MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); ui->PixelDisplay1->setSize(DISPLAY_XSIZE, DISPLAY_YSIZE); ui->PixelDisplay1->setDataEncoding(PixelDisplay::MONOCHROME_3310_8bit); ui->PixelDisplay1->setScale(3.0); ui->PixelDisplay2->setSize(DISPLAY_XSIZE, DISPLAY_YSIZE); ui->PixelDisplay2->setDataEncoding(PixelDisplay::MONOCHROME_3310_8bit); ui->PixelDisplay2->setScale(3.0); StatusLabel_LCD0 = new QLabel(this); StatusLabel_LCD1 = new QLabel(this); ui->statusBar->addWidget(StatusLabel_LCD0); ui->statusBar->addWidget(StatusLabel_LCD1); keyDriver1 = new keyDriver(this, 10, 300, 50); // size of enum buttons ? // Signals and slots mapping // View viewSignalMapper = new QSignalMapper(this); viewSignalMapper->setMapping(ui->actionX1, 1); viewSignalMapper->setMapping(ui->actionX2, 2); viewSignalMapper->setMapping(ui->actionX3, 3); viewSignalMapper->setMapping(ui->actionX4, 4); viewSignalMapper->setMapping(ui->actionX5, 5); connect(ui->actionX1, SIGNAL(triggered()), viewSignalMapper, SLOT (map())); connect(ui->actionX2, SIGNAL(triggered()), viewSignalMapper, SLOT (map())); connect(ui->actionX3, SIGNAL(triggered()), viewSignalMapper, SLOT (map())); connect(ui->actionX4, SIGNAL(triggered()), viewSignalMapper, SLOT (map())); connect(ui->actionX5, SIGNAL(triggered()), viewSignalMapper, SLOT (map())); connect(viewSignalMapper, SIGNAL(mapped(const int &)), this, SLOT(on_viewScale_changed(const int &))); // Control buttons press btnPressSignalMapper = new QSignalMapper(this); btnPressSignalMapper->setMapping(ui->pushButton_esc, APP_KEY_ESC); btnPressSignalMapper->setMapping(ui->pushButton_left, APP_KEY_LEFT); btnPressSignalMapper->setMapping(ui->pushButton_right, APP_KEY_RIGHT); btnPressSignalMapper->setMapping(ui->pushButton_ok, APP_KEY_OK); btnPressSignalMapper->setMapping(ui->pushButton_encoder, APP_KEY_ENCODER); connect(ui->pushButton_esc, SIGNAL(pressed()), btnPressSignalMapper, SLOT(map())); connect(ui->pushButton_left, SIGNAL(pressed()), btnPressSignalMapper, SLOT(map())); connect(ui->pushButton_right, SIGNAL(pressed()), btnPressSignalMapper, SLOT(map())); connect(ui->pushButton_ok, SIGNAL(pressed()), btnPressSignalMapper, SLOT(map())); connect(ui->pushButton_encoder, SIGNAL(pressed()), btnPressSignalMapper, SLOT(map())); connect(btnPressSignalMapper, SIGNAL(mapped(const int &)), keyDriver1, SLOT(keyPress(const int &))); // Control buttons release btnReleaseSignalMapper = new QSignalMapper(this); btnReleaseSignalMapper->setMapping(ui->pushButton_esc, APP_KEY_ESC); btnReleaseSignalMapper->setMapping(ui->pushButton_left, APP_KEY_LEFT); btnReleaseSignalMapper->setMapping(ui->pushButton_right, APP_KEY_RIGHT); btnReleaseSignalMapper->setMapping(ui->pushButton_ok, APP_KEY_OK); btnReleaseSignalMapper->setMapping(ui->pushButton_encoder, APP_KEY_ENCODER); connect(ui->pushButton_esc, SIGNAL(released()), btnReleaseSignalMapper, SLOT(map())); connect(ui->pushButton_left, SIGNAL(released()), btnReleaseSignalMapper, SLOT(map())); connect(ui->pushButton_right, SIGNAL(released()), btnReleaseSignalMapper, SLOT(map())); connect(ui->pushButton_ok, SIGNAL(released()), btnReleaseSignalMapper, SLOT(map())); connect(ui->pushButton_encoder, SIGNAL(released()), btnReleaseSignalMapper, SLOT(map())); connect(btnReleaseSignalMapper, SIGNAL(mapped(const int &)), keyDriver1, SLOT(keyRelease(const int &))); connect(keyDriver1, SIGNAL(onKeyEvent(int,int)), this, SLOT(onKeyDriverEvent(int, int))); connect(ui->updateButton,SIGNAL(clicked()),this, SLOT(on_LCD_update())); connect(&updateTimer,SIGNAL(timeout()),this,SLOT(on_LCD_update())); connect(&secondsTimer,SIGNAL(timeout()),this,SLOT(on_secondsTimer())); connect(ui->PixelDisplay1, SIGNAL(touchMove()), this, SLOT(on_touchMove()) ); connect(ui->PixelDisplay1, SIGNAL(touchPress()), this, SLOT(on_touchPress()) ); connect(ui->PixelDisplay1, SIGNAL(touchRelease()), this, SLOT(on_touchRelease()) ); connect(ui->PixelDisplay2, SIGNAL(touchMove()), this, SLOT(on_touchMove()) ); connect(ui->PixelDisplay2, SIGNAL(touchPress()), this, SLOT(on_touchPress()) ); connect(ui->PixelDisplay2, SIGNAL(touchRelease()), this, SLOT(on_touchRelease()) ); qApp->installEventFilter( this ); // This does shrinking of a form when inner widgets are resized //layout()->setSizeConstraint(QLayout::SetFixedSize); pt2Myself = this; registerLogCallback((cbLogPtr)&MainWindow::addLogWrapper); registerLcdUpdateCallback((cbLcdUpdatePtr)&MainWindow::updateDisplayWrapper); guiInitialize(); // Start seconds timer //secondsTimer.start(1000); // Start update timer if (ui->updateCheckBox->checkState()) { updateTimer.start(ui->updateSpinBox->value()); } }
MyMoveServer::MyMoveServer(QObject *parent) : QObject(parent), #ifndef ANN_TRAINING m_state(IDLE), #else m_state(COLLECTING_DATA), m_gestureFile(), #endif m_eh(this), m_gesture(), m_gesturesDouble(), m_gesturesTriple(), m_orientation(), m_portrait(true), m_gestureNN2(NULL), m_gestureNN3(NULL), m_featureVector(), m_featureMatrix(), m_diffMatrix(), m_f11(), m_f12(), m_f21(), m_f22() { m_orientation.start(); resetFeatureVector(); QOrientationReading* reading = m_orientation.reading(); if (reading->orientation() == QOrientationReading::TopUp) { m_portrait = true; } else if (reading->orientation() == QOrientationReading::RightUp) { m_portrait = false; } #ifndef ANN_TRAINING qDebug("MyMoveServer, portrait: %d", m_portrait); #else qDebug("Starting in the data collecting mode"); QString fname("/home/user/MyDocs/gesturedata"); fname.append(QVariant(m_gestureNum).toString()); m_gestureFile.setFileName(fname); m_gestureCount = 0; #endif connect(&m_orientation, SIGNAL(readingChanged()), this, SLOT(orientationChanged())); qRegisterMetaType<QPoint>("QPoint"); qRegisterMetaType<QList<QPoint> >("QList<QPoint>"); connect(&m_eh, SIGNAL(touchPress(QList<QPoint>)), this, SLOT(touchPress(QList<QPoint>))); connect(&m_eh, SIGNAL(touchMove(QList<QPoint>)), this, SLOT(touchMove(QList<QPoint>))); connect(&m_eh, SIGNAL(touchRelease(QList<QPoint>)), this, SLOT(touchRelease(QList<QPoint>))); QDBusConnection bus = QDBusConnection::sessionBus(); bus.registerObject("/sandst1/mymoves", this, QDBusConnection::ExportAllSlots); bus.registerService("org.sandst1.mymoves"); m_eh.start(); m_gestureNN2 = fann_create_from_file("/opt/mymoves/mymoves_nn2.net"); m_gestureNN3 = fann_create_from_file("/opt/mymoves/mymoves_nn3.net"); #ifndef ANN_TRAINING observeGestures(); #endif }