INLINE_CHAINS void Local_Controller_Actor::chain1_Initial( void ) { // transition ':TOP:Initial:Initial' rtgChainBegin( 1, "Initial" ); rtgTransitionBegin(); transition1_Initial( msg->data, msg->sap() ); rtgTransitionEnd(); enterState( 2 ); }
INLINE_CHAINS void serialCommunicationCapsule_Actor::chain1_Initial( void ) { // transition ':TOP:Initial:Initial' rtgChainBegin( 1, "Initial" ); rtgTransitionBegin(); transition1_Initial( msg->data, msg->sap() ); rtgTransitionEnd(); if( choicePoint1_openPort( msg->data, msg->sap() ) ) chain3_True(); else chain2_False(); }