepoints);
	vector float invnbins = spu_re(nbins);
	nbins = spu_sub(nbins, spu_splats(1.0f));

	vector float width = spu_abs(spu_sub(*baabb_max, *baabb_min));
	vector float invdelta = spu_re(spu_mul(width, invnbins));

	vector int minindex = GetBinSIMD(*baabb_min, *baabb_max, *aabb_min, invdelta, nbins);
	vector int maxindex = GetBinSIMD(*baabb_min, *baabb_max, *aabb_max, invdelta, nbins);

	mmb->minbins[minindex[0]].b[0]++;
	mmb->minbins[minindex[1]].b[1]++;
	mmb->minbins[minindex[2]].b[2]++;

	mmb->maxbins[maxindex[0]].b[0]++;
	mmb->maxbins[maxindex[1]].b[1]++;
	mmb->maxbins[maxindex[2]].b[2]++;
}
Exemple #3
0
vec_uint4 ulpDiff_f4(vec_float4 ref, vec_float4 vals) {
  vec_int4 refi  = (vec_int4)ref;
  vec_int4 valsi = (vec_int4)vals;
  vec_int4 diff  = spu_sub(refi, valsi);
  vec_int4 negdiff = spu_sub(spu_splats((int)0), diff);

  return (vec_uint4)(spu_sel(negdiff, diff, spu_cmpgt(diff, 0)));
}
Exemple #4
0
inline void AreaLeftRight(vector float aabb_min, vector float aabb_max, vector float side, vector float plane, vector float *aleft, vector float *aright)
{
	vector float lside;
	vector float rside;

	lside = spu_abs(spu_sub(plane, aabb_min));
	rside = spu_abs(spu_sub(aabb_max, plane));

	*aleft = spu_mul(lside, side);
	*aright = spu_mul(rside, side);
}
Exemple #5
0
int num_in_buffer(int side){

  volatile vector signed int *head_idx, *tail_idx;
  int buffer_size;

  if(side == OUT && mcb[am].local[OUT] < 255){
    int parent_idx = mcb[am].local[OUT];
    int side = (mcb[am].id+1)&1;
    head_idx = &md[parent_idx].idx[side][HEAD];
    tail_idx = &md[parent_idx].idx[side][TAIL];
    buffer_size = mcb[parent_idx].buffer_size[side];
  } else {
    head_idx = &md[am].idx[side][HEAD];
    tail_idx = &md[am].idx[side][TAIL];
    buffer_size = mcb[am].buffer_size[side];
  }

  vector signed int diff = spu_sub(*head_idx,*tail_idx);
  int num = spu_extract(diff,0);

  if(num < 0)
    num = num + buffer_size;

  return num;
}
Exemple #6
0
void check_pull_dma(int side){
  // Check left
  if(md[am].held_tag[side] < 32){
    mfc_write_tag_mask( 1 << md[am].held_tag[side] );
    int status = mfc_read_tag_status_immediate();

    if(status){
      // Update idx
      md[am].idx[side][HEAD] = spu_add(md[am].idx[side][HEAD], md[am].num_waiting[side]);

      vector signed int buffer_size = spu_splats(mcb[am].buffer_size[side] -1);
      vector unsigned int cmp_v = spu_cmpgt(md[am].idx[side][HEAD], buffer_size);
      vector signed int zeros = {0,0,0,0};
      buffer_size = spu_add(buffer_size,1);
      zeros = spu_sel(zeros,buffer_size,cmp_v);
      md[am].idx[side][HEAD] = spu_sub(md[am].idx[side][HEAD],zeros);

      md[am].num_pulled[side] += md[am].num_waiting[side];      
      md[am].num_waiting[side] = 0;
      if(md[am].num_pulled[side] == mcb[am].data_size[side]){
	md[am].mm_depleted[side] = 1;
      }
      // Release tag
      mfc_tag_release( md[am].held_tag[side] );
      md[am].held_tag[side] = 32;      
    }
  }
}
Exemple #7
0
inline void merge_cache_blocks(RenderableCacheLine* cache)
{
    vec_uchar16 next = cache->chunkNext;

    for (;;) {
        vec_uchar16 nextnext = spu_shuffle(next, next, next);
        vec_uchar16 nextmask = spu_and(next, spu_splats((unsigned char)CHUNKNEXT_MASK));

        vec_ushort8 firstblock0 = spu_cmpeq( cache->chunkStart[0], 0);
        vec_ushort8 firstblock1 = spu_cmpeq( cache->chunkStart[1], 0);
        // change next to word offset, note we don't care what the low bit shifted in is
        vec_uchar16 firstshuf = (vec_uchar16) spu_sl( (vec_ushort8)nextmask, 1 );
        vec_uchar16 first = (vec_uchar16) spu_shuffle( firstblock0, firstblock1, firstshuf );

        vec_ushort8 tri0 = cache->chunkTriangle[0];
        vec_ushort8 tri1 = cache->chunkTriangle[1];
        vec_uchar16 trishufhi = spu_or ( firstshuf, spu_splats((unsigned char) 1));
        vec_uchar16 trishuflo = spu_and( firstshuf, spu_splats((unsigned char) 254));

        vec_ushort8 ntri0 = spu_shuffle( tri0, tri1, spu_shuffle( trishuflo, trishufhi, SHUF0 ) );
        vec_ushort8 ntri1 = spu_shuffle( tri0, tri1, spu_shuffle( trishuflo, trishufhi, SHUF1 ) );

        vec_ushort8 trieq0 = spu_cmpeq( tri0, ntri0 );
        vec_ushort8 trieq1 = spu_cmpeq( tri1, ntri1 );

        vec_uchar16 trieq = (vec_uchar16) spu_shuffle( trieq0, trieq1, MERGE );
        vec_uchar16 combi = spu_orc(first, trieq);

        vec_uchar16 canmerge = spu_cmpgt( spu_nor(spu_or(next, nextnext), combi), 256-CHUNKNEXT_BUSY_BIT );

        vec_uint4 gather = spu_gather( canmerge );

        vec_uint4 mergeid = spu_sub( spu_cntlz( gather ), spu_promote((unsigned int)16, 0));

        if( !spu_extract(gather, 0) ) {
            return;
        }

        //	unsigned int firstchunk = spu_extract(mergeid, 0);
        //	unsigned int nextchunk = cache->chunkNextArray[firstchunk];
        vec_uint4 v_chunkNext = (vec_uint4) si_rotqby( (qword) next, (qword) spu_add(mergeid,13) );
        vec_uint4 v_chunkNextNext = (vec_uint4) si_rotqby( (qword) next, (qword) spu_add(v_chunkNext,13) );

        // cache->chunkNextArray[firstchunk] = cache->chunkNextArray[nextchunk];
        next = spu_shuffle( (vec_uchar16) v_chunkNextNext, next, (vec_uchar16) si_cbd( (qword) mergeid, 0 ) );

        // cache->chunkNextArray[nextchunk] = CHUNKNEXT_FREE_BLOCK;
        next = spu_shuffle( spu_splats( (unsigned char) CHUNKNEXT_FREE_BLOCK), next, (vec_uchar16) si_cbd( (qword) v_chunkNext, 0 ) );

        // this is for debug use only, it's not really needed...
        // cache->chunkStartArray[nextchunk] = -1;
        cache->chunkStartArray[ spu_extract(v_chunkNext,0) & 255 ] = -1;

        cache->chunkNext = next;
    }
}
Exemple #8
0
void *
sbrk (ptrdiff_t increment)
{
	static caddr_t heap_ptr = NULL;
	caddr_t base;
	vector unsigned int sp_reg, sp_delta;
	vector unsigned int *sp_ptr;
	caddr_t sps;

	/* The stack pointer register.  */
	volatile register vector unsigned int sp_r1 __asm__("1");
	
	if (heap_ptr == NULL)
	  heap_ptr = (caddr_t) & _end;
	
	sps = (caddr_t) spu_extract (sp_r1, 0);
	if (((int) sps - STACKSIZE - (int) heap_ptr) >= increment)
	  {
	    base = heap_ptr;
	    heap_ptr += increment;
	    
	    sp_delta = (vector unsigned int) spu_insert (increment, spu_splats (0), 1);

	    /* Subtract sp_delta from the SP limit (word 1).  */
	    sp_r1 = spu_sub (sp_r1, sp_delta);
	    
	    /* Fix-up backchain.  */
	    sp_ptr = (vector unsigned int *) spu_extract (sp_r1, 0);
	    do
	      {
		sp_reg = *sp_ptr;
		*sp_ptr = (vector unsigned int) spu_sub (sp_reg, sp_delta);
	      }
	    while ((sp_ptr = (vector unsigned int *) spu_extract (sp_reg, 0)));

	    return (base);
	  }
	else
	  {
	    errno = ENOMEM;
	    return ((void *) -1);
	  }
}
Exemple #9
0
inline vector int GetBinSIMD(vector float left, vector float right, vector float pos, vector float invdelta, vector float nbins)
{
	pos = spu_min(pos, right);
	pos = spu_max(pos, left);
	
	vector float bin = spu_mul(spu_abs(spu_sub(pos, left)), invdelta);

	bin = spu_min(bin, nbins);
	bin = spu_max(spu_splats(0.0f), bin);

	return spu_convts(bin, 0);
}
unsigned int
__mfc_multi_tag_reserve (unsigned int number_of_tags)
{
  vector unsigned int table_copy;
  vector unsigned int one = (vector unsigned int)
        { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
  vector unsigned int count_busy, is_valid;
  vector unsigned int count_total;
  vector unsigned int count_avail = (vector unsigned int) { 0, 0, 0, 0 };
  vector unsigned int index = (vector unsigned int) { 0, 0, 0, 0 };

  table_copy = __mfc_tag_table;


  /* count_busy: number of consecutive busy tags
     count_avail: number of consecutive free tags
     table_copy: temporary copy of the tag table
     count_total: sum of count_busy and count_avail
     index: index of the current working tag  */
  do
    {
      table_copy = spu_sl (table_copy, count_avail);

      count_busy = spu_cntlz (table_copy);
      table_copy = spu_sl (table_copy, count_busy);
      count_avail = spu_cntlz (spu_xor(table_copy, -1));
      count_total = spu_add (count_busy, count_avail);
      index = spu_add (index, count_total);
    }
  while (spu_extract (count_avail, 0) < number_of_tags
	 && spu_extract (table_copy, 0) != 0);

  index = spu_sub (index, count_avail);

  /* is_valid is set to 0xFFFFFFFF if table_copy == 0, 0 otherwise.  */
  is_valid = spu_cmpeq (table_copy, 0);
  index = spu_sel (index, is_valid, is_valid);

  /* Now I need to actually mark the tags as used.  */
  table_copy = spu_sl (one, number_of_tags);
  table_copy = spu_rl (table_copy, -number_of_tags - spu_extract (index, 0));
  table_copy = spu_sel (table_copy, __mfc_tag_table, table_copy);
  __mfc_tag_table = spu_sel (table_copy, __mfc_tag_table, is_valid);

  return spu_extract (index, 0);
}
Exemple #11
0
void _compute( unsigned int bs, unsigned int k, unsigned int row, vector float *BKJ, float *B, float *A )
{
	vector float *BIJ, aik;
	unsigned int i;

	for( ; k < bs ; k++ )
	{
		aik = spu_splats( A[k*bs+row] );

		BIJ = (vector float*)( B + ( k * bs ) );
		// -----> For each vector in row
		for( i = 0 ; i < bs / 4 ; i++ )
		{
			// BIJ[i] = BIJ[i] - BKJ[i] * aik;
			BIJ[i] = spu_sub( BIJ[i], spu_mul( BKJ[i], aik ) );
		}
	}
}
Exemple #12
0
unsigned int
__mfc_tag_reserve (void)
{
  vector unsigned int mask = (vector unsigned int)
	{ 0x80000000, 0x80000000, 0x80000000, 0x80000000 };
  vector unsigned int count_zeros, is_valid;
  vector signed int count_neg;

  count_zeros = spu_cntlz (__mfc_tag_table);
  count_neg = spu_sub (0, (vector signed int) count_zeros);

  mask = spu_rlmask (mask, (vector signed int) count_neg);
  __mfc_tag_table = spu_andc (__mfc_tag_table, mask);

  is_valid = spu_cmpeq (count_zeros, 32);
  count_zeros = spu_sel (count_zeros, is_valid, is_valid);

  return spu_extract (count_zeros, 0);
}
Exemple #13
0
void _compute2( unsigned int bs, unsigned int k, unsigned int row, vector float *BKJ, float *B, float *A, Functions_t *funcs  )
{
	vector float *BIJ, aik;
	unsigned int i;

	for( ; k < bs ; k++ )
	{
		aik = spu_splats( A[k*bs+row] );

		BIJ = (vector float*)( B + ( k * bs ) );
		funcs->printuint( 900000 + k );
		// -----> For each vector in row
		for( i = 0 ; i < bs / 4 ; i++ )
		{
			funcs->printfloatv( &aik );
			funcs->printfloatv( &BIJ[i] );
			funcs->printfloatv( &BKJ[i] );
			// BIJ[i] = BIJ[i] - BKJ[i] * aik;
			BIJ[i] = spu_sub( BIJ[i], spu_mul( BKJ[i], aik ) );
			funcs->printfloatv( &BIJ[i] );
		}
	}
}
Exemple #14
0
void merge_buffers(){
  vector unsigned int cmp_v, cmp_v2;

  const vector signed int one_at_0 = {1,0,0,0};
  const vector signed int one_at_1 = {0,1,0,0};
  const vector signed int one_at_2 = {0,0,1,0};
  const vector signed int ones = {1,1,1,1};
  const vector signed int zeros = {0,0,0,0};

  const vector unsigned char cmp_v_shuffle_mask = {31,31,31,31,
						   31,31,31,31,
						   31,31,31,31,
						   31,31,31,31};
  vector unsigned char rev_mask;
  const vector unsigned char rev_left = {12,13,14,15,
					 8,9,10,11,
					 4,5,6,7,
					 0,1,2,3};

  const vector unsigned char rev_right = {28,29,30,31,
					  24,25,26,27,
					  20,21,22,23,
					  16,17,18,19};
  vector signed int *out_head_idx;
  if(mcb[am].local[OUT] < 255){
    int parent_idx = mcb[am].local[OUT];
    int side = (mcb[am].id+1)&1;
    out_head_idx = (vector signed int*) &md[parent_idx].idx[side][HEAD];
  } else {
    out_head_idx = (vector signed int*) &md[am].idx[OUT][HEAD];
  }

  vector signed int *left_tail_idx = (vector signed int*) &md[am].idx[LEFT][TAIL];
  vector signed int *right_tail_idx = (vector signed int*) &md[am].idx[RIGHT][TAIL];

  vector signed int size_v = {mcb[am].buffer_size[LEFT], mcb[am].buffer_size[RIGHT], mcb[am].buffer_size[OUT], 0};
  vector signed int avail_v = {num_in_buffer(LEFT), num_in_buffer(RIGHT), num_free_in_buffer(OUT), 1};
  vector signed int avail_before = { spu_extract(avail_v, 0), spu_extract(avail_v, 1), 0, 0 };
  vector unsigned int avail = spu_gather( spu_cmpgt(avail_v, zeros) ); // avail = 0x0F if all avail_v > zeros

  vector signed int *left, *right, *out;
  left = (vector signed int*) &md[am].buffer[LEFT][ spu_extract(*left_tail_idx,0) ];
  right = (vector signed int*) &md[am].buffer[RIGHT][ spu_extract(*right_tail_idx,0) ];
  out = (vector signed int*) &md[am].buffer[OUT][ spu_extract(*out_head_idx,0) ];

  #ifdef TRACE_TIME
    dec_val2 = spu_read_decrementer();
  #endif

  while(spu_extract(avail,0) == 0x0F){
    // cmp left and right to determine who gets eaten
    cmp_v = spu_cmpgt(*left,*right);
    cmp_v = spu_shuffle(cmp_v, cmp_v, cmp_v_shuffle_mask);
    // cmp_v = {FFFF,FFFF,FFFF,FFFF} if left[3] > right[3]

    *out = spu_sel(*left,*right,cmp_v);
    rev_mask = spu_sel(rev_right,rev_left,(vector unsigned char)cmp_v);
    *left = spu_shuffle(*left,*right,rev_mask);
    // data to be sorted is now in out and left, left in descending order

    sort_vectors(out,left);

    // update index of the used side
    if( spu_extract(cmp_v,0) ){
      // left[3] > right[3]
      *right_tail_idx = spu_add(*right_tail_idx,ones);
      avail_v = spu_sub(avail_v, one_at_1);
      right++;
      // modulus hack
      cmp_v2 = spu_cmpeq(*right_tail_idx, size_v);
      if( __builtin_expect( spu_extract(cmp_v2,0) ,0) ){
	*right_tail_idx = zeros;
	right = (vector signed int*) &md[am].buffer[RIGHT][0];
      }
    } else {
      *right = *left;
      *left_tail_idx = spu_add(*left_tail_idx,ones);
      avail_v = spu_sub(avail_v, one_at_0);
      left++;
      // modulus hack
      cmp_v2 = spu_cmpeq(*left_tail_idx, size_v);      
      if( __builtin_expect( spu_extract(cmp_v2,0) ,0) ){	
	*left_tail_idx = zeros;
	left = (vector signed int*) &md[am].buffer[LEFT][0];
      }
    }

    // update out head idx
    *out_head_idx = spu_add(*out_head_idx,ones);
    avail_v = spu_sub(avail_v, one_at_2);
    out++;
    // modulus hack
    cmp_v2 = spu_cmpeq(*out_head_idx, size_v);
    if( __builtin_expect(spu_extract(cmp_v2,0),0) ){
      out = (vector signed int*) &md[am].buffer[OUT][0];
      *out_head_idx = zeros;
    }

    // is there data still available?
    avail = spu_gather(spu_cmpgt(avail_v, zeros));
  }

  #ifdef TRACE_TIME
  merge_loop_ticks += -(spu_read_decrementer() - dec_val2);
  #endif

  // how much got produced?
  vector signed int consumed = spu_sub(avail_before, avail_v);
  int consumed_left = spu_extract(consumed, 0);
  int consumed_right = spu_extract(consumed, 1);

  if(consumed_left)
    update_tail(LEFT);

  if(consumed_right)
    update_tail(RIGHT);

  md[am].consumed[LEFT] += consumed_left;
  md[am].consumed[RIGHT] += consumed_right;
    
  if(md[am].consumed[LEFT] == mcb[am].data_size[LEFT])
    md[am].depleted[LEFT] = 1;
  
  if(md[am].consumed[RIGHT] == mcb[am].data_size[RIGHT])
    md[am].depleted[RIGHT] = 1;

  if(mcb[am].local[OUT] < 255 && md[am].depleted[LEFT] && md[am].depleted[RIGHT]){
    md[am].done = 1;
    --num_active_mergers;
  }
}
void* libvector_16s_vector_subtract_unaligned(void* target,  void* src0, void* src1, unsigned int num_bytes){
	//loop iterator i
	int i = 0;
	void* retval = target;
	

	//put the target and source addresses into qwords
	vector unsigned int address_counter_tgt = {(unsigned int)target, 0, 0, 0};
	vector unsigned int address_counter_src0 = {(unsigned int)src0, 0, 0 ,0};
	vector unsigned int address_counter_src1 = {(unsigned int)src1, 0, 0, 0};
	
	//create shuffle masks
	
	//shuffle mask building blocks:
	//all from the first vector
	vector unsigned char oneup = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
								  0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f};
	//all from the second vector
	vector unsigned char second_oneup = {0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
										 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f};
	

	
	//gamma: second half of the second, first half of the first, break at (unsigned int)src0%16
	vector unsigned char src_cmp = spu_splats((unsigned char)((unsigned int)src0%16));
	vector unsigned char gt_res = spu_cmpgt(oneup, src_cmp);
	vector unsigned char eq_res = spu_cmpeq(oneup, src_cmp);
	vector unsigned char cmp_res = spu_or(gt_res, eq_res);
	vector unsigned char sixteen_uchar = spu_splats((unsigned char)16);
	vector unsigned char phase_change = spu_and(sixteen_uchar, cmp_res);
	vector unsigned int shuffle_mask_gamma = spu_add((vector unsigned int)phase_change, 
												 (vector unsigned int)oneup);
	shuffle_mask_gamma = spu_rlqwbyte(shuffle_mask_gamma, (unsigned int)src0%16);

	//eta: second half of the second, first half of the first, break at (unsigned int)src1%16
	src_cmp = spu_splats((unsigned char)((unsigned int)src1%16));
	gt_res = spu_cmpgt(oneup, src_cmp);
	eq_res = spu_cmpeq(oneup, src_cmp);
	cmp_res = spu_or(gt_res, eq_res);
	sixteen_uchar = spu_splats((unsigned char)16);
	phase_change = spu_and(sixteen_uchar, cmp_res);
	vector unsigned int shuffle_mask_eta = spu_add((vector unsigned int)phase_change, 
												 (vector unsigned int)oneup);
	shuffle_mask_eta = spu_rlqwbyte(shuffle_mask_eta, (unsigned int)src1%16);
	

	
	

	vector unsigned char tgt_second = spu_rlqwbyte(second_oneup, -((unsigned int)target%16));
	vector unsigned char tgt_first = spu_rlqwbyte(oneup, -((unsigned int)target%16));
	
	//alpha: first half of first, second half of second, break at (unsigned int)target%16
	src_cmp = spu_splats((unsigned char)((unsigned int)target%16));
	gt_res = spu_cmpgt(oneup, src_cmp);
	eq_res = spu_cmpeq(oneup, src_cmp);
	cmp_res = spu_or(gt_res, eq_res);
	phase_change = spu_and(sixteen_uchar, cmp_res);
	vector unsigned int shuffle_mask_alpha = spu_add((vector unsigned int)phase_change,
													 (vector unsigned int)oneup);
	
	//delta: first half of first, first half of second, break at (unsigned int)target%16
	vector unsigned char shuffle_mask_delta = spu_shuffle(oneup, tgt_second, (vector unsigned char)shuffle_mask_alpha);
	//epsilon: second half of second, second half of first, break at (unsigned int)target%16
	vector unsigned char shuffle_mask_epsilon = spu_shuffle(tgt_second, oneup, (vector unsigned char)shuffle_mask_alpha);
	//zeta: second half of second, first half of first, break at 16 - (unsigned int)target%16
	vector unsigned int shuffle_mask_zeta = spu_rlqwbyte(shuffle_mask_alpha, (unsigned int)target%16); 

	//beta: first half of first, second half of second, break at num_bytes%16
	src_cmp = spu_splats((unsigned char)(num_bytes%16));
	gt_res = spu_cmpgt(oneup, src_cmp);
	eq_res = spu_cmpeq(oneup, src_cmp);
	cmp_res = spu_or(gt_res, eq_res);
	phase_change = spu_and(sixteen_uchar, cmp_res);
	vector unsigned int shuffle_mask_beta = spu_add((vector unsigned int)phase_change,
													 (vector unsigned int)oneup);
	
	
	


	
	qword src0_past;
	qword src0_present;
	qword src1_past;
	qword src1_present;
	qword tgt_past;
	qword tgt_present;
	
	qword in_temp0;
	qword in_temp1;
	qword out_temp0;
	qword out_temp1;

    vector signed short sum;

	src0_past = si_lqd((qword)address_counter_src0, 0);
	src1_past = si_lqd((qword)address_counter_src1, 0);
	tgt_past = si_lqd((qword)address_counter_tgt, 0);
	
	for(i = 0; i < num_bytes/16; ++i) {
		
		src0_present = si_lqd((qword)address_counter_src0, 16);
		src1_present = si_lqd((qword)address_counter_src1, 16);
		tgt_present = si_lqd((qword)address_counter_tgt, 16);
		
		in_temp0 = spu_shuffle(src0_present, src0_past, (vector unsigned char)shuffle_mask_gamma);
		in_temp1 = spu_shuffle(src1_present, src1_past, (vector unsigned char)shuffle_mask_eta);
		
		sum = spu_sub((vector signed short)in_temp0, (vector signed short)in_temp1);
	   

		out_temp0 = spu_shuffle(tgt_past, (qword)sum, shuffle_mask_delta);
		out_temp1 = spu_shuffle(tgt_present, (qword)sum, shuffle_mask_epsilon);
		
		si_stqd(out_temp0, (qword)address_counter_tgt, 0);
		si_stqd(out_temp1, (qword)address_counter_tgt, 16);
		
		tgt_past = out_temp1;
		src0_past = src0_present;
		src1_past = src1_present;
		address_counter_src0 = spu_add(address_counter_src0, 16);
		address_counter_src1 = spu_add(address_counter_src1, 16);
		address_counter_tgt = spu_add(address_counter_tgt, 16);
		
		
	}
	
	src0_present = si_lqd((qword)address_counter_src0, 16);
	src1_present = si_lqd((qword)address_counter_src1, 16);
	tgt_present = si_lqd((qword)address_counter_tgt, 16);
	
	
	in_temp0 = spu_shuffle(src0_present, src0_past, (vector unsigned char) shuffle_mask_gamma);
	in_temp1 = spu_shuffle(src1_present, src1_past, (vector unsigned char) shuffle_mask_eta);
	sum = spu_sub((vector signed short)in_temp0, (vector signed short)in_temp1);
	qword target_temp = spu_shuffle(tgt_present, tgt_past, (vector unsigned char) shuffle_mask_zeta);
	qword meld = spu_shuffle((qword)sum, target_temp, (vector unsigned char)shuffle_mask_beta);

	
	
	out_temp0 = spu_shuffle(tgt_past, meld, shuffle_mask_delta);
	out_temp1 = spu_shuffle(tgt_present, meld, shuffle_mask_epsilon);
	
	si_stqd(out_temp0, (qword)address_counter_tgt, 0);
	si_stqd(out_temp1, (qword)address_counter_tgt, 16);
	
	return retval;
}
Exemple #16
0
/**
 * Sort vertices from top to bottom.
 * Compute area and determine front vs. back facing.
 * Do coarse clip test against tile bounds
 * \return  FALSE if tri is totally outside tile, TRUE otherwise
 */
static boolean
setup_sort_vertices(const qword vs)
{
   float area, sign;

#if DEBUG_VERTS
   if (spu.init.id==0) {
      fprintf(stderr, "SPU %u: Triangle:\n", spu.init.id);
      print_vertex(v0);
      print_vertex(v1);
      print_vertex(v2);
   }
#endif

   {
      /* Load the float values for various processing... */
      const qword f0 = (qword)(((const struct vertex_header*)si_to_ptr(vs))->data[0]);
      const qword f1 = (qword)(((const struct vertex_header*)si_to_ptr(si_rotqbyi(vs, 4)))->data[0]);
      const qword f2 = (qword)(((const struct vertex_header*)si_to_ptr(si_rotqbyi(vs, 8)))->data[0]);

      /* Check if triangle is completely outside the tile bounds
       * Find the min and max x and y positions of the three poits */
      const qword minf = min3fq(f0, f1, f2);
      const qword maxf = max3fq(f0, f1, f2);

      /* Compare min and max against cliprect vals */
      const qword maxsmins = si_shufb(maxf, minf, SHUFB4(A,B,a,b));
      const qword outside = si_fcgt(maxsmins, si_csflt(setup.cliprect, 0));

      /* Use a little magic to work out of the tri is visible or not */
      if(si_to_uint(si_xori(si_gb(outside), 0xc))) return FALSE;

      /* determine bottom to top order of vertices */
      /* A table of shuffle patterns for putting vertex_header pointers into
         correct order.  Quite magical. */
      const qword sort_order_patterns[] = {
         SHUFB4(A,B,C,C),
         SHUFB4(C,A,B,C),
         SHUFB4(A,C,B,C),
         SHUFB4(B,C,A,C),
         SHUFB4(B,A,C,C),
         SHUFB4(C,B,A,C) };

      /* Collate y values into two vectors for comparison.
         Using only one shuffle constant! ;) */
      const qword y_02_ = si_shufb(f0, f2, SHUFB4(0,B,b,C));
      const qword y_10_ = si_shufb(f1, f0, SHUFB4(0,B,b,C));
      const qword y_012 = si_shufb(y_02_, f1, SHUFB4(0,B,b,C));
      const qword y_120 = si_shufb(y_10_, f2, SHUFB4(0,B,b,C));

      /* Perform comparison: {y0,y1,y2} > {y1,y2,y0} */
      const qword compare = si_fcgt(y_012, y_120);
      /* Compress the result of the comparison into 4 bits */
      const qword gather = si_gb(compare);
      /* Subtract one to attain the index into the LUT.  Magical. */
      const unsigned int index = si_to_uint(gather) - 1;

      /* Load the appropriate pattern and construct the desired vector. */
      setup.vertex_headers = si_shufb(vs, vs, sort_order_patterns[index]);

      /* Using the result of the comparison, set sign.
         Very magical. */
      sign = ((si_to_uint(si_cntb(gather)) == 2) ? 1.0f : -1.0f);
   }

   setup.ebot.ds = spu_sub(setup.vmid->data[0], setup.vmin->data[0]);
   setup.emaj.ds = spu_sub(setup.vmax->data[0], setup.vmin->data[0]);
   setup.etop.ds = spu_sub(setup.vmax->data[0], setup.vmid->data[0]);

   /*
    * Compute triangle's area.  Use 1/area to compute partial
    * derivatives of attributes later.
    */
   area = setup.emaj.dx * setup.ebot.dy - setup.ebot.dx * setup.emaj.dy;

   setup.oneOverArea = 1.0f / area;

   /* The product of area * sign indicates front/back orientation (0/1).
    * Just in case someone gets the bright idea of switching the front
    * and back constants without noticing that we're assuming their
    * values in this operation, also assert that the values are
    * what we think they are.
    */
   ASSERT(CELL_FACING_FRONT == 0);
   ASSERT(CELL_FACING_BACK == 1);
   setup.facing = (area * sign > 0.0f)
      ^ (spu.rasterizer.front_winding == PIPE_WINDING_CW);

   return TRUE;
}
Exemple #17
0
inline vector real_t
advec_diff_v(vector real_t cell_size,
             vector real_t c2l, vector real_t w2l, vector real_t d2l, 
             vector real_t c1l, vector real_t w1l, vector real_t d1l, 
             vector real_t   c, vector real_t   w, vector real_t   d, 
             vector real_t c1r, vector real_t w1r, vector real_t d1r, 
             vector real_t c2r, vector real_t w2r, vector real_t d2r)
{    
    vector real_t acc1, acc2, acc3;
    vector real_t wind, diff_term, advec_term;
    vector real_t advec_term_pos, advec_term_neg;
    vector real_t advec_termR, advec_termL;
    
    acc1 = spu_add(w1l, w);
    wind = spu_mul(acc1, HALF);
    acc1 = spu_mul(c1l, FIVE);
    acc2 = spu_mul(c, TWO);
    advec_term_pos = spu_add(acc1, acc2);
    advec_term_pos = spu_sub(advec_term_pos, c2l);
    acc1 = spu_mul(c1l, TWO);
    acc2 = spu_mul(c, FIVE);
    advec_term_neg = spu_add(acc1, acc2);
    advec_term_neg = spu_sub(advec_term_neg, c1r);
    acc1 = (vector real_t)spu_cmpgt(wind, ZERO);
    acc1 = spu_and(acc1, advec_term_pos);
    acc2 = (vector real_t)spu_cmpgt(ZERO, wind);
    acc2 = spu_and(acc2, advec_term_neg);
    advec_termL = spu_add(acc1, acc2);
    advec_termL = spu_mul(advec_termL, SIXTH);
    advec_termL = spu_mul(advec_termL, wind);
    acc1 = spu_add(w1r, w);
    wind = spu_mul(acc1, HALF);
    acc1 = spu_mul(c, FIVE);
    acc2 = spu_mul(c1r, TWO);
    advec_term_pos = spu_add(acc1, acc2);
    advec_term_pos = spu_sub(advec_term_pos, c1l);
    acc1 = spu_mul(c, TWO);
    acc2 = spu_mul(c1r, FIVE);
    advec_term_neg = spu_add(acc1, acc2);
    advec_term_neg = spu_sub(advec_term_neg, c2r);
    acc1 = (vector real_t)spu_cmpgt(wind, ZERO);
    acc1 = spu_and(acc1, advec_term_pos);
    acc2 = (vector real_t)spu_cmpgt(ZERO, wind);
    acc2 = spu_and(acc2, advec_term_neg);
    advec_termR = spu_add(acc1, acc2);
    advec_termR = spu_mul(advec_termR, SIXTH);
    advec_termR = spu_mul(advec_termR, wind);
    acc1 = spu_sub(advec_termL, advec_termR);
    advec_term = VEC_DIVIDE(acc1, cell_size);
    acc1 = spu_add(d1l, d);
    acc1 = spu_mul(acc1, HALF);
    acc3 = spu_sub(c1l, c);
    acc1 = spu_mul(acc1, acc3);
    acc2 = spu_add(d, d1r);
    acc2 = spu_mul(acc2, HALF);
    acc3 = spu_sub(c, c1r);
    acc2 = spu_mul(acc2, acc3);
    acc1 = spu_sub(acc1, acc2);
    acc2 = spu_mul(cell_size, cell_size);
    diff_term = VEC_DIVIDE(acc1, acc2);
    return spu_add(advec_term, diff_term);
}
Exemple #18
0
vector double
__divv2df3 (vector double a_in, vector double b_in)
{
    /* Variables */
    vec_int4    exp, exp_bias;
    vec_uint4   no_underflow, overflow;
    vec_float4  mant_bf, inv_bf;
    vec_ullong2 exp_a, exp_b;
    vec_ullong2 a_nan, a_zero, a_inf, a_denorm, a_denorm0;
    vec_ullong2 b_nan, b_zero, b_inf, b_denorm, b_denorm0;
    vec_ullong2 nan;
    vec_uint4   a_exp, b_exp;
    vec_ullong2 a_mant_0, b_mant_0;
    vec_ullong2 a_exp_1s, b_exp_1s;
    vec_ullong2 sign_exp_mask;

    vec_double2 a, b;
    vec_double2 mant_a, mant_b, inv_b, q0, q1, q2, mult;

    /* Constants */
    vec_uint4   exp_mask_u32 = spu_splats((unsigned int)0x7FF00000);
    vec_uchar16 splat_hi = (vec_uchar16) {
        0,1,2,3, 0,1,2,3,  8, 9,10,11, 8,9,10,11
    };
    vec_uchar16 swap_32 = (vec_uchar16) {
        4,5,6,7, 0,1,2,3, 12,13,14,15, 8,9,10,11
    };
    vec_ullong2 exp_mask = spu_splats(0x7FF0000000000000ULL);
    vec_ullong2 sign_mask = spu_splats(0x8000000000000000ULL);
    vec_float4  onef = spu_splats(1.0f);
    vec_double2 one = spu_splats(1.0);
    vec_double2 exp_53 = (vec_double2)spu_splats(0x0350000000000000ULL);

    sign_exp_mask = spu_or(sign_mask, exp_mask);

    /* Extract the floating point components from each of the operands including
     * exponent and mantissa.
     */
    a_exp = (vec_uint4)spu_and((vec_uint4)a_in, exp_mask_u32);
    a_exp = spu_shuffle(a_exp, a_exp, splat_hi);
    b_exp = (vec_uint4)spu_and((vec_uint4)b_in, exp_mask_u32);
    b_exp = spu_shuffle(b_exp, b_exp, splat_hi);

    a_mant_0 = (vec_ullong2)spu_cmpeq((vec_uint4)spu_andc((vec_ullong2)a_in, sign_exp_mask), 0);
    a_mant_0 = spu_and(a_mant_0, spu_shuffle(a_mant_0, a_mant_0, swap_32));

    b_mant_0 = (vec_ullong2)spu_cmpeq((vec_uint4)spu_andc((vec_ullong2)b_in, sign_exp_mask), 0);
    b_mant_0 = spu_and(b_mant_0, spu_shuffle(b_mant_0, b_mant_0, swap_32));

    a_exp_1s = (vec_ullong2)spu_cmpeq(a_exp, exp_mask_u32);
    b_exp_1s = (vec_ullong2)spu_cmpeq(b_exp, exp_mask_u32);

    /* Identify all possible special values that must be accommodated including:
     * +-denorm, +-0, +-infinity, and NaNs.
     */
    a_denorm0= (vec_ullong2)spu_cmpeq(a_exp, 0);
    a_nan    = spu_andc(a_exp_1s, a_mant_0);
    a_zero   = spu_and (a_denorm0, a_mant_0);
    a_inf    = spu_and (a_exp_1s, a_mant_0);
    a_denorm = spu_andc(a_denorm0, a_zero);

    b_denorm0= (vec_ullong2)spu_cmpeq(b_exp, 0);
    b_nan    = spu_andc(b_exp_1s, b_mant_0);
    b_zero   = spu_and (b_denorm0, b_mant_0);
    b_inf    = spu_and (b_exp_1s, b_mant_0);
    b_denorm = spu_andc(b_denorm0, b_zero);

    /* Scale denorm inputs to into normalized numbers by conditionally scaling the
     * input parameters.
     */
    a = spu_sub(spu_or(a_in, exp_53), spu_sel(exp_53, a_in, sign_mask));
    a = spu_sel(a_in, a, a_denorm);

    b = spu_sub(spu_or(b_in, exp_53), spu_sel(exp_53, b_in, sign_mask));
    b = spu_sel(b_in, b, b_denorm);

    /* Extract the divisor and dividend exponent and force parameters into the signed
     * range [1.0,2.0) or [-1.0,2.0).
     */
    exp_a = spu_and((vec_ullong2)a, exp_mask);
    exp_b = spu_and((vec_ullong2)b, exp_mask);

    mant_a = spu_sel(a, one, (vec_ullong2)exp_mask);
    mant_b = spu_sel(b, one, (vec_ullong2)exp_mask);

    /* Approximate the single reciprocal of b by using
     * the single precision reciprocal estimate followed by one
     * single precision iteration of Newton-Raphson.
     */
    mant_bf = spu_roundtf(mant_b);
    inv_bf = spu_re(mant_bf);
    inv_bf = spu_madd(spu_nmsub(mant_bf, inv_bf, onef), inv_bf, inv_bf);

    /* Perform 2 more Newton-Raphson iterations in double precision. The
     * result (q1) is in the range (0.5, 2.0).
     */
    inv_b = spu_extend(inv_bf);
    inv_b = spu_madd(spu_nmsub(mant_b, inv_b, one), inv_b, inv_b);
    q0 = spu_mul(mant_a, inv_b);
    q1 = spu_madd(spu_nmsub(mant_b, q0, mant_a), inv_b, q0);

    /* Determine the exponent correction factor that must be applied
     * to q1 by taking into account the exponent of the normalized inputs
     * and the scale factors that were applied to normalize them.
     */
    exp = spu_rlmaska(spu_sub((vec_int4)exp_a, (vec_int4)exp_b), -20);
    exp = spu_add(exp, (vec_int4)spu_add(spu_and((vec_int4)a_denorm, -0x34), spu_and((vec_int4)b_denorm, 0x34)));

    /* Bias the quotient exponent depending on the sign of the exponent correction
     * factor so that a single multiplier will ensure the entire double precision
     * domain (including denorms) can be achieved.
     *
     *    exp 	       bias q1     adjust exp
     *   =====	       ========    ==========
     *   positive         2^+65         -65
     *   negative         2^-64         +64
     */
    exp_bias = spu_xor(spu_rlmaska(exp, -31), 64);
    exp = spu_sub(exp, exp_bias);

    q1 = spu_sel(q1, (vec_double2)spu_add((vec_int4)q1, spu_sl(exp_bias, 20)), exp_mask);

    /* Compute a multiplier (mult) to applied to the quotient (q1) to produce the
     * expected result. On overflow, clamp the multiplier to the maximum non-infinite
     * number in case the rounding mode is not round-to-nearest.
     */
    exp = spu_add(exp, 0x3FF);
    no_underflow = spu_cmpgt(exp, 0);
    overflow = spu_cmpgt(exp, 0x7FE);
    exp = spu_and(spu_sl(exp, 20), (vec_int4)no_underflow);
    exp = spu_and(exp, (vec_int4)exp_mask);

    mult = spu_sel((vec_double2)exp, (vec_double2)(spu_add((vec_uint4)exp_mask, -1)), (vec_ullong2)overflow);

    /* Handle special value conditions. These include:
     *
     * 1) IF either operand is a NaN OR both operands are 0 or INFINITY THEN a NaN
     *    results.
     * 2) ELSE IF the dividend is an INFINITY OR the divisor is 0 THEN a INFINITY results.
     * 3) ELSE IF the dividend is 0 OR the divisor is INFINITY THEN a 0 results.
     */
    mult = spu_andc(mult, (vec_double2)spu_or(a_zero, b_inf));
    mult = spu_sel(mult, (vec_double2)exp_mask, spu_or(a_inf, b_zero));

    nan = spu_or(a_nan, b_nan);
    nan = spu_or(nan, spu_and(a_zero, b_zero));
    nan = spu_or(nan, spu_and(a_inf, b_inf));

    mult = spu_or(mult, (vec_double2)nan);

    /* Scale the final quotient */

    q2 = spu_mul(q1, mult);

    return (q2);
}
Exemple #19
0
/* Scans the string pointed to by s for the character c and
 * returns a pointer to the last occurance of c. If
 * c is not found, then NULL is returned.
 */
char * strrchr(const char *s, int c)
{
  int nskip;
  vec_uchar16 *ptr, data, vc;
  vec_uint4 cmp_c, cmp_0, cmp;
  vec_uint4 res_ptr, res_cmp;
  vec_uint4 mask, result;
  vec_uint4 one = spu_splats(0xffffU);
  /* Scan memory array a quadword at a time. Skip leading
   * mis-aligned bytes.
   */
  ptr = (vec_uchar16 *)s;

  nskip = -((unsigned int)(ptr) & 15);
  mask = spu_rlmask(one, nskip);

  vc = spu_splats((unsigned char)(c));

  data = *ptr++;
  ptr = (vec_uchar16 *)((unsigned int)ptr & ~15);

  cmp_c = spu_and(spu_gather(spu_cmpeq(data, vc)), mask);
  cmp_0 = spu_and(spu_gather(spu_cmpeq(data, 0)), mask);

  res_ptr = spu_splats(0U);
  res_cmp = spu_splats(0U);

  while (spu_extract(cmp_0, 0) == 0) {
    cmp = spu_cmpeq(cmp_c, 0);

    res_ptr = spu_sel(spu_promote((unsigned int)(ptr), 0), res_ptr, cmp);
    res_cmp = spu_sel(cmp_c, res_cmp, cmp);

    data = *ptr++;

    cmp_c = spu_gather(spu_cmpeq(data, vc));
    cmp_0 = spu_gather(spu_cmpeq(data, 0));

    cmp = spu_cmpeq(cmp_c, 0);
  }

  /* Compute the location of the last character before termination
   * character.
   *
   * First mask off compare results following the first termination character.
   */
  mask = spu_sl(one, 31 - spu_extract(spu_cntlz(cmp_0), 0));
  cmp_c = spu_and(cmp_c, mask);

  /* Conditionally update res_ptr and res_cmd if a match was found in the last
   * quadword.
   */
  cmp = spu_cmpeq(cmp_c, 0);

  res_ptr = spu_sel(spu_promote((unsigned int)(ptr), 0), res_ptr, cmp);
  res_cmp = spu_sel(cmp_c, res_cmp, cmp);

  /* Bit reserve res_cmp for locating last occurance.
   */
  mask = spu_cmpeq(res_cmp, 0);

  res_cmp = (vec_uint4)spu_maskb(spu_extract(res_cmp, 0));
  res_cmp = spu_gather((vec_uchar16)spu_shuffle(res_cmp, res_cmp,
						VEC_LITERAL(vec_uchar16,
							    15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0)));

  /* Compute the location (ptr) of the last occurance of c. If no
   * occurance was found (ie, element 0 of res_cmp == 0, then return
   * NULL.
   */
  result = spu_sub(spu_add(res_ptr, 15), spu_cntlz(res_cmp));
  result = spu_andc(result, mask);

  return ((char *)spu_extract(result, 0));
}
Exemple #20
0
void process_render_tasks(unsigned long eah_render_tasks, unsigned long eal_render_tasks)
{
    const vec_uchar16 SHUFFLE_MERGE_BYTES = (vec_uchar16) {	// merge lo bytes from unsigned shorts (array)
        1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31
    };

    const vec_uchar16 SHUFFLE_GET_BUSY_WITH_ONES = (vec_uchar16) {	// get busy flag with ones in unused bytes
        0xc0, 0xc0, 2, 3, 0xc0,0xc0,0xc0,0xc0, 0xc0,0xc0,0xc0,0xc0
    };

    const vec_uchar16 ZERO_BYTES = (vec_uchar16) spu_splats(0);

    char trianglebuffer[ 256 + TRIANGLE_MAX_SIZE ];

    char	sync_buffer[128+127];
    void*	aligned_sync_buffer = (void*) ( ((unsigned long)sync_buffer+127) & ~127 );

    RenderableCacheLine* cache = (RenderableCacheLine*) aligned_sync_buffer;
    unsigned long long cache_ea;

    spu_mfcdma64(&cache_ea, eah_render_tasks, eal_render_tasks, sizeof(cache_ea), 0, MFC_GET_CMD);
    mfc_write_tag_mask(1<<0);
    mfc_read_tag_status_all();

    while (cache_ea) {
        // terminate immediately if possible
        if (spu_stat_in_mbox())
            return;

        // read the cache line
        spu_mfcdma64(cache, mfc_ea2h(cache_ea), mfc_ea2l(cache_ea), 128, 0, MFC_GETLLAR_CMD);
        spu_readch(MFC_RdAtomicStat);

        unsigned int endTriangle = cache->endTriangle;
        vec_ushort8 testTriangle = spu_splats((unsigned short) endTriangle);

        // first look for short chunks
        vec_uchar16 next = cache->chunkNext;
        vec_uchar16 nextmask = spu_and(next, spu_splats((unsigned char)CHUNKNEXT_MASK));

        // change next to word offset, note we don't care what the low bit shifted in is
        vec_uchar16 firstshuf = (vec_uchar16) spu_sl( (vec_ushort8)nextmask, 1 );
        vec_uchar16 trishufhi = spu_or ( firstshuf, spu_splats((unsigned char) 1));
        vec_uchar16 trishuflo = spu_and( firstshuf, spu_splats((unsigned char) 254));

        vec_ushort8 start0 = cache->chunkStart[0];
        vec_ushort8 start1 = cache->chunkStart[1];

        vec_ushort8 nstart0 = spu_shuffle( start0, start1, spu_shuffle( trishuflo, trishufhi, SHUF0 ) );
        vec_ushort8 nstart1 = spu_shuffle( start0, start1, spu_shuffle( trishuflo, trishufhi, SHUF1 ) );

        vec_ushort8 starteq0 = spu_cmpeq( nstart0, spu_splats((unsigned short)0) );
        vec_ushort8 starteq1 = spu_cmpeq( nstart1, spu_splats((unsigned short)0) );

        vec_ushort8 end0 = spu_sel( nstart0, spu_splats((unsigned short)4096), starteq0);
        vec_ushort8 end1 = spu_sel( nstart1, spu_splats((unsigned short)4096), starteq1);

        vec_ushort8 len0 = spu_sub( end0, start0);
        vec_ushort8 len1 = spu_sub( end1, start1);

        vec_ushort8 small0 = spu_cmpgt( spu_splats((unsigned short)17), len0);
        vec_ushort8 small1 = spu_cmpgt( spu_splats((unsigned short)17), len1);
        vec_uchar16 small = (vec_uchar16) spu_shuffle( small0, small1, MERGE );
        vec_uint4 smallChunkGather = spu_gather(small);

        // check to see if chunk is already at the last triangle
        vec_uint4 doneChunkGather = spu_gather( (vec_uchar16) spu_shuffle(
                (vec_uchar16) spu_cmpeq(testTriangle, cache->chunkTriangle[0]),
                (vec_uchar16) spu_cmpeq(testTriangle, cache->chunkTriangle[1]),
                SHUFFLE_MERGE_BYTES) );

        // check if the chunk is free
        vec_uint4 freeChunkGather = spu_gather(
                                        spu_cmpeq( spu_splats( (unsigned char) CHUNKNEXT_FREE_BLOCK ), cache->chunkNext ) );

        // check to see if the chunk is being processed
        vec_uint4 busyChunkGather = spu_gather(
                                        spu_cmpgt( cache->chunkNext, //spu_and(cache->chunkNext, CHUNKNEXT_MASK),
                                                spu_splats( (unsigned char) (CHUNKNEXT_BUSY_BIT-1) ) ) );

        // doneChunkGather, freeChunkGather, busyChunkGather - rightmost 16 bits of word 0
        // note that if freeChunkGather is true then busyChunkGather must also be true

        // done=false, free=false, busy=false -> can process
        // free=false, busy=false -> can be merged

        // decide which chunk to process
        vec_uint4 mayProcessGather = spu_nor( doneChunkGather, busyChunkGather );
        vec_uint4 mayProcessShortGather = spu_and( mayProcessGather, smallChunkGather );

        vec_uint4 shortSelMask = spu_cmpeq( mayProcessShortGather, spu_splats(0U) );
        vec_uint4 mayProcessSelection = spu_sel( mayProcessShortGather, mayProcessGather, shortSelMask );

        /*
        		if (!spu_extract(shortSelMask, 0))
        			printf("taken short: may=%04x short=%04x mayshort=%04x mask=%04x sel=%04x\n",
        				spu_extract(mayProcessGather, 0) & 0xffff,
        				spu_extract(smallChunkGather, 0),
        				spu_extract(mayProcessShortGather, 0),
        				spu_extract(shortSelMask, 0) & 0xffff,
        				spu_extract(mayProcessSelection, 0) & 0xffff );
        */

        vec_uint4 mayProcessBits = spu_sl( mayProcessSelection, 16);
        unsigned int chunkToProcess = spu_extract( spu_cntlz( mayProcessBits ), 0);
        unsigned int freeChunk = spu_extract( spu_cntlz( spu_sl( freeChunkGather, 16 ) ), 0);

        // if there's nothing to process, try the next cache line in the rendering tasks list
        if (!spu_extract(mayProcessBits, 0)) {
trynextcacheline:
            cache_ea = cache->next;
            // sleep();
            continue;
        }

        unsigned int chunkStart    	= cache->chunkStartArray   [chunkToProcess];
        unsigned int chunkTriangle	= cache->chunkTriangleArray[chunkToProcess];
        unsigned int chunkNext		= cache->chunkNextArray	   [chunkToProcess] & CHUNKNEXT_MASK;
        unsigned int chunkEnd		= (cache->chunkStartArray  [chunkNext]-1) & (NUMBER_OF_TILES-1);
        unsigned int chunkLength	= 1 + chunkEnd-chunkStart;

        // only need an extra block if the block is especially long
        if (chunkLength <= NUMBER_OF_TILES_PER_CHUNK) {
            freeChunk = 32;
        }

        // mark this block as busy
        cache->chunkNextArray[chunkToProcess] |= CHUNKNEXT_BUSY_BIT;

        // if there's at least one free chunk, claim it
        if (freeChunk != 32) {
            cache->chunkNextArray[freeChunk] = CHUNKNEXT_RESERVED;
            cache->chunkTriangleArray[freeChunk] = chunkTriangle;
        }

        // write the cache line back
        spu_mfcdma64(cache, mfc_ea2h(cache_ea), mfc_ea2l(cache_ea), 128, 0, MFC_PUTLLC_CMD);
        if (spu_readch(MFC_RdAtomicStat) & MFC_PUTLLC_STATUS)
            continue;

#ifdef INFO
        printf("[%d] Claimed chunk %d (%d-%d len %d) at tri %x end %x with free chunk %d\n", _SPUID,
               chunkToProcess, chunkStart, chunkEnd, chunkLength, chunkTriangle, endTriangle,
               freeChunk!=32 ? freeChunk : -1 );
//		debug_render_tasks(cache);
#endif

        Triangle* triangle;
        int firstTile;
        do {
            // read the triangle data for the current triangle
            unsigned int extra = chunkTriangle & 127;
            unsigned long long trianglebuffer_ea = cache_ea + TRIANGLE_OFFSET_FROM_CACHE_LINE + (chunkTriangle & ~127);
            triangle = (Triangle*) (trianglebuffer+extra);
            unsigned int length = (extra + TRIANGLE_MAX_SIZE + 127) & ~127;

            // ensure DMA slot available
            do {} while (!spu_readchcnt(MFC_Cmd));

            spu_mfcdma64(trianglebuffer, mfc_ea2h(trianglebuffer_ea), mfc_ea2l(trianglebuffer_ea),
                         length, 0, MFC_GET_CMD);
            mfc_write_tag_mask(1<<0);
            mfc_read_tag_status_all();

            // get the triangle deltas
            firstTile = findFirstTriangleTile(triangle, chunkStart, chunkEnd);

            if (firstTile>=0)
                break;

            // no match, try next triangle
            chunkTriangle = triangle->next_triangle;
        } while (chunkTriangle != endTriangle);

        // if we actually have something to process...
        if (firstTile>=0) {
            // the "normal" splitting will now become:
            // chunkStart .. (firstTile-1)	-> triangle->next_triangle
            // firstTile .. (firstTile+NUM-1) -> chunkTriangle (BUSY)
            // (firstTile+NUM) .. chunkEnd -> chunkTriangle (FREE)

            int tailChunk;
            int thisChunk;
            int nextBlockStart;
            int thisBlockStart;
            int realBlockStart;
            do {
retry:
                // read the cache line
                spu_mfcdma64(cache, mfc_ea2h(cache_ea), mfc_ea2l(cache_ea), 128, 0, MFC_GETLLAR_CMD);
                spu_readch(MFC_RdAtomicStat);

                // calculate start of next block
                nextBlockStart = firstTile + NUMBER_OF_TILES_PER_CHUNK;
                if (nextBlockStart > chunkEnd)
                    nextBlockStart = chunkEnd+1;

                // calculate start of block to mark as busy
                thisBlockStart = nextBlockStart - NUMBER_OF_TILES_PER_CHUNK;
                if (thisBlockStart < chunkStart)
                    thisBlockStart = chunkStart;
                realBlockStart = thisBlockStart;

#ifdef INFO
                printf("[%d] nextBlockStart=%d, realBlockStart=%d, thisBlockStart=%d, chunkStart=%d\n", _SPUID,
                       nextBlockStart, realBlockStart, thisBlockStart, chunkStart);
#endif


                // allocate some more free chunks
                vec_uint4 freeChunkGather2 = spu_sl(spu_gather(spu_cmpeq(
                                                        spu_splats((unsigned char)CHUNKNEXT_FREE_BLOCK), cache->chunkNext)), 16);
                unsigned int freeChunk2 = spu_extract(spu_cntlz(freeChunkGather2), 0);

                if (freeChunk == 32) {
                    // if we didn't have one before, try again
                    freeChunk = freeChunk2;

                    // and try to get the second one
                    freeChunkGather2 = spu_andc( freeChunkGather2, spu_promote(0x80000000>>freeChunk2, 0) );
                    freeChunk2 = spu_extract(spu_cntlz(freeChunkGather2), 0);
                } else {
                    // speculatively clear the free chunk just in case we don't need it
                    cache->chunkNextArray[freeChunk] = CHUNKNEXT_FREE_BLOCK;
                }

#ifdef INFO
                printf("[%d] Free chunks %d and %d, cN=%d, nBS=%d, cE=%d, tBS=%d, cS=%d\n",
                       _SPUID, freeChunk, freeChunk2, chunkNext, nextBlockStart, chunkEnd, thisBlockStart, chunkStart );
#endif

                // mark region after as available for processing if required
                if (nextBlockStart < chunkEnd) {
                    if (freeChunk==32) {
                        // if no free chunk, relinquish entire block and write back
                        cache->chunkNextArray[chunkToProcess] = chunkNext;
                        spu_mfcdma64(cache, mfc_ea2h(cache_ea), mfc_ea2l(cache_ea), 128, 0, MFC_PUTLLC_CMD);
                        // if writeback failed, we *might* have a free block, retry
                        if (spu_readch(MFC_RdAtomicStat) & MFC_PUTLLC_STATUS)
                            goto retry;

                        // otherwise give up and try the next cache line
                        goto trynextcacheline;
                    }
                    cache->chunkStartArray[freeChunk] = nextBlockStart;
                    cache->chunkNextArray[freeChunk] = chunkNext;
                    cache->chunkTriangleArray[freeChunk] = chunkTriangle;
                    cache->chunkNextArray[chunkToProcess] = freeChunk | CHUNKNEXT_BUSY_BIT;
                    tailChunk = freeChunk;
#ifdef INFO
                    printf("[%d] Insert tail, tailChunk=%d, chunkNext=%d, chunkToProcess=%d\n", _SPUID, tailChunk, chunkNext, chunkToProcess);
                    debug_render_tasks(cache);
#endif
                } else {
                    // we're gonna use freeChunk2 for the "in front" block, as we've not
                    // used freeChunk, let's use it as it's more likely to have a free chunk
                    freeChunk2 = freeChunk;
                    tailChunk = chunkNext;
                }

                // mark region before as available if required and possible
                thisChunk = chunkToProcess;
                if (thisBlockStart > chunkStart) {
                    if (freeChunk2 != 32) {
                        // mark this region as busy
                        cache->chunkStartArray[freeChunk2]=thisBlockStart;
                        cache->chunkNextArray[freeChunk2]=tailChunk | CHUNKNEXT_BUSY_BIT;
                        cache->chunkTriangleArray[freeChunk2]=chunkTriangle;

                        // mark region before as available for processing
                        cache->chunkNextArray[chunkToProcess]=freeChunk2;
                        cache->chunkTriangleArray[chunkToProcess]=triangle->next_triangle;
                        thisChunk = freeChunk2;
#ifdef INFO
                        printf("[%d] Insert new head, tailChunk=%d, chunkNext=%d, thisChunk=%d\n", _SPUID, tailChunk, chunkNext, thisChunk);
                        debug_render_tasks(cache);
#endif
                    } else {
                        // need to keep whole block, update info and mark bust
                        cache->chunkTriangleArray[chunkToProcess]=chunkTriangle;
                        cache->chunkNextArray[chunkToProcess]=tailChunk | CHUNKNEXT_BUSY_BIT;
                        realBlockStart = chunkStart;
                        printf("[%d] Keep whole block, tailChunk=%d, chunkNext=%d, thisChunk=%d\n", _SPUID, tailChunk, chunkNext, thisChunk);
                        debug_render_tasks(cache);
#ifdef INFO
#endif
                        sleep();
                    }
                }

                // merge chunks
                merge_cache_blocks(cache);

                // write the cache line back
                spu_mfcdma64(cache, mfc_ea2h(cache_ea), mfc_ea2l(cache_ea), 128, 0, MFC_PUTLLC_CMD);
            } while (spu_readch(MFC_RdAtomicStat) & MFC_PUTLLC_STATUS);

            // finally after the write succeeded, update the variables
            chunkNext = tailChunk;
            chunkToProcess = thisChunk;
            chunkStart = firstTile; //thisBlockStart;
            chunkLength = nextBlockStart - firstTile;
            chunkEnd = chunkStart + chunkLength - 1;
            freeChunk = 32;

            // now we can process the block up to endTriangle
            initTileBuffers(thisBlockStart, chunkEnd);

            int ok=0;
            while (chunkTriangle != endTriangle) {
#ifdef INFO
                printf("[%d] Processing chunk %d at %4d len %4d, triangle %04x first=%d tbs=%d\n",
                       _SPUID, chunkToProcess, chunkStart, chunkLength,
                       chunkTriangle, firstTile, thisBlockStart);
#endif
                // and actually process that triangle on these chunks
                processTriangleChunks(triangle, cache, thisBlockStart, chunkEnd, chunkTriangle, ok);
                ok=1;
#ifdef PAUSE
                sleep();
#endif
                // and advance to the next-triangle
                chunkTriangle = triangle->next_triangle;

                // this should only ever happen if we're running really low on cache line slots
                // basically, if we pick up a block with more than NUMBER_OF_TILES_PER_CHUNK and
                // there's no slot to store the pre-NUMBER_OF_TILES_PER_CHUNK tiles.
                // in this case, we process from thisBlockStart only (because we know that from
                // chunkStart to there has no result) and then we only process one triangle
                if (chunkStart != realBlockStart) {
                    /*
                    printf("[%d] chunkStart=%d != realBlockStart %d, chunkEnd=%d, "
                    	"firstTile=%d chunk=%d\n",
                    	_SPUID, chunkStart, realBlockStart, chunkEnd,
                    	firstTile, chunkToProcess);
                    debug_render_tasks(cache);
                    */

                    // abort the while loop
                    break;
                }

                // read the next triangle
                unsigned int extra = chunkTriangle & 127;
                unsigned long long trianglebuffer_ea = cache_ea + TRIANGLE_OFFSET_FROM_CACHE_LINE + (chunkTriangle & ~127);
                triangle = (Triangle*) (trianglebuffer+extra);
                unsigned int length = (extra + TRIANGLE_MAX_SIZE + 127) & ~127;

                // ensure DMA slot available
                do {} while (!spu_readchcnt(MFC_Cmd));

                spu_mfcdma64(trianglebuffer, mfc_ea2h(trianglebuffer_ea),
                             mfc_ea2l(trianglebuffer_ea), length, 0, MFC_GET_CMD);
                mfc_write_tag_mask(1<<0);
                mfc_read_tag_status_all();
            } // until chunkTriangle == endTriangle

            // flush any output buffers
            flushTileBuffers(thisBlockStart, chunkEnd);

        } // firstTile>=0
Exemple #21
0
void MinMaxBinFindBest3SIMD(minmaxbin_t *mmb, kdbuffer_t *result)
{
	int i;

	for(i=1; i < mmb->numbins; i++)
	{
		int j = mmb->numbins - i - 1;

		vector float *min = (vector float *)mmb->minbins[i].b;
		vector float *max = (vector float *)mmb->maxbins[j].b;

		min[0] = spu_add(min[0], min[-1]);
		max[0] = spu_add(max[0], max[1]);
	}

	vector float *vmax = (vector float*)result->baabb.max;
	vector float *vmin = (vector float*)result->baabb.min;

	vector float vwidth = spu_abs( spu_sub(*vmax, *vmin) );

	vector float vnumbins = spu_splats(1/(float)mmb->numbins);
	vector float vdelta = spu_mul(vwidth, vnumbins);
	vector float vx = spu_add(*vmin, vdelta);

	vector float vside = { vwidth[1] * vwidth[2], vwidth[0] * vwidth[2], vwidth[0] * vwidth[1], 0 };
	vector float invarea = spu_splats( 1/(vwidth[0] * vside[0]));
	vector float vctravers = spu_splats(2.0f);
	vector float vbestcost = spu_splats(mmb->bestcost);
	vector int vbesti = spu_splats(0);
	vector float vbestx = vx;

	for(i=0; i < mmb->numbins-1; i++)
	{
		vector float aleft, aright;

		AreaLeftRight(*vmin, *vmax, vside, vx, &aleft, &aright);

		vector float *vminbin = (vector float *)mmb->minbins[i].b;
		vector float *vmaxbin = (vector float *)mmb->maxbins[i+1].b;

		vector float cost = SAHCostSIMD(invarea, vctravers, *vminbin, aleft, *vmaxbin, aright);

		vector unsigned int cmp = spu_cmpgt(cost, vbestcost);
		vbestcost = spu_sel(cost, vbestcost, cmp);
		vbesti = spu_sel(spu_splats(i), vbesti, cmp);
		vbestx = spu_sel(vx, vbestx, cmp);

		vx = spu_add(vx, vdelta);	
	}	

	int axis = 0;
	float bestcost = vbestcost[axis];

	if(vbestcost[1] < bestcost)
	{
		axis = 1;
		bestcost = vbestcost[1];
	}

	if(vbestcost[2] < bestcost)
	{
		axis = 2;
		bestcost = vbestcost[2];
	}

	int index = vbesti[axis];

	result->plane = vbestx[axis];
	result->axis = axis;
	result->left_size = (int)mmb->minbins[ index ].b[axis];
	result->right_size = (int)mmb->maxbins[ index+1 ].b[axis];
	
	mmb->bestcost = vbestcost[axis];
}
Exemple #22
0
void _compute( unsigned int bs, unsigned int k, unsigned int row, vector float *BKJ, float *B, float *A )
{
	vector float *BIJ, aik;
	unsigned int i;
//	BIJ = (vector float*)B;
//	pfv(BIJ);
	for( ; k < 64 ; k++ )
	{
		aik = spu_splats( A[k*64+row] );

		BIJ = (vector float*)( B + ( k * 64 ) );


		BIJ[0] = spu_sub( BIJ[0], spu_mul( BKJ[0], aik ) );
		BIJ[1] = spu_sub( BIJ[1], spu_mul( BKJ[1], aik ) );
		BIJ[2] = spu_sub( BIJ[2], spu_mul( BKJ[2], aik ) );
		BIJ[3] = spu_sub( BIJ[3], spu_mul( BKJ[3], aik ) );
		BIJ[4] = spu_sub( BIJ[4], spu_mul( BKJ[4], aik ) );
		BIJ[5] = spu_sub( BIJ[5], spu_mul( BKJ[5], aik ) );
		BIJ[6] = spu_sub( BIJ[6], spu_mul( BKJ[6], aik ) );
		BIJ[7] = spu_sub( BIJ[7], spu_mul( BKJ[7], aik ) );
		BIJ[8] = spu_sub( BIJ[8], spu_mul( BKJ[8], aik ) );
		BIJ[9] = spu_sub( BIJ[9], spu_mul( BKJ[9], aik ) );
		BIJ[10] = spu_sub( BIJ[10], spu_mul( BKJ[10], aik ) );
		BIJ[11] = spu_sub( BIJ[11], spu_mul( BKJ[11], aik ) );
		BIJ[12] = spu_sub( BIJ[12], spu_mul( BKJ[12], aik ) );
		BIJ[13] = spu_sub( BIJ[13], spu_mul( BKJ[13], aik ) );
		BIJ[14] = spu_sub( BIJ[14], spu_mul( BKJ[14], aik ) );
		BIJ[15] = spu_sub( BIJ[15], spu_mul( BKJ[15], aik ) );
	}
}