INLINE_CHAINS void Local_Controller_Actor::chain1_Initial( void )
{
	// transition ':TOP:Initial:Initial'
	rtgChainBegin( 1, "Initial" );
	rtgTransitionBegin();
	transition1_Initial( msg->data, msg->sap() );
	rtgTransitionEnd();
	enterState( 2 );
}
INLINE_CHAINS void serialCommunicationCapsule_Actor::chain1_Initial( void )
{
	// transition ':TOP:Initial:Initial'
	rtgChainBegin( 1, "Initial" );
	rtgTransitionBegin();
	transition1_Initial( msg->data, msg->sap() );
	rtgTransitionEnd();
	if( choicePoint1_openPort( msg->data, msg->sap() ) )
		chain3_True();
	else
		chain2_False();
}